Valve announces SteamOS

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With Valves connections to AMD and Nvidia, what are the chances for fully overhauled driver support on a gaming based linux variant? I've love if AMD cards could get better performance on Linux.
there's no connections on the software development side, only the benjamins, it will also be stupid of both companies to alienate the bigger, more stable market for a new one that sounds good on paper but is not proven yet
 
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No exclusives here

You know what? I need to read what's up in the OP before posting. I just got home from base and saw this glorious news and immediately started posting.
 
Stop man. You're about to make my heart burst.

But why would Valve specifically mention building their OS based on Linux, and then go and put that OS on a windows machine? That doesn't make much sense. It feels like Valve is opening the door for development on Linux in a much more broad way. I see SteamOS as the competition to Games for Windows. That would just add a ton of overheard for developers too. Having SteamOS layered on top of Windows OS.

In Valves words ...

SteamOS combines the rock-solid architecture of Linux with a gaming experience built for the big screen.
It will be available soon as a free stand-alone operating system for living room machines.

This is built for the TV, not for mobile devices and such. It is then built for " living room machines ". What is a living room machine?

I feel this is the beginning of a revolution of sorts. The war between Linux / Windows. If Linux gets the developer support that it has needed for decades now to truly replace Windows for most PC users ... phew
 
Aha! See it is in Sony's mind too!

Valve wants to integrate PC gaming into the living room ...

Sony wants to integrate the Playstation platform into the PC ...

They marry together, combine technologies, share exclusives, and voila .. you have a PlaySteam machine that is capable of the whole package .. including awesome streaming software.

Play PC games on the Vita! COME ON! lol. The touch screen could act as the mouse for games like Rome Total War 2.

A man can dream right? haha. Not being totally serious here of course, it is beyond a long shot, but would be cool ya know. I'll take this awesome OS from Steam as is though and will enjoy SteamOS on my 40" LED 1080p HDTV that is for sure.

Touch will never be a decent replacement for a m/kb without dramatically dumbing the game.
 
If Valve plays it well, most major AAA release will be multiplatform so won't need to upgrade your old Windows computer, just the Steambox.*

*Not EA or Ubisoft titles. Certain restrictions (AKA: Origin and UPlay) apply. See your local Steambox dealer for details.

(Yes, yes, "keyword: most" but let's not ignore the elephant in the room that unless Valve gets EA/Ubisoft on board with Linux ports you're not going to see those titles and those will matter to certain non-Steam-GAF-crazies segments of the market)
 
And damn... Sony hinting at PC gaming too on the same day as this? Really hope they offer something other than streaming, because, like I said, I play on PC for fantastic image quality.

I really don't want to play the last of us at its native resolution with those textures on a 1440p monitor.

Amen.

Sony bringing their first party games to pc would finally give those games the image quality they deserve.
 
Did I miss a confirmation or is this a prediction?
Gabe said in an interview (maybe with the verge) that the Steambox will come in 3 versions, with the cheapest hopefully being free but most likely going for $100. So, not technically confirmed, but it's in the cards. I don't know how he ever imagined that he could get it into consumers hands for free, but we'll see how that plays out. I'm not one to doubt Valve too much.
 
*Not EA or Ubisoft titles. Certain restrictions (AKA: Origin and UPlay) apply. See your local Steambox dealer for details.

(Yes, yes, "keyword: most" but let's not ignore the elephant in the room that unless Valve gets EA/Ubisoft on board with Linux ports you're not going to see those titles and those will matter to certain non-Steam-GAF-crazies segments of the market)

I dunno why, but I get the feeling that Ubisoft would be happy to whip up a half-assed version of the Uplay client for Linux.
 
Gabe said in an interview (maybe with the verge) that the Steambox will come in 3 versions, with the cheapest hopefully being free but most likely going for $100. So, not technically confirmed, but it's in the cards. I don't know how he ever imagined that he could get it into consumers hands for free, but we'll see how that plays out. I'm not one to doubt Valve too much.

Maybe by free he meant install the os on to an existing pc, for free.
 
I fully concur with the assessment of SteamBox on Wednesday and then HL3 on Friday. In fact I already hoped for those 2, SteamOS was the unknown factor. It shall be glorious. HL3 announced AND released on Friday. Sells 100.000.000 digital copies in the first 3 hours, first reviews hit on Tuesday (it's a 70 hour game on easy mode), with the lowest score being Polygon's shameful 10/10. EDGE awards it 33/10 and closes shop because "there's nowhere to go from here". All reviewers concur it's the GOTY for this year and every year from now until the heat death of the universe, and possibly beyond. Gabe Newell is immediately elected President of Earth, but the presidency lasts only two hours until the aliens arrive and He is crowned Emperor of the Multiverse. HL3's glory is all-encompassing, enduring and eternal.

People buy quite a few SteamBox units too.

Can't wait!
 
I dunno why, but I get the feeling that Ubisoft would be happy to whip up a half-assed version of the Uplay client for Linux.

Unless this EXPLODES to where it's stupid to NOT ignore the Linux segement of the market, I can't see it. Ubisoft/EA/et. al. could've done this YEARS ago. Why would they suddenly support it unless Valve makes money hand over fist with "Steam OS"/Linux exploding in marketshare?
 
Give them financial incentive via store royalty cuts. If a game has steam is support, valve only collects 20% of sales.


I still find all of this to be for a niche market at best, at least for the foreseeable future.


EA has its own store, why would they want to give valve a cut when they can sell full price through origin?? Why would Blizzard sell anything through steam?? Now if you come and tell me Blizzard is making games for this thing, then I would say holy shit that's huge. But right now its just valve and no other major game maker.

Right now I see no reason to install this OS on my current machine. What benefit do I gain that eliminates all of the issues already stated in this thread?
 
I fully concur with the assessment of SteamBox on Wednesday and then HL3 on Friday. In fact I already hoped for those 2, SteamOS was the unknown factor. It shall be glorious. HL3 announced AND released on Friday. Sells 100.000.000 digital copies in the first 3 hours, first reviews hit on Tuesday (it's a 70 hour game on easy mode), with the lowest score being Polygon's shameful 10/10. EDGE awards it 33/10 and closes shop because "there's nowhere to go from here". All reviewers concur it's the GOTY for this year and every year from now until the heat death of the universe, and possibly beyond. Gabe Newell is immediately elected President of Earth, but the presidency lasts only two hours until the aliens arrive and He is crowned Emperor of the Multiverse. HL3's glory is all-encompassing, enduring and eternal.

People buy quite a few SteamBox units too.

Can't wait!

Now this guy gets it!
 
Amen.

Sony bringing their first party games to pc would finally give those games the image quality they deserve.

You would still need a PS4. They would only be streaming on PC from the PS4. Also, how crazy (it's probably not happening for many different reasons) would it be if Valve actually designed the PS4's OS for Sony? That would be a megaton for many people. I just have a feeling hearing the word Linux makes Sony uncomfortable, following the Other OS craziness from a few years ago.
 
Unless this EXPLODES to where it's stupid to NOT ignore the Linux segement of the market, I can't see it. Ubisoft/EA/et. al. could've done this YEARS ago. Why would they suddenly support it unless Valve makes money hand over fist with "Steam OS"/Linux exploding in marketshare?

what's the point if we have a perfectly good steam client running on windows?

I am not trying to be difficult with this, but I just have some serious reservations about this approach unless they have enough publishers willing to jump on the steam is bandwagon.
 
EA has its own store, why would they want to give valve a cut when they can sell full price through origin?? Why would Blizzard sell anything through steam?? Now if you come and tell me Blizzard is making games for this thing, then I would say holy shit that's huge. But right now its just valve and no other major game maker.

Same reason anyone ever wants to release on a service used by millions of people. If Ubisoft could go back in time, I'd bet money they would choose to launch Trackmania 2 on Steam alongside Uplay.
 
what's the point if we have a perfectly good steam client running on windows?

I am not trying to be difficult with this, but I just have some serious reservations about this approach unless they have enough publishers willing to jump on the steam is bandwagon.

I think the steam os serves the same purpose as big picture, just that they have other things going with it. Since you can stream any game from your pc then how will that be an issue for publishers?
 
*Not EA or Ubisoft titles. Certain restrictions (AKA: Origin and UPlay) apply. See your local Steambox dealer for details.

(Yes, yes, "keyword: most" but let's not ignore the elephant in the room that unless Valve gets EA/Ubisoft on board with Linux ports you're not going to see those titles and those will matter to certain non-Steam-GAF-crazies segments of the market)

You can also see it the other way around, if SteamBox is somewhat successful, EA and Ubisoft might fell like they are losing money by not having their games on SteamOS and as a consequence you might see their games showing up on steam or at least on Linux (I still don't understand how having services like Origin is more lucrative, I would assume that by having your game on steam you would increase sales by at least 20% and when running their own store there is all the costs associated with it).
 
what's the point if we have a perfectly good steam client running on windows?

I am not trying to be difficult with this, but I just have some serious reservations about this approach unless they have enough publishers willing to jump on the steam is bandwagon.

That's what I'm saying. Linux has been "on the market" for years. Support has been minor at best and years ago AAA houses like iD and Epic supported it and then dropped it because the support wasn't there.

How is Valve entering the market suddenly going to paradigm shift that lack of support unless they suddenly see an uptake in this OS. And with so many things working against it (see: major Windows backlog of titles, EA/Ubisoft titles/clients...) I can't see a shift right now.

You can also see it the other way around, if SteamBox is somewhat successful, EA and Ubisoft might fell like they are losing money by not having their games on SteamOS and as a consequence you might see their games showing up on steam or at least on Linux (I still don't understand how having services like Origin is more lucrative, I would assume that by having your game on steam you would increase sales by at least 20% and when running their own store there is all the costs associated with it).

Yesssss, buuuuuut again: Unless adoption of Linux/Steam OS explodes, I can't see EA/Ubisoft supporting the "OS" with Linux ports. As such those will still be "Windows-'exclusive'" and the market of PC gamers won't really shift outside of those that are all "FUCK EA LOL ORIGIN LOL" about the ordeal. Therefore saying "Oh you won't need to upgrade your Windows box, just your Steam box" is a bit silly. There's still titles (unless Valve is announcing EA/Ubisoft support on Wednesday) that are Windows based for some people. Therefore, they'd have to upgrade two boxes or dual-boot. And I can't see some people dual-booting just to support Valve/Linux.
 
I kinda was expecting it since someone had analysed the images yesterday. But good decision from Valve nonetheless.

HL3's glory is all-encompassing, enduring and eternal.

People buy quite a few SteamBox units too.

Can't wait!

I love Valve's Fan Fiction.
 
I think Valve is placing a rather large bet on Microsoft continuing down a path that consumers aren't happy with. This is Valve we're talking about here, so I'm sure that the product is going to be of high quality, but its long term success is going to be dictated by the degree that both developers and gamers are dissuaded from Windows by changes in the PC space. If developers don't have a reason to scale back on Windows, Valve will have to put in an extraordinary and inefficient amount of work to get the quality games that will draw consumers. They've already alluded to how much they've been working with hardware manufacturers and developers just to get to a starting point. It might not be sustainable in the long term. On the other hand, if Microsoft keeps up with what many people see as anti-consumer closed practices, it might just do the hardest part of Valve's job by making SteamOS an objectively easier and more profitable platform.

I don't see Microsoft backing down from the walled garden model any time soon, and I could see SteamOS being a good choice for both producers and consumers at some point. Just need to wait for Microsoft to overplay its hand sometime in the next few years.

I definitely agree when it comes to the future of Windows, but it's not like Valve is putting ALL its eggs into Linux. It still has one hand in Linux, one hand in Windows, and a foot in Mac OS. I think the whole point here is that they're no longer tied to a single OS. Now they have an escape route if one goes down, or changes in a way detrimental to Steam.

Also, I still think the main target audience of Steam OS is gamers who aren't already invested in Windows gaming. Overall, it's probably supposed to have a lower barrier of entry compared to getting into PC gaming, possibly even comparable to a console.

*Not EA or Ubisoft titles. Certain restrictions (AKA: Origin and UPlay) apply. See your local Steambox dealer for details.

(Yes, yes, "keyword: most" but let's not ignore the elephant in the room that unless Valve gets EA/Ubisoft on board with Linux ports you're not going to see those titles and those will matter to certain non-Steam-GAF-crazies segments of the market)

EA and Ubisoft could solve this by doing Linux versions of Origin and UPlay as well as their games, which they could very well do if a big enough market emerges.
 
[O ]=Steambox (it's a box with a circle in it)
O+O=Controller (looks like a SNES controller)

Snes controller
+--O

I definitely agree when it comes to the future of Windows, but it's not like Valve is putting ALL its eggs into Linux. It still has one hand in Linux, one hand in Windows, and a foot in Mac OS. I think the whole point here is that they're no longer tied to a single OS. Now they have an escape route if one goes down, or changes in a way detrimental to Steam.

Also, I still think the main target audience of Steam OS is gamers who aren't already invested in Windows gaming. Overall, it's probably supposed to have a lower barrier of entry compared to getting into PC gaming, possibly even comparable to a console.

One hand in Linux, one hand in Windows, a foot in Mac OS, and a hop to ARM/Android.
 
Same reason anyone ever wants to release on a service used by millions of people. If Ubisoft could go back in time, I'd bet money they would choose to launch Trackmania 2 on Steam alongside Uplay.

selling it on steam does not equal running on steambox.
 
My guess is that O+O will be the controller or, if they choose to show off their own controller on the Steambox day, the community integration. They said that the community would help choose the future and shape steam so I imagine there could be some sort of crowd initiative. The two O's being heads of people and the + symbolizing putting heads together to keep SteamOS building upon itself and delivering the features that the people as a whole want.
 
Users can alter or replace any part of the software or hardware they want. Gamers are empowered to join in the creation of the games they love. SteamOS will continue to evolve, but will remain an environment designed to foster these kinds of innovation.

So the SteamOS will basically be a Steam Workshop device too, where you can alter any software run on the system? And also it seems Valve let slip about the SteamBox too. How could they say that just installing SteamOS would allow you to replace the hardware of the system running it? Nah, that would have to be built in. Meaning the SteamBox will be like the PC, where you can replace anything inside the Box at any time. A living room PC " console " that you can upgrade on your own or leave in its basic shell? AND also be a basic development kit for the Steam Workshop environment?

Sold!

+1 Valve, +1
 
So the SteamOS will basically be a Steam Workshop device too, where you can alter any software run on the system? And also it seems Valve let slip about the SteamBox too. How could they say that just installing SteamOS would allow you to replace the hardware of the system running it? Nah, that would have to be built in. Meaning the SteamBox will be like the PC, where you can replace anything inside the Box at any time. A living room PC " console " that you can upgrade on your own or leave in its basic shell? AND also be a basic development kit for the Steam Workshop environment?

Sold!

+1 Valve, +1


So a PC.
 
what's the point if we have a perfectly good steam client running on windows?

I am not trying to be difficult with this, but I just have some serious reservations about this approach unless they have enough publishers willing to jump on the steam is bandwagon.
That's what they're banking on. Not so much now, but in the future as games become increasingly focused on user created content, player-developer interactions, rapid patching, and (they're predicting) Microsoft becomes a larger and larger impediment to these things. I can't see a Steambox as something they're hoping to overthrow the market right now, but they must be thinking that PCs are going to become less and less developer and gamer friendly and that they're putting themselves in a position to capitalize on that when it happens.
I definitely agree when it comes to the future of Windows, but it's not like Valve is putting ALL its eggs into Linux. It still has one hand in Linux, one hand in Windows, and a foot in Mac OS. I think the whole point here is that they're no longer tied to a single OS. Now they have an escape route if one goes down, or changes in a way detrimental to Steam.
Oh yeah, they're definitely not putting all their eggs in one basket and SteamOS is going to be a marginal part of their overall strategy short of them pulling an iPod-esque hierarchy shift off with the quality of their product or the market undergoing a huge change, but given the resources that they seem to be putting into this, I don't think it's wrong to call it a "large bet" either. I mean, if Microsoft stopped acting like a jerkface tomorrow, all this work could end up being for nothing.
 
I've thought about this and I don't see this being super successful, unless I'm missing something. So I need a high-end gaming PC and then another box that's capable of running SteamOS? It just seems like a lot of hassle to run Steam on your TV. Why not just plug your PC into your TV and just run Big Picture mode?
 
I've thought about this and I don't see this being super successful, unless I'm missing something. So I need a high-end gaming PC and then another box that's capable of running SteamOS? It just seems like a lot of hassle to run Steam on your TV. Why not just plug your PC into your TV and just run Big Picture mode?

This is an option. The other is another option. What is wrong with options?????
 
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