2015 PC Screenshot Thread of the Only Place Where Compression Isn't

Hey Spawn, if you're going to use big shots, make sure you're only including 2 per post. Either way, absolutely beautiful, especially those last two shots. Amazing.
 
i kind of wish skyrim had its own thread, It generally shits up this thread because its not "Skyrim" it whatever bastard child the person cooked up with all the mods they have on it. *end rant*

Goddamn at star citizen shots.
 
crysis22015-03-2215-469zjt.png

crysis22015-03-2215-44kax0.png
 
Are fraps + imgur a good way to upload screenshots?

Fraps often doesn't capture injectors, so what you're seeing may look different to what the screenshot shows if you're using SweetFX. I'm not sure if it's been fixed as it's been years since I jumped ship to MSI Afterburner, as that gets everything. And no, Imgur is an awful host. It uses extremely aggressive compression, which may not be too bad for photos, but for game screenshots you want a host that preserves the clean look generated by our PCs and not something that's pixellated and full of artifacting.

By the way, you really, really need to force anisotropic filtering. The lack of it makes your textures look awful. There are millions of guides to do it and it only takes about half a minute with virtually no performance loss, so make sure you get it done!


i kind of wish skyrim had its own thread, It generally shits up this thread because its not "Skyrim" it whatever bastard child the person cooked up with all the mods they have on it. *end rant*

Care to clarify? Any game with mods applied can look awful or great depending on how the mods have been applied, which mods are being used, and of course your own opinion on what looks good or bad. Are there any shots that you think are particularly bad? Is it all of them? Do you dislike people heavily modding games?
 
Fraps often doesn't capture injectors, so what you're seeing may look different to what the screenshot shows if you're using SweetFX. I'm not sure if it's been fixed as it's been years since I jumped ship to MSI Afterburner, as that gets everything. And no, Imgur is an awful host. It uses extremely aggressive compression, which may not be too bad for photos, but for game screenshots you want a host that preserves the clean look generated by our PCs and not something that's pixellated and full of artifacting.

By the way, you really, really need to force anisotropic filtering. The lack of it makes your textures look awful. There are millions of guides to do it and it only takes about half a minute with virtually no performance loss, so make sure you get it done!

You dont have AF on those shots :)

...just now found out about the Catalyst Control Center, i had no idea the game didn't use it by itself (10 years away from pc gaming does that to you lol)

How can i know if it's active in game? i went into the Catalyst setting and i got the AF to 16x -> Apply

But i can't seem to catch any differences in-game :/

Before
crysis22015-03-2215-4dnsuw.png


After
crysis22015-03-2217-14lshg.png


Here's my settings
immaginewjo9w.jpg
 
...just now found out about the Catalyst Control Center, i had no idea the game didn't use it by itself (10 years away from pc gaming does that to you lol)

How can i know if it's active in game? i went into the Catalyst setting and i got the AF to 16x -> Apply

But i can't seem to catch any differences in-game :/

Before
crysis22015-03-2215-4dnsuw.png


After
crysis22015-03-2217-14lshg.png


Here's my settings
immaginewjo9w.jpg

It's the kind of thing that you can't really notice until you've got a clear sight. That location is extremely busy, so it'll be hard to notice it there, but in less crowded areas, especially that underground corridor you posted before, it'll be instantly noticeable. Here's a comparison of it off and on.
 
Fraps often doesn't capture injectors, so what you're seeing may look different to what the screenshot shows if you're using SweetFX. I'm not sure if it's been fixed as it's been years since I jumped ship to MSI Afterburner, as that gets everything. And no, Imgur is an awful host. It uses extremely aggressive compression, which may not be too bad for photos, but for game screenshots you want a host that preserves the clean look generated by our PCs and not something that's pixellated and full of artifacting.

By the way, you really, really need to force anisotropic filtering. The lack of it makes your textures look awful. There are millions of guides to do it and it only takes about half a minute with virtually no performance loss, so make sure you get it done!




Care to clarify? Any game with mods applied can look awful or great depending on how the mods have been applied, which mods are being used, and of course your own opinion on what looks good or bad. Are there any shots that you think are particularly bad? Is it all of them? Do you dislike people heavily modding games?

Fraps will usually grab stuff like post effects now, it's the Steam screenshot function that doesn't nab anything.
 
For Krauser Kat ;)

16689050417_21975ffbb3_o_d.png

16895408191_382a9f8f32_o_d.png


Fraps will usually grab stuff like post effects now, it's the Steam screenshot function that doesn't nab anything.
To grab the framebuffer, an overlay trick is used, which IMHO both Fraps and Steam use (grab the overlay available in DX, grab framebuffer). I can't find any differences between a (non compressed) steam screenshot and what I see on screen (and I do use post-fx in the enb). Also the enb screenshot is equal to the steam screenshot. Not sure whether this is due to a recent update to the steam client and it sucked before, I'm not a long time screenshot taker, so I don't know whether it differs per game or steam client version.

(edit) I think I know what happens: if multiple apps try to hook into the VBL chain to produce overlays, one is executed before the other, so as I see it, it can be the steam client is before e.g. sweetfx, so everything sweetfx does to the framebuffer about to be swapped is not seen by steam as the steamclient already has grabbed the framebuffer. But IMHO that can also happen to fraps (unless they know a way to position themselves at the end of the chain). It's not possible to grab the framebuffer with some effects added by sweetfx and not other effects. so either everything is in the picture or none of it.
 
Sadly there's no way. Ubisoft put in very, very aggressive code integrity scans in order to prevent you from bypassing their microtransactions for in-game currency and TEMPORARY cheats. That's right. They want you to buy temporary cheats.

Hopefully that doesn't become a trend.

Hmmm,...
I found this
http://mrantifun.net/index.php?threads/assassins-creed-unity-trainer.2495/
(it has an option "disable anti-cheats")
Maybe this would bypass their ingame scans, I have no idea, you are the experts and I'm just a user... :)
 
For Krauser Kat ;)

16689050417_21975ffbb3_o_d.png

16895408191_382a9f8f32_o_d.png



To grab the framebuffer, an overlay trick is used, which IMHO both Fraps and Steam use (grab the overlay available in DX, grab framebuffer). I can't find any differences between a (non compressed) steam screenshot and what I see on screen (and I do use post-fx in the enb). Also the enb screenshot is equal to the steam screenshot. Not sure whether this is due to a recent update to the steam client and it sucked before, I'm not a long time screenshot taker, so I don't know whether it differs per game or steam client version.

Nah, Steam doesn't grab Sfx or Reshade at least. It will grab ENB though.

Steam:
vICOruA.png


Reshade:
Kgl1cCp.png
 
Are star citizen and elite dangerous similar in gameplay?

What is the gameplay like for that matter? Does it involve gunfights etc? They both look so good in these screens.
 
Hmmm,...
I found this
http://mrantifun.net/index.php?threads/assassins-creed-unity-trainer.2495/
(it has an option "disable anti-cheats")
Maybe this would bypass their ingame scans, I have no idea, you are the experts and I'm just a user... :)

Current Trainers:
Assassin's Creed Unity V1.1 Trainer +5
Assassin's Creed Unity V1.3 Trainer +5
Assassin's Creed Unity V1.3 Trainer +8
Assassin's Creed Unity V1.4 Trainer +5

Unity is up to at least version 1.5, so I can't imagine any of those would work. I can always try later on in the week though.
 
Nah, Steam doesn't grab Sfx or Reshade at least. It will grab ENB though.

Steam:
vICOruA.png


Reshade:
Kgl1cCp.png

Yeah like I said in my edit: it's likely steam is the first (or at least before sweetfx/reshade etc.) called at the VBL, grabs the buffer, and then the post-processors come along also grabbing the buffer, changing it, and fraps (and others) apparently can apply itself at the end of the chain. Interesting, that steam doesn't do that. Anyway, it's good to have these things above table so there's no confusion whatsoever: if sweetfx/reshade is used it's indeed not going to work with steam as it's before these postprocessors in the VBL chain to grab the buffer (it grabs the unprocessed buffer) Thanks for the clarifying pictures (reminded me of Konami's Athletic Land from back in the days on the MSX!)
 
Unity is up to at least version 1.5, so I can't imagine any of those would work. I can always try later on in the week though.

Ah, you are of course right - I haven't seen that (haven't tried this tool)
Too bad... :)

Another question @everyone:
(I hope it's okay to ask here, I'm completely new into screenshotting, started this 2 months ago or sth ^^ and don't know where to ask instead)
In several games, Mastereffect Reborn doesn't work at all for me, for instance Dark Souls or Far Cry 4.
I install ReShade and am able to use this to inject SweetFX profiles (this is btw the only way I got SweetFX working on my machine at all (Win8.1)). If I then drop the mastereffect files in, the games completely blur out on startup. Some games like Tomb Raider 2013 or Metro work fine and some like the two mentioned above don't.
I'm sure I'm doing something wrong but I don't know what...
 
Ah, you are of course right - I haven't seen that (haven't tried this tool)
Too bad... :)

Another question @everyone:
(I hope it's okay to ask here, I'm completely new into screenshotting, started this 2 months ago or sth ^^ and don't know where to ask instead)
In several games, Mastereffect Reborn doesn't work at all for me, for instance Dark Souls or Far Cry 4.
I install ReShade and am able to use this to inject SweetFX profiles (this is btw the only way I got SweetFX working on my machine at all (Win8.1)). If I then drop the mastereffect files in, the games completely blur out on startup. Some games like Tomb Raider 2013 or Metro work fine and some like the two mentioned above don't.
I'm sure I'm doing something wrong but I don't know what...

Are you using DSFix with Dark Souls? If so, I know that setting your depth of field resolution the same as your present resolution will cause the menus to be blurred out.

Also, Dark Souls is a real weird case so I wouldn't use that to be representative of how well Reshade works in a general sense for any other games.

I'm not sure about FC4 though, I should check that out.
 
Are you using DSFix with Dark Souls? If so, I know that setting your depth of field resolution the same as your present resolution will cause the menus to be blurred out.

Also, Dark Souls is a real weird case so I wouldn't use that to be representative of how well Reshade works in a general sense for any other games.

I'm not sure about FC4 though, I should check that out.

I tried without dsfix, same problem.
The main menu looks like this in both cases as soon as I move in the reshade.fx file (plus the 3 pngs from mastereffect reborn). I get the message "compiling effect succeeded" from reshade before...
http://abload.de/img/darksouls2015-03-23017buw8.png
:-)
 
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