2014 might be the worst year in gaming

Worst year in gaming?


  • Total voters
    42
Forget worst year in gaming, I think we are in the midst of the worse decade in gaming, the arcade greats have gone- Daytona, Project Gotham, Motorstorm, Ridge Racer, no football game harking back to the PES era....Tennis games are all but obsolete...big franchises not allowed to fail otherwise they are "doomed" for decades....ie Deus Ex, DeadSpace, Mass Effect, Alone in the Dark, Guardians of the Galaxy.....to name but a few
 
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Killzone Shadow Fall felt next gen 100%

Huge graphics improvement over PS3
I was an outlier with that game because it didn't amaze me at all. It had a lot of jaggies everywhere that messed up the visuals for me and the game was really bad IMO. Killzone 2 is among my favorite games but this was the opposite of that.
 
2014 had Assassin's Creed Unity, Bayonetta 2, Forza Horizon 2, Dark Souls II, Destiny, Mario Kart 8, Metal Gear Solid V: Ground Zeroes, Middle Earth: Shadow of Mordor, Persona 4 Arena Ultimax, and Ultra Street Fighter IV.

2024 had fuck all. Even my GOTY (Tekken 8) shit the bed (by adding FFXVI shitbird) that year. I am still only playing Castlevania Dominus Collection, which was just a compilation of older titles.
 
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Can't you be original atleast? Have you become so lazy that you have to get an LLM to do your thinking and writing for you. This is all AI slop

You know lists and bullet points existed before ChatGPT, right?

You're nuts!

Not for the game releases themselves, but for the industry. It's all right there in the post. I also followed up on analog_future analog_future future's post and clarified this. 2007 had a lot of banger releases. It also had a lot of iterative annual releases with zero innovation, a rise in DRM, and an incredible uptick in monetization.
 
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You know lists and bullet points existed before ChatGPT, right?



Not for the game releases themselves, but for the industry. It's all right there in the post. I also followed up on analog_future analog_future future's post and clarified this. 2007 had a lot of banger releases. It also had a lot of iterative annual releases with zero innovation, a rise in DRM, and an incredible uptick in monetization.
I bet there is a 70% chance it was written by an LLM
 
Titanfall and Mordor

Donald Trump GIF by Election 2016
 
The Evil Within, Bayonetta 2, Mario Kart 8, Dark Souls II, Smash 4, Tropical Freeze, Alien Isolation, Ground Zeroes

2014 was amazing, you suck OP

2016 was the leanest year for me in recent memory
 
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2009? are you insane? that's the year with Killzone 2, Uncharted 2, inFAMOUS, Batman : Arkham Asylum, Demon's Souls, Ratchet and Clank Future : A Crack in Time, Bayonetta, Assassin's Creed II, CoD : MW 2, F.E.A.R. 2 etc. 2009 basically shits on almost every year you've mentioned and the entire current console generation combined. Same goes for 2011.
 
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2014 would be considered a very high year by today's standards. 2024 was far worse.

Dark Souls 2
Watch Dogs
Bayonetta 2
Driveclub
Shovel Knight
Dragon Age: Inquisition
Shadow of Mordor
The Evil Within
Alien Isolation
Wolfenstein New Order
Donkey Kong Country: Tropical Freeze
The Wolf Among Us
Forza Horizon 2
Far Cry 4
Transistor
Sunset Overdrive
Titanfall
Wasteland 2
Mario Kart 8
Child of Light
Destiny
South Park: The Stick of Truth
Super Smash Bros Wii U
Divinity: Original Sin
 
Can't you be original atleast? Have you become so lazy that you have to get an LLM to do your thinking and writing for you. This is all AI slop
It's AI slop and it's not even accurate. My guy could've at least tried to verify that none of the response was hallucinated before trying to pass it as his own commentary.

It's always weird when we get these threads attempting to retroactively devalue 10-20 year old games. What are we doing here lol.
 
It's AI slop and it's not even accurate. My guy could've at least tried to verify that none of the response was hallucinated before trying to pass it as his own commentary.

It's always weird when we get these threads attempting to retroactively devalue 10-20 year old games. What are we doing here lol.
I usually also don't take anyone serious on here when they start their post with: "I asked <insert LLM name here">. People that do this is the ultimate moron test
 
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I can't say it's worse since it's the year I got Drakengard 3.
It could barely keep a playable framerate but I loved it. Strange that my physical copy has the Blue PlayStation labeling like the PS4 instead of the Black PS3 labeling. The platinum was no joke. The final boss minigame was brutal
 
What was the worst year for gaming ?

I'm not too sure actually, but I would say that 2014 as one of the worst year, as well as 2003.

It would be too easy to bring up 1983 as the worst year as that year is infamous , but I'm way too young and I did not even exist yet.

2014 for me was one of the worst because the new PS4 and Xbone titles were very underwhelming :
I remember being disappointed with the games being released that year, especially Watch Dogs.

Amusingly enough, it was the best year for Wii U owners as pretty much all the good games were released that year, but nobody owned one so who cares.

What's the tip on the iceberg though is the fact that Gamergate was born that year!
I'm honestly missing the days when gaming had no drama.
Definitively a bad year for gaming.

2003 was also a bad year for some because there were few new titles that year.
It just was underwhelming year according to my uncle, especially after the death of the N64, Dreamcast and the delayed launch of the GC, especially in Europe.



What's the worst year(s) in gaming for you ?
The 8th gen basically was the gen of youtubers exposing other youtubers and I hated it so much. You could see voice actors and other professionals in the industry are way more creative when we see them on YouTube. YouTubers were really scum compared to them back then.
 
It was also one of the most depressing yet fun experiences I've ever had with a game. I would love to play it again with a better framerate though
I would LOVE if SE give Drakengard 3 same treatment as NieR Replicant ver 1.22…..this game absolutely needs it.
 
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I would LOVE if SE give Drakengard 3 same treatment as NieR Replicant ver 1.22…..this game absolutely needs it.
Definitely, but I think it does have some things that will probably be censored to hell and back to please "modern audiences". I'd rather have it as is. A Drakengard trilogy remaster would be nice though, if everything is kept as is.
 
Definitely, but I think it does have some things that will probably be censored to hell and back to please "modern audiences". I'd rather have it as is. A Drakengard trilogy remaster would be nice though, if everything is kept as is.
That never going to happen because people these days too oversensetive especially when it comes relationship between Furiae and Caim.......and whole Leonard.
 
That never going to happen because people these days too oversensetive especially when it comes relationship between Furiae and Caim.......and whole Leonard.
Most definitely. I still have my PS2 copies of Drakengard 1 & 2. I want to play through them both again sometimes. Got my PS2 still hooked up to my CRT (recently played through God Hand again). I am curious to see what Yoko Taro is up to lately. Imagine Square Enix gave him a large budget and said he can do Final Fantasy XVII. It would most likely be batshit crazy and exactly what Final Fantasy needs at the moment.

People seem to be way too oversensitive lately, especially a vocal minority and for some reason developers and publishers always listen to those cunts. That's why we can't have nice things anymore.
 
The Master Chief Collection released in 2014. It may have been super buggy with numerous issues, but in the end it was still playable. It has since been fixed and arguably perfected. For Halo fans it's incredible and probably one of the best Halo games in history. For all of Bungie's talk of how Combat Evolved multiplayer would never come to xbox live, the MCC was the biggest gift of all to us old timer Combat Evolved players. As such, I hereby rule that 2014 in no way can be called the worst year in gaming when it gave us one of the greatest gifts in gaming. I'll never forget the reveal during 2014's Xbox E3 show. I was floored.
 
1. 2014 – The Worst Year
  • Wave of broken AAA launches.
    • Examples: Assassin's Creed Unity, Halo: Master Chief Collection, Driveclub
  • Heavy monetization tactics ramped up.
  • Widespread gamer distrust due to launch-day downgrades and performance lies.
  • GamerGate controversy poisoned public discourse and media relations.
  • Crunch and layoffs in major studios.
  • Next-gen consoles (PS4/Xbox One) underdelivered in their first full year.
2. 2020 – The Pandemic
  • COVID-19 delayed nearly every major game and development cycle.
  • Major releases suffered from incomplete or buggy launches.
    • Cyberpunk 2077 is the most infamous example.
  • E3 and other in-person events cancelled.
  • Scalping and supply issues for next-gen consoles (PS5, Xbox Series X) pissed everyone off.
  • Widespread reports of burnout and toxic crunch due to remote work stress and mismanagement.
    • I believe this impacted developers as well as gamers.
3. 2013 – The Sad Transition Year
  • Disastrous Xbox One reveal hurt consumer trust.
    • Initially they stated there would be online check-ins and DRM, and for some reason they kept telling us the Xbox One was a multimedia device and not a bloody video game console.
  • Poor launch lineups for both PS4 and Xbox One.
  • The Wii U floundered, with low sales and unclear messaging. I liked the console myself, but it's not a secret that it flopped.
  • Relatively big-name titles underperformed or disappointed.
    • Examples: Aliens: Colonial Marines, and SimCity with always-online DRM.
  • Start of mainstream awareness of exploitative monetization practices.
    • Forza 5's aggressive microtransactions springs to mind.
4. 2007 – The Monetization Turning Point
  • Beginning of widespread microtransactions in full-priced games which would later morph into loot boxes.
  • Over-commercialization became entrenched in AAA game design.
    • Mandatory DLC, limited "complete editions", et cetera.
  • Crunch culture stories began gaining traction.
    • Example: Rockstar's "100-hour weeks".
  • Many annualized sequels with minimal innovation.
  • DRM issues began to piss off PC players.
    • Anyone remember SecuROM? *shudder*
5. 2012 – The Forgotten Year
  • Late-stage console fatigue with the Xbox 360 and PlayStation 3 showing their age and few groundbreaking releases.
  • Wii U launched with terrible third-party support and poor marketing.
  • GaaS models started to kick off, with more games demanding constant online presence.
  • Few genre-defining hits, and the entire gaming industry felt creatively stagnant outside of the indie scene.
  • Continued studio closures and layoffs.
Barfing up AI nonsense should be a bannable offense.
 
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