VisceralBowl
Member
needs moar AA
experimental
Started playing around with the camera. Will do more tomorrow.
Started playing around with the camera. Will do more tomorrow.
Man, I already own GZ on PS4 but fuck, these 4k shots are convincing me to double dip just to see it at that fidelity on my PC.
Also, my shot doesn't have it, but inject SMAA. It will make a difference. This game has some bad aliasing.
Also, my shot doesn't have it, but inject SMAA. It will make a difference. This game has some bad aliasing.
Also, the light flare effects, combined with this map's skybox/sky/weather or whichever, produces a TON of banding. I'm tempted to smooth it out in photoshop.
The banding is some of the worst I've ever seen. It's absolutely horrid.
Also, freezing time in this game also freezes rain drops.
Unfortunately there was a raindrop near his nose there
So that's camera + fov + timestop. Bed time for now.
Cool triptych!RGB
this game needs some AA.. and yes, he decided to take a selfie in that last one.
Unfortunately there was a raindrop near his nose there
So that's camera + fov + timestop. Bed time for now.
I usually reserve content aware, healing brushes, and additive touch-ups strictly for rogue UI elements, but might as well do it here while we're just mucking about. There was a huuuge glob of water right in front of his mouth too, and look at the bottom right corner of your image, lol. An obvious one.
Also, my shot doesn't have it, but inject SMAA. It will make a difference. This game has some bad aliasing.
Game looks good but needs some AA. Hope someone finds good Inspector bits soon.
How did you do that?
I usually reserve content aware, healing brushes, and additive touch-ups strictly for rogue UI elements, but might as well do it here while we're just mucking about. There was a huuuge glob of water right in front of his mouth too, and look at the bottom right corner of your image, lol. An obvious one.
I am aware of all of that. But it's better than nothing, and very cheap. It mostly fixed up edges, and the difference was crazy at 2560x1440. Some of edges can be real nasty.SMAA isn't going to resolve the shader aliasing this game has (Or some minor specular issues). It certainly won't resolve and AA properly all the sub pixel detail on things like fences.
Nor the temporal aliasing from lack of MSAA on geometric elements on the title screen and the hit and miss DOF. Near range on the title screen for example is undersampled.
Came in expecting some HQ Elite photos.
Left disappointed
Is it not very good looking or just not many people playing yet?
Came in expecting some HQ Elite photos.
Left disappointed
Is it not very good looking or just not many people playing yet?
Yep, pretty much this. But @IAmRandom31 here we go:In Elite, it's- take screenshot of this star, this space station, this planet, or this other ship, and do it from the take it from the cockpit.
Started playing around with the camera. Will do more tomorrow.
Can you move the camera around during cut-scenes?