I'm in two minds about the game's structure. I also love its replayability because of the levels being random generated. It's a genius idea that works with the game. I guess it's just the challenge that is off pissing, and more so when luck is against you. So in a sense, it would have been welcome if the game had different options to costumize the way you play the game according to your current mood, like you given the choice to have checkpoints or not, or you adjust the the amount of enemies on screen or their aggressiveness. It's pretty odd that the game doesn't have any difficulty modes.
I'd have loved being able to properly finish the game and then go back to the game and play it again just for the randomness, but then trying to survive as long as possible with the way it's meant to be played.
Thanks for the link, I've watched some of it already and is it me, or does it seem like the guy is playing the levels for a long time? Usually I take between seconds and 4 minutes on every level *will watch more of it later*
I'm definitely planning on playing the game more. Actually, today was pretty embarrassaring, as I was playing the game for so many hours. Every journey might last a couple of minutes, but you can't help but continuing all the time. And that's what I don't like, wasting hours on a game, doing the same sections over and over just because you can't save your progress. It felt unhealthy

And that's without even trying daily challenges!