The sheer amount of irrational posters in this thread is astounding.
Some of y'all need to take a deep breath. Launch was YESTERDAY and they are already putting fixes in. To say that this launch was worse than drive club or BF4 is absolutely ridiculous.
Oh, and both Halo 2 and Halo 3 had rough online launches. For people saying "well it worked for me so that means it was fine," stop being hypocritical and understand that people ARE getting into MCC games. I played like 8 or 9 online games last night and most worked without any problems. Does that mean its flawless? Of course not, but it's not really any different than Halo 2 or Halo 3 launches.
People just expect more because this is a collection of games that are already released, but they don't seem to realize how different the networking features are. I bet most if not all of the netcodes had to be either heavily edited or completely rewritten.
Be patient. This is a game that I feel MS will put a lot of resources into getting working flawlessly. With so many other games out or arriving soon I don't mind much. :/
It's not irrational at all. The sheer amount of problems that this game has is astounding. At this point it's basically just an offline single player game that requires a massive update for a multiplayer component that barely functions. Which will most likely mean that there will be an additional update to fix the update.
Also, if people think that the "server side fixes" are going to fix this game they are sadly mistaken. It's going to require another patch to just fix any of the problems, and it wouldn't surprise me if a lot of the problems still persist months after the release. Especially the co-op campaign crashing.
Additionally, it's ridiculous that leading up to the launch the Halo 2 ranking system was promised across all playlists, and then we find out maybe 24-48 hours before the games release that the ranking system will only be available for Halo 2 anniversary at launch
Here's the problem with many big budget developers these days. They're all trying to push for that magical holiday release season to bolster sales... and they're doing it to the detriment of the consumer because they're releasing unfinished products that have not been sufficiently beta tested.
As a consumer, I probably should have learned my lesson a long time ago, and I do feel like I'm beating a dead horse to a certain extent. However, I'm honestly nearing the point where I'm thinking about demanding a refund from Microsoft and then maybe re-downloading at a later date when the game becomes stable.