PS VITA TV announced (~$100, Vita set top box - as in it has no screen - for TVs)

well color me impressed...

Hopefully this gets another 5-10 million people under the Vita umbrella and people start making some AA & AAA games for this thing. I like the brand name now...

Sony's new Entry point platform.

Should do away with PSmobile though I think and just start marketing PSN for more brand awareness.

Like is PSN still PSN? SEN? Is it PSN on mobile devices or PSM? Vita has a PSN and a PSM like what?

Keep working on that centralization Sony...
 
For this in particular, if the Vita TV supports the Dual Shock 3/4 then it should support the PS3 blu-ray remote as well. They'll probably even make a new model and re-brand it for PS4 and Vita TV.

It's not a huge, fatal flaw, but it'll still be odd for a product positioned as a set-top box to not support standard universal remotes.
 
I can't say this is something I'm going to buy with my PS4, but this is a really cool option. This is good news for current Vita owners because it help extend the life of their platform.

Well played, Sony.
 
From the SCEJA conference, PS VIta TV is a device that lets you play Vita games on TV
  • Japanese launch is nov 14 2013
  • 9,480 Yen ~$100 for the console
  • 14,980 Yen ~$150 for the console + 8GB memory card and a white DS3
  • Accepts physical Vita cards
  • Plays PS1 and PSP games
  • PS4 remote play, so yes also DualShock 4 support
  • You can stream PS4 games through PS Vita TV on a tv in another room (!!)
    *additional info from TSA*
  • There will be a system software update to patch in DualShock 4 support.
  • It can connect to other PS Vitas via ad hoc mode.
  • Two DualShock 3 controllers can be paired to the system, allowing for playing PS1 titles.
  • PS Vita can be used as a controller for some Wii U like functionality.
  • Will support “nasne”, a networked recorder and media storage device


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More product photos: http://www.gamer.ne.jp/news/201309090040/

Trailer: http://www.youtube.com/watch?v=rG5l78gbvpU
Andrew House on stage presenting the PSV TV https://www.youtube.com/watch?v=WHLj71zzwIo

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Compatible games list in Japanese:
http://www.jp.playstation.com/psvitatv/game/psvitalist/
Some exclusives with touch controls miss on this list but its possible Sony can patch support for more titles later on.

Press release:
http://www.scei.co.jp/corporate/release/pdf/130909c_e.pdf

Was going to wait for a 150 vita but if this goes for ~100$ i will buy this instead
 
It's not a huge, fatal flaw, but it'll still be odd for a product positioned as a set-top box to not support standard universal remotes.

It's the largest gripe I have with it

Will buy it and it looks great but they should really include even a basic remote and IR function

Can't stand on it's own as a media streamer if it doesn't come with a remote
 
Can anybody tell me where I can watch an archive of the conference, in HD ? It's on youtube but in 360p. I've heard that the translators were funny.
 
Can anybody tell me where I can watch an archive of the conference, in HD ? It's on youtube but in 360p. I've heard that the translators were funny.
They were a riot. The game trailer translations were fantastic.

Don't know of any other than Youtube.
 
What are you talking about? The only thing it's going to fragment is a loss of touch-only controls from here on out. Touch-only. Not that having touch controls in games will be gone, but that there will not be any more touch-only features. And I'm perfectly okay with that.

Touch, and the cameras, and the microphone.

And it won't merely be cases of no longer "touch-only". It will introduce button-only in many cases, because having multiple control schemes is more than just adding more input events with the same responses to them. In a game like a fighter, and other types, the control schemes have to be balanced, and that is a lot of work when one is more effective. And it is a loss if it goes touch-onlybutton-only because there are things that are much better with a pointing interface.

How is it cannibalizing Vita sales? This is a Vita without a screen or battery that displays to a TV. Any game it sells under its banner counts as a Vita game.

When I said "cannibalize" I was referring to the hardware sales. Per force it must cannibalize those - I was just saying that don't count each PSVtv sale as some kind of additional Vita sale that would have never happened otherwise.

I also said it's not all glory on the software sales, pointing out there's at least one scenario where sales are lost. And if you see high PSVtv sales, expect to see PSVtv+PSV attach rate go down cf. PSV attach rate - lots of those people will be buying it for other reasons. I might very well end up with one, but it will only be in addition to having a Vita, and it won't lead me to buy any additional software.

tl;dr: This looks more like a reactionary product masquerading as a forward-thinking one than a truly forward-thinking product. But at least the concept is sound, and the base price is right.

I agreed with all of your points there. But I think this product was planned all along, so I wouldn't call it reactionary.
 
I've got a better idea: PS Vita Wireless Router, so you can stream and play games through one device and just cut out the middleman all-together.

A chicken in every pot. A Vita Wireless Router in every living room, I say.

Eeeew, no thank you. A Vita phone and Vita tablet are the next evolution of the Vita mobile platform. Putting the guts of this device in a Bravia TV and Bluray players are the next evolution of this device in the living room.
 
Touch, and the cameras, and the microphone.

And it won't merely be cases of no longer "touch-only". It will introduce button-only in many cases, because having multiple control schemes is more than just adding more input events with the same responses to them. In a game like a fighter, and other types, the control schemes have to be balanced, and that is a lot of work when one is more effective. And it is a loss if it goes touch-only because there are things that are much better with a pointing interface.

Let's put it this way. How many games today are utilizing the cameras or the microphone? Your last point is also unclear, but if I'm understanding you right, you're saying that multiple control schemes are a benefit? I agree, to a point. But in a game like a fighter, a competitive game, you have people who use controllers, others who use sticks. Personal preferences, and that'd be down to each person to regulate when playing against other people if they consider it unfair or not.

And do you mean to say that the loss of touch-only controls would be a negative? You're not exactly convincing me of that by arguing in favor of multiple control schemes, then turning around and saying that games that have touch-only functions should remain touch-only and not have an alternate control scheme.
 
^
Tearaway uses the mic. I'm sure other devs are intrigued by mic use. You're reading what I'm saying about multiple control schemes right. It requires work, because otherwise if the schemes are too unbalanced then people will only use one of them anyway.

Oops. Instead of "touch-only" I should have said "button-only". Fixed above. Yes, there is a schism in what I was saying, but that just points out that there is something that will be lost.

How do they not notice the complete lack of a screen and buttons and the different name?

It has the Vita name, and the product will say that it uses a TV and you can buy a package with the controller included.
 
Did I mention Rouge Legacy, Minecraft, Helldivers, Wasteland Kings, Borderlands 2, Samurai Gunn, and even more titles are coming in 2014?!

Yeah you played them but now you can take them anywhere you go....

Not to mention notable 2013 titles to finish out the year like Ys: Memories of Celceta, Killzone, Tearaway, Toukiden, and Batman. There are also a good amount of indies to finish the tailend of this year too...

I didn't even bring up backlog like Soul Sacrifice, Oddworld: Strangers Wrath, DoA5+, UMVC3, Spelunky, Hotline Miami, Gucamelee, Dragon's Crown, Gravity Rush, Uncharted, Wipeout,

We even have secret rumoured titles that could show up...

I won't even mention PSP library and PSX library...

Kids... let's face the facts... you AREN'T gaming like this for under 100 bucks ANYWHERE else ... and that's why Sony is on fire right now... I don't know what the hell happened to management the past 3 years... but damn Id be lying if I said they aren't doing a fine job.

(Yes, Gravity Rush and Uncharted aren't compatible right now but they'd be fools not to patch it Day 1...)

Forgot about MineCraft!

Add in the party chat features and free online and this thing is a steal.
 
Some ways to see this:
1)When paired up with a regular Vita, it's similar to an inverted Wii U: someone blocks the TV, you take your game mobile. The cost of TV-tied base unit + "mobile companion" isn't even that far apart, but with the Vita TV, both parts can be bought separately.

2)It's a download-only PSone++

3)It's the TV out module you liked so much on your PSP, minus the cable mess. You can finally get rid of that old thing now.

I'm seriously intrigued. I've been on Vita's fence for a long while (dat PS+ backlog), but I'm not gaming on the go at all, never have an opportunity for it. Control mapping (in absence of a proper Vita to use as an input device) is the only obvious concern.
 
I agreed with all of your points there. But I think this product was planned all along, so I wouldn't call it reactionary.

It would perhaps make more sense if Vita were already a successful platform, but given how many first-party titles (including upcoming releases) are incompatible, I have trouble buying that it was really planned far in advance.
 
I want this but I also want that new PSVITA. It'd be hard financially for me to get both at the same time when PS4 is about to launch as well.
 
Just noticed a bad thing. No optical out. That'll make it difficult to hook up to my monitor in the spare room - it doesn't have audio but I currently hook up via optical (or 3.5mm cable) to a logitech speaker set.

Arse

I noticed the same. If this thing ever comes out in the US, I'd be using it in my basement which has a 5.1 Sony home theater set-up. Unfortunately, the AV receiver is old enough that I can't get audio to work with it through HDMI. So, if I want to have surround sound in my basement, the device must have optical out or I convince my parents to replace to AV Receiver with one that accepts an audio signal through HDMI.
 
I noticed the same. If this thing ever comes out in the US, I'd be using it in my basement which has a 5.1 Sony home theater set-up. Unfortunately, the AV receiver is old enough that I can't get audio to work with it through HDMI. So, if I want to have surround sound in my basement, the device must have optical out or I convince my parents to replace to AV Receiver with one that accepts an audio signal through HDMI.

I hook up my Roku through HDMI and then optical out on the monitor to my Logitech speakers.
 
Some ways to see this:
1)When paired up with a regular Vita, it's similar to an inverted Wii U: someone blocks the TV, you take your game mobile. The cost of TV-tied base unit + "mobile companion" isn't even that far apart, but with the Vita TV, both parts can be bought separately.

2)It's a download-only PSone++

3)It's the TV out module you liked so much on your PSP, minus the cable mess. You can finally get rid of that old thing now.

I'm seriously intrigued. I've been on Vita's fence for a long while (dat PS+ backlog), but I'm not gaming on the go at all, never have an opportunity for it. Control mapping (in absence of a proper Vita to use as an input device) is the only obvious concern.

Its also a bedroom ps4 if remote play works well.
 
This is an interesting move by Sony. I wonder if there is a market for a cheap, alternative console of sorts. Does it work as a media hub as well or is all that stuff kept to the PS3/PS4?
 
That's a pretty clever idea!
I bet Sony is already planning on doing just that.

Main goal:
For gamers not interested in PS4 (current-gen at that point in time) games and for non-gamers:

PSVITA-TV (PlayStationTV will be a better name as soon as the Gaikai funtionality is added)
will let you:

Play PS1, PS2, PS3, PSP, PSVITA games using Gaikai technology
+
Listen to Music from different services.
+
Watch movies from video stores / watch videos online from online databases like YouTube.

and for a retail price of $100.

You will not need to pay for the Gaikai service but you will have to pay for every game/music service/movie
you want to enjoy... and they can even add some PlayStation Plus goodies to attract even more customers.

I think it would be an awesome idea that will give Sony a nice boost in market share and revenue.

... Now for real-gamers who want to enjoy PS4 games, they will have to buy the console itself.
The PS4 will give you the same experience the PlayStationTV provides but the PS4 will also let you play
"exclusive content" (that goes for Kyle Bosman) + games only found on PLAYSTATION 4.
 
For the time being. It's expected that pairing a PS4 controller with it will fix that, or expect patches.

PS4 only has one touch area so its not a total solution sadly.

I will be sad if the dual touch mechanics are thrown under the bus for future vita titles.

If a DS3 was a complete solution, i would love this idea.
 
To be clear, it outputs the same resolution as the regular Vita right?

Not sure Sub-qHD will look very nice on my tv...

It's already there on PS3 games.

I feel like I've posted this many times but games like Black ops are rendered at the Vita's native screen resolution.

Also it outputs in 480p,720p and 1080i
 
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