WTF is the difference between the next “Xbox Console” and “Xbox PC”?!

The post I was quoting was about Microsoft not wanting to confuse people about Xbox, and I said they already started confusing people on what is an Xbox, so it's not like they are shy regarding this

ahhh, yeah. totally agree with that then.

I thought we had another one of those weird. "how will people know what the difference is to a series s and series x" again.
 
ahhh, yeah. totally agree with that then.

I thought we had another one of those weird. "how will people know what the difference is to a series s and series x" again.
But it is true that when the Series S launched (and was the only one available), I saw it in a store next to a white One S, at the same price, it was definitly confusing.
 
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I would believe the Xbox BC is handled by the SoC "Mangnus", which the Xbox PC wouldn't use.

Xbox Console = Magnus + AT2 (Chiplet)
Xbox PC = Medusa (CPU) + AT2 (dGPU)


Core architecture: Morpheus → internal codename for the Zen 6 cores.

Desktop (client): Medusa → Ryzen 10000-series desktop CPUs.

Mobile (high-end APU): Medusa Point → up to ~22 hybrid cores with RDNA graphics.

Mobile (mainstream APU): Medusa BB (Medusa Baby) → up to ~10 hybrid cores.

Mobile (enthusiast/gaming CPU): Gator Range → high-performance mobile CPUs with strong NPUs.

Server (EPYC): Venice → up to 256 cores, aimed at datacenter and AI workloads.
 
just a brand thing, instead of saying "on windows via the windows store or the xbox app on pc", you just say "xbox pc"; the xbox app was literally just called xboxpcapp.exe, so it's always been there.
It also makes it easier to sell "xbox branded" pcs.
 
I wonder if MS will make GamePass Core mandatory on Xbox "console" for buying/playing games from Steam, Epic and other storefronts.

That's the only thing that makes sense to me. Otherwise they lose a lot of revenue.

And even further, could they mandate "Games Anywhere" or whatever that is called so if someone buys on Xbox store it's also on Windows Store.

Xbox PC will clearly be OEM PCs with Xbox sticker and perhaps the new "Game Mode" version front and center (still can drop to regular Windows interface of course).
 
Console and PC games with no driver upkeep or compatibility issues sounds pretty nice for console only gamers. I really want to see and control the UI for myself.
Exactly how I see it. Xbox and PC game access, PC scaling options, but console- level ease of use and reliability?

Massive W for me.
 
Exactly how I see it. Xbox and PC game access, PC scaling options, but console- level ease of use and reliability?

Massive W for me.

I think that could be an appealing option for many. Incorporating PC stores into a console doesn't really make much sense to me from a business standpoint, but that maybe enough to shake things up in the console space (which really needs shaking up). Elephant in the room, as always, is price.
 
I really value the insiders here and feel like we've been pretty well informed on everything coming up for a year and a half. But the only thing that hasn't made a ton of sense is the insistence on what is a console, and what is a PC. I'm not going to worry about it because I suspect it's mostly going to come down to semantics.

If you want to get a box that plays Xbox BC games, and has access to all the PC stores, you will be able to. If you're into Xbox currently it's going to be a massive W on every single level but the hardware price up front. You'll get what you have now, plus every other game in existence for the most part through GoG and Steam. EPIC free games. Gamepass access, all of it. Just pricy hardware.

I think every game for either the Xbox "console" or the Xbox PC store will just be a PC version, period. Again, semantics. No one is expecting these systems to sell a lot. No developers are going to go out of their way to make specialized versions for Xbox "console." Every game comes to PC now, and that's what we'll get. MS may have a quality control process for checking updates or whatever, but it will likely be on them.

As for the debate about Xbox BC stuff on PC, the AMD video is pretty clear. Unusually clear. Unprecedented BC, and coming to a range of devices. So if insiders are not seeing that now, I would expect that eventually we could see laptops, handhelds, and PCs that might incorporate a chip for BC. I guess we'll see. If not, get the "console" which is going to be a PC anyway.
 
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I think that could be an appealing option for many. Incorporating PC stores into a console doesn't really make much sense to me from a business standpoint, but that maybe enough to shake things up in the console space (which really needs shaking up). Elephant in the room, as always, is price.
I don't think everything releases on the Xbox PC App (could be wrong). Steam's library is massive, so its the easiest way to launch a new "console" with a massive library that also includes Sony's portfolio of games.

I'm wondering if they will do anything with their AI upscaler on the console. Either way, some games don't come to PC (NHL), so this could be my "do-it-all" box that is also kid friendly with the UI.
 
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