XB1 Retail Version of Battlefield 4 Will Still Run at 720p, 60 FPS, EA Rep confirms

EA has Xbone exclusivity deals with several of their games, why would they discourage Xbone sales by giving it a inferior version of one of their big titles?

If they're going to sell copies anyway they shouldn't really care what platform they sell it on. They're going to get moneyhatted by MS regardless, a good business wouldn't intentionally gimp one version to make it on par unless MS is actually dumb enough to spend money on something like that.
 
So, for what I gather, the ps4 is capable of having a better resolution, but they're not sure if they will make it so or not?

If it's proven that these guys are holding back ps4 version just cause of "parity" they will look bad. I'm a serious BF fan but this would seriously make me reconsider my pre-order. Would instead buy used so they don't see a dime from me.
 
AFAIK people using consoles play games on a TV. There are very few who use monitors.
Same thing applies to TVs and monitors, although HDTVs have better upscalers. No one is going to see anything wrong with a 720p image on a 720p display. The main point is that the blurriness is caused by the upscaling, not because 720p isn't enough pixels to display a sharp image.
 
Battlefield has considerably more happening in a match than Killzone.

That's not fair at all.

Guerilla Games are releasing on a single platform, whereas DICE are launching on five. Battlefield also exists on a far greater scale to Killzone. 64 players, destruction, map size(including playable space), and vehicles. I think they're both of similar technical achievement in their own separate ways, but I think DICE certainly took on the harder challenge.

I guess my expectation is that the ps4 is a great piece of tech and the top tier developers like dice should be able to hit that I guess. I mean GG is scaling back some of the destruction and effects to hit that 1080/60 mark in MP so I guess I would just expect the same from dice. I know they have many more platforms but surely some of those are outsourced to other teams. I'm sure the XB1 and PS4 versions are their main concern. It's just my opinion though.
 
So, for what I gather, the ps4 is capable of having a better resolution, but they're not sure if they will make it so or not?

If it's proven that these guys are holding back ps4 version just cause of "parity" they will look bad. I'm a serious BF fan but this would seriously make me reconsider my pre-order. Would instead buy used so they don't see a dime from me.

Where are the parity rumors originating from?
 
Im sure this link has been used before http://bf4central.com/2013/09/battlefield-4-playstation-4-gameplay-videos-tgs-2013/

PS4 Reportedly running at 900p upscaled to 1080p 60FPS

im happy with that, hopefully they can tweak their engines for BF5 and get the full 1080p native.

They're talking about the demos at TGS not the retail versions. I kinda hope ps4 version does run at 720p just for the reactions on gaf. It would be a 100 page thread of people threatening to cancel there pre orders.
 
Haven't heard from Albert for a while. Shouldn't he be shooting stuff like this down?

Shoot down official statements from DICE? lol, ok. Albert has already admitted he caused unnecessary trouble when he brought up specs, so he's smart enough to avoid threads like these and talk up the exclusives and experiences only available on the Xbox One. Coming in here would just cause another unnecessary shitstorm for MS.
 
TBH I believe all this res talk should be shelved. Lets just wait for the Witcher3 to come out and then compare how each system performs. We know that CDPR won't pull any punches and will push both systems to the fullest of their capabilities.
 
There could be countless other graphical enhancements they added to take advantage of the PS4's additional horsepower. Is it now accepted here that if a game doesn't have more than twice the pixel count on the PS4, the devs were payed or at least coerced by MS? Boycotting those 3rd party games is doing Sony no favors.
 
If they're going to sell copies anyway they shouldn't really care what platform they sell it on. They're going to get moneyhatted by MS regardless, a good business wouldn't intentionally gimp one version to make it on par unless MS is actually dumb enough to spend money on something like that.
I think EA wants the platform they're selling Titanfall on to be big, and I think they believe that by making the Xbone version of BF4 look inferior that would potentially discourage that platform's growth.

edit: As well as potentially ruffling Microsoft's feathers.
 
I predict PC gonna make a substantial gain this console gen and these consoles won't last as long as the previous gen. PC going exponential and these consoles are already 2 years behind.

Imagine, 2018 and 720p30.

That said, eff it, just give me The Last Guardian.
 
Actually no, it shows BF3 should be running at 1080p60 if it were being released on PS4.


Fact: it just shows the game has higher HW requirements because it's doing more than its predecessor. Which is ... you know ... what you expect from a sequel.
BF4 has similar HW requirements as BF3 BTW.

I know it's difficult to make a 1:1 comparison but BF4 is basically BF3 with a fresh coat of paint.

Guess we will have to wait and see until the game is released and site post BF4 benchmarks.
 
So, for what I gather, the ps4 is capable of having a better resolution, but they're not sure if they will make it so or not?

If it's proven that these guys are holding back ps4 version just cause of "parity" they will look bad. I'm a serious BF fan but this would seriously make me reconsider my pre-order. Would instead buy used so they don't see a dime from me.

I'm considering this as well.
 
They're talking about the demos at TGS not the retail versions. I kinda hope ps4 version does run at 720p just for the reactions on gaf. It would be a 100 page thread of people threatening to cancel there pre orders.

I know they are but why would a demo run at 900p 60fps no issues and suddenly drop it to 720p just for parity... If I "KNEW" they did it for parity, I wouldnt buy it either, if it was a technical stand point as in, they didnt have enough time I would probably still purchase, however if their spending 90% of their developement time trying to get the X1 version up to speed and tossing the PS4 version to the curb, I would dodge it, or atleast wait for it to come down in price.
 
There could be countless other graphical enhancements they added to take advantage of the PS4's additional horsepower. Is it now accepted here that if a game doesn't have more than twice the pixel count on the PS4, the devs were payed or at least coerced by MS?

Absolutely not. It shouldn't be. There would have to be a more subtle examination than that. And I think a lot of people are thinking in terms of 720p vs 900p or something else rather than necessarily 1080p. And obviously it also depends on per-pixel quality.

It's way too early to cast judgment on BF4 anyway of course. But if the 'worry' elicited some more concrete info from DICE about what to expect on the consoles, that might be no bad thing. Of course it might be too early for DICE to say anything for sure right now anyway...
 
Same thing applies to TVs and monitors, although HDTVs have better upscalers. No one is going to see anything wrong with a 720p image on a 720p display. The main point is that the blurriness is caused by the upscaling, not because 720p isn't enough pixels to display a sharp image.

But thats what I was trying to say, upscaled 720p will look really burry on a 1080p panel.
 
Shoot down official statements from DICE? lol, ok. Albert has already admitted he caused unnecessary trouble when he brought up specs, so he's smart enough to avoid threads like these and talk up the exclusives and experiences only available on the Xbox One. Coming in here would just cause another unnecessary shitstorm for MS.

Isn't this all just from an EA rep... hardly concrete evidence.
 
If the PS4 version is 720p the backlash will be crazy, as it should be. Downgrading another version, as it seems to be the case here, just for "parity" is dumb. And not only will this affect BF4 it will affect ALL EA titles I bet.
 
I guess my expectation is that the ps4 is a great piece of tech and the top tier developers like dice should be able to hit that I guess.
Having expectations that do not take into account context or reason is absolutely useless.
I mean GG is scaling back some of the destruction and effects to hit that 1080/60 mark in MP so I guess I would just expect the same from dice.
And it's no surprise that one of these developers is praised for their games in a holistic sense, whereas the other is predominately backslapped for its technical (and artistic) wizardry.

I would not want DICE to take away from the actual core gameplay, by gimping destruction, or removing the networked wave simulation, for added visual bells and whistles. The game will play at 60fps, that's always been a fact, but I wouldn't sacrifice gameplay enhancements for resolution.

A game can be as pretty as it wants, if it's boring as fuck I won't be playing it one month, two months, and six months down the line.
 
Kinda bad when these consoles cant run frostbite a pc engine from 2011.

This is going to be one bad gen. The graphics comparison for Bf4 when all the consoles are out will be pretty ugly I think.
It will be when people finally see how big the power disparity from pc tech and console tech is atm.

In related news you can pre order Bf4 on pc now.
 
Where are the parity rumors originating from?

Just going by the first lines in the OP article

"Both the Xbox One and PS4 version of Battlefield 4 have been showcased running at 720p resolution and 60 FPS during trade shows, but as confirmed by Frostbite Technical Director Johan Andersson on Twitter, it runs at a higher resolution in the PS4 developer environment and the final resolution will be apparent when the game will launch(...)"

This tells us that both were running at 720p even though that it's capable of more. But then the article says it's not a confirmation that it will, in fact, run at higher resolution than that.

Just going by this very article, and the fact that MS and EA have some (timed) exclusivity deals going on, it wouldn't surprise me if they had both versions running the same and don't bother pushing ps4 further, calling it a day. Hope I'm wrong on this, but if ps4 is only stable at 720p, so be it.
 
This graph shows that BF4 should be running at 1080p60 on the PS4. DICE have no excuses. It doesn't have to run at 'Ultra' settings. It can be 'High' settings. No need for 4xMSAA either. There should be no conceivable scenario where a PC equivalent yields superior performance to the console version. Fact: it just shows the game wasn't optimised well.
But Battlefield 4 is not Battlefield 3.

Dice has fantastic tech and some of the best people in the industry.
 
It does suck that these next gen consoles are having trouble hitting 1080P while PC gaming moves past it at the same time.
 
No.

bf3_01t1l20.png


edit: 1200p - http://abload.de/img/bf3_0260u2e.png
I need to dig up the one I saw before, but I DID say reliably bumping up for a reason, some do make that jump, but some seem to be just above 30 then just below 60, maybe even just half way.
But Battlefield 4 is not Battlefield 3.

Dice has fantastic tech and some of the best people in the industry.
On the other hand they're rushing out for launch. Maybe it'll fare better than some other launch titles or the 360/PS3 with their non-x86 CPUs, but it is a time where you'll have poorly optimized 3rd party titles whereas those coming a bit later tend to fare far better.
 
But Battlefield 4 is not Battlefield 3.

Dice has fantastic tech and some of the best people in the industry.

They do let's just hope they tone it down with the ridiculous color grading and lens flare.

The over use of those 2 things made BF3 look like crap at times.
 
It does suck that these next gen consoles are having trouble hitting 1080P while PC gaming moves past it at the same time.

... because PS4/XB1 have a set amount of power. There's give and take with resolution and framerate and everything whereas PC gaming (and by PC gaming I mean a proper dedicated gaming rig) is closer to unlimited.
 
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