2012 High-Res PC Screenshot Thread of Don't Use Imgur

And I will now inaugurate the new page with some EVE (yes, I play this game just for the pretties):

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After you beat Gwyn, instead of lighting the fire, just walk away.

Also, when it comes to Dishonored, does the FoV look absolutely suffocating to anyone else from these screenshots?

Hah thanks, thats cool Ill have to check it out next time.
 
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So for this update, Esamir on US server 1 is completely overrun with Blues. Therefore, you will get more Indar shots for the time being...
 
Corky, Thanks for not using tons of blur. I fucking hate motion blur, it always looks shitty.

I actually have motion blur running in the game, it's just that I snapped the shots when I stood still, but I must disagree sure motion blur can look pretty bad in certain games but as god is my witness the blur and object based motion blur in Crysis 2 is the best I've personally seen.

I bow down.......this is the most graphically impressive thing ive seen posted in any of the High-res PC screenshot threads......Respect.
Bokeh would put this at godly status.
The texturing on these soldiers is damn legendary......how much Vram does this game use with this mod....id imagine even playing at 1920 x 1080 would be a squeeze with sub 2GBs Vram yeah?

Thanks :D! The thing is that the game has some kind of dynamic vram usage( forgot what the actual term was here ), for me it maxes out my 2gb vram even at lower resolutions and I play the game at 3200x1800. The thing that happens at high resolutions like that is that you're able to store less of the world/objects at a given time, so if you do a rapid 180 and look behind you you'll probably see some small objects like boxes and/or debris pop-in. But the game does an admirable job hiding it, you really only notice it when you do 180 twitch movements on the larger maps.



edit : Still the last post ey... here's more Crysis 2, 1 mod, everything else ingame, 30fps :

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Like Corky, I present a crysis 2 screen. Maldo, Sweetfx AA, 1440p Downsample.

I personally like the noise and the motionblur. The motion blur on Ultra in C2 is the m ost filmic and impressive per-object blur I have ever seen (it also works on particles!). Looks like a frame still from a film. Also, as a result the game plays incredibly well at 30fps. Locked at 30 feels really good

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BF3 Aliasing edition?

Colors are way too saturated, look at the red of the tower its blinding.

Look at the latest pics brah. I tried my best to get the dof working, but it clearly doesent work well.

And i dont se a problem with the aliasing, its just the colors and the dof effect thats bad in those shots.
 
Fantastic images, as always Dennis.


Cliffs of Dover.

Sorry about the excessive vignette, was trying SweetFX to even out the games jaggies and forgot to turn it off :( I feel ashamed. Annoys me to no end this game has the worst AA support in human history. It's making me do all this yucky stuff.

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Wow, the artists and art design folks really put a heck of a lot of work into Dishonored - it looks terrific, and the city has real character and sense of place and time (or something like that). It appears to be a real labour of love, and how great it is to hear that it plays as well as it looks.

Thanks for all the great shots, guys.
 
FYI, it's "2x2" SGSSAA, not "4x4". For one, not a single machine on the entire planet can run "4x4 SGSSAA" with anything resembling a playable framerate (that's sixteen times normal resolution!). Two, Nvidia Inspector calls it "4x" and doesn't add a second "4" for a reason.

That aside, some interesting shots. Really showcases how low-res some of the textures in this game can get, eh? :p
 
Fantastic images, as always Dennis.


Cliffs of Dover.

Sorry about the excessive vignette, was trying SweetFX to even out the games jaggies and forgot to turn it off :( I feel ashamed. Annoys me to no end this game has the worst AA support in human history. It's making me do all this yucky stuff.

Holy crap....that second image is amazing man.
 
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