Ether_Snake
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Isn't this how movie journalism work?! Don't movie journalists ask though questions?!
What about food journalists??
What about food journalists??
And I don't like playing gigantic, hulking male characters like their Orc models. So I don't play an Orc, I can roll undead, troll, goblin, etc. instead. Just like Tauren, Orc, Troll and Pandaren female models are larger and bulkier if someone doesn't like the smaller female models.
is there any basis for this assumption? I hear this being thrown around all the time, but I've never ever actually met someone expressing this. I could imagine some hard core feminist doing this but I don't really think anyone will weep over them not playing games anyway.
If you think people don't sexualize Diana...
Clothes and whether someone is completely "covered up" head to toe is not the only factor in sexualization. Hell people sexualize horses.
And I don't like playing gigantic, hulking male characters like their Orc models. So I don't play an Orc, I can roll undead, troll, goblin, etc. instead. Just like Tauren, Orc, Troll and Pandaren female models are larger and bulkier if someone doesn't like the smaller female models.
Yeah but there are SOME "non-sexualized" characters in moba's. You are going to be hard pressed to find a game that has zero sexualized characters. I see why it can be bothersome, and believe me I am not arguing that there isn't a problem. But sexualization isn't a black and white line. Everyone has there own opinion on it, and when it is too much.
But even if it was "over-sexualized", how many years has WoW been out now? And we're just NOW getting around to bitching about something that's been true (assuming it was to begin with) for nearly 8-10 years? Really?
I think that if it's not entirely obvious what people are talking about when they say a "sexualized" female design, that it at least isn't too hard to extrapolate using some common-sense guidelines.
so I have to ask, what kind of lazy artist has to give every female character they create an hourglass figure? Even if an artist set out with the intention for all his female character designs to be "sexy", is it too much to ask that they cover the broad spectrum of female body types? Can we at least ask for that much, here?
I don't doubt Blizzard is big on sexualizing characters (tbh, i'm not the biggest Blizzard games' consumer, so i can't say one way or another) but those examples you posted do not really help your argument at all.Its called sexualised.
Just because you dont beat off to it doesnt mean its not happening.
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If you dont think there is a conscious effot to try and make the females 'sexy' then I dont know what to tell you. And theyre not doing it to empower them.
I would go as far as to say that anything designed, carries a message, however involuntary.Even if the interviewer was acting out of line, Browder's responses reek of a combination of ignorance and disingenuity. Maybe it's better to say he is shirking from responsibility. Whether they intend to or not, they are sending a message. All art is communication. Even if video games are not necessarily art, they at least have artistic elements and thus communicate something.
RPS stirring the pot and causing a ruckus. More journalists should be doing this. Good on them.
It isn't a journalist's job to polish knobs and be friends with everyone. Go frequent the thousand outlets that are.Widening the divide between gamers and journalists even more, that sounds like a great idea. I sure as hell don't want RPS talking for me as a gamer.
Games journalism has a bad rap for a reason.
But hey, better late than never?
I think the question itself is valid, but holy shit that writing is unbearably smug.
How fucking precious.
That being said, I do think their actual questioning regarding the designs is entirely fair, and "uh huh, cool yeah" is a pretty flippant response from Blizzard's end. That being said, if someone had been interviewing me about something and had opened with ten obnoxious questions before one serious one, I'd be looking to get the hell out of there too. What a waste of time.
I bet you any amount of money RPS is just doing this because they don't want to be labeled because of you-know-who!
This whole thing of females dressed sexy or showing skin equals men being pigs or appealing to horny male demo gets rather annoying when they don't even look at anything else about the character in question.
RPS never did research of the woman character they had beef with, and they never even thought about personality traits or anything like that. "Hey, she is a bit sexualized! GET PITCHFORKS AND TORCHES TO BLIZZARD, NAOW!" I mean, if she was sexualized without any good reason, then yeah, I might understand, but we don't even allow the reason to develop anymore. Gets annoying when no one else looks and sees that powers of characters, and the strengths that characters have might just make wardrobe choices more justifiable and within context. Nope! Can't have it in THIS debate. Ignore every trait and just focus on any amount of cleavage and/or midriff showing! That'll show the male patriarchy!
I don't understand why in order to solve one extreme, we have to go to the other extreme!
I'm not trying to force anyone to change anything. I'm saying the designers and consumers of WoW would be well served by being minimally aware of the gender bias inherent in these designs. I couldn't care less whether they deign to act upon such knowledge; it isn't really their responsibility to even try to change such huge endemic issues by themselves.
And there's no call to be so defensive.
Good god. I don't know how I'd have been able to finish an interview like this after my eyes rolled directly out of my head. PR guy being a hero.
You know what, you are right, that was a bit defensive. Sorry about that. The idea was already swirling in my head as a response to something else about how, yes, I do think it would be great if there were games that cater to people with separate tastes. Just don't think that any should be changed directly for that reason. New devs should rise up and make the games that they feel they want to if current ones do not cater to them.
Don't agree that there is an apparent gender bias in the discussed designs though, except in the ridiculous stuff like metal bikinis. Even that though is something that I realize that I find distasteful, but my morals or point of view isn't for everyone. Just as I would love it if JRPGs were way more popular to warrant making more, or the protagonist of the new Infamous didn't look like a douchebag. I don't expect the world to change to cater to my needs or opinions, and wouldn't want to stifle the creative decisions someone else is making about their product when I can't even get off my ass to try to actualize any of my own. Or something.
Bit OT, but do you or anyone else remember when Bill O'Reilly did things like this to politicians? T
Ok, I agree. But if they don't want to make a non-sexualized character, should they be forced to?
No one is suggesting that. They are stating that these designs have underlying issues RE: sexism and gender bias. This does not imply that there is something wrong with the men and women who create them or find them appealing; the bias at issue is more cultural than personal.
Willfully ignoring these issues when they're right in front of you is, however, a problem.
The contrast between design and characterization only makes the issues with the design worse. Moreover, having depth in characterization does not cure or excuse other issues with the character.
Again, no one is suggesting we do.
GAF, seriously, this "they're just games" argument is partly why we're stuck with dorito-journalism and a marginalized hobby/art medium/no girls allowed pillow fort.
Required reading (it's a video): http://www.gamasutra.com/view/news/...traNews+(Gamasutra+News)&utm_content=FaceBook
Has this video had a thread? It needs one, apparently. If it's such a stupid question, why can't Blizzard be big enough to shoot it down? Instead, they run away and they'll give future interviews to "journalists" who promise to give nice softball questions.
Despite the guy's insistence
The issue isn't as simple, though. When people complain about actual over sexualization for the sake of it, then yes, you have a point. But let's not pretend that developers never want to immerse people into their world and their stories, either, or that there never is any other way it can be other than that. It's become a bit of a slippery slope. You saw a few of the reactions to the Jaina artwork I posted. Little cleavage and a midriff? Nope, cannot ignore that at all. But why can't you? Was there nothing else about the character you could've focused on? Did you even bother to look (I'm not saying YOU you, but general you)? Do the creators create them because they want to create sexualized people, or because they want to show a sense of independence the woman has by choosing to show some things? Do we ever explore those aspects of character creation in this whole debate? Why does it HAVE to be "making them to appeal to a certain demo"? Do we KNOW that? We've only been thinking of this in one dimension, which is rather unfair to those trying to make interesting characters because we're so focused on wardrobe all the damn time!
How does it, though? In what way does certain designs weaken a particular character if they are done within the context of the story, and within the nature of the character. In a way, wardrobe could tell you also about what the character is like. In quite a few cases, those that have "suggestive" wardrobes tend to make you forget about them pretty quickly. Which could impose the question of if said character make the conscious choice to dress that way, or were they forced by their in-universe masters? Are we asking these questions in this debate? I bet you we are not because we're so focused on if certain physical design choices even exist, and if they do, then we stop the exploration into the character there. We don't even look as to the why? Hell, we don't even think that there are some women who would choose those kind of wardrobe choices in real life. Why are we going to pretend that every woman is going to choose to dress conservatively, and when did we decide that that's how we want every single female character in all games to be created as?
Don't believe that that's where we're headed? Again, look at the reactions to the Jaina artwork!
But even if it was "over-sexualized", how many years has WoW been out now? And we're just NOW getting around to bitching about something that's been true (assuming it was to begin with) for nearly 8-10 years? Really?
Or they can, you know, request a formal interview to talk about these things (which I'm pretty sure Blizzard will be willing to give them if they would just ASK) instead of trying to ambush them trying to get the answer they want to hear to questions that they worded ever so carefully as if to say that they already had an opinion no matter what Blizz said to them (and God knows WHERE this took place)! A bit of simple minded COURTESY would've been helpful here. You can ask hard questions if you want in the formal setting, but being ambushed like that? I don't blame Blizz one bit for telling this RPS guy to go piss off!
Yes, let's just blatantly hyperbolize and demonize feminism, they are the real enemies here.
I've avoided posting in these sexism topics before, because they're always so far off the deep end that finding any common ground is clearly impossible. But seriously, people are pointing to WoW character models as pandering to male sexual fantasies?
These models aren't pandering to males; they're simply designed to appeal to people. Not just men, women too. When my guild moved from EverQuest to WoW, I wanted to play on the Horde side. Several others in my guild agreed, but in the end we were overruled; the women in the guild refused to play Horde because the female character options weren't attractive (ie, sexy) enough relative to the Alliance options. This wasn't an isolated phenomenon; many other guilds ended up on Alliance for the same reason. I ended up with characters in both factions, and Horde had far, far fewer women playing than Alliance did. PvE servers were dominated by Alliance, often outnumbering Horde by 3-to-1 or worse. One of the primary reasons for the creation of Blood Elves was to address this imbalance. (Female Blood Elves became extremely popular among the few women who did play on Horde.)
This idea that female character models designed to look attractive are alienating women from gaming is pure fantasy. "Hyper sexualized" designs maybe, but that's not what WoW is doing. And even then, take a look at Dead or Alive. Now there's a game that sexualizes its female designs, and you know what? It's a fighting game with one of the largest female fanbases out there. When I've played DOA with female friends or with my sister, they don't take issue with the female character designs; in fact, they like those designs. My male friends mainly played the male characters in DOA; it was my female friends who liked the female characters.
Another example: Fable II. When you add points to strength in that game, it alters the character model to make your character look stronger and more powerful. Both my girlfriend and a female friend of mine hated that. They wanted their character to look feminine, not powerful. My girlfriend ended up using potions to remove the points she had put in strength so she could look feminine again. Even though it took her ten times as long to kill anything, she wasn't interested in playing an overmuscled female character.
Finally, this isn't some phenomenon that's unique to gaming, and it isn't unique to male artists. Female fantasy artists have been painting sexualized women for decades. For that matter, female artists in other genres have been doing it too. Many of the biggest offenders are female when it comes to the sexualization of women by artists. Such art is often popular among female fans, as well. If you want to wage a crusade against the whole thing fine, but you're fighting a lost cause.
RPS used to be a great site, they've just become obsessed with this topic for some reason and are grasping at straws to bring it up whenever possible, which actually doesn't help their cause.Shitty site writes bait click article.
Ugly but well dressed is the solution!Are there any female gaming characters that are considered ok?
If you think feminism = puritanical way of thinking, you don't know what the fuck you're talking about.
If you think feminism = puritanical way of thinking, you don't know what the fuck you're talking about.
Its called sexualised.
Just because you dont beat off to it doesnt mean its not happening.
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If you dont think there is a conscious effot to try and make the females 'sexy' then I dont know what to tell you. And theyre not doing it to empower them.
Yeah, I'm sure it's only a coincidence that the only movements trying to regulate human sexuality are either conservative, religious or feminist.
Certainly conservative, if there was no sexually conservative aspect of feminism I don't believe the sex wars would have occurred.
Someone finally calls Blizzard out for their shitty art design and shit games.
Someone has the balls to actually stick it to a dev instead of slobbering saliva all over the base of their cock.
Neogaf gets mad.
Fuck me. I thought this forum was better than this.
What does markot want those characters to look like? They look like female versions of the male counterpart, minus the troll female.
You want them to be out of shape? They spend their entire video game lives fighting dragons and shit lol.
What does markot want those characters to look like? They look like female versions of the male counterpart, minus the troll female.
You want them to be out of shape? They spend their entire video game lives fighting dragons and shit lol.
...that's not how real journalism works. Asking questions that don't have pre-prepared answers isn't ambushing them. Giving Blizzard time to come up with PR answers gets us PR answers, not the honest opinion of the guy being interviewed. Why bother with an interview if the only info we get out of it is their pre-prepared talking points? Let PR be PR and let journalists be journalists.
What else is there for them to focus on? It's a picture.
Besides, I like the Jaina character, and agree with some of your comments about her. But that doesn't mean we can gloss over the problematic aspects of her design. To do so helps nobody.
Nobody is saying women shouldn't be allowed to dress provocatively or that designing them wearing provocative clothing is inherent bad. As you say, in some instances it can be in aid of characterization.
However, in most cases (including your example), it isn't, and can really only be explained as an attempt to make the character more sexually appealing to a (typically male) audience. That is a problem, and is more importantly one we will never fix until we choose to acknowledge it as such.
That's certainly not where we're headed, especially when the slightest attempt at critique creates such pushback. If anything, we're headed the other way.
Moreover, despite what you think, Jaina is nothing resembling conservatively dressed, and your attempt to explain that away as befitting the grandeur of her station was dubious at best.
The trolls are much better on the left.![]()
I'd imagine closer to the left than the right.