The screens are nice but can I ask you why you're using so much noise/grain filter in your reshade presets? It makes them look worse in my opinion.Kingdome Come Deliverance ENB + Reshade + Mods
It must be the SSAO, I reworked it a bit but I dont really know how to denoise it furtherThe screens are nice but can I ask you why you're using so much noise/grain filter in your reshade presets? It makes them look worse in my opinion.
I recall at the end of the last generation looking at similar threads and thinking that PC gaming was at a completely different place compared to consoles... Now I wonder, sure there are differences, but what is there to brag about beyond frame rates? a couple more bushes here and there, but we don't see a night and day difference, certainly not to the extent it was the last time around.
This is what I said, they look very nice, but not world a part... They do run much better (if you don't use raytracing).
I recall at the end of the last generation looking at similar threads and thinking that PC gaming was at a completely different place compared to consoles... Now I wonder, sure there are differences, but what is there to brag about beyond frame rates? a couple more bushes here and there, but we don't see a night and day difference, certainly not to the extent it was the last time around.
[/Q
Well the difference can never be night and day because games are developed to run on consoles as well, so pc gaming is hardly bottlenecked by consoles, especially in terms of assets and 3d objects, but with enb, reshades and mods you can achieve quite good improvements, this is not the best example but an ideaI recall at the end of the last generation looking at similar threads and thinking that PC gaming was at a completely different place compared to consoles... Now I wonder, sure there are differences, but what is there to brag about beyond frame rates? a couple more bushes here and there, but we don't see a night and day difference, certainly not to the extent it was the last time around.
Well the difference can never be night and day because games are developed to run on consoles as well, so pc gaming is hardly bottlenecked by consoles, especially in terms of assets and 3d objects, but with enb, reshades and mods you can achieve quite good improvements, this is not the best example but an idea
Pc Game is the bestIt honestly makes a huge difference, real time reflections that don't disappear once you stop looking at an object, real time global illumination and contact shadows so stuff doesn't look like it's just floating around (which to me is the best feature of RTX, because everything looks like its an actual part of the world).
Other things that aren't tied to RTX are view distance and especially texture filtering, consoles still use 0x AF in most games, 2x at best, even on the "premium" consoles.
Holy shit, I've always wanted to play that game, since it's basically an improved version of the second one, but I could never find a way. I'd no idea Demul could actually emulate arcades.Dynamite Deka EX (Demul)
Zombie Revenge-HD Texture Pack (RetroArch-Flycast)
Now that's what I'm talking about dude! Glad to see people still playing this masterpiece. I couldn't believe how good it looked when I played it in 4K. It's still the #1 game about Modern War. And still the only game about the War in Afghanistan.Medal of Honor (2010) + SweetFX
Great, underrated game in my opinion. Can be quite a looker as well.Blair Witch
Kingdome Come Deliverance Maxsys Real Light Mod