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2012 High-Res PC Screenshot Thread of Don't Use Imgur

RedSwirl

Junior Member
Big performance hit with that setup?

Have some Far Cry 2 with Far Cry 2 - Graphical Enhancement Suite

itF65ALXBm9Vl.jpg

itLXnvI5QGDwj.jpg

The comparison screenshots are kind of mindblowing. I was planning to replay FC2 before 3 came out, and now I know I'll be doing it with this.
 
2/3 of the skyrim shots here could easily pass for a "next gen" Elder Scrolls game. The difference between console vanilla and PC with a couple of mods is ridiculous.
 
Many games won't run at 60 no matter what. I always try for 60fps with the best AA method I can manage. In Assassin's Creed Revelations, for example, I can downsample from 1440p with 2xMSAA and still manage upwards of 60fps with drops in places. In Hot Pursuit, anything outside of 1080p + FXAA drops me below 60.
Well maybe I haven't been playing too many hardware demanding games. In Mass Effect 3 with 2x SGSSAA I've been getting a constant 60fps during gameplay sections, only dipping to 45-55 during some cutscenes. It's a good balance between IQ and frame rate for me.

But let's say I did want to up my IQ at the cost of frame rate, what's the best way to limit the frame rate? Use the new Nvidia frame rate limiter set to 30fps? Force 1/2 Vsync? I hate screen tearing too so I usually use Vsync+Triple Buffering to limit my games at 60fps.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The asset quality jump between Assassin's Creed and Brotherhood is incredible.
 
Well maybe I haven't been playing too many hardware demanding games. In Mass Effect 3 with 2x SGSSAA I've been getting a constant 60fps during gameplay sections, only dipping to 45-55 during some cutscenes. It's a good balance between IQ and frame rate for me.

But let's say I did want to up my IQ at the cost of frame rate, what's the best way to limit the frame rate? Use the new Nvidia frame rate limiter set to 30fps? Force 1/2 Vsync? I hate screen tearing too so I usually use Vsync+Triple Buffering to limit my games at 60fps.

I have a pretty average PC, so I usually lock my framerate at 30. I've found that using D3DOverrider (for v-sync + triple buffering) on top of Bandicam (which contains the FPS capper) works well 99% of the time.

Some games have trouble recognising Bandicam but usually quitting Bandicam and restarting it while the game is running will fix it. A few games will ignore D3DOverrider while the 30fps cap is on so you'll get tearing then. I'm not really sure how to fix that other than simply using in-game v-sync with the cap.

Also, Bandicam takes video and screenshots in high quality, so if you're into that it's a pretty nice little program.
 
loooooooooool

this is why i haven't mad an attempt waste of time!

To be fair, they straightened it out after a follow up email and I was able to use my key again. And the turnaround time was pretty fast (especially for a weekend). That's a faster response than I ever got with Steam. I guess the lesson is, when dealing with EA, opt for email over the nightmare that is their live chat system.
 

Lucifon

Junior Member
it can look good at times, but that one shot is weird, gives off a really cold vibe, and all the colours from the drawings just make it worse

you gotta bask in its warm orange glow

http://www.abload.de/img/specopstheline_2012_05wzmm.png
http://www.abload.de/img/14j7gv0.png

Agreed! I was surprised how good it can look. My shot above was of a really bleak area which the characters even mention shock of living conditions. It's meant to provoke that reaction. At other times the game has huge vistas of the city swamped with sand - there's a definite contrast between the two.
 
Tried it out yesterday for a while and I don't think Skyrim ENB is for me. The god rays are nice, but the DOF effect is too prominent. Overall it just seems like a few visual tricks and a thin layer of brown over everything at the expense of the IQ. Makes everything look a lot smoother though. I can see why people like it.
 
Tried it out yesterday for a while and I don't think Skyrim ENB is for me. The god rays are nice, but the DOF effect is too prominent. Overall it just seems like a few visual tricks and a thin layer of brown over everything at the expense of the IQ. Makes everything look a lot smoother though. I can see why people like it.

There's hundreds of ENB configs, shouldn't write it off after just trying one
 
Tried it out yesterday for a while and I don't think Skyrim ENB is for me. The god rays are nice, but the DOF effect is too prominent. Overall it just seems like a few visual tricks and a thin layer of brown over everything at the expense of the IQ. Makes everything look a lot smoother though. I can see why people like it.

Those specific things are easy to turn off in the enbconfig.ini, I never use someone's enb without modifying it.
 
I'll throw two Spec Ops shots as well. Running it with FXAA at the moment (finished it up this afternoon). I'll add some higher AA in my second FUBAR run. The game is vanilla as hell froma shooter standpoint but I loved the story. (Downsampled from 1080p). No performance issues for me either. I never had to delete anything when rerunning the game. Ran flawlessly.

ibvyMB979h8wDd.jpg


ibosrAjYxJsnfW.jpg
 

Darkdeus

Member
Yeah PCars really does look ridiculously amazing, that's all gameplay right?

Yea it's 100% in game. There's no bullshit replay post processing or anything like you see in or GT 5 or Forza 4, and I never edit my screenshots. I get around 30 fps with those settings but I have an old e8400. It runs a lot better with a quad core. The cars also currently look way better than the tracks because most of the tracks are only 30% done or so and have a lot of ugly placeholder textures, tress, etc. Here's a few more!


pCARS 2012-06-30 13-06-53-50ss by darkdeus, on Flickr


pCARS 2012-06-30 12-52-32-71ss by darkdeus, on Flickr
 
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