Durante pls: Metal Gear Rising PC won't support higher resolutions than 1080p

Opiate and EatChildren have pretty much summed up the root cause of the reactions you see in this thread.

Fortunately for Platinum this problem should be very easy to fix and 1080p is still the resolution that most people will play it at and won't be affected by this decision.
 
Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.
 
I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

A lot of people agreed with you on this, although I don't blame you for not having the time to read an entire thread on NeoGAF (the threads here get huge).

This is just the internet, where people can post the first words that come to mind without any real repercussions. On top of that, "shit port" is just such an overdone thing already, like you said, that some people could be trying to be ironic/hyperbolic with it and not really mean that.

edit: only guy on the page without a tag...I need some other juniors to come along and make me feel better
 
I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

The people calling this a "shit port" are incredible assholes. Don't worry about it. Typical internet overreaction.
 
I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

Obviously it's hyperbole, over reaction, and forum echo chamber at work. However this in part stems from systemic ignorance of the needs of the consumers and their marginalization on the part of the big publishers. People are hyper-sensitive to this issues because if they don't shout loud enough about it publishers and some developers might think its ok to continue operating in a manner that is detrimental to the interests of their customers.

As everyone saw the community will step up and fix the problems it thinks needs fixing. However it is not ok for anyone to wilfully sell a product flawed in this manner and expect the community to fix it for them.
 
I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

passion. Play it right and they'll lift you up on their shoulders. Make mistakes and you die the death. People want to love this game, but now you're seeing the negative emotion side of the coin. A lot of people have been looking forward to playing this on PC, specifically to take advantage of the strengths on their gaming systems, and this isn't just a small percentage of the market, it's basically the main reason we are PC gamers. So when we find out that the game is coming to PCs and is essentially feature locked, you're going to see some real disappointment. Now this is good and bad, because it shows people have real emotion relating to your craft. But it stings a little, because a lot of this feedback is going to be negative. (But that could be reversed with something as simple as some communication and a patch.) Some people actually think it's done deliberately, that Japanese game makers are just refusing to change their game making standards to meet PC gamers' expectations. But if it's just a simple issue of unfamiliarity with what the PC market expects, that's easily forgivable, so long as improvement is made.
 
So many people in the Steam Community don't seem to care, it's sad.

Personally I care.
I only have a 1080p monitor, but I care that people with monitor that support higher resolutions get the same level of support. I also care about people that downsample, since I have had the pleasure of experiencing how much better downsampled games can look.
The only problem is that I have already pre-purchased the game from Steam and I don't want to go through the hassle of dealing with Steam support, so all I can do right now is to tell PG to fix this problem before they release the game, or shortly after release, because if they don't I'm not gonna be one of their customers the next time they have a game to sell on PC.
 
Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.
I wouldn't get hung up on that terminology. Some are overreacting because the game isn't playable at their native resolution. While 1080p is the norm now a lot of people are moving up to 1440p in the next year. I'll be jumping to 1440p myself in 2014 and will not play a game outside this native resolution. As others have stated upscaling on PC is not a proper solution. PC is not a console. We will decide as consumers what limit to put on performance of a game because we have the extra horsepower to do so. Hopefully this resolution issue gets fixed.

Also, I read you guys did an internal PC port of Bayonetta. Release this on Steam please.
 
I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone.
Don't take those comments too personally. Yes, lack of native resolution scaling for high resolution monitors is a pretty big deal for those who are affected, but "bad port" is thrown around all the time for pretty much any issues. If you can't bind "climb up ladders" to "mouse button 5" you're gonna have some people call it a bad port.
 
But would this type of game sell well on PC to warrent it for SEGA? How did DMC4 and DmC on PC sell ? Any numbers?

Metal Gear RIsing was on top of the sales charts on Steam for almost 48 hours, during a Steam sale. Amazon said there was unprecedented demand from their end for Rising.

There is obviously a market here.
 
Man games made without PC in mind are just mind baffling. Changing render resolution should NOT be difficult. Sure just let the people who want higher res brute force it, they're only doing it because the engine is not efficient at higher res but in most cases the kind if people running games at higher than 1080p have enough brute force to burn through the engine inefficiencies at that res.
 
Metal Gear RIsing was on top of the sales charts on Steam for almost 48 hours, during a Steam sale. Amazon said there was unprecedented demand from their end for Rising.

There is obviously a market here.

I'm double dipping because I want them to give me MGSV on PC. It's kind of a big deal that this is the first Metal Gear game on Steam.
 
Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

Add playstation button icons to the game also so it can feel right.
 
We really need to start some kind of Operation Rainfall shit on SEGA so that they think about bringing over Vanquish and all the other PG stuff - and the best way to show support for now is buying this game

Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

Dude, even if you'd announced that Rising runs at 4k there would have been at least a handful of people complaining :lol

I think the majority appreciates to play one of the best games of 2013 on their PC with enhanced visual quality and for a crazy good price. The major downers of the console versions have been the resolution and the "jaggies" (for the sake of 60 FPS which is why that was a good decision), and I really can't imagine how it'll look without all that

BTW guys did I miss screenshots or a trailer?
 
Man, I know I won't be playing this on release and I kind of want to wait and see how the port turns out, but I also really want to support Platinum and incentivize them to get Bayonetta out on PC. wat do
 
I'm double dipping because I want them to give me MGSV on PC. It's kind of a big deal that this is the first Metal Gear game on Steam.

Rising is a great move.

The release shows Sega that there is massive demand for Platinum titles on PC, and it proves to Konami that PC players want Metal Gear.

If MGSV and Destiny make it to the platform, I will be completely set.
 
I'm a console gamer.
Are you telling me there's actually a p past 1080?
What else are PC gamers hiding from us?

1080p refers to the number of vertical pixels displayed natively on a display. There are monitors and HDTV's that display greater than 1080 pixels. You can also run PC games at a higher resolution and have your graphics card downsample for a cleaner image.
 
I think that having resolution support for beyond 1080p is a way of future proofing your game, PG.
Remember, games on steam have a very, very long shelf life. People are going to buy, play and enjoy this game 5 years from now, on their 4k multimonitor system.
 
1080p refers to the number of vertical pixels displayed natively on a display. There are monitors and HDTV's that display greater than 1080 pixels. You can also run PC games at a higher resolution and have your graphics card downsample for a cleaner image.

I think it was a joke...
 
At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

Why should PG and Konami settle with something that is, some might say, only marginally better when, if you have the chance and knowledge, make something that exceeds everyone's expectation and in doing so creates a new opportunity of business. Higher than 1080p resolutions is nothing new and downsampling is a great way to make games look even better. Unless it is technically impossible this should be a concern for the developer. It is also hard to deny the fact that 1080p won't always be the standard HD resolution as we can already see several games supporting 4K. This should be a relevant matter when developing games for the PC, because the ever evolving nature of the platform requires developers to think, carefully, on how they want their game to be played in the future.
 
Also, I read you guys did an internal PC port of Bayonetta. Release this on Steam please.

Obviously there's a lot more work involved here than just dropping a rough internal port up on Steam, but I would buy the hell out of a PC version of Bayonetta if it were released.
 
I asked for a refund, will almost certainly buy the game again if this is eventually fixed.

For the record my 1920x1200 monitor may be like 8 years old. I'm buying a new one soon and it sure as hell won't be 1080.
 
I'm a console gamer.
Are you telling me there's actually a p past 1080?
What else are PC gamers hiding from us?

Apparently half decent texture filtering, if the 360/PS3 generation is anything to go by.
 
Allowing higher resolutions than 1080p will also future proof the game to a certain degree. Now 1080p might match the majority of displays in use, but fast forward 5 years and the situation will be different. Having this 1080p limit is very shortsighted.
 
Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

I'm sure the vast majority here will appreciate your posting here and your feedback, and I wont go over what others have said, but I hope the constructive feedback gets the results it should.

For the record, what Durante has been doing, while awesome, shows why this whole recent resolution locking issue with 3D games is absurd. It's not (for a programmer) anything special, it's just exposing the resolutions supported by an end users display and using them. As you say, you already have full 16:10 and 16:9 support sorted, so there would be nothing stopping you using every resolution above 1920 x 1080 in MGR:R at all.

The completely arbitrary nature of the resolution cap is what is striking, and I think it was sincerely because it wasn't realised that PC gamers have had access to much higher resolution monitors for years now. Personally I use a 1080p set so I'm ok for now, but have been looking at a 2560 x 1440 monitor so would be impacted here if I went for it as upscaling is just not an option realistically.

Hopefully this can be all sorted and put to bed, but I think this must be said: The very reason people are so up in arms is because of the quality of the game itself. If it was a bad game, nobody would care about this port or the issues within, but like Dark Souls and Deadly Premonition, it is a game many are passionate about, and they want the best experience possible; issues like this are ones that should not arise in 2013/2014 and certainly, shouldn't need the work of a modder to quickly go through your code to sort!

Thanks for your attention.
 
Thanks. This is all valuable feedback I will share. I get the point and I'm glad you guys are giving me good reasons to inform the team. No idea what will happen with it, but it will be shared.

I'd also like to note, for the record, that I think the "shit port" stuff is a bit overdone. At the very least, you are getting a better than console quality experience for less money than the console game. I've seen MGR being played on PC at 1080p with max MSAA and it really looks great.

Thank you, blessed Platinum. Disregard the "shit port" speak, people blow things out of proportion. Is it a big deal? Yes. But it isn't killing us.

We just want your game to live past its 1080p lifespan :)
 
Man, I know I won't be playing this on release and I kind of want to wait and see how the port turns out, but I also really want to support Platinum and incentivize them to get Bayonetta out on PC. wat do

Brah, it's time to make an impact

I buy a bunch of games that I don't play at release, but there will be always a dozens of boring sundays where I fuck around with various games

As your fellow Gaffer - jump in
 
"We ordered a ton" is fairly meaningless without any sort of further insight (e.g. "We ordered a ton, far more than for any other pre-order we've had").
 
Of course the 1080p resolution cap is a completely stupid decision, but that doesn't turn me off. It's still going to be a decent port with somewhat proper graphics options from the looks of it.

I'll buy the game anyway to support Platinum in the hope of more ports of their games.

Nevertheless PG, please take care of this issue.


Seriously, by all means.
 
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