2020 PC Screenshot Thread of No Compromises

Metro Exodus + 4k-DLSS + Custom Reshade Cinematic + Raytracing Ultra

THE POWER OF RAY TRACIIIINGGG DAAAAMNNN Native Global Illumination is GOOOODD and imagine path tracing, I'm gonna slap the next hypocrite who says that Ray tracing is useless AAAAAAHHHHHHH:messenger_fistbump::messenger_fire::messenger_fistbump:

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:messenger_halo::messenger_halo::messenger_halo::messenger_halo::messenger_halo:
 
Metro Exodus + 4k-DLSS + Custom Reshade Cinematic + Raytracing Ultra

With my reshade this game looks stunning, really looks like a movie, unfortunately Geometry is not that great in every object and most of all textures are terrible, why the heck these software houses don't put bloody 8k textures on PC games, bah you have amazing Raytracing GI and then 1k preistoric textures, also I really miss dynamic ray tracing shadows and reflections , hopefully in the next metro hopefully

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Metro Exodus + 4k-DLSS + Custom Reshade Cinematic + Raytracing Ultra

With my reshade this game looks stunning, really looks like a movie, unfortunately Geometry is not that great in every object and most of all textures are terrible, why the heck these software houses don't put bloody 8k textures on PC games, bah you have amazing Raytracing GI and then 1k preistoric textures, also I really miss dynamic ray tracing shadows and reflections , hopefully in the next metro hopefully

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I was having the same issues with Exodus, it looked fine in motion but when the action stops and you look closer, it starts looking like a console game with a lot of muddy textures all over. Of all the shots I took of the game, I think I only ended up posting a few here. Definitely one of the hardest games I've played to get decent shots in.
 
I was having the same issues with Exodus, it looked fine in motion but when the action stops and you look closer, it starts looking like a console game with a lot of muddy textures all over. Of all the shots I took of the game, I think I only ended up posting a few here. Definitely one of the hardest games I've played to get decent shots in.
Bloody consoles, by growing up side by side with the evolution of the gaming media I started hating them especially because they drive everything and are the bottleneck of the media itself, why developers are so lazy in upgrading their games to higher specs, and modding is proof of that, you can look at skyrim, the witcher 3 etc. and how these games really stand up years from release, but I admit it is also developers fault, for example games like Kingdom Come delivereance have options meant to work of future hardwares giving it a sort of future proof graphic
 
WD Legion, really liking the game so far, gameplay wise. Permadeath is a bitch, losing an operative for some silly mistake can be frustrating at times.

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Metro Exodus + 4k-DLSS + Custom Reshade Cinematic + Raytracing Ultra

Despite its flaws this game is cinematic as f***! probably thanks to ray tracing GI but it is incredible, shame you can still see bad things like poor texture and LOD.

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I 💕 this thread.

When everyone is gushing over their new consoles, it's nice to just look at some pretty PC screenshots and remember that we already been there, boiz
 
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