Each and every one of the Cinematic Mod shots has looked terrible. Never seen a good one, through these years. FailFactory to the max.
Then you, sir, are blind.
Oh come on, you can't make sweeping statements like that. I get that people dislike the often overly sexualised and/or unnecessarily changed and soulless characters, and I agree that none of that has a place in Half-Life 2, but the mod is highly modular, and there are a lot of aspects that are objectively better, such as lighting, shadowmap resolution, texture quality, amount of particles, etc. Can you really say that the upper picture is better than the lower one?
http://cinematicmod.com/images/cm_11/comparisons/cm_11_28.jpg
People can't be objective. They can try, but some have a hard time looking at something in a different way and appreciating it.
Black Desert looks amazing.
It sure as hell does, and gameplay to match. At lvl 12 I was having a really hard time with some level 15 quests. Quests don't give xp, but the mobs you kill, and other activities do give xp, so I was just doing quests and was underleveled. I looked around for other sidequests, but evventually decided to face the lvl 15 mobs, even though they could kill me in 2-3 hits easy. I had already died to them before, but this time I leveraged the game's mechanics, and the mobs never even hit me. Ever since then, combat has been fun as hell.
Lower is of course better, technically, but not artistically, and that's what my comment was about. FakeFactory sucks hard in the visual design department.
I could say that there are portions of the lower half that look better artistically due to the artistic limitations from the engine. For example. A wall that has a suitable texture in both versions and both having the same general lighting, the FAKEFACTORY one would look better if not only because the higher resolutions and better shadows allow the art to flourish. But whatever, you're not going to change your opinion any more than I am.