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Feel free to post 720p images from console games chock full of atrocious aliasing and low res textures. I'll wait.





/breaking rules
Feel free to post 720p images from console games chock full of atrocious aliasing and low res textures. I'll wait.
so I guess pc games don't look better than console games anymore? cuz I was expecting better stuff in this thread.........
Man, didn't video game fields used to look better? My roommate was playing NCAA 13 on 360 today and I could have sworn fields didn't always look so rotten.
That field has the texture of a green basketball.
Are those Fifa14 shots with AA of some kind?
Feel free to post 720p images from console games chock full of atrocious aliasing and low res textures. I'll wait.
http://img-fotki.yandex.ru/get/5002/211217520.3f/0_baeb3_631384b4_orig[IMG]
[IMG]http://img-fotki.yandex.ru/get/9501/211217520.3f/0_baeb4_c741f1ee_orig
This seems to work for me. I'm using sweetFX for SMAA and screenshots in Deadspace 3 and also have fraps running...but piped to my LCD display not on screen.
Just tried with the onscreen display and it does work.
NP. Not sure about the DLL. Are you using any other overlays that may be conflicting with FRAPS? I don't have Rome II so can't check...although I'd love to see more pictures of it.Weird. I wonder if it's just for certain games then because apparently others are saying it doesn't work with Rome 2 which is a shame since I want to take some screens with some custom settings but want to have Fraps up to see how it's running still.
I think they said it's because they both use the d3d9.dll but I want to find a way to check my framerate while taking these screens. Thanks for the answer.
Because the glory of Rome shall be known in this thread!
NP. Not sure about the DLL. Are you using any other overlays that may be conflicting with FRAPS? I don't have Rome II so can't check...although I'd love to see more pictures of it.
Just screwin around.
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Feel free to post 720p images from console games chock full of atrocious aliasing and low res textures. I'll wait.
Lol that's because I keep it pure and never touch SweetFX.Stallion Free, I like your Dark Souls shots because they are some of the only Dark Souls shots that don't seem to be super dark or black-crushed.
Lol that's because I keep it pure and never touch SweetFX.
Actually, one of the main issues is that when you actually have DSFix just output an image at your rendering resolution it looks like it doesn't take whatever your brightness setting in game is into account.
The best choice (or at least what I've liked) is usually to render at some huge resolution, display at some less huge resolution for the benefits of downsampling to be visible (like 3240p down to 2160p) then with those 4k images spit out, you resize back down to 1080p.
What method are you going for for getting your shots?
Lol that's because I keep it pure and never touch SweetFX.
Dark Souls
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A machine for pigs
I forgot to ask this but what are you using for skin textures ?
currently i am using this and i want to compare the two.
Was just screwing around testing out that resolution. Nice benefit of giving you pretty thin outlines in that game. Sadly lots of AA is needed to smooth them out more
Ah man, I'd been trying to avoid seeing this guy yet
I think maybe 'this' was supposed to be a link. I'm using SG Female Textures Renewal
So the trick works, nice! Borderlands 2 sure looks different at that resolution, the outlines are so thin and it looks beautiful.
So the trick works, nice! Borderlands 2 sure looks different at that resolution, the outlines are so thin and it looks beautiful.
What trick are you two talking about ?
What did i miss ?