See you next Wednesday ... or later hopefully.
Yeah, maybe they used that TMAA they were talking about/ co-working on.I'm curious what the AA solution is. It seems to have some of that FXAA blur on textures, but it also looks sharper than what you'd normally get with FXAA, where just everything seems kind of blurred..
Sad how people will defend a company.
60fps in a FPS is not something new & exclusive that next gen is bringing.
It was unique before, now it's more of a class based COD, if it's anything like the shitheap that was KZ3.
That's my thinking as well. I really love how this looks, and it's 1080p/60 which is kind of crazy. SP looks even a lot better what with crazy reflections and all.Watched it and...wow.
Looks even much better than BF4, but well it has smaller maps and a lower player-count, so you can't really compare this.
Someone should ask. To me, it looks like some kinf of next-gen FXAA, less blurring than regular FXAA, and also with far more coverage than MLAA.Yeah, maybe they used that TMAA they were talking about/ co-working on.
What am I missing here? Why the wow?
sad that you care enough to try to start in a shit thread where a lot of people are impressed by a game that looks good on console for the start of the gen.
What am I missing here? Why the wow?
Thanks for the tip! I was finally able to get remux.app to output MP4 when I had it re-encode the audio as 2ch AAC. Once I'd copied it to the PS3 via PMS, it played just fine.A straight remux won't work. It has .wav audio and I don't believe mp4 can take that. PS3 will probably choke on it anyways.
Holy crap... grabbed it in 1 min!
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Can someone mirror the file? mega.co.nz or torrent? For the sake of Killzone.com!
Thanks for the tip! I was finally able to get remux.app to output MP4 when I had it re-encode the audio as 2ch AAC. Once I'd copied it to the PS3 via PMS, it played just fine.
Shadows rendering is pretty terrible all along in KZ:SF.
Its probably the weakest component of this game from tech standpoint.
Most were larger in previous installments. I guess there will be much bigger maps than this. Not huge though.Looks great, but the maps appear to be quite small in size. Can anyone elaborate more on the typical size of the Killzone maps in multiplayer? In comparison I am not expecting Battlefield size, but I would prefer something a little bigger than the typical COD size maps.
Looks really nice and smooth but I couldn't help noticing that awfully limited fov. I was hoping next gen fps games would have wider fov but I guess not, fov under 90 feels way too cramped.
I wouldn't call it "terrible", not even close... except for that screen, shadows everywhere else in the video are fairly detailed.
Yeah, maybe they used that TMAA they were talking about/ co-working on.
Shinobi, Wario64?That's my thinking as well. I really love how this looks, and it's 1080p/60 which is kind of crazy. SP looks even a lot better what with crazy reflections and all.
Someone should ask. To me, it looks like some kinf of next-gen FXAA, less blurring than regular FXAA, and also with far more coverage than MLAA.
It's AVC video wrapped in a MOV container. It's not quicktime video.
At work.![]()