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[1UP] -- Another Code (review)

king zell

Member
It is on a sunny, easy breezy voyage to Brad Edward Island where players are introduced to the gameplay. The bottom screen of the Nintendo DS offers a top-down, 3D representation of Ashley???s surroundings. The boat ride, for example, is colorful and pleasing to the eye. Although its PS One-like 3D models naturally look underwhelming when compared to those found on competitor Sony???s PSP handheld, Another Code's subtle and consistent art direction help give its modern-day reality a real sense of cohesion.

If anything else, Another Code proves that point-and-click adventure titles (like Lucasarts classic Day of the Tentacle and Sam & Max) would not only work well on Nintendo DS, but that these PC-like titles reveal one of the strengths of Nintendo???s ambiguous handheld. Sure, the outdated graphics and action-less gameplay may turn off some of you, but this is yet another great game for non-traditional handheld gamers. Its intriguing story, unique atmosphere, and (mostly) intuitive controls will make it a favorite of many females and casual gamers -- two demographics Nintendo has been vocal about targeting with its DS handheld system.


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http://ds.1up.com/do/reviewPage?cId=3138840&did=1
 
I thought 1up was terrible, King Zell! Now I don't know what to believe! Should I trust this review, or disregard the others? You must guide my fateful impressionable mind!
 
The boat ride, for example, is colorful and pleasing to the eye. Although its PS One-like 3D models naturally look underwhelming when compared to those found on competitor Sony???s PSP handheld

So are 1UP going to compare every DS game to the PSP for no real reason in every review now?

"So here's this DS game, right. And there's this really neat looking part, but it doesn't look as good as Ridge Racers. I think I'll go play Ridge Racers"

*Reviewer gets up and leaves desk, review is never finished*
 
Infernal Monkey said:
So are 1UP going to compare every DS game to the PSP for no real reason in every review now?

"So here's this DS game, right. And there's this really neat looking part, but it doesn't look as good as Ridge Racers. I think I'll go play Ridge Racers"

*Reviewer gets up and leaves desk, review is never finished*

yeah i was wondering that too, or will they also go like "Wipeout is nice and all but unlike the ds you can't steer with a stylus" at every psp review ? ;)
 
Isn't Ryan Payton the one who conducted the 1UP Castlevania interview? Someone want to him it's AYAMI, not AYUMI? Anyway, this game looks swell and I can't wait for the domestic release.
 
Soul4ger said:
Isn't Ryan Payton the one who conducted the 1UP Castlevania interview? Someone want to him it's AYAMI, not AYUMI? Anyway, this game looks swell and I can't wait for the domestic release.

Cool. Thanks for the correction. I should know better than to piss off Ayami Kojima fans. ;)
 
Prince said:
yeah i was wondering that too, or will they also go like "Wipeout is nice and all but unlike the ds you can't steer with a stylus" at every psp review ? ;)

Not to be argumentative, but this comparrison falls flat. In this review, however wrong, he compares the visuals to something that is superior in that category. You wouldn't compare Wipeout control to stylus steering since that is not the optimal "standard" of quality for control in this genre.
 
Amir0x said:
Not to be argumentative, but this comparrison falls flat. In this review, however wrong, he compares the visuals to something that is superior in that category. You wouldn't compare Wipeout control to stylus steering since that is not the optimal "standard" of quality for control in this genre.

Regardless of the failed analogy, I think the poster is right to point this out. The handhelds are clearly from different generations of technology--hammering on that point in every single review is redundant and even a distraction for people who are aware of the strengths and weakness of their system and are mainly interested in hearing about the merits of a specific game. Hopefully that won't be the case in the future.
 
Look you guys. It's not your fault that the 3D graphics the NDS pushes pales in comparison to PSP. This is coming from a guy who is very upbeat about the Nintendo DS as a handheld, by the way, unlike a lot of "journalists". (I use this term lightly.)

Now whether Nintendo and Sony want to admit it, PSP and NDS are competing products. This is how the mainstream media has interpreted it, and this is how mainstream consumers are interrupting it. So if Madden looks better on PSP than NDS, you can expect me to point it out.

Look at it this way: If Xbox Live didn't exist, I wouldn't complain about the haphazard online setup of some PS2 games. Similarly, in a world without PSP, I'd probably comment that it's great we're in an age where we play 3D games like Another Code on a handheld.

PS: Another Code is a good game.
 
Look at it this way: If Xbox Live didn't exist, I wouldn't complain about the haphazard online setup of some PS2 games. Similarly, in a world without PSP, I'd probably comment that it's great we're in an age where we play 3D games like Another Code on a handheld.

I don't think it's something that constantly needs restated. What if you don't have an Xbox, and you're perfectly happy with the PS2's online capabilities? In every Splinter Cell or Rainbow Six or Project: Snowblind review, do you constantly need to say, "THE XBOX ONLINE IS BETTER IT IS MORE STREAMLINED?" I think, after the initial judgment, that PEOPLE UNDERSTAND. Unless something changes and improves, it's not worth beating a dead horse. I think anyone who is reading your magazine or your site knows at this point that PSP GRAPHICS LOOK BETTER THAN DS GRAPHICS. I don't think, for the next year, that you need to make sure to point it out in every review.

Beyond that, are you really going to cater to the mainstream perception? The mainstream perception is everything with the EA label attached to it is gold. ... Wait, maybe ZD is playing to them ...
 
novery said:
Look you guys. It's not your fault that the 3D graphics the NDS pushes pales in comparison to PSP. This is coming from a guy who is very upbeat about the Nintendo DS as a handheld, by the way, unlike a lot of "journalists". (I use this term lightly.)

Heh, don't bother justifying your console opinions to this person or that. Whenever someone who has invested a lot of time and energy into a single company and their products, they will find a way to toss around accusations of bias. I'm sure you've been told this before, but just ignore it :P

novery said:
Now whether Nintendo and Sony want to admit it, PSP and NDS are competing products. This is how the mainstream media has interpreted it, and this is how mainstream consumers are interrupting it. So if Madden looks better on PSP than NDS, you can expect me to point it out.

Look at it this way: If Xbox Live didn't exist, I wouldn't complain about the haphazard online setup of some PS2 games. Similarly, in a world without PSP, I'd probably comment that it's great we're in an age where we play 3D games like Another Code on a handheld.

I agree. Competing hand helds should be compared to each other. Of course, there SHOULD be some leeway given for comparrisons within its own platform. Obviously, Nintendo DS is never going to produce visuals on par with PSP.
 
Kobun Heat said:
By the by, is it "Brad Edward Island?" I thought it was "Blood." I didn't see it in romaji anywhere though.

Yeah, I couldn't find the official spelling of ディー either. How would you have spelled it, man? "Dee?" "Di?" "D?" In terms of the story, "D" might be the most accurate translation.
 
Amir0x said:
Not to be argumentative, but this comparrison falls flat. In this review, however wrong, he compares the visuals to something that is superior in that category. You wouldn't compare Wipeout control to stylus steering since that is not the optimal "standard" of quality for control in this genre.

But shouldn't he compare it within the limitations of the DS, so they could refrase it like: "Although its PS One-like 3D models are not pushing the limits of the DS..."

because we all know the gap between the PSP and DS is too big graphics wise wouldn't it be unfair to keep comparing it.
That why i took that example, your right that i choose a wrong one but what i'm trying to say is that they have both qualities that the other can't compare to, but does this need to come up in reviews, the games are being reviewed not the systems.
 
novery--I'm not trying to attack anyone, I'm just trying to explain what the other poster was getting at. IMO, if you don't already know the PSP kicks the DS's teeth in when it comes to 3D, there's no helping you. There's an obvious gap that won't be bridged by pointing it out on every single game. Your point does stand when it comes to multiplatform titles, though.
 
When I wrote my preview for NOM UK I used "Blood Edward" and "D." I figured it was "D" because
it's an abbreviation of his first name Daniel
. And "Blood" because
the Edwards were killed on the island and there's nobody named Brad that I've heard of so far (Chapter 4)
.
 
novery said:
Yeah, I couldn't find the official spelling of ディー either. How would you have spelled it, man? "Dee?" "Di?" "D?" In terms of the story, "D" might be the most accurate translation.
I would say "D"
since it's just short for Daniel
. I believe "Brad" is named as the grandfather isn't he? Blood doesn't seem like such a good name.
 
I have to agree with the people saying bringing up the PSP is pointless. Who doesn't know the PSP is always going to be better looking than the DS? You might as well put a disclaimer at the bottom of every DS review saying:

If there's a PSP version of this DS game and you're an idiot and don't already realise this, the PSP version looks better and sounds better.

I know they're competing products, but it's something so obvious that the stupidest of gamers already know it. It's a fair bet that an Xbox game is going to look better than a PS2 equivalent, but they're close enough that you're never quite sure, so mentioning it is fair. But PSP to DS...if it's not this way for every single game released, then either some developers out of this world, or complete shite (or both).
 
Ford Prefect said:
Not what a lot of people were expecting/hoping for Meteos, though.

I was referring to Another Code, which seems to be in line with what it's been receiving (from Dorimanga and Famitsu, I think). And since this is an Another Code topic, I thought that's what you were referring to as well.
 
Brad's the grandfather? Either I missed that or it hasn't been talked about yet. There was that family tree but I don't feel like backtracking to find it...
 
You might as well put a disclaimer at the bottom of every DS review saying:

If there's a PSP version of this DS game and you're an idiot and don't already realise this, the PSP version looks better and sounds better.

:lol IAWTP
 
AniHawk said:
I was referring to Another Code, which seems to be in line with what it's been receiving (from Dorimanga and Famitsu, I think). And since this is an Another Code topic, I thought that's what you were referring to as well.
I am, but the fact that both games got an 8.0 (which isn't the excellence some people may have been hoping for) on the same day is what spurred the comment.
 
I guess the DS / PSP comparisons are a short term thing we have to live with. In the long run, it would be nice if they just used it when it's necessary, like "This would have really suited the 16:9 ratio of the PSP" or "When I play this I can't help thinking how much easier it would be with a stylus control". Another Code just couldn't be done on the PSP, period. The comparison is just the result of this short term infatuation with all things PSP.
 
I always thought it was Brad, too, though I dunno for sure.

And I figured "D" was just "D" because of the inscription on the stone.
 
Amir0x said:
I thought 1up was terrible, King Zell! Now I don't know what to believe! Should I trust this review, or disregard the others? You must guide my fateful impressionable mind!

why do you think I chose these exact qoutes from the review? maybe to illustrate a point ;)
 
Prince said:
yeah i was wondering that too, or will they also go like "Wipeout is nice and all but unlike the ds you can't steer with a stylus" at every psp review ? ;)

Hahahahahahahahahahahahah.


Hah.
 
Another Code is one of the most interesting games coming to the DS. Reviews like this are nice to come across; makes me believe that Famitsu isn't full of shit.
 
Jonnyram said:
In the long run, it would be nice if they just used it when it's necessary, like "When I play this I can't help thinking how much easier it would be with a stylus control."

Not trying to troll here, but I honestly can't ever see myself saying something like that. Not to say that stylus control is bad; the games which use it do it well and I have fun with them. But those games were designed from the ground up with the stylus control in mind. I've never, ever played a "normal" game and thought, "I have a fever, and the only solution is more stylus!" In most instances I think stylus control would add an unnecessary level of frustration and complexity to the game scheme.

If game would be easier with stylus control, then it's probably already on the DS with stylus control. ... I'd think.
 
JackFrost2012 said:
I've never, ever played a "normal" game and thought, "I have a fever, and the only solution is more stylus!" In most instances I think stylus control would add an unnecessary level of frustration and complexity to the game scheme.
I see you have yet to experience Mojipittan. I was perplexed about why they released that on PSP over DS. The speed benefit of a stylus would suit this game immensely, not to mention NO LOAD TIMES!
 
Jonnyram said:
I see you have yet to experience Mojipittan. I was perplexed about why they released that on PSP over DS. The speed benefit of a stylus would suit this game immensely, not to mention NO LOAD TIMES!

Moji Pittan's my most played game on PSP after Lumines and Ridge Racers, so I can see your point. The PSP control never bothered me, but I think a stylus would be a suitable and decent scheme. I'd imagine they didn't release it on the DS because:

1) There's no immediately obvious way to use both screens. Yeah, you could make one, but it would be like inventing rules for two-board Scrabble. Using the stylus to place pieces would just compoud this problem.
2) The incredibly awesome music would have taken a terrible quality hit.
3) Your average DS user has yet to develop the vocabulary required for a complex word game, being twelve. :)
 
JackFrost2012 said:
1) There's no immediately obvious way to use both screens. Yeah, you could make one, but it would be like inventing rules for two-board Scrabble. Using the stylus to place pieces would just compoud this problem.
There's no reason to use every last feature of the DS in every single game. The top screen could show you words you've made so you have longer than 1 second to read them, or it could show other stats, or just show a nice picture. Something like Zoo Keeper. I have a hard time taking in both screens unless the game was designed like that (like Yoshi).

2) The incredibly awesome music would have taken a terrible quality hit.
This is a sacrifice I'd be more than willing to make. The music is good but more often than not, I play this particular game with the volume off ;)

3) Your average DS user has yet to develop the vocabulary required for a complex word game, being twelve. :)
Baseless assumption time. I would guess those kids are not going to be buying the Adult brain training and Dictionary software too right? But why did the Club Nintendo users over 19 raise from 49% to 59% when the DS came out?

Meh, no point squabbling. I know you hate the DS since you publicly admitted it on your journal :P
 
Jonny, I can't believe you fell for my obvious bait. I expected better. :(

And I don't hate the DS. I hate the DS' current, miserable software selection, sure. But I remain neutral on the hardware.
 
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