EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

We support CEC, but found it to be unreliable at launch for two reasons – first, no consistency in how it’s marketed (there is no labeling to know if you have a CEC compatible set), and second, any break in the chain can break CEC (if you have a CEC TV, but not a CEC Amp, we’ve seen the chain break)

IR blasting testing is, honesty, much better than I expected. It’s probably the most surprising aspect as I was doubtful it would be reliable. I’ve been playing with it at home and it works amazingly well, and you can see where my Kinect is based on my TIVO.

For voice, we’re thinking more like “Xbox, Go to Velocity”, where we know that Velocity is channel 870. Our “see it, Say it” model also allows us to go specifically to a show since we have the guide information.

Some of the more sophisticated commands are capable, but not coming at launch. CEC is also on the books, and we'll see how that progresses as CEC devices become more common.

So essentially, a varied experience across your userbase, which is already fragmented in what features Kinect will bring to the table based on geographic location.

At least you guys are clear about this much.
 
So...who's this Thuway-fellow?

A fellow that has been a proven source of useful information :-). - he has bound to accumulated some more since his last saucy reveals :p

Edit: perhaps his "this this this" post was a hint drop

*slaps self, wake up* its not a perfect world
 
Yes, but the reason the PC was brought up at all by that poster was, I think, that if multiplat performance mattered as heatedly as it does in here most people should probably look at where it's generally best. We are enthusiasts after all.

If multiplat performance was the only thing that mattered to console gamers you would have a point. There are a number of reasons why the enthusiasts on GAF prefer to discuss console gaming over PC gaming.
 
article said:
One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; .better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers.

This will be so disappointing if the devs/publishers take this route and gimp the PS4 versions just to please MS...I don't want to believe this happens but if a dev is saying this, it does happen in some capacity which is absolutely BS
 
Yea I get that, but not many are willing to spend big bucks on a gaming PC. And between the two consoles it seems like the PS4 will give you the best bang for your buck performance wise.

Sure, correct. But we are enthusiasts here, not general consumers.

If multiplat performance was the only thing that mattered to console gamers you would have a point. There are a number of reasons why the enthusiasts on GAF prefer to discuss console gaming over PC gaming.

Exclusives, you mean? Yeah. That's why I buy multiple consoles every generation. But that's not what we're all talking about in this thread, really.
 
One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.

Dang, no wonder MS will pressure publishers/developers into castrating the PS4 versions just to make the Xbone version look less awful.
 
Yes, but the reason the PC was brought up at all by that poster was, I think, that if multiplat performance mattered as heatedly as it does in here most people should probably look at where it's generally best. We are enthusiasts after all.

It's like going into a thread about which handheld version of Watch Dogs will look the best, and then someone coming in saying "If you really cared you'd buy a PS4 and get the game on there!". It has zero relevance to the discussion at hand and only derails the thread.
 
Even the PS4 seems to be barely reaching that next gen mark, so I can't imagine what Xbox One will do. Then again maybe once developers get a handle on both machines they will both start churning out some amazing stuff and the differences will not be too great between the two from a practical standpoint.
 
Well at least this should put a stop to the thinly veiled attempt at "honest discussions" by MS PR monkeys.

As far as I can tell, everything Albert has written has been along the correct lines.

I haven't seen anyone yet prove him wrong other than a mix up with peak bandwidth numbers.
 
A fellow that has been a proven source of useful information :-). - he has bound to accumulated some more since his last saucy reveals :p

Edit: perhaps his "this this this" post was a hint drop

*slaps self, wake up* its not a perfect world

Don't take what Thuway said as gospel

He does have insider info from time to time but I believe his theory of upclocks is just that, a theory and not based on any particular insider info

I think he's just stating his own personal wish

Regardless we're still not sure what the final CPU clock on the PS4 is and I think it might come in higher than 1.6
 
This will be so disappointing if the devs/publishers take this route and gimp the PS4 versions just to please MS...I don't want to believe this happens but if a dev is saying this, it does happen in some capacity which is absolutely BS

I think it will be a mixed bag. I bet EA will do this for sure given their current partnership with MS. Few others might not bother optimizing more for the PS4. Few will do.
 
This will be so disappointing if the devs/publishers take this route and gimp the PS4 versions just to please MS...I don't want to believe this happens but if a dev is saying this, it does happen in some capacity which is absolutely BS

I think there is a good possibility to see Titanfall on PS4 given Respawn and EA's insistence on "timed exclusive". Given that its equally likely to see Titanfall on PC where it will definitely look better, we might see either some major graphical differences on between the PS4 and XB1, or a version that is graphically similar to XB1 that may or may not be nerfed. Given this discussion I think everyone is going to be glued to lensoftruth.com in the early part of this gen.
 
1. i agree with the bold...they sound like me trying to justify buying a ps3 in 2007...which I did and while I love that thing, shoulda got the 360...i knew it too, but i didnt.

I don't want come across as evangelizing here, trying to convert Xbox buyers to switch to PS4. Frankly, I don't care.

I'm just floored by the number of people here seemingly going against common sense and continuing to imply so sort of conspiracy.
 
Even the PS4 seems to be barely reaching that next gen mark, so I can't imagine what Xbox One will do. Then again maybe once developers get a handle on both machines they will both start churning out some amazing stuff and the differences will not be too great between the two from a practical standpoint.

launch titles are never really a good metric of what a system can pull off IMHO.
 
i2FguBrrUqrpw.gif

What does the huge water mark on your picture say?
 
This will be so disappointing if the devs/publishers take this route and gimp the PS4 versions just to please MS...I don't want to believe this happens but if a dev is saying this, it does happen in some capacity which is absolutely BS

They won't be doing it to appease Microsoft, they will be doing it to protect their brand.

Think of it this way, if you went to two restaurants owned by the same people but one had consistently better food, what is to stop people who live next to the inferior restaurant from going all together? One restaurant has lines out the door, one restaurant closes down but revenues may be lower if they had just had similar quality food at both places.

Publishers want a consistent experience across all platforms so that they aren't known as the publisher that can't put out a decent product on one of the consoles (see: Bethesda with the PS3).
 
I think it will be a mixed bag. I bet EA will do this for sure given their current partnership with MS. Few others might not bother optimizing more for the PS4. Few will do.

I can't imagine Ubisoft or Bungie following suit

Ubisoft especially as they're close with Sony now

Even making a movie together haha
 
He may as well had said "We purposefully did not want to compete with PS4".

Maybe they are banking on the market changing, like in Japan. Only very few big budget games (that push the visual capabilities of the hardware) sell well, and the number of those games will be even fewer. Things are more Puzzle and Dragons than Gears of War now. Kinect and TV/mobile/app features are going to be more of a reason for people to buy a 'console', prioritizing those features over gaming horsepower (which may be becoming more and more meaningless as graphics have reached the level that it has now).

Enthusiast console gamers are flocking back to the PC as their main platform for cutting edge graphics. The feature set of consoles are overlapping with PCs to a point where there isn't much need for a console. MS is probably looking at all of these factors and their influence on the traditional console gaming market in the next 10 years.
 
For me it's going to be a simple decision. Both consoles are going to have exclusives that I will want to play. I'll buy one console at launch and the other a year or two or three down the line. The one I buy at launch will be the one on which multiplats play the best. The vast majority of games that I played this past gen were multiplats, therefore 360 was clearly the champion. Looks like PS4 will hold that title this upcoming gen, so I'm leaning towards keeping my PS4 pre-order and either cancelling my Xbox pre-order or if there's going to be a shortage, hold it and sell it to a friend or family member that wants one but can't find one in stores.

Say what you want about the gameplay of Ryse BUT the graphics are some of the best i've seen so far for next gen. Not better than Killzone imo, but damn close.

i2FguBrrUqrpw.gif

So is hair going to be difficult to pull off again next gen? Everyone in this game appears to be wearing a helmet or is a member of the Hair Club For Men.
 
Don't take what Thuway said as gospel

He does have insider info from time to time but I believe his theory of upclocks is just that, a theory and not based on any particular insider info

I think he's just stating his own personal wish

Regardless we're still not sure what the final CPU clock on the PS4 is and I think it might come in higher than 1.6

I do remember his post on a Sony Ram allocation thread which suggested it was Sony attempting the figures quoted but yeah, I suspect a lot of it is personal wish, heck its a lot of peoples personal wish, I'd gladly blow up my 2015 ps4 for a mysterious firmware upclock for a ps4 slim disguised as a beer-mat
 
This is one odd article.

Opening paragraph:
"PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”

Closing paragraph:
"The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console."
 
“Xbox One is weaker and it’s a pain to use its ESRAM,”

Lazy developer confirmed.

;)

I think the games I have seen on Xbone look pretty damn good.
 
This is one odd article.

Opening paragraph:
"PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”

Closing paragraph:
"The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console."

If they're limiting the PS4 game to bring it more in line with the xbone version despite the performance differences then it isn't too odd.
 
both consoles are underpowered. With the rate that technology is improving these days, this generation is only going to be 5-6 years. Look at how badly sales have dropped after year 6.
 
Maybe they are banking on the market changing, like in Japan. Only very few big budget games (that push the visual capabilities of the hardware) sell well, and the number of those games will be even fewer. Things are more Puzzle and Dragons than Gears of War now. Kinect and TV/mobile/app features are going to be more of a reason for people to buy a 'console', prioritizing those features over gaming horsepower (which may be becoming more and more meaningless as graphics have reached the level that it has now).

Enthusiast console gamers are flocking back to the PC as their main platform for cutting edge graphics. The feature set of consoles are overlapping with PCs to a point where there isn't much need for a console. MS is probably looking at all of these factors and their influence on the traditional console gaming market in the next 10 years.

To be fair though, the PS4 is a very capable multimedia machine on its own

It will have all the usual streaming apps (hbogo and NFL TBD), Sony will undoubtedly implement the IPTV push onto it, and it even has some of those voice commands that kinect is known for (no idea how good or detailed they are though)

Only real multimedia it's missing is the HDMI IN and TV overlay

PS4 may not have snap but it will have instant-switching (or near instant switching) I'm fairly sure (correct me if I'm wrong)

Oh and also all those features aren't behind the pay wall and thus are more appealing to casuals who don't want MP

Honestly I can't recommend the XB1 to a casual simply due to so much being behind that paywall

It's ludicrous
 
I don't understand why you think a PS4 would have to be on screen for voice commands to work. the switch input voice command could still be done to get back to PS4. I'm sure the Xbox one will also work whilst the interface is not on screen.


Why do people assume that the X1 or PS4 would need to be on the same input? If the X1's Kinect interface stays active and ready to accept voice commands it wouldn't matter what input you're on. It will simply translate a voice command into an IR signal that the device function you wish to control understands. At least that's how I understand it works.
 
They won't be doing it to appease Microsoft, they will be doing it to protect their brand.

Think of it this way, if you went to two restaurants owned by the same people but one had consistently better food, what is to stop people who live next to the inferior restaurant from going all together? One restaurant has lines out the door, one restaurant closes down but revenues may be lower if they had just had similar quality food at both places.

Publishers want a consistent experience across all platforms so that they aren't known as the publisher that can't put out a decent product on one of the consoles (see: Bethesda with the PS3).

Then why was it okay for ps3 to have inferior ports? Why can't it happen the other way around this time? I wouldn't be surprised if they effectively downgraded ps4 versions to reach parity, but that would just make them seem incompetent. Everyone who knows about the spec difference would call them out on it. And btw, if an hypothetical premeditated downgrade was, in fact, proven..wouldn't that be illegal?

They can downgrade all they want, they will just look silly compared to 1st party offerings. We musn't forget that they are competing with 1st and 2nd party. In any case, any developer would have to go out of his way to make the ps4 version worse than X1's. Even if they "castrate" the ps4 version and it doesn't come with better resolution and/or effects it will still have the fps vantage (might not be higher than 30 but at least it will be locked, with v-sync).

Still bad practice and a damn shame if it happens, though.
 
This is one odd article.

Opening paragraph:
"PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”

Closing paragraph:
"The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console."
Yep. The sources also seem to be from before Microsoft fixed their drivers.

Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.
 
It's not about stupidity, it's about burning bridges. Microsoft is a huge company in gaming and in many other fields. You really want to be on good terms with them, not to mention that they might also aggressively money hat devs for parity and more exclusives.

I doubt very much Microsoft will throw money at devs like that. Unless they are going for exclusive content. I am sure the shareholders wouldn't be happy with Microsoft throwing money at something that most people wouldn't even notice. Beyond us on GAF.
 
Exclusives, you mean? Yeah. That's why I buy multiple consoles every generation. But that's not what we're all talking about in this thread, really.

Yeah, exclusives that's it. Those are the only differences between PC and console gaming. Multiplat performances and exclusive software. Price, input methods, the open vs closed platform difference that brings pros and cons (restrictive yet convenient vs flexibility yet complexity). None of that has any bearing on decision where preference lies between PC and consoles.

I always believed you were just being disingenuous and just salty that your preferred platform of choice was largely ignored on a enthusiast forum like GAF. But now I realized you pretty much take your own reasons on why you have preferred platform and apply it to everyone else and ignore the rest.
 
Yes, but the reason the PC was brought up at all by that poster was, I think, that if multiplat performance mattered as heatedly as it does in here most people should probably look at where it's generally best. We are enthusiasts after all.


No the reason the "PC" was brought up was due to needless dick waving. No other reason then that.


And what the fuck dose "we are enthusiasts" even mean?
 
Seeing Microsoft fumble this badly makes my inner fanboy smile.

You know, decisions like these really show that the Xbox name doesn't mean the same as what it did ten years ago.

Guess you didn't really read the article, huh?
My deepest apologies to your inner fanboy :(

The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console.
 
To be fair though, the PS4 is a very capable multimedia machine on its own

It will have all the usual streaming apps (hbogo and NFL TBD), Sony will undoubtedly implement the IPTV push onto it, and it even has some of those voice commands that kinect is known for (no idea how good or detailed they are though)

Only real multimedia it's missing is the HDMI IN and TV overlay

PS4 may not have snap but it will have instant-switching (or near instant switching) I'm fairly sure (correct me if I'm wrong)

Oh and also all those features aren't behind the pay wall and thus are more appealing to casuals who don't want MP

Honestly I can't recommend the XB1 to a casual simply due to so much being behind that paywall

It's ludicrous

apparently no one is getting NFL sunday ticket this year. DirectTV declined to renew the deal.
 
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