MS Japan: We'll balance AAA games & original Japanese games on XB1; talk exclusives

Make fun all you want, but Microsoft courting Japanese developers has led to a lot of great games for me to play regardless of how successful it was for MS. I look forward to seeing what comes out of this.
 
serious question. what exclusives does xbox have in japan (that aren't from the west)?

Just going from the past

lost odyssey
phantom dust
panzer dragoon (kind of)
jet set radio (kind of)
shmups

Those are the ones off the top of my head, there are probably more.
 
Make fun all you want, but Microsoft courting Japanese developers has led to a lot of great games for me to play regardless of how successful it was for MS. I look forward to seeing what comes out of this.

And why should we care about games that we might enjoy? it's clearly all about the sales and those games will bomb!

Now seriously all this sounds promising but at this point they should start announcing some games.
 
Just pay for that Next-Gen Monster Hunter game already MS.
Console Monster Hunter didn't sell anywhere near as much as its portable counterparts when the last one released on the console with the most marketshare in the previous gen. No moneyhat would make up for the amount of sales Capcom would lose on a console-only release on what's guaranteed to be the least popular system in a franchise where playing on the go and meeting up with other players in person is at the core of its appeal in its primary market.
 
the continuing relations part is odd to me because what did Microsoft try after ~2008? why would any Japanese dev that can get work elsewhere go with them based on their history?

the only thing I can think of is Cave and other bullethell shooters were exclusives for 360 after early last gen
 
Please work with Sakaguchi and Mistwalker again. A followup to Blue Dragon or Lost Odyssey, or even something new, would be so fantastic. I only bought the 360 because of Blue Dragon and Lost Odyssey being announced when they were. If not for those games, I may not have ever owned an Xbox console.
 
I won't fall three times in a row to the same trap. A few games here and there at the beginning, and then, nothing. It happened with OG Xbox and Xbox360. If they get a few Japanese exclusives I'll wait untill they sell a Kinect-less SKU for cheap.
 
the continuing relations part is odd to me because what did Microsoft try after ~2008? why would any Japanese dev that can get work elsewhere go with them based on their history?

the only thing I can think of is Cave and other bullethell shooters were exclusives for 360 after early last gen

it's all about the money? like millions of dollars
 
I won't fall three times in a row to the same trap. A few games here and there at the beginning, and then, nothing. It happened with OG Xbox and Xbox360. If they get a few Japanese exclusives I'll wait untill they sell a Kinect-less SKU for cheap.

I fell in twice as well, but it was worth it! ninja gaiden black, and the superior version of Bayo, that's all I need.
 
Just going from the past

lost odyssey
phantom dust
panzer dragoon (kind of)
jet set radio (kind of)
shmups

Those are the ones off the top of my head, there are probably more.

Nothing "kind of" when it comes to Panzer Dragoon Orta and Jet Set Radio Future.

To add/detail a few off the top of my head: Breakdown, Ninja Gaiden, Spikeout Battle Street, Gunvalkyrie, Steel Battalion, Guilty Gear 2, Bullet Witch, Strania, Cave games (there are a ton of these and they're very, very important), the Senko no Ronde games, some Treasure games and enhanced ports, Virtual On Force, Raiden games, KoF Sky Stage, etc.

If you like Japanese action games the Xbox consoles have been pretty great. The "Xbox has no Japanese games" thing must come from people that only like JRPGs.
 
Right now, the PS4 Japanese line up isn't too enticing. If they have to strike, then they should do it now. Yet, I see nothing. Not even a release date for the platform.

But yeah, I have huge doubts that the lot of their "relationships with developers" are not moneyhats.

The thing is if they were "late into development/caught off-guard by Sony" for the rest of the world, then there's a huge chance we won't be seeing this until later. I won't be surprised if they release for 2015.

If they want to get Japanese games that's fine.
I just hope they don't pay to keep games off the PS4.

If they don't do that, then they don't stand a chance at all.
 
There's also the small problem is that Microsoft has talked a lot about a Japanese release and not actually done anything such as announce a release date. I wouldn't be too surprised if they release in Japan six+ months after the PS4, which will probably mean it's so laughably dead on arrival they might as well have not bothered.
 
Console Monster Hunter didn't sell anywhere near as much as its portable counterparts when the last one released on the console with the most marketshare in the previous gen. No moneyhat would make up for the amount of sales Capcom would lose on a console-only release on what's guaranteed to be the least popular system in a franchise where playing on the go and meeting up with other players in person is at the core of its appeal in its primary market.

At this point, the Wii-U is poor and the Xbox One and PS4 are just starting, so Capcom could make a bet on either of the next-gen machines to see the series start off again and still make their 3DS versions.

They could go MS and then push the SmartGlass side of things for portable MH stuff, since Japan is all about mobile devices at this point, not just handheld consoles.
 
MS Japan seem to be in an impossible position with XB1. The inroads they began to make with Japanese X360 software were quickly abandoned, and they don't seem to have anywhere near the same resources today that they did back then. Even if western AAA software is becoming increasingly popular in Japan (probably due to the ever diminishing Japanese AAA home console output), the vast majority of it will be on a cheaper and more capable Japanese console. I really think XB1 will end up closer to XB sales than X360 in Japan.
 
At this point, the Wii-U is poor and the Xbox One and PS4 are just starting, so Capcom could make a bet on either of the next-gen machines to see the series start off again and still make their 3DS versions.

They could go MS and then push the SmartGlass side of things for portable MH stuff, since Japan is all about mobile devices at this point, not just handheld consoles.

Monsterhunter relies its multiplayer to not be segregated to go on the Xbox, with MS requiring non-cross platform play.
 
I hope PG signs with MS, at least they will survive that way. If they don't get on board with MS then sadly I don't see them existing in a few years. Too many bombs.

Platinum need to make games that can sell. I don't think going Xbox exclusive will help their situation. They can't keep having their games bomb forever.
 
At this point, the Wii-U is poor and the Xbox One and PS4 are just starting, so Capcom could make a bet on either of the next-gen machines to see the series start off again and still make their 3DS versions.

They could go MS and then push the SmartGlass side of things for portable MH stuff, since Japan is all about mobile devices at this point, not just handheld consoles.
Hypothetically, they could pursue next-gen MH, but do you really picture them seeing any real incentive to bother sinking resources into such a thing? The whole reason they cancelled the original PS3 version of Monster Hunter Tri and went with Wii instead was because they didn't want to spend the money such a thing would've cost. I wouldn't even count on a cross-platform 3DS/Wii U deal for a potential MH4G the way that MH3G/MH3U got.

Something like SmartGlass would be no substitute for any hardcore franchise requiring actual buttons, let alone one like MH.
 
I think one of the best things that can come of a Microsoft X Japan relationship... is that it'll get Japan to make games that have more universal appeal on the system.

XB1 probably won't be a huge hit in Japan alone, and that makes any JP dev that decides to work on it, also face the idea that their game will have to appeal to the US, Germany, Australia, Europe, etc. So maybe we'll be less likely to see creepy pervy-otaku-ugh games, and more things like Gunvalkyrie, Phantom Dust, and Lost Odyssey.

It's just very annoying when so many Japanese games anchor themselves on overblown elements of perversion and sexual fanservice. It limits the appeal of the games even more than necessary, which not only hurts those particular games, but the general perception of Japanese gaming as a whole, on a worldwide scale.

Games like D4 and Crimson Dragon are a good first step. They offer a type of Japanese-born gameplay or personality that one can't find in similar games, and I think XB1 could do well to capitalize on bringing these games and developers, which seem shunned on other systems, towards a worldwide range of gamers.
 
Good Luck to Microsoft for trying again in the Japanese market, really would be nice if more Japanese games make it to west specially the UK.

Would love to see another Tales game on the system but those games are staying with Sony I guess.
 
Like SwiftDeath said. If they get exclusives, it should be games that wouldn't have existed unless they stepped in. Bayonetta 2 situation where it wouldn't exist without Nintendo.
ATXAlchemy, they don't stand a chance regardless of whether they do it or not.
 
At this point, the Wii-U is poor and the Xbox One and PS4 are just starting, so Capcom could make a bet on either of the next-gen machines to see the series start off again and still make their 3DS versions.

Monster Hunter is a franchise where the console games have fed into the handheld games. How many years do you think it would take for Capcom to be able to use the assets created for a XB1/PS4 Monster Hunter on a handheld? If they're going to create a HD MH on consoles from the ground up it'll be PS3/Wii U so they can then harvest that content into 4DS, and phone games. But what's more likely is that they'll just continue to make the games for handhelds, and then port that up to consoles for easy money.
 
Monsterhunter relies its multiplayer to not be segregated to go on the Xbox, with MS requiring non-cross platform play.

Is that a requirement they have now for Xbox One? They would probably have to do something very different if they are serious and getting some of the Japan market.

Hypothetically, they could pursue next-gen MH, but do you really picture them seeing any real incentive to bother sinking resources into such a thing? The whole reason they cancelled the original PS3 version of Monster Hunter Tri and went with Wii instead was because they didn't want to spend the money such a thing would've cost. I wouldn't even count on a cross-platform 3DS/Wii U deal for a potential MH4G the way that MH3G/MH3U got.

Something like SmartGlass would be no substitute for any hardcore franchise requiring actual buttons, let alone one like MH.

They have to take a risk at some point. They have a safe bet in 3DS but I am not sure if Capcom is willing to risk not backing either Sony or MS in order to get MS out there, not just for the Japan market of course.

If they don't rink it, they will fade into more obscurity than they already are. :D
 
I think one of the best things that can come of a Microsoft X Japan relationship... is that it'll get Japan to make games that have more universal appeal on the system.

XB1 probably won't be a huge hit in Japan alone, and that makes any JP dev that decides to work on it, also face the idea that their game will have to appeal to the US, Germany, Australia, Europe, etc. So maybe we'll be less likely to see creepy pervy-otaku-ugh games, and more things like Gunvalkyrie, Phantom Dust, and Lost Odyssey.

It's just very annoying when so many Japanese games anchor themselves on overblown elements of perversion and sexual fanservice. It limits the appeal of the games even more than necessary, which not only hurts those particular games, but the general perception of Japanese gaming as a whole, on a worldwide scale.

Games like D4 and Crimson Dragon are a good first step. They offer a type of Japanese-born gameplay or personality that one can't find in similar games, and I think XB1 could do well to capitalize on bringing these games and developers, which seem shunned on other systems, towards a worldwide range of gamers.

Japanese devs already release their games with universal appeal on X360, this will continue with XB1, but maybe to a lesser extent if XB1 has less worldwide market share than X360 did. MS Japan did a fantastic job of making X360 an outlet for niche JP genres like SHMUPS and ADVs, whilst PS3 seemed happy to ignore them. It seems that what you're asking Japanese XB1 to be is what Japanese PS3 was last gen. Personally I think X360 would be a far lesser system without the niche Japanese software it received last gen.
 
Please don't pay money to keep Japanese games from going to nintendo/playstation. Thats all i ask.

Are you serious?

I mean, they pay a developer for creating a game for Xbox One, exactly like Sony and Nintendo do for their systems.

A Japanese exclusive on Xbox One is the worst thing that can happen to a game in Japan. A developer would have to be really desperate to do a deal like that.

Hint: japanese developers may also want to sell in the west?

Some developers just need to work and develop games, regardless of the target market.

If they want to get Japanese games that's fine.
I just hope they don't pay to keep games off the PS4.

Again. Sony paying for PS4 exclusives = good.
Microsoft paying for XB1 exclusives = bad?
 
Just going from the past

lost odyssey
phantom dust
panzer dragoon (kind of)
jet set radio (kind of)
shmups

Those are the ones off the top of my head, there are probably more.

Well, you also have Blue Dragon, Otogi I and II, Breakdown and some other japanese exclusives.

Not a bad list, actually.
 
Platinum need to make games that can sell. I don't think going Xbox exclusive will help their situation. They can't keep having their games bomb forever.

As long as their games are funded, PG has little to worry about. Also, Bayonetta wasn't a bomb and Revengeance sold well and seems to be doing great on PC.

If MS funds a Platinum game and Devil's Third, I'll buy a One.
 
Games like D4 and Crimson Dragon are a good first step. They offer a type of Japanese-born gameplay or personality that one can't find in similar games, and I think XB1 could do well to capitalize on bringing these games and developers, which seem shunned on other systems, towards a worldwide range of gamers.
So you're saying these sorts of Japanese games are more successful on Xbox?
 
Are you serious?

I mean, they pay a developer for creating a game for Xbox One, exactly like Sony and Nintendo do for their systems.



Hint: japanese developers may also want to sell in the west?

Some developers just need to work and develop games, regardless of the target market.



Again. Sony paying for PS4 exclusives = good.
Microsoft paying for XB1 exclusives = bad?

Your mistaken. Many of the titles 360 got where money hatted. MS did not fund the development of such titles just ensured that they were exclusive to 360. However, after they bombed they made their way onto PS.

Titles like Lost Odyssey and Blue Dragon were funded by MS iirc. No one is complaining about stuff like that. In fact thats a good thing.
 
Your mistaken. Many of the titles 360 got where money hatted. MS did not fund the development of such titles just ensured that they were exclusive to 360. However, after they bombed they made their way onto PS.

At this point it would be interesting to provide a pair of examples. :)
 
Are you serious?

I mean, they pay a developer for creating a game for Xbox One, exactly like Sony and Nintendo do for their systems.



Hint: japanese developers may also want to sell in the west?

Some developers just need to work and develop games, regardless of the target market.



Again. Sony paying for PS4 exclusives = good.
Microsoft paying for XB1 exclusives = bad?

tales of vesperia ps3 came out in japan but not in america or europe. the reason is microsoft. never again.
 
Excited to see what Microsoft is able to accomplish in regards to Japanese developers.

Even if they can't secure exclusives, it would be nice if they were able to court developers to the point where a lot of the games that were PS3 exclusive last gen make the jump to being multiplatform.

Also, they should give Hironobu Sakaguchi all the money he needs. My life needs more Mistwalker in it.
 
I would kill for a new Otogi. Damn game could look stunning and have loads more weirdness in it.

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Do it, Microsoft. Please get From Software to bring this series back. So much potential that was left on the OG Xbox that is just waiting to be brought back. I loved that system.
 
Titles like Lost Odyssey and Blue Dragon were funded by MS iirc. No one is complaining about stuff like that. In fact thats a good thing.
We'll probably never know who Mistwalker would have partnered with if not Microsoft, I think it would have been a longer-lasting, more fruitful relationship if it was a major Japanese publisher targeting more than 360.
 
Are you serious?

I mean, they pay a developer for creating a game for Xbox One, exactly like Sony and Nintendo do for their systems.



Hint: japanese developers may also want to sell in the west?

Some developers just need to work and develop games, regardless of the target market.



Again. Sony paying for PS4 exclusives = good.
Microsoft paying for XB1 exclusives = bad?

It would suck if Sony or Nintendo pay to keep games off of other systems too.
I said later that it should be a Bayonetta 2 type situation where it wouldn't exist otherwise.
 
Your mistaken. Many of the titles 360 got where money hatted. MS did not fund the development of such titles just ensured that they were exclusive to 360. However, after they bombed they made their way onto PS.

Titles like Lost Odyssey and Blue Dragon were funded by MS iirc. No one is complaining about stuff like that. In fact thats a good thing.
I guess with how Microsoft handles the business side of things sometimes it makes people assume the worst more often than not. It makes discussions that have anything to do with Microsoft and money rather toxic, even if they own the IP rights to the game.

Like how in this thread, a decent number of posts refer to "moneyhats" without knowing what their actual plan right now. The common complaint of Microsoft is the lack of diversity in their output but some people seem reluctant to let them expand in any fashion through Japan. If they choose to invest in new IPs or revive their existing ones, I don't see a big deal either regardless of how they perform in Japan. Successful franchises don't get saddled on a potentially dead platform and its userbase in the west get to expand their potential library.
 
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