Resident Evil 4 Ultimate HD Edition PC

I would only have been interested if they revamped the gameplay by making combat similar to RE6. RE6 is flawed as hell, but its core combat mechanics make RE4/5 feel completely outdated to me.
 
If you scroll up a tiny bit you'll see

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Oh nice, thanks. Hopefully it's a smooth mouse control.
 
I really hope Capcom goes on one day to make the earlier games available on PC. There exist PC versions of RE2 & RE3 and that 360 version of CV can't be that hard to port. Even though the backgrounds would look like crap it would still be nice to have these accessible on Steam / GOG. (and praise the sun if REmake ever gets ported)
 
I wonder if the Wii port will finally be bested. I stopped playing the PS3 port because of the horrible controls and the texture shimmering.
 
KB/m support officially confirmed:

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I'm still skeptical you can aim with the mouse and that this isn't just mouse support for navigating menus. Sniping on Wii and Dolphin is still mapped to the left analog stick which means it would have to be recoded for the mouse. Either that or there would have to be a way to adjust the sensitivity, b/c it's damn near impossible to aim with the keyboard. I'm not sure how this was accomplished in the first PC port - perhaps someone could chime in and clarify.
 
Pretty sure the original GC code base is gone at this point since every version other than that has been based on the PS2 code.

The Wii version was based off of the original Gamecube code as far as I know. I never got a chance to purchase it, but I've heard that the Wii version is truly the definitive version of the game so far.

I'm hoping that the modding scene picks up on this second PC re-release version of RE4. I would love to see some ENBs that add high-quality DoF, SSAO, HDR etc. The HD textures, from the modding scene, for the previous PC version of RE4 (which is the absolute worst port of the game lol) completely breathed new life in to the visuals.
 
wow, nowadays a lot of people love re4.

i remember, when this game was announced for gc, a lot of people were first of all upset thats its only for gc.

then they were upset about the changes made to the series

and then kobayashi said, when this game is going to be released on something else than the gc, he will chop off his head.

and have a look at this game now with all these news in mind.

i feel so ashamed how old fans turned out and how new fans behave.

re4 was the first entry of the NEW resident evil.

re4,5,6 are nearly all the same. super action-driven next to no horror.

and even worse, this bullshit about re-released. milk that cashcow, capsy-com.

how about a new revelations? old fans loved the one for 3ds(and again the release of it on the hd-systems)
kobayashi?? lol
in the end Re4 has style and a soul, something that Re5 and 6 lack completely since they are bland imitations.
 
wow, so this is how they're gonna release it again on PS4/Xbone. was wondering how they would do it and try to make it seem worth it (finally unlocking the framerate is what you're paying for here.)

i'll get it at 10 or on launch if the GMG discounts are good enough.
 
I'm still skeptical you can aim with the mouse and that this isn't just mouse support for navigating menus. Sniping on Wii and Dolphin is still mapped to the left analog stick which means it would have to be recoded for the mouse. Either that or there would have to be a way to adjust the sensitivity, b/c it's damn near impossible to aim with the keyboard. I'm not sure how this was accomplished in the first PC port - perhaps someone could chime in and clarify.

RE5 and 6 have proper KBM controls. I don't see why this wouldn't.
 
Excited, but holding off until we hear more about the controls and the extent of the mouse support. Been burned by that too many times with shoddy ports claiming full KB&M controls and not delivering. Hope Capcom does.
 
Will it still use tank controls? No movement while aiming? Or did they change those aspects of the game?


Instead of doing all that, you can configure one of the buttons to a "win" command. At any time you're having trouble with the game, just hit the win button and you'll get taken straight to the ending.
 
I'm still skeptical you can aim with the mouse and that this isn't just mouse support for navigating menus. Sniping on Wii and Dolphin is still mapped to the left analog stick which means it would have to be recoded for the mouse. Either that or there would have to be a way to adjust the sensitivity, b/c it's damn near impossible to aim with the keyboard. I'm not sure how this was accomplished in the first PC port - perhaps someone could chime in and clarify.

Considering you can simply map the mouse over the already integrated pointer controls in the game for 1:1 mouse control when you emulate the game I can't see why they'd have any problems implementing it the same way here.
 
Yet another hope for a truly definitive version at last. Even if not, finally at 60 fps with the real-time cutcenes, it will be the best way to play.

don't forget the specular and mouse support (so I can configure it to play wiimote style with my Hydra as I did RE5).

my favorite game ever. I have bought it... Uhm... Six times so far. What's a seventh?
 
So the regular game can't be player in HD?

I played it on PC a very long time a go and I can't remember if I played it in 1080p, I do remember though that I installed texture mods for it and the game they show in the trailers doesn't look much different.

This doesn't sound so "Ultimate" Halo Combat Evolved Anniversary, now that what I would call a good HD remake.
 
So bought. Mouse aim this time ? 60 FPS (that will be weird !). People say "mods did it already" ..... did they ? Pretty sure PC version never had gamecube model detail + other graphical effects, and as far as i remember the textures wernt 1 to 1 matches of the gamecube version either.
 
So bought. Mouse aim this time ? 60 FPS (that will be weird !). People say "mods did it already" ..... did they ? Pretty sure PC version never had gamecube model detail + other graphical effects, and as far as i remember the textures wernt 1 to 1 matches of the gamecube version either.

Because the textures made by the community were much better than the ones in the GC version :P ;)

Some models were ported as well, but no, nothing like this new version.
 
So bought. Mouse aim this time ? 60 FPS (that will be weird !). People say "mods did it already" ..... did they ? Pretty sure PC version never had gamecube model detail + other graphical effects, and as far as i remember the textures wernt 1 to 1 matches of the gamecube version either.
Mods couldn't fully fix the in game geometry, the lighting, or the frame rate. Or the pre rendered cut scenes. Even with mods the PC version is far from definitive. Dolphin Wii version is closest to definitive but it still doesn't get there for various boring technical reasons (whatever widescreen resolution you pick it up scales the game from a letterboxed 4:3 based on your vertical resolution).

like I said, boring technical reasons.
 
DAY 11111111111111111111111
 
Well...I already have bought it for Gamecube, PS2, 360, and Wii...but this one of few games that actually warrant a 5th purchase.

Will get down the line. It's still the best 3D action game ever made IMO.
 
RE5 and 6 have proper KBM controls. I don't see why this wouldn't.

I hope you're right and Capcom puts the effort in to have proper controls. After playing Revelations again, it's definitely possible.

Considering you can simply map the mouse over the already integrated pointer controls in the game for 1:1 mouse control when you emulate the game I can't see why they'd have any problems implementing it the same way here.

I was emulating the Wii remote to the mouse using Dolphin. Are you using the GC version in Dolphin for this? Wouldn't this interfere with walking in the game if you move your mouse?
 
Mods couldn't fully fix the in game geometry, the lighting, or the frame rate. Or the pre rendered cut scenes. Even with mods the PC version is far from definitive. Dolphin Wii version is closest to definitive but it still doesn't get there for various boring technical reasons (whatever widescreen resolution you pick it up scales the game from a letterboxed 4:3 based on your vertical resolution).

like I said, boring technical reasons.

Yeah thought as much, i know the mods were crazy good for RE4 PC but it still wasnt perfect. Finally PC gets the definitive version it deserves.
 
Because the textures made by the community were much better than the ones in the GC version :P ;)

Some models were ported as well, but no, nothing like this new version.
Only character models. The level geometry was still based on the lower poly ps2 version. Environmental effects were still drastically inferior too.
 
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