XB1 Retail Version of Battlefield 4 Will Still Run at 720p, 60 FPS, EA Rep confirms

Killzone.....1080p - 30fps SP / aiming for 60fps MP
DC............1080p - 30fps / aiming for 60fps
Knack.......1080p - 30fps
Infamous...1080p - 30fps
Resogun...1080p - 60fps

Forza........1080p - 60fps
Ryse..........900p - 30fps
KI...............720p - 60fps
BF4............720p - 60fps
DR3..........Dynamic shit - 30fps
I see. Looks like trade-offs are happening either way.
 
The feel of 1080p.

Meanwhile in PC land: The feel of 4K?

MMaRsu said:
Damn i thought ps4 would have 1080p at 60fps :/.

No offense, but I have no clue why people think this.

This gen was sub-HD/below 720p. I dunno why people suddenly expected anything but 720p or sub-1080p on the new gen consoles.

Can they do 1080? Yeah, just like this previous generation. But if launch titles can't even do sub-1080 it's gonna be really insane these next few years unless the consoles have some optimization coding these launch titles or next one-two years don't find or know.

Maybe it's just the inner-cynic in me that made me leery about all the claims of reaching 1080p. I expected 720p at max and it seems that's how the generation is going to go. But hey, at least "basic HD" is better than "sub-720p" so it's a baby step. Maybe BF5 will be sub-1080p on consoles in a year.
 
So the PS4 version is really gonna be castrate for parity?

Fuck you MS, EA and DICE, PC version it is then.

I don't think they will do this, it would be just too obvious at this point. Sure the PS4 version may only be 900p instead of 1080p, but for me it still will be superior compared to the PC version, because on PC you have to turn most settings to low to be really competitive, on PS4 you don't have to do this and everyone will have high settings, which is really great in my opinion.
 
It's also very possible that performance increase can't get a full on upgrade in certain areas, or it'd be more "polite" to focus them in different areas like better shadows so they look roughly even at a casual glance. The benchmarks comparing games on video cards THOUGHT to approximate the XB1 and PS4 failed to reliably show a jump from 30 FPS to 60 FPS, and the same undoubtedly applies to resolution. If the PS4 were double the power or higher it'd probably be a different story (and would create an amusing twist on the Wii and ducttaped GCs meme.)
No.

bf3_01t1l20.png


edit: 1200p - http://abload.de/img/bf3_0260u2e.png
 
I really feel like GAF has bought into the PS4 hype a little too much...don't get me wrong numbers are numbers, but lots of people on here are probably gravely overestimating the real world differences between the two consoles. ...I own every current console and a gaming pc. If I'm really worried about graphics, my consoles don't even enter my thought process, and haven't for years.

Also, comparing single player Killzone footage to 64 player BF4 footage doesn't make much sense to me either. BF4 being a cross gen title might also have some effect. I don't see an equal comparison there.
 
No offense, but I have no clue why people think this.

This gen was sub-HD/below 720p. I dunno why people suddenly expected anything but 720p or sub-1080p on the new gen consoles.

Can they do 1080? Yeah, just like this previous generation. But if launch titles can't even do sub-1080 it's gonna be really insane these next few years unless the consoles have some optimization coding these launch titles or next one-two years don't find or know.

Maybe it's just the inner-cynic in me that made me leery about all the claims of reaching 1080p. I expected 720p at max and it seems that's how the generation is going to go. But hey, at least "basic HD" is better than "sub-720p" so it's a baby step. Maybe BF5 will be sub-1080p on consoles in a year.

Nailed it.
 
3rd party game bought on PS4 confirmed...it's your fault for cheaping out on your hardware MS. Your lost not mine.
 
There's nothing about 720p that's intrinsically blurry or pixelated. That's just something a lot of fixed pixel displays do to the image while upscaling. If you have a 720p monitor you could still get a crisp, clean 720p image on it. CRTs are even more resolution agnostic, because they create an analog representation of the image rather than a digital one. A lower resolution image will often be less detailed on a CRT, but you don't see the type of aliasing you would get on a fixed pixel display.

You need high framerates to eliminate motion judder, which can actually degrade sharpness and detail in motion even more than a lower resolution would.

AFAIK people using consoles play games on a TV. There are very few who use monitors.



We don't know what the res will be on ps4 yet. I'm still hoping for 1080p since ill be getting the ps4 version.

There were posts that said PS4 version is running @ 900p & 60fps.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.

Also the cross gen stigma.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.

single player with a much better CPU.

It proves nothing in relation to the ps4. It is also different game with a different engine variant.

Also, the dice tech team is extremely competent, calling their work "unoptomized" is silly. They are one of the few multiplatform devs to really take advantage of SPUs last gen.
 
I really feel like GAF has bought into the PS4 hype a little too much...don't get me wrong numbers are numbers, but lots of people on here are probably gravely overestimating the real world differences between the two consoles. ...I own every current console and a gaming pc. If I'm really worried about graphics, my consoles don't even enter my thought process, and haven't for years.

Also, comparing single player Killzone footage to 64 player BF4 footage doesn't make much sense to me either. BF4 being a cross gem title might also have some effect. I don't see an equal comparison there.

What about 60 fps KZ:SF multiplayer footage to 60 fps multiplayer BF4? of course you can't expect the same level of optimization, but if it was dropped from 1080 down to 720, that would be huge, 1080 is 2.25x as many pixels as 720. I fully expect 900/60 on PS4 if the xb1 is 720/60.

Also there's really nothing to buy into, the GPU is 40% more Flops and double the ROPS with a better Ram set up and is easier to develop for, whilst both console are reasonably similar architecturally (other than esram) so the raw performance metrics can be compared directly.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.

What is the ps4 equivalent?
 
Such as? Give examples or evidence or quit with the sad and likely bias driven persecution complex.

I've only seen the people who are MS-bias claiming GAF is Sony bias. In their minds it works like, 'what, people don't think the same way as I do about MS? they must be bias, as I am clearly impartial'.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.
Actually no, it shows BF3 should be running at 1080p60 if it were being released on PS4.


Fact: it just shows the game has higher HW requirements because it's doing more than its predecessor. Which is ... you know ... what you expect from a sequel.
 
Ever since we saw the MP at E3 I thought 1080p/60 was too much to hope for at launch. BF5 will likely get there but I'd be happy with 1600x900 if it's a solid 60 all the time.

If GG can do what's they are doing with killzone at 1080/60 dice should be able to do something similar. Here is to hoping.
 
Doesn't the xbone have a similar to 7850 gpu? Bump the AA down to 2x and it should be all good no? Guess the weak cpu could be the problem...? Ps4 should easily be 1080p too.

Xbone has gpu similar to that of a 7770 and the ps4 has one similar to a 7850.

1.3Tflops vs 1.84 Tflops.
 
http://imageshack.us/scaled/landing/90/noneedupset.gif

I lol'd


BTW an update (not sure if already posted)

After the review of the product, during a Q&A session with the personnel at the DICE booth, we learned that the developer aims to have the same frame rate and resolution for the Xbox One and PS4 retail versions. We modified the contents of the article to match. Final specifications are unknown until officially published by EA DICE.

http://www.dualshockers.com/2013/09...lution-for-battlefield-4-on-xbox-one-and-ps4/
 
If GG can do what's they are doing with killzone at 1080/60 dice should be able to do something similar. Here is to hoping.

That's not fair at all.

Guerilla Games are releasing on a single platform, whereas DICE are launching on five. Battlefield also exists on a far greater scale to Killzone. 64 players, destruction, map size(including playable space), and vehicles. I think they're both of similar technical achievement in their own separate ways, but I think DICE certainly took on the harder challenge.
 
single player with a much better CPU.

It proves nothing in relation to the ps4. It is also different game with a different engine variant.

Also, the dice tech team is extremely competent, calling their work "unoptomized" is silly. They are one of the few multiplatform devs to really take advantage of SPUs last gen.

usually with windows and other services running in the background and nowhere near the same multi-core support.

Not saying CPU performance doesn't matter but you can't compare between PC and consoles CPU. Planetside 2 will be the best example of that.

Also Resolution isn't really a CPU bottle neck at higher resolutions, once you get to 900p or so, CPU demand doesn't really increase any more see here:

http://www.guru3d.com/articles_pages/battlefield_3_vga_and_cpu_performance_benchmark_test,3.html
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.
Or EA doesn't want to embarrass Microsoft, who they have multiple deals with.
 
I'm...okay with this. Hell, I'm actually happy with this.

I don't play on PC so going from 32 to 64 players and getting 60 fps at 720p is perfectly fine with me.

Guess I'm just easily satisfied.
 
Neogaf has a huge bias towards Sony. I've seen posters say shit about the Xbox One and MS if said about Sony/PS4 would be banned instantly.
You being serious?

Please can people stop pedalling this weird persecution complex crap? You know that isn't part of the reason why people get banned on here.

Whatever makes you sleep at night though I guess.
 
EA has Xbone exclusivity deals with several of their games, why would they discourage Xbone sales by giving it a inferior version of one of their big titles?
 
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