4 new (off-screen) screenshots from STALKER 2 on XS X 'quality' mode

because they are improved. For what's essentially 250-300$ the improvement is about as big as getting new gpu upgrade. Never claimed otherwise.
FSR2 is crap, so pssr is big upgrade. Some games even ad rt like dead rising.
Not impressed with Alan Wake 2 on pro though. Still looks like crap in motion.
Generally pro upgrades are more worth it to me that fucking nanite lol. Besides, I bet some games use it or will use it on ps5 anyway
What is this gibberish?
 
first time GIF
Actually, yes it is the first time. I tend to lurk and not engage :messenger_grinning_sweat:
 
Might want to get that eyesight checked before it becomes a real problem.
We are talking about something different.
You want to make it sound like games look like 360 on ps5 and next gen on pc.
While in reality, most people wouldn't see a difference. real next gen difference will be apparent without squinting
 
Very happy for the devs. I hope the game is a huge success.

But the downgrade is awful. Initial reveal screenshots looked like one of most beautiful games. Now it looks like rotten ass.
The photos are very overexposed, wouldn't judge much based on them.
 
You want to make it sound like games look like 360 on ps5 and next gen on pc.
Nah don't exaggerate, nobody here is saying that.

But games on PC do look better. Being able to crank everything to eleven, native 4K or even DLAA which looks even better or using RTX with all the shit and not just some reflections here and there. There's a reason why the most enthusiasts of gamers are spending so much money on the latest GPUs.

It's true that the Pro might be able to shorten the gap, even if just for a while, but overall game's still look way better on PC.

While in reality, most people wouldn't see a difference. real next gen difference will be apparent without squinting
What most people are able to notice doesn't matter. Most people aren't playing on powerful PCs nor on PS5 Pros anyway, so who cares? Doesn't change the facts.
 
I expect the atmosphere to be really immersive with the wind blowing and the anomalies going crazy around you with Dolby Atmos sound. Just a bit of rain, your compass equipped on one hand and the combat knife on the other

Stalking Naked And Afraid GIF by Discovery
 
Software lumen reflections - not so great. Other than that performance and image quality are the most important questions when it comes to UE5 games on consoles.
 
Off-screen shots? Like how they used to cover arcade games in the '90s?

Of fucking course it doesn't look good. The visuals are going to be fine, even on Xbox. Though, anyone who thought this wasn't going to be a PC-first sorta game was kidding themselves.
 
Though, anyone who thought this wasn't going to be a PC-first sorta game was kidding themselves.
I wonder how it'll look on PC, specially interiors.

Imo the stencil shadows of the first games did a lot for the atmosphere. Are those still a thing nowadays?
 
Off-screen shots? Like how they used to cover arcade games in the '90s?

Of fucking course it doesn't look good. The visuals are going to be fine, even on Xbox. Though, anyone who thought this wasn't going to be a PC-first sorta game was kidding themselves.
When the Xbox Series X games started to look bad? 🤣 Let me guess… This game looks really good, people already saying that the game looks like trash because 4 offscreen imagines… Really…

https://youtu.be/jRLJ3lV-_V8?si=rHrmdmnv_3GPauq5
 
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Looks good to me, Thanks for posting, good to see that it will have a performance mode, even tho it was told before, hopefully it will hold 60fps nicely, can't wait 4 more days! :)
For some people is already the worst looking game ever… It's going to be fun here in 4 more days, trust me. And if the DF guys say something positive about the graphics is going to be epic.
 
It looks good but,don't get me wrong, am i wrong to expect way higher graphical fidelity in 2024?

Where are all those UE5 type of graphics that make you jaw drop?

Because to get Hellblade 2 graphics at bigger scale than corridors, the engine will kill performances and or cost too much for artists to make. The costs of development are skyrocketing especially in the western world. Almost nobody has the budget or talent that Sony had to pull these graphics during PS4 era. Not even sure Sony HAS the budget for the kind of PS4 output they had to be on PS5, we're certainly not seeing it so far into the gen.

Why is 8th gen graphics so good looking on 2 TF hardware? Let's pick a few games, Ghost of Tsushima, Death Stranding, Quantum break, Spider-man, TLoU part 2, MGS 5

Then you have these 9th gen games that have absurd system requirements and don't look a gen ahead on 10 TF hardware, Suicide Squad, Starfield, Forspoken, Gothan Knights, Alan Wake II, Remnants 2, Robocop, Jedi Survivor.

Devs got lazy with optimization exactly because of over reliance of UE. 9th gen basically meant that studios are cutting costs on legitimate optimization processes for faster releases. UE heavily relies on TAA to hide how grainy it looks without it, which is honestly has so much downgrades compared to circa 2015 SMAA in image quality. Yes DLSS is better than "native" which is anyway, TAA garbage, but its not a high bar to surpass. The end result is that these temporal solutions kneecap most graphic effects and smear the image quality. Now devs rely on cool new tech like nanite but its mainly a tool for exorbitant geometry which almost only the cheap labour countries can now afford to make at any big scale, like Wukong. Otherwise, enabling nanite for lower geometry more down to earth games will most often than not hurt performances compared to traditional LOD.

Lumen forces devs to not bake any high quality indirect lights that would save performances and then Lumen's volumetric lightmaps have serious leaking problems which are only mitigated with devs cranking up the volumetric space resolution to stupid levels and blow up the VRAM and performances.

So yea, UE allows games made faster than ever (if you have the budget for the increase in graphics), but is the most inefficient way to present graphics in a long long time. Basically kneecapping all of the best hardware for barely a bump in visuals compared to 2015 era graphics. Is Hellblade 2 system requirements showcasing the kind of visual bump that Quantic dreams' Beyond Two souls managed to pull off on a 256 MB VRAM 0.192 TF hardware from 18 years ago? The fuck happened?

Sadly, I think we'll come to a realization in the future that this massive move to UE5 will be bad in the long run. Konami scrapping Fox Engine, Crystal dynamics going UE5, CD projekt red going UE5, Halo going to UE5, etc etc. Very very worrying imo. I don't think we're heading in the right direction.
 
Yep. Hellblade 2, Black Myth Wukong and Silent Hill 2 all look very good

Dont forget Flight Simulator 2020.

microsoft_flight_simulator_hurricane_laura_01_petri_levalahti_2560.0.jpg



DGnwZQHgZGKX3bhiNYs3nL.jpg


Inb4 but some of the cities look like shit...........download all the packs and fly the damn plane.
 
Playing a FPS at 30fps in the year 2024 is certainly an idiotic choice.
how many 30fps only games there are you think? 2? 3?
Why are people even bringing up this point anymore.
Besides - 30 was fine and is fine if done well. It doesn't matter.
 
Cant really take anything from those poorly done pics. But I am getting nervous for the performance mode.
 
Playing a FPS at 30fps in the year 2024 is certainly an idiotic choice.

Lucky this isnt a First Person Shooter in the traditional sense
Its actually a First Person Survival Horror that just so happens to have guns.
 

The initial poster was stating where are all the games that make your jaw drop like the initial UE5 demo, not necessarily UE5 games per say just games that are legit jaw dropping.
Second poster said on PC.
rofif said really.......and yes there are some legit jaw dropping games on PC, id even add Alan Wake 2 PT to that list. Yeah some of the character models dont hold up, but the environments are sometimes straight offline rendering quality.

Unless I was misunderstanding the intial poster.
 
Yep. Hellblade 2, Black Myth Wukong and Silent Hill 2 all look very good
They're no Matrix demo though.
That's the sort of graphics they're referring, not the moderate looking games you listed above.

GTAVI will be the first game to really blow people away.
 
No they don't, many PC titles push the lumen to hardware over software which makes a huge difference, the IQ is obviously much further ahead. Honestly comparing BMW on the console to high end PC, there's a big gulf. UE5 titles are super heavy so you need very juicy hardware to make the most out of them
I dont have a 2 thousand dollar GPU it may be on PC but it wont look much better for me, what now?
 
I can't help myself but I have to respond to you. Are you kidding me, a bit better on PC....?!? You have games like Alan Wake 2 that have full path tracing or Star Wars Outlaws going for hefty ray traced effects on top of just being able to crank everything else to higher settings. If you want to see the kind of advanced lighting you're maybe gonna get on PS6 (big maybe) you play right now on PC. This has always been the case, I really don't know what else to say other than, troll post on your part?
Without consoles these games wouldnt exist.

I am gamer for the past 40 years i witnessed the ups and downs of pc gaming.

Consoles helped the industry to expand and take bigger risks.

The days of do it yourself with a small team and budget are over.

No alan wake or stalker would have a sequel if it wouldnt be on consoles as well.

Consoles made gaming mainstream , sony helped a lot here with ps one, and so by extansion pc gaming also became more popular.

Pc gaming was and will be always ahead in terms of graphics but they are financialy supported by consoles as in they can spend a lot of money on r&d and make up that expense through console releases.

I could explain and word this much better but i am doing math with my daughter and if you ever had the plesure to do so you know how quick my brain cells are dying.
 
Without consoles these games wouldnt exist.

I am gamer for the past 40 years i witnessed the ups and downs of pc gaming.

Consoles helped the industry to expand and take bigger risks.

The days of do it yourself with a small team and budget are over.

No alan wake or stalker would have a sequel if it wouldnt be on consoles as well.

Consoles made gaming mainstream , sony helped a lot here with ps one, and so by extansion pc gaming also became more popular.

Pc gaming was and will be always ahead in terms of graphics but they are financialy supported by consoles as in they can spend a lot of money on r&d and make up that expense through console releases.

I could explain and word this much better but i am doing math with my daughter and if you ever had the plesure to do so you know how quick my brain cells are dying.
I've been playing on PC since the early 90s but have always had a console as well. The thing here is the discussion was not about the economics of video games but rather about a drive-by troll comment about graphics.
I think you're projecting a bit relating to other discussions as my points were squarely focused on the graphics fidelity advantage that the PC platform has almost always enjoyed.
No idea what the market expanding has to do with any of what I said other than goalpost moving :messenger_grinning:
 
cXsunDI.jpeg


Considering the way that this plain text appears, I'd say that these images are less than worthless for evaluating the image quality of this game on XSX.





DF already played the XSX version at the end of August and was very happy with the game's visual level and IQ. And the game was running at 60fps UE5 using Lumen and Nanite.

But hey!! Don't expect much from the usual suspects drawing conclusions from saturated off-screen images while when it's a game for their platform they make fun of those who do the same and pretend to be people with common sense 🤷🏻
 
I've been playing on PC since the early 90s but have always had a console as well. The thing here is the discussion was not about the economics of video games but rather about a drive-by troll comment about graphics.
I think you're projecting a bit relating to other discussions as my points were squarely focused on the graphics fidelity advantage that the PC platform has almost always enjoyed.
No idea what the market expanding has to do with any of what I said other than goalpost moving :messenger_grinning:
Without getting money back from your investment the push for new graphics tech would slow down.

Cant argue with economics

I can buy any pc you throw at me and i dont care.

I enjoy the same game with limited visuals just like you enjoy them at max settings.
And thats my choice and you cant change my mind.
I have different needs than you.

Pc gamers for once have to understand we are ok with our consoles for a reason.

Drive by post is joke from you since you are in an xbox game thread as we talk about xbox version here
 
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Without getting money back from your investment the push for new graphics tech would slow down.

Cant argue with economics
My brother in Christ are you meant to have this discussion with someone else?!? What I said was PC versions of games push higher fidelity graphics which is and has been objectively true for ages. Where does the "lesson" into the gaming market fit into this?

Games are an entertainment product that needs to sell well to make money for a company so their investors can buy their third holiday home somewhere fancy. I'm fully aware of that. For the last time, my point was that the PC platform has higher quality graphics compared to consoles for reasons that should be painfully obvious.

Holy bad reading comprehension and lack of critical thinking batman, I feel like I'm taking crazy pills in here
 
My brother in Christ are you meant to have this discussion with someone else?!? What I said was PC versions of games push higher fidelity graphics which is and has been objectively true for ages. Where does the "lesson" into the gaming market fit into this?

Games are an entertainment product that needs to sell well to make money for a company so their investors can buy their third holiday home somewhere fancy. I'm fully aware of that. For the last time, my point was that the PC platform has higher quality graphics compared to consoles for reasons that should be painfully obvious.

Holy bad reading comprehension and lack of critical thinking batman, I feel like I'm taking crazy pills in here
Please go back lurking like you said.

Given your post history and 10 year old account
 
Without getting money back from your investment the push for new graphics tech would slow down.

Cant argue with economics
Graphics tech don't need full games and some don't even need games to advance as they can come from movies or any non real time rendering.
 
Then you have these 9th gen games that have absurd system requirements and don't look a gen ahead on 10 TF hardware, Suicide Squad, Starfield, Forspoken, Gothan Knights, Alan Wake II, Remnants 2, Robocop, Jedi Survivor.

Devs got lazy with optimization exactly because of over reliance of UE.

Most of these games you list here weren't made with UE, let alone UE5
 
My brother in Christ are you meant to have this discussion with someone else?!? What I said was PC versions of games push higher fidelity graphics which is and has been objectively true for ages. Where does the "lesson" into the gaming market fit into this?

Games are an entertainment product that needs to sell well to make money for a company so their investors can buy their third holiday home somewhere fancy. I'm fully aware of that. For the last time, my point was that the PC platform has higher quality graphics compared to consoles for reasons that should be painfully obvious.

Graphics tech don't need full games and some don't even need games to advance as they can come from movies or any non real time rendering.
In my industry we use a lot of real time rendering for designs so yes .

But when we talk about gaming, most devs would not make a AAA game for pc only to show all the bells and whisels anymore. Why you think pc gamers all they get nowdays is console games to the max and no more pc only high end games?
Cuz of cost.
All games are developed as multiplatform for a reason same happens now at xbox and sony releasing their games accross the board.
And so consoles play a huge roll in all this.
One can argue that pc gamers get their games for cheap or for free cuz the drvs get their money through console releases.

But that every thread is about shitting on console users and how dumb we are playing at low settings is becoming more and more discussting .

As i said. I will never go back to pc and no one can change my mind as its not about graphics anymore for me its about comfort and ease.
 
In my industry we use a lot of real time rendering for designs so yes .

But when we talk about gaming, most devs would not make a AAA game for pc only to show all the bells and whisels anymore. Why you think pc gamers all they get nowdays is console games to the max and no more pc only high end games?
Cuz of cost.
That is what tech demos are for.

PC gamers get "console games" because majority of people still insists in buying inferior console versions for the same/higher price for whatever reason(s). 🤷‍♂️
 
Most of these games you list here weren't made with UE, let alone UE5

Doesn't have to be, my 9th gen list is just a list of heavy requirements for little to no eye candies brought to the table. Regardless of engine, just like 8th gen list is almost no UE at all.

The bar has been set so low on performance vs visuals since the massive tsunami of UE4 games. Why would studios invest money in optimization when competition performs like it does? It sells anyway, why polish it?

Even in-house engines are seeing shit performances where it used to be fine for the most part. Capcom's Monster hunter wilds is a joke in performance.
 
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That is what tech demos are for.

PC gamers get "console games" because majority of people still insists in buying inferior console versions for the same/higher price for whatever reason(s). 🤷‍♂️
Yep thats true.

When pc was king ans games were exclusive we had the best time in gaming with classics that till this day were never replicated.

Then came 1994-1995 and everything changed.
Playing virtua cop on windows 95 set the tone for whats to come.

Sure you still have unreal and thief and what not but as time past you got less and less bangers.

ITs a shame as there is no more originality in games so i wont drop thousands to get the best pc only to play a console game at max settings.
 
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