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Pragmata..... Reach for the Moon.

I stll don't get why there isn't a console demo available, what exactly are they waiting for, for the game to release first ?
Friggin' Capcom man...

I assume they want to release all console demos simultaneously, and maybe the Switch 2 version isn't quite polished enough yet.
I bet the Switch 2 version hasn't been in development all that long yet.
 
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This wasn't really on my radar, but finally got around to checking out the demo and it's really fun! Combat is really good, I'm about to play through again since you unlock witch dodge after beating it. LOTS of stutters unfortunately though, maybe because ray tracing or a certain option. I maxed out every setting.
 

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The clearest downgrade between the Switch 2 versions of these games and the higher-quality footage I've seen in trailers, presumably captured on other consoles or PC, is in the texture quality. It was especially noticeable in Pragmata, where the sci-fi environment is plastered with high-tech walls. In the PC demo, you can see how shiny and detailed these metallic surfaces are, but on the Switch 2, they're slightly more blurry and less reflective. Outside of cutscenes, however, it was less noticeable, and having played my fair share of subpar Switch ports, it certainly could have been much worse.

It's worth noting that I played Requiem in first-person, but in both games, the character models also had a clear downgrade. This is most easily seen in how the RE Engine rendered hair, which is fuller and flows more smoothly on more powerful machines. Like the textures, it was far more noticeable in a cutscene than in a faster-moving gameplay section, but not quite egregious in either. Meanwhile, the performance of each demo was extremely stable. The fast-paced gunplay and puzzle-solving of Pragmata felt buttery smooth, and Requiem felt the same, even though the latter didn't have twitchy combat to test frame rates to the same degree.

There are plenty of caveats. I only had time to play each game in docked mode, but I heard good things about handheld as well. My sessions were also limited to bespoke demos, and it's fully possible that technical success is limited to these earlier builds, or that later areas might look worse. Still, based on what I played, these seem like the best-case scenario for a Switch 2 port. There's an expected, minor drop in visual quality, but the game runs just as well as on other platforms, and you can take it on the go.
 
I loved the demo and plan to get this Day 1 . . . but I also keep forgetting it exists. ha! It's never brought up when people talk about games for this year.
 


PRAGMATA is coming April 24, 2026 to Nintendo Switch 2! Download the demo today

After a chance encounter, spacefarer Hugh Williams and android Diana make their way through a lunar research station as they look to escape and find their way back to Earth. Diana Hacks open enemy armor to create openings for Hugh to take down the enemy with his varied arsenal of firearms.

PRAGMATA, Capcom's all-new sci-fi action-adventure with its own unique hacking twist, delivers a gameplay experience you won't want to miss!
 


The power of RE-Engine comes to Nintendo Switch 2.

April 24 , 2026.

I'll buy it on PS5. I'll try the demo tomorrow.


PS5 Version

 
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Trying the demo, I thought it was a good demo, and the hacking implementation is well done.

The setup isn't difficult; it's simple and intuitive.

The PS5 version showcases the power of the RE Engine.

I checked the Nintendo Switch 2 version, and the only drawback is Diana's hair, but overall, it's a good version.

Technically, both run at 60 fps. On Switch 2, in handheld mode, it looks almost the same as on PS5, with only minor downgrades. And it doesn't look bad on TV.

Both games are good; obviously, the PS5 version demonstrates its power.
 
For me my biggest fear I had for this game wasn't the hacking mechanic but the movement, I thought if the character movement was too heavy like survival horror games then realtime hacking would not work.

But after playing the demo they fucking nailed character movement isn this game, it feel soooo fucking good, it was joy just jumping and dashing in this game.
 
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