eh, theres a bunch of "different" types of "weapons" in SS but there's only one way to use them and a lot of them play really similarly to eachother. For example, when using a melee weapon (which are all the same anyway) you have two options to attack and one general combo which consists of mashing that same button over and over or just holding it down then mashing it. I thought the system was amazing when I first started SS but quickly realized that it wasn't anywhere near as awesome and deep as I first thought. I do like how it allows people to play exactly how they'd like (say, half ranged and half melee with a heal spell) but me personally, I enjoy the roles/classes that you take on in MH and Toukiden. If you're hammer, you gotta be our KO bitch and go for the head, if you're LS/SA fuck that tail and squishy parts up, etc.
I respect SS for being pretty different from MH, but I just don't find it all that fun. It's better that way though, if every hunting game was a straight clone of MH that would be no fun.