SweetFX grain?
Very very subtle, but it's actually an in-game grainy screen in first screen and an in-game dusty effect in second shot, which makes it grainy yeah.
SweetFX grain?
Unfortunately I have to agree with this. Watermarking almost implies you think you are good enough that someone will obviously steal your screenshot and claim it for themselves.
OR
They've just had a bad experience or something.
Putting it in such a blatant manner and place within the shot though, completely takes away from the screenshot itself for me.
At least put it at like 10% opacity in a very hard to see place
Very very subtle, but it's actually an in-game grainy screen in first screen and an in-game dusty effect in second shot, which makes it grainy yeah.
If only I could remove the UI
At least you know how to say it right. Not reacting like some almighty god of thy game screenshotting...
Damn it's fun playing around with Extended Cinematic Tools.
Really like your DS1 shots.
A very cool shot.ARMA 3
*My host
Nicely framed, the flora reminds me of Crysis.
This thread makes me want to upgrade from my lowly GTX 760
Just don't have the money right now considering any substantial upgrade would be like $400-500
Get another 760 and SLI them.
Never tried SLI but I hear bad things. Stuff like incompatibility and stuttering is a huge turn off.Get another 760 and SLI them.
That's implying that he has an SLI capable board, and a power supply that can keep up.
Never tried SLI but I hear bad things. Stuff like incompatibility and stuttering is a huge turn off.
200% resolution+MSAA+PostAA(which is FXAA) = that? God damn man, someone over there on the Frostbite engine needs to fix something. AA has always been ass in this engine. And since it's DX11 now, we can't exactly fix it with SGSSAA like you could with Bad Company 2. (Which looks amazing with SGSSAA+Downsampling in DX9. The DX11 MSAA was absolutely awful)
They are nice shots though. Wish you could get better IQ easier.
Never tried SLI but I hear bad things. Stuff like incompatibility and stuttering is a huge turn off.
Never tried SLI but I hear bad things. Stuff like incompatibility and stuttering is a huge turn off.
Yes to mobo, not sure on PSU. It's 750w.
Same here. Just a thought though.
As far as I understand it, the stuttering issue has mostly been rectified in the 6xx+ GPU's. Anything 500 series and older still has the issues however.
And also, generally, SLI is usually supported in games and it's usually a better bang for your buck to buy another GPU to SLI + a new PSU if needed than buying a new GPU.
So it's not just me then? I've always felt like BF3 and BF4 suffer from aliasing more than other games, even with MSAA + FXAA. Probably due to all sorts of chroma subsampling.
Holy shit, and here I thought they couldn't design a worse looking batsuit than the one in Origins base game.
I was wrong. So wrong.
http://farm8.staticflickr.com/7113/13963694806_11ee53179a_o.jpg[IMG][/QUOTE]
I feel like that shot would benefit a ton from some good SSAO
[quote="Wanny, post: 109279131"][IMG]http://abload.de/img/18vjez.png
http://abload.de/img/2kkja2.png[IMG][/QUOTE]
lol
Same here, I love using my 4GB 670s for games as well and helps at 1440p and downsampling.I've had SLI for over a year now. Can't say I've ever experienced any stuttering. I have 2 4GB 680s.
There are a few games that don't support SLI, but it's rare. In almost every game I play, 2 680s has been better than 1.
Just my $0.02. I'd have no problem recommending SLI to anyone.
http://i.picpar.com/WbI.jpg[IMG]
[img]http://i.picpar.com/VbI.jpg[img][/QUOTE]
Holy christ!
I literally just installed New Vegas.
Please tell me your mods!
Can't manage to actually play this game, hehe.
Nice stuff lately guys.
That bottom screenshot...hot damn. Are these playable settings/what is your setup? Looks stunning.
Its not wonderfully playable. On average around 22 fps. Game is maxed, with a bit of EnvMap tweaking (and there's HBAO now, woo!), at 4k. I also use SweetFX, for contrast, bloom, and CA. I have a 690 and 3930k.
Definitely playable on some machines