Yup. The tone of the series is pretty much on par with the evolution of the soundtrack.
From:
this or this
to this
and finally to this complete turn-around from the ambience of ME1
I can just imagine Bioware telling Jack Wall in ME2 and Sam Hulick in ME2/3: "The music needs to be more EPIC!!"
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Mass Effect 1 is amazing, it's not some rosetinted glasses - I'm well aware that from a gameplay perspective they definitely improved on it in ME2 ( haven't played 3, can't pay me to play that ) but shockingly I never played ME for the gameplay.
Well, is that with everything maxed out? If so, not really impressive considering the benchmarks posted earlier.
It's just as well you didn't play for the gameplay because the gameplay in ME1 is actively detrimental to any kind of enjoyment. There are sections of the game where the crap AI and terrible mechanics conspire to make 'playing' the game about as fun as hammering rusty nails into your dick (basically any of the sidemissions set in small confined spaces + tons of enemies). People who claim to like ME1 generally seem to claim that they loved the Mako planet exploration sections but...why? A big, empty, poorly textured heightmap with somewhat pretty use of colours for the sky? Okay if that's what floats your boat.
I love ME1 and I don't claim for it to be perfect, in fact you're spot on on your criticism combat was abysmal and exploration often a chore, but it added to the experience and atmosphere. What I'm bitter about (and most people that liked ME1 as far as I can tell) is about BioWare ditching everything for the sake of corridor shooting, they were supposed to expand upon the established concept and make them better not replace them with actioney cutscenes.
Sure, yeah, I agree that there was a balance to find there in the sequel and they probably did tilt it too far towards more generic cover shooterdom. I think that losing many aspects of the unique music, for one, was a big blow. But the Mako exploration planets, I'm really not sure how you could improve them. Making all the planets highly detailed and unique is just a completely unrealistic expectation. I guess there could have been fewer?
OMG COLORS!FarCry3.
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agreeing with everyone here that despite it's gameplay flaws, the first mass effect was the most engaging. i loved exploring the planets with the mako just to see the different environments like the binary star system above.
I'm...underwhelmed by the FC3 shots. At least so far. Not much of an improvement over FC2.
Prove me wrong. Please.
Looks thoroughly whelming to me. It's an open world game after all.
this is what some people just dont get, open world games arent gonna look like smaller, linear games. there might be an exception here and there but its generally the case
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Mass Effect 1 is amazing, it's not some rosetinted glasses - I'm well aware that from a gameplay perspective they definitely improved on it in ME2 ( haven't played 3, can't pay me to play that ) but shockingly I never played ME for the gameplay.
I feel I should point out that, to this day, Crysis won't hold a solid 60 fps regardless of your hardware setup.The problem are the comparisons. Take any game 5 years older than the original Crysis and everything was really, really far away. This game is 5 years newer than Crysis and it seems to look a little worse, at best. 5 years is a freaking huge gap to basically achieve worse.
Though this could be plagued by the console versions holding the development back so who knows.
this is what some people just dont get, open world games arent gonna look like smaller, linear games. there might be an exception here and there but its generally the case
I feel I should point out that, to this day, Crysis won't hold a solid 60 fps regardless of your hardware setup.
I feel I should point out that, to this day, Crysis won't hold a solid 60 fps regardless of your hardware setup.
Also, for all of the graphical elements that it does well there is one that it did poorly. The lighting may be great but textures are pretty low res, there can be a very large number of trees on screen at one time but the attention to detail is minimal, and there's a fairly large difference between the vanilla version of the game and modded ones.
Don't get me wrong, I fully understand what you mean, but it's only because Crysis was so far ahead of its time both in its visual fidelity and its hardware requirements.
Check out benchmarks for Crysis, you'd be surprised. I've got a pair of 7970s and my fps drops into the 30s in some areas. Not just for a second when I blow something up either. The game was pretty much made for hardware that won't ever exist.I understand that, but it's art style is so similar to Crysis, other than the saturation, that it's hard not to compare the two.
When you already experienced a game set in a similar environment that looks better 5 years ago, it is sort of ridiculous even if one game is open world.
I'm pretty sure this is false. At the worst you might get dips into the 55 range on a GTX 590 if you explode the gas stations, but 99 percent of the time it will be locked at 60.
And Far Cry 3 runs like garbage considering how it looks.
These two shots totally encapsulate why Mass Effect 1 is better than either of the sequels.
Holy shit at the placement of the HUD in Far Cry 3. Is it always so far in on the screen? That shit gets in the way big time.
- Enters High-Res PC screenshot thread.
- Argument about Mass Effect "shoot bang" and corridors.
Like I said in the other thread, it's a running joke.
Far Cry 3.
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Check out benchmarks for Crysis, you'd be surprised. I've got a pair of 7970s and my fps drops into the 30s in some areas. Not just for a second when I blow something up either. The game was pretty much made for hardware that won't ever exist.
And FC3 runs at 60 fps on a 680 while looking like the screens posted here. DX11 runs much worse, apparently, but I haven't yet seen what it looks like maxed out.
Because Locations in Crysis (1) are so big that there is not much difference in how those graphics have to be streamed id say.Why do people compare Crysis to Far Cry 3 when one is open world and the other is not?
Why do people compare Crysis to Far Cry 3 when one is open world and the other is not?
I agree that ME1 was phenomenal, but I'm not gonna lie and say that it's better than 2. The Mako was fucking unbearable and gunplay felt better in 2.
Not sure, but part of me wants to say it's a console port reason. Maybe over-scan on TVs or something? I don't know.
Why do people compare Crysis to Far Cry 3 when one is open world and the other is not?
The more I see of it the more AC3 is rising to the top of my 'most disappointing graphics 2012' list.
The more I see of it the more AC3 is rising to the top of my 'most disappointing graphics 2012' list.