You can certainly tell they have a raging boner for casting a diverse cast (which doesn't bother me, honestly), but
the thing is, it's not real diversity -- it's a kind of "neutralized diversity" that is religiously venerated in certain media now
Old Trek was saturated with diversity at the level of species and their objectives/values: Klingons and their honor-based society, Ferengi and a certain conception of barter/commerce as culture, Vulcans and their dedication to emotionless objectivity, the Founders as a kind of arrogant higher life form that manipulates the lower solids almost as a divine mandate, Bajorans and their complex religious history, and so on.
And each of these had radically different, hard-line approaches to matters of gender by the way... actual Star Trek characters who are full members & allies of the Federation whose cultures nonetheless enforce arranged marriages, strict restriction of careers & roles by sex, etc. In other words, real differences that matter were everywhere.
But what we get with nu-Trek is more like a corporate HR meeting or a college brochure: you don't get hard differentiation at the level of fundamental cultural values, but instead you get "culture/race as decoration", where they jumble the races/genders of every character in a way that actually negates hard differences. When you keep giving us "reversal" characters in the general formula of "he's a Klingon but
wow he's a passionate, kind cook" or "she's a Ferengi but
wow super a bit anti-capitalist and feminist" or whatever absurdities, you're not creating more diversity, you're killing difference.
As a result, no faction/race truly represents fundamental societal and cultural differences... all the characters feel the same (and juvenile, like it's a cheap YA novel) in their embrace of vague 2020-ish cultural progressivism down to their mannerisms and all their comments or opinions.
It's exactly what you see in recent corporate-driven RPGs as well: look at the way races in Dungeons & Dragons have become mere decoration, color for your character, but of course everyone is encouraged to play mismatched amalgams like "I'm a female dwarf who is actually highly intelligent and refined
mage, and not at all like the anti-magic dwarves you remember!" So the result is again a kind of neutralized difference, where everyone basically gets along and has the same general ethos (compare to original AD&D having a table of racial distrust/hatred that gave reality to the harsh lines between them!) and there is no conflict except those that feel like they've been mediated by a therapist or a group crying session.
It's a faaaaaaake