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2012 High-Res PC Screenshot Thread of Don't Use Imgur

Blizzard

Banned
riftenuuk3k.png


tesv2012-06-3013-13-5z2cmb.png
Are you willing to share your mods/settings? I think several of us would love that. :D
 

Dice

Pokémon Parentage Conspiracy Theorist
I think we're way past the point where IQ>>>>>everything else when determining what makes visuals appealing.

That, and aesthetics, obviously.
Never! ESPECIALLY as we get more and more tessellation. What's the point of all those details if aliasing turns them into a jumbled mess? It's just a waste of processing power and turning it off not only runs better but looks better in that case. We have plenty of games that have all the DX11 shit running with perfect AA and the proof is in this thread. L.A. Noire's issues are because of it being a console port and nothing else.
 
Are you willing to share your mods/settings? I think several of us would love that. :D
No problem, though it's not my work, it's configured from Matso's enb over at the nexus, plus several texture mods. His enb has different presets (cinematic, atmospheric... etc) so it was hard to nail the "realistic" look I went for.

My config: http://www.mediafire.com/?lc95j7f8l55s15u

Just copy/paste to the game's directory. It includes the FXAA injector for some post sharpening.
 
DAT Project cars... oh god I want to get my wheel back.

DAT CARBON FIBER MESH TEXTURE in the last pic is like WHOA


you mind posting the list of mods or custom settings you're running in those shots? also specs, resolution/fps would be nice too.

I'm sorry if you i missed you posting this earlier

EDIT: BEATEN TO A PULP, 3 times over, lol. THANKS! :D
 

Megasoum

Banned
Hey guys I need your help with Assasin's Creed: Revelation. I just got a new GeForce 570 (my first NVIDIA in a long time) and I'm a complete noob for setting it up. I'm running the game with everything maxed out in the options menu except for multisample to OFF.

Then my inspector looks like that:

inspector6sjyr.png



Overall the game looks and run ok (mostly 60fps with small dip in the lower 50s from time to time) but I have some small issues that kinda annoys me.

First of all there's kind of a line that runs along with me at 20-30yards in front of me. At first I thought it was an Aniso issue but I force it to 16x and it's still there. Might be a shadow issue? I'm not sure.

Speaking of shadows, my other issue is that the shadows are....fuzzy... Especially in the distance where they will almost be flickering.

So, is this something I can fix or is it a limitation of the engine/port?

I tried taking screenshots but those issues don't really show well in screenshots so I didn't bother.
 
Hey guys I need your help with Assasin's Creed: Revelation. I just got a new GeForce 570 (my first NVIDIA in a long time) and I'm a complete noob for setting it up. I'm running the game with everything maxed out in the options menu except for multisample to OFF.

Then my inspector looks like that:

inspector6sjyr.png



Overall the game looks and run ok (mostly 60fps with small dip in the lower 50s from time to time) but I have some small issues that kinda annoys me.

First of all there's kind of a line that runs along with me at 20-30yards in front of me. At first I thought it was an Aniso issue but I force it to 16x and it's still there. Might be a shadow issue? I'm not sure.

Speaking of shadows, my other issue is that the shadows are....fuzzy... Especially in the distance where they will almost be flickering.

So, is this something I can fix or is it a limitation of the engine/port?

I tried taking screenshots but those issues don't really show well in screenshots so I didn't bother.

dude to be honest with you, i think it's the shadow resolution. don't think too much of it. I ignored it and I was fine.

Turn off shadows as see if it's still in the game, take a screenshot of it. or make a gif, or record it and put uit up on youtube so we can see it?
 

efyu_lemonardo

May I have a cookie?
Never! ESPECIALLY as we get more and more tessellation. What's the point of all those details if aliasing turns them into a jumbled mess? It's just a waste of processing power and turning it off not only runs better but looks better in that case. We have plenty of games that have all the DX11 shit running with perfect AA and the proof is in this thread. L.A. Noire's issues are because of it being a console port and nothing else.

I'm not sure I follow... we're both saying AA and AF etc are important, aren't we? (IQ=image quality)
 

Dice

Pokémon Parentage Conspiracy Theorist
I'm not sure I follow... we're both saying AA and AF etc are important, aren't we? (IQ=image quality)
For some reason I received your message backwards.

I agree so much that I got Witcher 2 at launch and still haven't played it because AA doesn't work. Maybe I'll play it someday when I have something that can run well with ubersampling. Same deal for Shogun 2 which looks like shit even compared to Medieval II. In that kind of game you need AA even just to see WTF is going on.
 

Tess3ract

Banned
Hey guys I need your help with Assasin's Creed: Revelation. I just got a new GeForce 570 (my first NVIDIA in a long time) and I'm a complete noob for setting it up. I'm running the game with everything maxed out in the options menu except for multisample to OFF.

Then my inspector looks like that:

inspector6sjyr.png



Overall the game looks and run ok (mostly 60fps with small dip in the lower 50s from time to time) but I have some small issues that kinda annoys me.

First of all there's kind of a line that runs along with me at 20-30yards in front of me. At first I thought it was an Aniso issue but I force it to 16x and it's still there. Might be a shadow issue? I'm not sure.

Speaking of shadows, my other issue is that the shadows are....fuzzy... Especially in the distance where they will almost be flickering.

So, is this something I can fix or is it a limitation of the engine/port?

I tried taking screenshots but those issues don't really show well in screenshots so I didn't bother.
What you're talking about is the engine limitation. You can also see it on distant objects have a shitty texture for what you should be seeing. It's a design layover from it being a console game, blame them.
 

Megasoum

Banned
dude to be honest with you, i think it's the shadow resolution. don't think too much of it. I ignored it and I was fine.

Turn off shadows as see if it's still in the game, take a screenshot of it. or make a gif, or record it and put uit up on youtube so we can see it?

What you're talking about is the engine limitation. You can also see it on distant objects have a shitty texture for what you should be seeing. It's a design layover from it being a console game, blame them.

Thanks!

That's what I suspected too. Now I can just live with it instead of trying to fix it hehe.
 
*Smokin' NFS: Hot Pursuit Pics*

So this gave me the urge to hop back into NFS: Hot Pursuit after a 6 month hiatus, and the game is asking for my CD Key again. Uh-oh. "Already been used the maximum number of times." Pray for me as I venture into EA online support :(
 
I have more of an issue with the horrible aliasing. It makes me die inside. I can even handle the 30fps just fine, but the aliasing... must be strong...
For real? Getting away from 30fps is one of the main reasons I wanted to get away from concoles. 1080p 60fps is a must, any AA I can squeeze out of my 560ti after that (which is usually pretty decent) is just gravy.
 
For real? Getting away from 30fps is one of the main reasons I wanted to get away from concoles. 1080p 60fps is a must, any AA I can squeeze out of my 560ti after that (which is usually fairly moderate) is just gravy.

-holyshit i feel the same way! 60 fps is a must, i dont care if i have to lower the settings a bit.
-also I am in love with FXAA with how cheap/effective it is, and i dont care if GAF knows.

go ahead PC-GAF, shame me into a fucking coma, lol.
 

Smokey

Member
So this gave me the urge to hop back into NFS: Hot Pursuit after a 6 month hiatus, and the game is asking for my CD Key again. Uh-oh. "Already been used the maximum number of times." Pray for me as I venture into EA online support :(

I get the same error. You can play SP, just not MP. I've been too lazy to go to EA about it.
 
Those skyrim shots are absolutely stunning, all of them. I just know there is no way in hell I'll get that to run at 60fps on my hardware. Bummer.
 

scitek

Member
For real? Getting away from 30fps is one of the main reasons I wanted to get away from concoles. 1080p 60fps is a must, any AA I can squeeze out of my 560ti after that (which is usually pretty decent) is just gravy.

Many games won't run at 60 no matter what. I always try for 60fps with the best AA method I can manage. In Assassin's Creed Revelations, for example, I can downsample from 1440p with 2xMSAA and still manage upwards of 60fps with drops in places. In Hot Pursuit, anything outside of 1080p + FXAA drops me below 60.
 
So this gave me the urge to hop back into NFS: Hot Pursuit after a 6 month hiatus, and the game is asking for my CD Key again. Uh-oh. "Already been used the maximum number of times." Pray for me as I venture into EA online support :(


EA Customer Service said:
Hello foomfoom415,

Thank you for contacting Electronic Arts.

I appreciate your interest in Bad Company 2.

Swing and a miss...
 

leaf_

Member
torchlight 2 graphics really make me puzzled, how can they be so worst than the first?even the UIa is a downgrade from before seems so bland, what has happened???
I can only hope that this is some kind of beta restriction =\
 
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