Opus Angelorum
Member
Sadly it's not surprising to see so many trying to find the negative here.
God damn, parity achieved, maybe surpassed even.They've said that developers are guaranteed cloud resources 3x the amount available on each box for each player...
And I believe the Xbone allocates at least six 1.75 Ghz CPU cores to games..
So.... around 3 * 6 * 1.75 Ghz?
http://www.oxm.co.uk/54748/xbox-one...e-equivalent-of-three-xbox-ones-in-the-cloud/
"We're provisioning for developers for every physical Xbox One we build, we're provisioning the CPU and storage equivalent of three Xbox Ones on the cloud. We're doing that flat out so that any game developer can assume that there's roughly three times the resources immediately available to their game, so they can build bigger, persistent levels that are more inclusive for players. They can do that out of the gate."
I mean how much salt is that man?I am really starting to hate them with a passion. i realy hope they leave the gaming industry.
I love coming into these threads just to see the instant vitriol about something that can only be defined as a good thing. The Xbox One could feed the 3rd world and the forum response would be hilarious.
Sadly it's not surprising to see so many trying to find the negative here.
This tweet alone proves that it's free for developers. I don't think this will include indies though. Still great news, Xbox One will be the multiplayer platform of choice.
And now Project Spark isn't behind a pay wall. Woah. MS steppin' up.
http://www.polygon.com/2013/10/15/4...ll-not-require-an-xbox-live-gold-subscription
You decided to go Xbone out of spite for people who aren't gonna go Xbone? Oh my!
persistent worlds, improved AI, better rendering
Cool, please link to where Sony says that will be the case. Should be easy since you're so certain.Either way PS4 versions will have dedis too, and the end player doesnt care that it cost the devs more to bring it to him.
This seems like a weird reversal. They went from a plan to charge customers with DRM, adds, Xbox Live (dedicated servers) while also charging the developers for dedicated servers...to this.
Things must be dire. This makes me worried that they are having a hard time courting future development... It gives me the feeling that even the developers are lacking confidence in the Xbox One's future.... It worries me that CBOAT could be right...again.
Either way it's great news for developers and for gamers as long as Microsoft doesn't shut down the servers. This could be bad news if it's a limited time thing... Say one year auto shut down.
This little thing called economics prevents this. It'd cost a ton more to hire staff to reprogram things than it would to just get the servers in the first place.
Doesn't say you can play online without gold though so what's the news there exactly?
isn't all of this bull shit?
Sadly it's not surprising to see so many trying to find the negative here.
Problem is "balancing" the legit good news about the dedicated servers to the complete shit of powering games to run better.
So on one hand, yay, and on the other it is the same tired and debunked story.
Either way PS4 versions will have dedis too, and the end player doesnt care that it cost the devs more to bring it to him.
And now Project Spark isn't behind a pay wall. Woah. MS steppin' up.
http://www.polygon.com/2013/10/15/4...ll-not-require-an-xbox-live-gold-subscription
Honestly with some of the stuff I've been reading on GAF the past few months I can't really blame him. If picking the lesser console eliminates the chances of running into some of the people on here online then that might be worth the extra $100 alone. It's really getting pathetic.
isn't all of this bull shit?
Problem is "balancing" the legit good news about the dedicated servers to the complete shit of powering games to run better.
So on one hand, yay, and on the other it is the same tired and debunked story.
no more stupid NAT issues!
isn't all of this bull shit?
God damn, parity achieved, maybe surpassed even.
We've had the whole "we have dedicated servers" claim made on several occasions, on several occasions this has been PR misinformation for the servers that deal with leaderboards or simply matching players together into P2P games.
Infinity ward confirmed that they would have dedicated servers available for COD:G,
in reality this may mean that there are servers enough to deal with 30,000 people at any one time, but there may be 500,000 playing at any one point.
With the system that Microsoft are offering on Xbox One, every single player will have access to a dedicated server, regardless of concurrent users.
isn't all of this bull shit?
Thread worthy.
Doesn't say you can play online without gold though so what's the news there exactly?
God damn, parity achieved, maybe surpassed even.
LOLHonestly with some of the stuff I've been reading on GAF the past few months I can't really blame him. If picking the lesser console eliminates the chances of running into some of the people on here online then that might be worth the extra $100 alone. It's really getting pathetic.
Either way it's great news for developers and for gamers as long as Microsoft doesn't shut down the servers. This could be bad news if it's a limited time thing... Say one year auto shut down.
Honestly with some of the stuff I've been reading on GAF the past few months I can't really blame him. If picking the lesser console eliminates the chances of running into some of the people on here online then that might be worth the extra $100 alone. It's really getting pathetic.
Not if there is a limit to free dedicated servers, that's whats missing from this announcement, how many free?
Isn't one of the benefits of their cloud system that the servers can be used on demand by any game rather than having specific servers for specific games?
And now Project Spark isn't behind a pay wall. Woah. MS steppin' up.
http://www.polygon.com/2013/10/15/4...ll-not-require-an-xbox-live-gold-subscription
Not if there is a limit to free dedicated servers, that's whats missing from this announcement, how many free?
If this is true then every game on Xbox One will have dedicated servers, so if one pops out that doesn't have dedicated servers it will be another bold lie by MS.
Pretty huge selling point imo, at least if the heavy hitters like Battlefield and COD have servers on Xbox One and no servers on PS4. Otherwise then this won't even matter if developers put dedicated servers on PS4 too.
Waiting to see what happens.
I thought thats whats Microsoft talking about all the time, when they said "We are giving the cloud to developers"
Yep because giving devs compute resources for free in the cloud has been done before in the past so we can state affirmatively that there will be no other benefits beyond dedicated servers for MP. Someone should tell devs to quit brainstorming ideas as their DOA per impeccable.
Rendering part is debatable. AI can easily handle latency of a couple of seconds
Persistent world is a given.
Haha, check out their source.
"Via NeoGAF" http://www.neogaf.com/forum/showthread.php?t=697414
Yep, online still requires Gold. But I guess that is how they afford SOME free cloud servers for all games
Pretty damn exciting man![]()
Hmm...how come sites like IGN have not picked this up?
I am really starting to hate them with a passion. i realy hope they leave the gaming industry.
Hmm...how come sites like IGN have not picked this up?
I'm not sure this is a "spin"
Since the beginning, MS has always said that at the LEAST developers were getting a deal on the servers but nobody knew just how much of a deal it was...this is simply a clarification of it.
Since when did Sony have dedicated servers for 1st party games? Killzone didnt and neither does uncharted.
The other question is what CAN a developer do with the knowledge that they can have 3 times the computing power on a server plus the xobox itself. Frankly, I seriously doubt anyone on Neogaf has the slightest clue what this actually means...
It'll be a couple of years before we actually SEE this utilized IMO.