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2012 High-Res PC Screenshot Thread of Don't Use Imgur

haikira

Member
Tess3ract. If memory serves me well, I remember you saying on this thread or the BF3 thread, you rolled with auto settings. But you should match those settings in custom, and stick up FXAA to high. It should barely impact performance in the least.
 

Tess3ract

Banned
Sorry, my computer can't handle any more than that.

I actually had to put it to 1440x900 when I play now because I'm sick and tired of 20fps all the time :(
Now I get 60ish fps, except when I look at the pool area of Donya, that drops to about 20fps no matter if I'm on the highest settings or the lowest ones.
 
Some more GTA4. This time with the Batpod.

gtaiv2012-07-0619-49-n3x4a.png


gtaiv2012-07-0619-52-98yr5.png
 
R

Rösti

Unconfirmed Member
Let me know if these images slow down your browsing, I'll change to links only if so.

Now, these Skyrim screenshots do not feature any fancy settings at all. There's no antialiasing, filtering or any ENB mods. At its height, textures are at highest setting. The point is to showcase that Skyrim supports resolutions up to and including 7680x4800; I do not know if you can override this, but whenever I tried a higher number the game crashed.

I must note here that I'm running this on a low-end integrated ATI Radeon HD 3000 Graphics card, and am thus limited to an FPS of around ≤1. I also don't have any WUXGHA monitor and had to run this in windowed mode, which made it rather difficult to know what I was taking a picture of. The majority of posters in this thread have a much better computer configuration than I.

Anyway, the first screenshot (in 7680x4800) is from Whiterun Stables. Sorry about the text.


The second screenshot (in 3200x2400) is from outside Whiterun Stables. I set texture resolution to Medium here, don't know what happened.

Running the game in this resolution didn't really drain much resources, I didn't notice any change at all. It took however a while to load the game, especially in 7680x4800.

My point with these images is that if I can with a very low-end card do this (and with high-res textures), it ought to look awesome with various ENB mods, antialiasing etc. enabled. Even if it may not be playable as one would like, it should still be very pretty to look at.

Just input whatever resolution standard you want in SkyrimPrefs.ini (should be located by default in Windows 7 under My Games\Skyrim) on:

iSize H=[Y resolution]
iSize W=[X resolution]

Then launch the game in windowed mode. Depending on your screen resolution, navigating the menu may be rather difficult. I simply opened the console and wrote "coc whiterunstables" in the main menu to be teleported there. Hence the default player character.

If I'm not mistaken, this is the first 7680x4800 screenshot of Skyrim in this thread.
 

Alo81

Low Poly Gynecologist
Rösti;39577897 said:
Let me know if these images slow down your browsing, I'll change to links only if so.

Now, these Skyrim screenshots do not feature any fancy settings at all. There's no antialiasing, filtering or any ENB mods. At its height, textures are at highest setting. The point is to showcase that Skyrim supports resolutions up to and including 7680x4800; I do not know if you can override this, but whenever I tried a higher number the game crashed.

I must note here that I'm running this on a low-end integrated ATI Radeon HD 3000 Graphics card, and am thus limited to an FPS of around ≤1. I also don't have any WUXGHA monitor and had to run this in windowed mode, which made it rather difficult to know what I was taking a picture of. The majority of posters in this thread have a much better computer configuration than I.

Anyway, the first screenshot (in 7680x4800) is from Whiterun Stables. Sorry about the text.



The second screenshot (in 3200x2400) is from outside Whiterun Stables. I set texture resolution to Medium here, don't know what happened.


Running the game in this resolution didn't really drain much resources, I didn't notice any change at all. It took however a while to load the game, especially in 7680x4800.

My point with these images is that if I can with a very low-end card do this (and with high-res textures), it ought to look awesome with various ENB mods, antialiasing etc. enabled. Even if it may not be playable as one would like, it should still be very pretty to look at.

Just input whatever resolution standard you want in SkyrimPrefs.ini (should be located by default in Windows 7 under My Games\Skyrim) on:

iSize H=[Y resolution]
iSize W=[X resolution]

Then launch the game in windowed mode. Depending on your screen resolution, navigating the menu may be rather difficult. I simply opened the console and wrote "coc whiterunstables" in the main menu to be teleported there. Hence the default player character.

If I'm not mistaken, this is the first 7680x4800 screenshot of Skyrim in this thread.

Don't do Jpegs, just link to pngs.

Also, just running at a super high resolution isn't gonna make the game look great. All the textures look really ugly, low res, and distorted at that resolution.
 

Dice

Pokémon Parentage Conspiracy Theorist
So when the retail of Project Cars comes out, will it be |OT| The God Cars Cometh
 

Blizzard

Banned
Scitek, those Mirror's Edge shots are NICE. Are you using SSAA forced on a graphics card? I have an AMD/ATI 5850 and I'd love a cleaner image if possible.
 

scitek

Member
Scitek, those Mirror's Edge shots are NICE. Are you using SSAA forced on a graphics card? I have an AMD/ATI 5850 and I'd love a cleaner image if possible.

Those are using in-game 16xQ and also downsampled from 1440p. Being an older game, you may be able to downsample it and still get good results. Not sure, though, since it's more about VRAM than anything else.
 
R

Rösti

Unconfirmed Member
Don't do Jpegs, just link to pngs.

Also, just running at a super high resolution isn't gonna make the game look great. All the textures look really ugly, low res, and distorted at that resolution.
Changed the file format now.

Of course I realize that increasing the resolution won't produce any mesmerizing results, that's why I mentioned ENB etc. However, the high resolution textures at 7680x4800 didn't look bad to me. They were definitely not distorted. That's my personal opinion though.
 

chespace

It's not actually trolling if you don't admit it
Thanks dude. Project Cars looks amazing. I must get it. Can I just pay for the alpha builds now and I'll own the game when it comes out or did I need to be a part of the kickstarter?

One more from the "Frost Dragon Incident":

tesv2012-07-0701-06-5f4pav.png


And another, after I changed my hairstyle:

tesv2012-07-0701-32-4wcovm.png
 

Blizzard

Banned
Those are using in-game 16xQ and also downsampled from 1440p. Being an older game, you may be able to downsample it and still get good results. Not sure, though, since it's more about VRAM than anything else.
I was almost sure ingame only went up to 8xQ. Downsampling would do it though. I have a 1680x1050 monitor and I don't think downsampling is an option for me unless I played windowed.

I do get weird white speckles on lines even with these settings though, so I might have to post a screenshot to ask for help.
 

Darkdeus

Member
Thanks dude. Project Cars looks amazing. I must get it. Can I just pay for the alpha builds now and I'll own the game when it comes out or did I need to be a part of the kickstarter?

It's not actually a kickstarter project. You can pay 10 euros now in order to get access to monthly pre alpha builds and you'll get 10 euros off the final game. If you get the full member pack for 45 though you get the full game for free when it's done and can access weekly builds. You can always start with the 10euro one though and just pay the difference to upgrade to a different tool pack. http://www.wmdportal.com/projects/cars/

I have so much to learn about taking pCARS photos, DD. So much :(
Just try messing around with the FOV and Dof. Try the different hdr modes as well. Those were taken with the halbic filmic hdr mode.


pCARS 2012-07-07 13-05-36-82ss by darkdeus, on Flickr
 

Durante

Member
Those Skyrim screenshots are awesome.

Anyway, Alice: Madness Returns one of the most visually pleasing, diverse and impressive titles ever. I'll now proceed to post evidence.

Keep in mind that with all the physics and particle effects going on it looks even better in motion.

alicemadnessreturns-2a8k1v.jpg

alicemadnessreturns-2jtjqa.jpg
 
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