2014 High-Res PC Screenshot Thread of the Last Hope for Image Quality

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First post in one of these threads. Xenoblade looks great on Dolphin. (High resolution makes the character's faces look even worse, though. The pixelated eyebrows are just painful.)

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:( I never could get it running on Dolphin without audio stuttering on the following specs:

Intel Core I7 2600K
8 GB RAM
GTX 670 2 GB
SSD.
 
Rayman Legends, downsampled from 8k (because I can :P)

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If you're gonna be using ridiculous resolutions, you might as well use it to get ridiculously wide shots!

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(Also, most bosses are actually 3D rendered so you absolutely should use downsampling for them to get rid of that gross aliasing.)
 
Rayman Legends, downsampled from 8k (because I can :P)

screenshot_2014-01-06l4u3i.jpg

screenshot_2014-01-06o9uck.jpg

You know, you'd think for a game designed for 1080p they'd have decent quality UI assets.. nope. (I'm mainly talking about that thing in the upper right. At least the character icon looks good)

I don't get why 2D UI assets these days are so subpar in quality..
 
Noticed the screenshot for some reason had some bugged shadows, and trying to re-do the shot would be really tiresome, so i edited the 4k original image(easy, bunch of basic colors with little gradients), so here it is:
 
Trying to get higher resolutions, this test worked:

ibklhRva10Pu7T.jpg


But this resolution option doesn't come up in the games, have I done something wrong?
 
Trying to get higher resolutions, this test worked:

ibklhRva10Pu7T.jpg


But this resolution option doesn't come up in the games, have I done something wrong?

Refresh rate is too low. What I had to do to get my < 59hz resolutions to show up is create a custom native resolution in CRU (custom resolution utility) with the same refresh rate as your custom resolution.

For example, my 4K resolution is 55hz. So in CRU, I created a 2560x1440 resolution @ 55hz. Then I restarted my computer and now I can select it.
 
Trying to get higher resolutions, this test worked:

ibklhRva10Pu7T.jpg


But this resolution option doesn't come up in the games, have I done something wrong?

Refresh rate is too low, as others have said. I also had to do this:
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In order to get it to show up (may have been a Win8 thing idk though)
 
Refresh rate is too low. What I had to do to get my < 59hz resolutions to show up is create a custom native resolution in CRU (custom resolution utility) with the same refresh rate as your custom resolution.

For example, my 4K resolution is 55hz. So in CRU, I created a 2560x1440 resolution @ 55hz. Then I restarted my computer and now I can select it.

Yeeeees, thanks. It worked.

I want to go higher.
 
Refresh rate is too low. What I had to do to get my < 59hz resolutions to show up is create a custom native resolution in CRU (custom resolution utility) with the same refresh rate as your custom resolution.

For example, my 4K resolution is 55hz. So in CRU, I created a 2560x1440 resolution @ 55hz. Then I restarted my computer and now I can select it.

Add it to Detailed Resolutions or Standard Resolutions?

Because I use StrobeLight and currently have 3 of my 4 Detailed resolutions occupied and would like to add more than one resolution to enable in games.
 
Add it to Detailed Resolutions or Standard Resolutions?

Because I use StrobeLight and currently have 3 of my 4 Detailed resolutions occupied and would like to add more than one resolution to enable in games.

Here is a screenshot of my CRU:

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30hz enables 4800x2700 and 5120x2880
55hz enables 3840x2160

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