MutonCommander
Banned
lol the PC will never be a threat to consoles. Casuals like consoles.
Do they? How many more people play casual browser and social games on PC vs casual games on consoles? How many copies has The Sims sold so far?
lol the PC will never be a threat to consoles. Casuals like consoles.
For once I agree with you. We're seeing it happen already, and I'm glad for it. It's nice to get something out of a console launch that technologically isn't much to write home about. It sucks that the thrust forward in this sense isn't as big as it has been in the past.
Right, but the shift towards getting more big games that rely on them came from the console end. This time on the PC side, we're now getting ports that require x64 and tons of RAM. Obviously there have been PC games pushing tech hard this whole time, but those exact requirements were still being held back on. New console gens give bigger publishers an excuse to start abandoning legacy support.
With regard to relentlessly increasing production costs for video games (esp. those with good graphics) I think that PC gamers are underestimating the importance of purchasing power: GTA5 made $800,000,000 revenue within 24 hours and without the platform PC. That didn't go unnoticed.
I also think that PC gamers are overestimating the importance of tech like Mantle, G-Sync and Oculus Rift for the mass market.
And don't forget that consoles are a threat to PC gaming, too:
You know I didn't know there was a $400 computer out there that could run BF4 at High end graphics.
This list and video is garbage. Mobile and Consoles are two completely different platforms.
If the original Game Center was horrendous, the overhaul is slightly-less-than horrendous. They're not serious about gaming at all. On the PC end they're awful about heat management, and its rumored they're aiming to get rid of the discrete GPU on the retina Pros.
There isn't a console out there that can either, and there won't be one this next gen either.
as always people overestimate market potential for high end pc gaming.
Crysis 3 PC 2013 Shooter Electronic Arts - global sales: 0.26 million
according to banned source
Metro: Last Light PC 2013 - global sales: 0.05 million
according to banned source
yeah banned source doesnt cover everything, but i think it indicative enough to get an idea what the problem with pc gaming is.
as always people overestimate market potential for high end pc gaming.
Crysis 3 PC 2013 Shooter Electronic Arts - global sales: 0.26 million
according to banned source
Metro: Last Light PC 2013 - global sales: 0.05 million
according to banned source
yeah banned source doesnt cover everything, but i think it indicative enough to get an idea what the problem with pc gaming is.
why does every thread like these always end up being a console VS PC debate? can't we just get along?
This time next year, it will have more releases than any platform outside of the 3DS.
I don't get it. People go to wherever the exclusives are. Simple as that. If PC wants to gauge the console market, then Valve needs to make their games exclusive or pay for exclusives. That won't happen, thus PC is not a threat.
Dota 2 is Valve's most popular game and is exclusive. League of legends is one of the most popular games around and is exclusive.
It is only exclusive because of the button layout being predominant on PC. But much like Diablo 3, the days of exclusive RTS are coming to an end. I wouldn't be surprised if Blizzard shows up on consoles with an MMORPG offering.
Banned source has no real DD sales data, thus it is stupid to use that shitty site as any kind of proof of PC sales!
Ignoring your source for a second. You're looking in the wrong place for a start. High end gaming hasn't been the driving force behind PC gaming's growth for years. Just take a looked at some of the most popular PC games right now. A good chunk of them can run on PCs who's prime was many years ago. Which in my opinion is a good thing. When PC gaming was all about the high end it almost strangled the platform to death.
I have seen people say that since Starcraft 64 way back in the day. I will believe it when I see it.
On the subject the PC has a ton of exclusive titles in fact there are probably more PC exclusives then all the this gens console exclusives combined.
even if one tripples those numbers (which surely isnt the case) it would not disproove my point. you simply cannot (and wont be able to in the future) amortise an investment like crysis 3 through pc sales alone.
thats kinda my point, isnt it?
even if one tripples those numbers (which surely isnt the case) it would not disproove my point. you simply cannot (and wont be able to in the future) amortise an investment like crysis 3 through pc sales alone.
It is only exclusive because of the button layout being predominant on PC. But much like Diablo 3, the days of exclusive RTS are coming to an end. I wouldn't be surprised if Blizzard shows up on consoles with an MMORPG offering.
That will change because indies (most of the exclusive content) will be a lot easier to port for devs. Architecture is very similar. Should keep costs down.
You know I didn't know there was a $400 computer out there that could run BF4 at High end graphics.
This list and video is garbage. Mobile and Consoles are two completely different platforms.
I don't get this answer. First you say Valve needs to make their games exclusive. DOTA is, TF2 is too practically. Now you say it doesn't matter because it's only because of the button layout? What? And where are the console versions of Starcraft 2 (are there any hints it's coming?), Company of Heroes or even more complex stuff like Total War?
I don't get this answer. First you say Valve needs to make their games exclusive. DOTA is, TF2 is too practically. Now you say it doesn't matter because it's only because of the button layout? What? And where are the console versions of Starcraft 2 (are there any hints it's coming?), Company of Heroes or even more complex stuff like Total War?
We'll see, there's a ton of stuff that I think won't make it for various reasons.
Exclusive games that cater to the console audience (L4D, Portal, Half-Life). That is the only way I see Steambox taking off.
Diabo 3 got ported to consoles. So did Minecraft. There is no reason to think that devs will continue to disregard consoles for MMORPG and RTS games. Especially now that Valve will have a home console offering of its own. They will try much harder to get around the issue of controller/keyboard. Especially since porting will be a lot easier for PC devs.
If your source is what I think it is, then it isn't really good for retail. Also I'm willing to bet that DD is more than triple the retail market on the PC platform.
I think it's surprising that no one talks about free online in this thread.
On both next-gen consoles, you will have to pay a periodic fee to play online. There is no such thing on PC. I find this highly relevant, but maybe I'm the only one. It's too bad PC doesn't really have a platform holder (only in this context of course!!) who could trumpet this from the rooftops in a concerted marketing campaign.
That would make PC inferior to console. Oh you meant different.Mobile is to handheld as what PC is to home console.
Exclusive games that cater to the console audience (L4D, Portal, Half-Life). That is the only way I see Steambox taking off.
Diablo 3 got ported to consoles. So did Minecraft. There is no reason to think that devs will continue to disregard consoles for MMORPG and RTS games. Especially now that Valve will have a home console offering of its own. They will try much harder to get around the issue of controller/keyboard. Especially since porting will be a lot easier for PC devs.
Sony getting indies on their platform has mostly been them courting established indie developers. PC sees tons of debut stuff from no name developers almost every week. Not all of those games will come over due to the cost of porting, updating/model restrictions, and input restrictions (games like Papers Please).That will change because indies (most of the exclusive content) will be a lot easier to port for devs. Architecture is very similar. Should keep costs down.
This was reposted a bunch of times on Rome 2's release. It's simply not going to happen as a strategy title. I can see a spinoff in the vein of Viking, but a traditional strategy game would be incredibly tedious.
Of course it is. PC is a next-gen platform without the restrictions. Why not play on it?
I think it's surprising that no one talks about free online in this thread.
PC gaming really is a huge threat to the success of next-gen consoles. With the amount of innovation happening in the PC space it's really hard to make a compelling argument for the necessity of a console purchase. The PC industry has been aggressively working towards closing the gap between PC and console gaming in terms of ease of use (Steam, Geforce Experience/Gaming Evolved) and comfy couch gaming (Big Picture, streaming, Steam Machines) while at the same time pushing for more innovation that is tangibly improving gaming (Oculus Rift, G-Sync, Steam Controller) and bringing along all the traditionally cool PC features (modding, upgrades, customization, cheap game prices, free online, tons of exclusives).
I think it's surprising that no one talks about free online in this thread.
On both next-gen consoles, you will have to pay a periodic fee to play online. There is no such thing on PC. I find this highly relevant, but maybe I'm the only one. It's too bad PC doesn't really have a platform holder (only in this context of course!!) who could trumpet this from the rooftops in a concerted marketing campaign.
It wasn't just you. It was rumored heavily before the final release came out. There was a LOT of evidence of there being a console port to the point that no one following the PC version was surprised when it was finally announced.
It's too bad Diablo 2 is the one that missed a port. It was sitting there for so many years. Did they think 2D would be an issue for consoles at that point?
They tried to put Diablo on Gameboy at one point. The series was always very console friendly. I'm even still a bit annoyed controller support wasn't patched into either Diablo 3 or Torchlight 2 on PC!