EDGE: "Power struggle: the real differences between PS4 and Xbox One performance"

Speaking for myself (who also agrees that I've enjoyed the Live ecosystem more than PSN), most of these would be my current experiences with the 360 compared to PS3 (which I've owned a couple times):

-Faster downloads
-Faster connectivity
-Smoother interface
-Better transitions from app to app
-Less downtime for maintenance
-Less server issues (crashes, digital download issues - looking at you PS3 GTA 5)
-More robust server-side support
-More transparency about service for Xbone (300k initial servers, Cloud service descriptions)
-More 3rd party early access to DLC
-Greater variety of apps and overall services (with UI unique to Xbox)
-More streamlined, lively, social connectivity (friends list setup, party chat, messaging)
-The majority of my friends are on Xbox Live (I know, I'm reaching on that one)

You're reaching on the majority. Sounds like PR to me.
 
They led everyone to believe "family share" was the greatest thing since sliced bread when in reality it was a 1hr demo. To think that was the highlight of their entire DRM bullshit.

What was most telling was the fact execs/PR people were only willing to mention family sharing after E3

Why on earth if family sharing was so wonderful would you wait until after your biggest showing of the year to discuss it?

You forgot to mention the only potential major benefit of your digital drm?

Ok

But this is going off topic
 
Service may vary by region. He could legitimate see that because he's closer to the Ms data center versus than the Sony one. But he should probably realize the reverse can be true. the story on PSN is clunky though.

D/L speed for both services aren't that great for me(both connected via wireless and I use fios). But the PSN store is painfully slow compared to Xbax game store which actively prevents me from making purchases.
 
What was most telling was the fact execs/PR people were only willing to mention family sharing after E3

Why on earth if family sharing was so wonderful would you wait until after your biggest showing of the year to discuss it?

You forgot to mention the only potential major benefit of your digital drm?

Ok

But this is going off topic

Yes it's going off topic lol one last thing I will say about this, there was an interview and I forget which one but it was with Major Nelson, and whenever the interviewer would ask Nelson "so your family members can play all the games in your library", Major Nelson would say "sure, they can check out your games". Interesting choice of words ;). I would have more respect for Nelson if he had simply corrected the interviewer by clarifying exactly what family share was.

Edit: Is there any chance PS4 CPU is above 1.6ghz? February was a long time ago
 
Edit: Is there any chance PS4 CPU is above 1.6ghz? February was a long time ago

Sony has advertised the PS4 as the "moster powerful console ever created" lately, yet still they haven't talked about the CPU clock speed. That makes it rather unlikely that they up-clocked it (significantly).
 
Yes it's going off topic lol one last thing I will say about this, there was an interview and I forget which one but it was with Major Nelson, and whenever the interviewer would ask Nelson "so your family members can play all the games in your library", Major Nelson would say "sure, they can check out your games". Interesting choice of words ;). I would have more respect for Nelson if he had simply corrected the interviewer by clarifying exactly what family share was.

Edit: Is there any chance PS4 CPU is above 1.6ghz? February was a long time ago

I think there is still a chance. It's quite mysterious that they haven't made a statement yet. But then, they didn't make a statement about DRM for months, letting people speculate. It could be a shrewd strategy, or it's just 1.6 and they didn't want to bring it up.

Just curious, I wasn't following tech stuff when the PS3 was announced. Were these details declared at the outset, or did people find out post launch?
 
I think there is still a chance. It's quite mysterious that they haven't made a statement yet. But then, they didn't make a statement about DRM for months, letting people speculate. It could be a shrewd strategy, or it's just 1.6 and they didn't want to bring it up.

Just curious, I wasn't following tech stuff when the PS3 was announced. Were these details declared at the outset, or did people find out post launch?

I can see why they wouldn't wanna bring it up. We wouldn't stop hearing about 1.75gbz from MS
 
D/L speed for both services aren't that great for me(both connected via wireless and I use fios). But the PSN store is painfully slow compared to Xbax game store which actively prevents me from making purchases.

I've never found it to be THAT slow (come on, now) but psn is accessible from any laptop for purchases and navigation, and you can even instruct the ps3 to start downloads remotely.

Psn is slow on ps3 shouldn't stop anyone from buying games.
 
LOL yeah. I'm pretty sure MS is already drumming it up for the very same reason. Would be hilarious to see their reaction if Sony declares it to be higher.

I imagine Sony waiting for Microsoft to blow all their pro-XB1 and anti-PS4 advertising running up to the 15th. Then they respond on Thursday afternoon with nothing more than, "We're 1.8GHz at launch".
 
I've never found it to be THAT slow (come on, now) but psn is accessible from any laptop for purchases and navigation, and you can even instruct the ps3 to start downloads remotely.

Psn is slow on ps3 shouldn't stop anyone from buying games.

A couple of days ago they were doing maintenance when I tried going to the ps store from my ps3. That same night when the store came back online my downloads were blistering fast. I normally have fast downloads but it seemed significantly faster. Don't have numbers but I would say at this point my PSN downloads are as fast as any other service I've used.

Edit: to be more precise, I have 50Mb/s Internet and my guess would be it was close to max. I know it's shocking but it's true
 
Lol you can say that but it's not true so it doesn't matter.

Selling, buying, etc for digital games as well but I personally would've been more excited for digital renting much like Netflix if you will.

Every major corporation does dude, saying that just proves you're not knowledgeable. Every corporation HAS to, it's not a matter of choice you need to comply with the NSA.

MS is a good corporation with it's shortcomings, every corporation has them. Ultimately they have great potential, had a great guy in Ballmer(splendid person who as u may have seen cried about leaving). Have they messed up along the way? Yeah. I may just get a PS4 but MS will to me always be a pretty good company.
Did you just call Balmer a great guy?
 
I imagine Sony waiting for Microsoft to blow all their pro-XB1 and anti-PS4 advertising running up to the 15th. Then they respond on Thursday afternoon with nothing more than, "We're 1.8GHz at launch".

Never happening. If it does, I'll purchase one WII U game of your choice*
*(US Resident only. NO LE/CE/Bundle).
 
A couple of days ago they were doing maintenance when I tried going to the ps store from my ps3. That same night when the store came back online my downloads were blistering fast. I normally have fast downloads but it seemed significantly faster. Don't have numbers but I would say at this point my PSN downloads are as fast as any other service I've used.

Edit: to be more precise, I have 50Mb/s Internet and my guess would be it was close to max. I know it's shocking but it's true

That's great! My downloads are about 1.5 MBps, but down speed is 35mbit. Apparently it varies by location.
 
Thank Gribble. 'let's just wait and see' was the crux of every argument I tried to make. I typically never get involved in power debates, until I get all the facts on both sides. I was trying to prove that there are still gaps in our knowledge that need to be filled before we can make definitive statements on power differences and played the devil's advocate to present my case to those willing to read. Unsurprisingly, it got a few people riled up. And that's fine! Appreciate the ones that stayed civil and made thoughtful comments. :)

Devils advocate is a difficult place to be. I know from life that having a balanced view (taking points from both sides equally) puts you in a difficult position. If you pick a side you only have one demographic attacking your point of view but that's offset by having the same demographic backing you all the way. Someone who thrives on that middle ground needs to be strong because they are largely alone and have BOTH demographics on their back. Kudos for having the balls to stand alone.
 
Lol you can say that but it's not true so it doesn't matter.

Selling, buying, etc for digital games as well but I personally would've been more excited for digital renting much like Netflix if you will.

Every major corporation does dude, saying that just proves you're not knowledgeable. Every corporation HAS to, it's not a matter of choice you need to comply with the NSA.

MS is a good corporation with it's shortcomings, every corporation has them. Ultimately they have great potential, had a great guy in Ballmer(splendid person who as u may have seen cried about leaving). Have they messed up along the way? Yeah. I may just get a PS4 but MS will to me always be a pretty good company.

Gotta love this post
 
Does anyone remember when you guys talked about my insider on my site... and he was right about the rumble on the trigger buttons... and some other right stuff.... yet also some wrong stuff too... but my point..

Does anyone remember quoting my story about the 2 scaler chips and it being BC, but also remember he said himself that Sony was more powerful. Anyone remember that? Meh.. I do. I think it's funny that he (a guy that works at ms) even said that Sony would be more powerful.

Crazy.

In all honesty, almost anyone can see that PS4 is obviously more powerful than X1, especially engineers who know what those numbers and charts means. I guarantee you that even Mark Whetten (X1 lead designers) know for certainty that PS4 is easily more powerful than X1, he just can't admit that due to his position.
 
I'm beginning to wonder whether 1080p60 was a good choice for Halo 5 on Xbone. We know the console has issues at that resolution and framerate and even with Corrine Yu's team's obvious talent I worry that they'll be too hamstrung by those constraints to deliver a great looking game. I wonder if we'll see them quietly drop it to 1080p30 or 720p60 when it emerges (next E3?).
 
A couple of days ago they were doing maintenance when I tried going to the ps store from my ps3. That same night when the store came back online my downloads were blistering fast. I normally have fast downloads but it seemed significantly faster. Don't have numbers but I would say at this point my PSN downloads are as fast as any other service I've used.

Edit: to be more precise, I have 50Mb/s Internet and my guess would be it was close to max. I know it's shocking but it's true

I thought the person I responded to was talking navigation. Psn on ps3 is most certainly a little janky there.

But downloads? I downloaded sf4 arcade edition (18 gigs) and kingdom of amalur (13 gigs ) in about 7 hours over WiFi today. No issues with dl speeds at all
 
According to this, it's just not possible.

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http://youtu.be/0kd3xGAOf2U?t=31m46s

Smoke is somewhat CLOUD which is X1 specialty :)
 
I'm beginning to wonder whether 1080p60 was a good choice for Halo 5 on Xbone. We know the console has issues at that resolution and framerate and even with Corrine Yu's team's obvious talent I worry that they'll be too hamstrung by those constraints to deliver a great looking game. I wonder if we'll see them quietly drop it to 1080p30 or 720p60 when it emerges (next E3?).

It was never announced it would be 1080p. Just 60fps.
 
I'm beginning to wonder whether 1080p60 was a good choice for Halo 5 on Xbone. We know the console has issues at that resolution and framerate and even with Corrine Yu's team's obvious talent I worry that they'll be too hamstrung by those constraints to deliver a great looking game. I wonder if we'll see them quietly drop it to 1080p30 or 720p60 when it emerges (next E3?).

Doubt it, they have a lot of time to get to know the architecture and learn how to optimize it. They also have the convenience of being a MS first party studio so they'll have the best tools at their disposal. I think most of these games running at lower res are due to time constraints but I could be wrong.
 
I'm beginning to wonder whether 1080p60 was a good choice for Halo 5 on Xbone. We know the console has issues at that resolution and framerate and even with Corrine Yu's team's obvious talent I worry that they'll be too hamstrung by those constraints to deliver a great looking game. I wonder if we'll see them quietly drop it to 1080p30 or 720p60 when it emerges (next E3?).

Way too early to tell. Halo is still a year away. I'd really like to see more footage from the second wave of games to accept that 1080p60 is a foregone conclusion. Right now, everyone is rushing for launch. And from the looks of it MS wasn't prepared to do it this year. So I feel that the second wave of games would be more indicative of what the hardware can do. Also, don't think Halo was announced as 1080p. So there's that.

DISCLAIMER: Before I get jumped on again, this is not a comparison to the PS4. The PS4 clearly seems to be capable of 1080p60 at launch. I'd attribute that to developer competency (for exclusives), better planning to meet launch date (for exclusives) and raw power (for both exclusives and multiplats).

Ahh, I see. It'll be strange for the flagship Xbone game to be 720p, then.

Indeed! If that happens, that would be the last nail on the 1080p coffin for the xbox. But I'd remain hopeful. :)
 
I'm beginning to wonder whether 1080p60 was a good choice for Halo 5 on Xbone. We know the console has issues at that resolution and framerate and even with Corrine Yu's team's obvious talent I worry that they'll be too hamstrung by those constraints to deliver a great looking game. I wonder if we'll see them quietly drop it to 1080p30 or 720p60 when it emerges (next E3?).

Halo 5 will probably get the killzone treatment. The single player will be either 900/1080p at 30fps, and the multiplayer is already confirmed to be 60fps.
Doubt it, they have a lot of time to get to know the architecture and learn how to optimize it. They also have the convenience of being a MS first party studio so they'll have the best tools at their disposal. I think most of these games running at lower res are due to time constraints but I could be wrong.

343i has over 300 employees and the budget for a halo game is huge. I highly doubt it will be 720p so i agree with you there.
 
edit: from earlier in the thread

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neither the PS3 nor 360 can really switch from games to apps this fast. Why? integration with the OS.

NO, it's has nothing to do with integration with the OS. It's about Hardware. The PS Vita has more RAM to work with than either the PS3 or Xbox 360.
 
NO, it's has nothing to do with integration with the OS. It's about Hardware. The PS Vita has more RAM to work with than either the PS3 or Xbox 360.

Vita ram is only marginally more than the ps3, and the VRAM is a LOT slower than ps3 vram. Its OS integration.

Edit: maybe I should clarify. The ps3 allocated a certain amount of RAM to devs, and can't increase this to improve system functions without breaking compatibility. The vita was designed with these functions in mind from day 1 and reserved enough
RAM for these functions into the partiton not reserved for gaming. The ps3 didn't.
 
Vita ram is only marginally more than the ps3, and the VRAM is a LOT slower than ps3 vram. Its OS integration.

Edit: maybe I should clarify. The ps3 allocated a certain amount of RAM to devs, and can't increase this to improve system functions without breaking compatibility. The vita was designed with these functions in mind from day 1 and reserved enough
RAM for these functions into the partiton not reserved for gaming. The ps3 didn't.

I'm not an expert on the PS3 design, but even looking at things like downloads, it looks like they reserved nothing for other functionality and that it was designed to do only 1 thing at a time. That kind of design is hard to walk back.
 
I really hope these systems will let you suspend your game and run apps without having to quit. That's got to be my number one wanted feature, I'm tired of having to save and quit when my wife wants to watch netflix!

You can, it's already been confirmed. Example: you can Remote Play a PS4 game on your Vita while your significant other watches Netflix on the tv.
 
You can, it's already been confirmed. Example: you can Remote Play a PS4 game on your Vita while your significant other watches Netflix on the tv.

Not that I don't believe you but is there a source for this? I have been hoping for this exact capability but never saw it confirmed to work in that way.
 
You can, it's already been confirmed. Example: you can Remote Play a PS4 game on your Vita while your significant other watches Netflix on the tv.

Really? Netflix would be running on the same PS4 as you were remote playing from?

I don't believe this.
 
Really? Netflix would be running on the same PS4 as you were remote playing from?

I don't believe this.

If the game doesn't use the fixed function video decoder, you could use it to decode Netflix and then display it on the TV (should be a trivial amount of power).
 
Really? Netflix would be running on the same PS4 as you were remote playing from?

I don't believe this.

Not that I don't believe you but is there a source for this? I have been hoping for this exact capability but never saw it confirmed to work in that way.

Don't think this is possible. Remote play, as far as I know, works like screen mirroring. So you can't have a vita playing a PS4 game, while your better half watches netflix on the same PS4. That would mean the PS4 would have to drive two different screens and applications in parallel. It doesn't.

I think marvin83 gave the wrong example. But the confirmation that you can suspend games and do other stuff is accurate.

You can suspend the game by hitting the PS button (twice, I think) to switch to any application you please. In fact, you can turn the PS4 to low power mode (which is the standard off state for all intents and purposes), turn it on again and resume your game exactly where you left off.
 
Don't think this is possible. Remote play, as far as I know, works like screen mirroring. So you can't have a vita playing a PS4 game, while your better half watches netflix on the same PS4. That would mean the PS4 would have to drive two different screens and applications in parallel. It doesn't.

I think marvin83 gave the wrong example. But the confirmation that you can suspend games and do other stuff is accurate.

You can suspend the game by hitting the PS button (twice, I think) to switch to any application you please. In fact, you can turn the PS4 to low power mode (which is the standard off state for all intents and purposes), turn it on again and resume your game exactly where you left off.

Whilst the chances of it being implemented are slim I don't see why it wouldn't be possible the amount of processing power that netflix should consume should be minimal.
 
Whilst the chances of it being implemented are slim I don't see why it wouldn't be possible the amount of processing power that netflix should consume should be minimal.

Yeah I don't think it has to do with processing power. But we don't know what kinds of processing the PS4 allows while playing games. Can the video decoder be used for netflix if the remote play user decides to view recorded gameplay? What would happen if the remote play user decides to open netflix as well? What happens if the netflix user switches to a game? If you have seen the demo they showed, the whole PS4 user interface is accessible via remote play. So if the person in the living room needs to use netflix while the remote play user plays a game, the PS4 will have to drive two separate UI screens. That would mean dedicated OS resources at all times so that the game performance doesn't suffer. Don't think any of that is confirmed (or likely in the future).
 
It makes no sense, other than being less than 1080p, so less fillrate/bandwidth used.

1080p is the magic number. It's the biggest 16:9 resolution where
a)both axes are even divisible by 8
b)the number of pixels is below a power of 2 (2^21 - 1920*1080 =23552)

Basically, it's ideal for memory alignment and memory consumption. You can fit a 32bit 1080p image almost exaclty into an 8MiB memory chip. You never have to worry about extra padding bytes after each line, because every line's already naturally aligned to a 32 byte boundary. You can tile and swizzle it without every worrying about "partial" blocks at the edges of the image.

1080p is magic.

900p makes no goddamn sense.

900p is next lower standardized 16:9 resolution supported by almost all TVs and monitors. Your TV/monitor won't support any other 16:9 resolution than 1920x1080, 1600x900, 1360x768, 1280x720. (naturally there are bigger than 1080 16:9 resolutions). Game can render how it want but it needs later to scale to one of those resolutions.

So they can't use 1500x844 or 1700x956 because those resolutions won't be compatibile with monitor/TV (beside pixel fill ratio)

1600x900 is simply next lower 16:9 resolution after 1920x1080. I use it often for newer games on my rig. IT is big jump over 720p but not as good as 1080p
 
If the game doesn't use the fixed function video decoder, you could use it to decode Netflix and then display it on the TV (should be a trivial amount of power).

Theoretically, yeah?

I still don't believe this feature exists on the PS4. I believe the system is locked while doing Remote Play - so no other apps can be run, even Netflix.

Please prove me wrong though.
 
Theoretically, yeah?

I still don't believe this feature exists on the PS4. I believe the system is locked while doing Remote Play - so no other apps can be run, even Netflix.

Please prove me wrong though.

I don't remember clearly but i think Vita Remote play is just App like any other so you can switch to any other app when you play remote. Now sending information from PS4 and doing something on PS4. That is unknown. I don't think we will be able to stream game on PS4 and we will be able to use rest of apps at the same time.
 
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