Are you satisfied with the graphics NIntendo has been able to produce on Wii U?

I only got around to playing Super Mario Galaxy and Xenoblade this year and the visuals in those floored me.

The Nintendo games I've played so far on the WiiU have all look good in their own right. Nothing has looked outstanding to me but they're still perfectly acceptable.
 
The graphics gap between the wiiu and other next gen consoles is clearly there but the size and impact of that gap is not that huge unless your a hardcore graphics junky. For more casual/older gamers art direction tends to get noticed more simply because realism style graphics have become so common that even when things look really good on ps4,x1 its all been seen before.
 
Nope.

- Too much colors which should probably make us overlook the easy geometry of most Nintendo games
- Their bloom shading engine is terrible (ex.1: Wind Waker)
- Most areas in Nintendo games are empty, no level geometry and probably the main reason why we won't see any third-person shooter with cover mechanics based on chest-high walls so soon
- Textures are borderline last-gen; it's like they use YouTube compression-filter on everything
- Their lighting engine is of poor quality; they didn't make any big steps since Mario Sunshine
- Lack of post-processing effects is annoying. If I turn, the world needs to blur into a unrecognizable mess to give attributes such as precision less meaning => more emphasis on action
- Ignoring industry standards such as using a more unsaturated color palette (brown, grey, the good colors in general) or lens flares for light bulbs is almost insulting and pretentious

Those clowns will never reach the ceiling of perfect visual expression since they are so busy with having a appealing art style that they ignore the technical necessities of games today. Sorry, I don't need your 1080p or 60 FPS bullshit when I can have 30 fps and basically a painting to look at, thanks Nintendo

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Graphics and gameplay aren't north and south poles. You can have both. Nintendo has a lot of really good franchises, but I really hope they stop trying to be the nick at night of gaming next gen.
 
Having a good time with the system.

Graphics never bothered me and most of the games I've bought have been very good (W101, Pikmin 3, NSMB U, Zelda WW HD, Rayman, Inferno, Toki Tori 2, Mighty Switch Force...)

Mario 3D World arriving this week I don't imagine me thinking one minute that there is no games on this system.

PS4 and Xbox One on the other hand are maybe at an even worse level that the one Wii U was at launch. I tried to find a justification for the purchase of the PS4 (I'm a Sony 1st party games fan) but there is just no games except Resogun for me.

Graphics are very sharp on both PS4 and Xbox One, games are not that good though.

Back on topic, I couldn't say I'm impressed by Wii U graphics but I'm almost never impressed by graphics. This is just a sensation that doesn't last very long with me. I was impressed by PS4 and Xbox One graphics back at E3... today I've played on a PS4 stand and it's just like I said : it's sharp, it's well done. Lots of effects etc. but that's not what I'll remember after trying a game or that's not what will make me buy it or not.

Satisfied is the perfect word for me because I could not buy a game if graphics were really bad. Shadow of the Colossus is one of the best game I ever played and nobody could convince me that the graphics are good. They are just ok.

In the end, regarding my Wii U : satisfied with graphics, pleased with the gamepad, happy with the games.

Now I want to be impressed by the games ^^ (Zelda is not far from doing this, maybe Mario 3D World).
 
For the price the graphics leave me unsatisfied. The worst thing about the WiiU is the lackluster line-up though (imo).
 
I just finished this level. The water is so bad. Do people think water looks like this?



I'm not sure. 3DW seems to be using a lot of the same things that the Galaxy games did, though the Galaxy games had a sharper look with less bloom lighting and fewer, "We just discovered shaders!!!" moments than the 3DW game. That water is the prime example, but there are other examples too.

I might just be in the boring part of the game still but Galaxy made a much grander visual impression on me than 3DW has. That game had vision.

Edit: I missed the point of your post, sorry. Just pissed off with some of the 'graphic upper class' posting on here, it's ridiculous. FMV-heavy games like Final Fantasy have less than 1/10th of the charm, sense of being part of the game-world and quality of Nintendo games like Zelda and Mario.

a game with the graphical style of Mario 3D would look fucking stupid with real looking water. The water graphics used are perfect for the game. Thank God it's Nintendo making these games and not people like you
 
Graphics are ok i guess. Just nothing that i haven´t alreasy seen (better) on my PS3.

Come on. When you narrow that down to games that run at completely stable 60FPS (like Super Mario 3D World) you're going to see one part of what makes Wii U so great. Nintendo aiming for 60FPS with most of their games.
 
Come on. When you narrow that down to games that run at completely stable 60FPS (like Super Mario 3D World) you're going to see one part of what makes Wii U so great. Nintendo aiming for 60FPS with most of their games.

There are plenty of games running 60fps on PS3 as well, i don´t see how that in itself is an achievement. You always need to look at the complete package and Nintendo has still some work to do to reach the graphical prowess of Naughty Dog and the likes.

Mario 3D World, Pikmin and Wonderful 101 look good and have a beautiful artstyle but they hardly get you excited with their graphics if you are used to PS3 and 360.
 
Graphics are really ok for 1st year post launch games.

And regarding the price people are comparing with what? A 360 or a PS3 is 60€ less if you take the less expensive PS3 vs the less expensive Wii U. 60€ is not a lot, you have a better system (even if the tech is not at the level of PS4) and the GamePad.

If you look at other versions it's even less. 25€ between the PS3 packs with one game and the Wii U with one game.

Seriously can someone explain this to me? And some people are ok with 500€ for an Xbox One with no games !!! Yeah that's right, Nintendo should listen to people (please don't Nintendo... see all the bad practices or defaults on Xbox One and PS4 people are only discovering now).
 
PS360 also has 7 years of super cheap, amazing games.

You can also look at PS4 being much more powerful, more more storage space, for $100 more.

These things don't exist in a vacuum.
 
Mario is better looking than anything else have I played this week including Ryse and KZ. Though you could argue a lot of that is art direction Nintendo finally have enough hardware power to support the art and make something amazing.

It's only going to get better from here.
 
PS360 also has 7 years of super cheap, amazing games.

You can also look at PS4 being much more powerful, more more storage space, for $100 more.

These things don't exist in a vacuum.

Well said.

As much as games like Rayman, 3D world and WW look beautiful in their own ways I have to agree with the above post.
 
Mario is better looking than anything else have I played this week including Ryse and KZ. Though you could argue a lot of that is art direction Nintendo finally have enough hardware power to support the art and make something amazing.

It's only going to get better from here.

That is great for you. Time to abandon the thread for me.
 
I still like playing old games like NWN on PC,
I'd feel like a hypocrite for saying the Wii U looks bad.

And i like how they look, playing them on a 24inch screen and not on a 50inch screen helps ofc.
 
I went to a friend's house to play SM3DW on Friday night, and you really have to see it in motion to believe it. It looks incredible. Pikmin 3 looks great too, but I was blown away by SM3DW.
 
That is great for you. Time to abandon the thread for me.

Don't get me wrong though Ryse and KZ are doing far more impressive things from a tech perspective but I think that Edge review was right on when it said if were're judging visuals by what came before to what we have now the Wii U is proving to be the biggest leap this holiday and I think that is true. KZ:SF and Ryse are amazing but not a huge leap to me. Mario 3D world looks like a generational leap for Nintendo. Of course it helps that the last Mario games looked like they were made for the iPad but its still very impressive.
 
Super Mario 3D World looks really pretty, but the performance of some ports are a lot worse than on current consoles, so when the next gen consoles come out , the WII U will already be outdated. And consoles are outdated to PC quickly aswell. But still, I think it looks pretty enough if they make it an aesthetically pleasing game. It's not the graphics that concern me anyways, it's the exclusives that would make me want the system. There's no killer app.
 
The water in this pic looks worse than the other one! It's extremely obviously a small tile repeated over and over again.

It's meant more to pay attention to other details, such as the lighting, splash effect, waterfalls etc... , than the water itself. In motion it's much harder to tell it's just a tile.
 
I'm happy with the results so far. I really think SM3DW looks great and other games like MH3U impressed me as well. Luckily I've never looked to be graphically blown away from Nintendo so I think they're keeping up just fine.

I'm honestly more impressed with how the 3DS has advanced but that's for another thread.
 
Very satisfied. Mario World and Wind Waker HD look fantastic. And I own a PS4, Xbox One and a high end PC.

Brute force rendering and fancy tech will always he trumped by good art direction. Hand in hand, they can work wonders.
 
No. I was a day one buyer but I've since sold the system because A) The games haven't been worth it and B) It fails as a next Gen system.

Basically I gave into launch day hype when I should have waited. I was properly chastised for that mistake.
 
There are plenty of games running 60fps on PS3 as well, i don´t see how that in itself is an achievement. You always need to look at the complete package and Nintendo has still some work to do to reach the graphical prowess of Naughty Dog and the likes.

Mario 3D World, Pikmin and Wonderful 101 look good and have a beautiful artstyle but they hardly get you excited with their graphics if you are used to PS3 and 360.

I just mean when comparing graphics you would do well to compare games achieving stable 60FPS to other similiar games not Naughty Dog's sub 30FPS games.
 
Very satisfied. Mario World and Wind Waker HD look fantastic. And I own a PS4, Xbox One and a high end PC.

Brute force rendering and fancy tech will always he trumped by good art direction. Hand in hand, they can work wonders.

True. I've just looked at some WII games In HD using Dolphin(an emulator) and it actually looks really good. It also has some other graphical enhancements. this already looks beautiful, I mean, I know it has graphical enhancements but it's still just a wii game. https://www.youtube.com/watch?v=TvFTCvrWjSc. It shows art direction is very important.
 
Definitely. Obviously, a game like 3D World would look better on PS4 levels hardware, but not much better given its slick art style. There are moments where it really does look like a Pixar movie. I know that's a silly thing to say, but it's there.

Can't wait to see what Nintendo gives us throughout the Wii U's lifetime. (If Yarn Yoshi ever comes out you can guarantee that game will impress)
 
Yes, but it's still not worth $299.

$199 basic, $249 bundle.
This is basically what I think I am waiting on. I just can't see spending all that money when I have so many games in my backlog. Sure, it's not a huge difference being $50-100 difference, but it is enough to keep me from finally pulling the trigger. I am getting that point where the system does have a good half dozen games that I do really want to play as of now, and the new donkey Kong won't hurt either!

Like others have said, I am much more impressed with Nintendo so far this gen. I don't know if they have had more time or what, but it seems like the jump from the PS3/360 to the PS4/bone isn't as great as the PS2/Xbox/GC to PS3/360. I know we did jump into the HD era, so that was probably why the leap was so huge. The was like another SNES/Genesis to Saturn/PAX/N64 jump.

With that said, I think that I am going to be buying a WiiU before I buy a PS4, and as it looks now, the 360 might not even be. Consideration this gen with the drm and all the other junk 'S has in store with that thing. Plus 500GB will not making through the generation. I think I will wait until they start shipping with TB drives. There was no way a 20GB 360 was barely useable throughout the gen. Even the 60GB would barely get you by.
 
Come on. When you narrow that down to games that run at completely stable 60FPS (like Super Mario 3D World) you're going to see one part of what makes Wii U so great. Nintendo aiming for 60FPS with most of their games.

But the graphics we see with Pikmin and such have been reproduced by 360 and such, but not as often since most games usually aimed towards realistic rather than cartoony.

But you'll still see some draw dropping aesthetics in terms of color if u play GTA and such
 
But the graphics we see with Pikmin and such have been reproduced by 360 and such, but not as often since most games usually aimed towards realistic rather than cartoony.

But you'll still see some draw dropping aesthetics in terms of color if u play GTA and such

Pikmin 3 is a bad example. They started developing it on Wii. I'm just saying that if we're doing it like this then I would like to see what are the most impressive games on PS3 and 360 that achieve stable 60FPS. Usually when people mention graphically impressive games on those platforms they talk about Naughty Dog's titles or GTA V. The thing is that they don't even achieve half the framerate so the comparision isn't very good at all.
 
It's meant more to pay attention to other details, such as the lighting, splash effect, waterfalls etc... , than the water itself. In motion it's much harder to tell it's just a tile.

It's a bad shot of an otherwise decent looking game. "In motion it's much harder to tell it's just a tile" is fine to say, but it's 2013 and we shouldn't be using uniform textured tiled water.
 
More than. Specs are specs but art direction goes a very long way.

This.

Technically they are not above anything I have seen, but art direction makes the games look good, attractive, and eye-pleasing. They are so colorful.

But honestly I think in technical terms Wii U is still in "the last gen", not quite in XBOX ONE and PS4 league. But once again, graphics and specs don't make a game look nice per se.
 
But when it does...
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Chû Totoro;91114337 said:
PS4 and Xbox One on the other hand are maybe at an even worse level that the one Wii U was at launch.

Not even close. Wii U was a barren wasteland (NSMBU and ZombiU?). XB1/PS4 have DR3/Forza/KZ/Knack/NFS:Rivals/BF4/COD:G/NBA2K14/Resogun/Killer Instinct

I agree on other points. But that's some serious ostrich shit right there.
 
From a third party POV, Wii U graphics are disappointing. But if you like Nintendo games, the leap from the wii generation is more than pleasing.
 
Looks fine to me, but then I've been happy with 2d since the snes came out, and happy with 3D since the Dreamcast.

The only thing that has an effect on me these days is art direction, it's been over a decade since graphical oomph really mattered to me.
 
There are plenty of games running 60fps on PS3 as well, i don´t see how that in itself is an achievement. You always need to look at the complete package and Nintendo has still some work to do to reach the graphical prowess of Naughty Dog and the likes.

Mario 3D World, Pikmin and Wonderful 101 look good and have a beautiful artstyle but they hardly get you excited with their graphics if you are used to PS3 and 360.

on the contrary, being used to ps360 graphics is a huge reason why I'm excited for what Nintendo is aiming for so far
 
Not even close. Wii U was a barren wasteland (NSMBU and ZombiU?). XB1/PS4 have DR3/Forza/KZ/Knack/NFS:Rivals/BF4/COD:G/NBA2K14/Resogun/Killer Instinct

I agree on other points. But that's some serious ostrich shit right there.

Im not sure what comparison you're trying to show but the WiiU had more than that at launch.

In terms of exclusives it had games like

Nintendoland/NSMBU/ZombiU/Nano Assault Neo/Scribblenauts Unlimited

For multiplats it had games like

COD:BO/Darksiders 2/AC3/FIFA13/NBA2K13/Madden13/Batman:AC(Armored Edition)

Granted that's not the entire list for the PSOne but that's also not the entire list for the WiiU, it certainly wasn't as barren as you make it seem.
 
Specs are specs. But with more power there are new places to go with art style too.
With PS4 level hardware they could go in this direction for example.

This is not possible to reach (iq, polygon count, lighting quality), but you could get something quite impressive and much better looking than Wii U.

That would have increased development time, possibly making it a late 2014 release or even later.
 
Quality is fine. Nintendo needs to tone their new-found visual toys. (bloom and that out of focus look on distant objects, forgot what it is called)
 
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