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52 Games. 1 Year. 2025. [BacklogBeat]

Game 19 - Advance Wars - Nintendo Switch
Finally found time to play this. I have never played games of this series before, but I am familiar with Fire Emblem. This game is anything but serious, and all the generals you meet deal with war with humor. I knew there was no way of me ever beating the game on anything else but the easiest difficulty. I still had trouble with some missions, and never could beat mission 25, which luckily is a post-game mission.

Game 20 - Advance Wars 2: Black Hole Rising - Nintendo Switch
The second part of the Reboot Camp collection is more of the same, but you get more generals to use, and of course more units. I found this a bit more easier than the first one, maybe because they overused the time-limited missions. Especially the final battle went over easier than the one in AW1. Overall, the package feels like a solid version to play these two titles, but I didn't become a massive fan of the series over this.

Game 21 - Kirby and the Forgotten Land: Nintendo Switch 2 Edition + Star-Crossed World - Nintendo Switch 2
I have heard lots of positive things about this game, and decided to play it although I have never really played much of Kirby. It is a fun game, and has plenty of fun mechanics to get excited about. Post game can be somewhat challenging too.
 
Game 50 - Hell is Us (PS5) - 26h 52m
Beat 17/10/2025 - my score: 8/10

Game # 50 was good experience. Little disappointed ending, but overall really like it.
 
Game No.1 - Monster Hunter Rise
Playtime: 102 hrs. 12 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.2 - Dragon Age The Veilguard
Playtime: 35 hrs. 45 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.3 - BLACK MYTH : WUKONG
Playtime: 99 hrs. 55 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.4 - UFO Robot Grendizer: The Feast of the Wolves
Playtime: 10 hrs. 16 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.5 - VED
Playtime: 06 hrs. 12 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.6 - SHADOWS OF THE DAMNED HELLA REMASTERED
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.7 - RESIDENT EVIL VII GOLD
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.8 - FREEDOM WARS REMASTERED
Playtime: 55 hrs. 15 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.9 - Tokyo Xanadu eX+
Playtime: 21 hrs. 46 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.10 - Infinity Strash: Dragon Quest The Adventure of Dai
Playtime: 05 hrs. 45 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.11 - Dungeons & Dragons: Tower of Doom
Playtime: 01 hrs. 30 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 3

Game No.12 - Dungeons & Dragons: Shadow over Mystara
Playtime: 03 hrs. 15 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 3

Game No.13 - P.N.03
Playtime: 01 hrs. 46 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: Nintendo GameCube

Game No.14 - EVOTINCTION
Playtime: 10 hrs. 40 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.15 - DYNASTY WARRIORS: ORIGINS
Playtime: 30 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.16 - Monster Hunter Wild
Playtime: 28 hrs. 30 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.17 - QUANTUM ERROR
Playtime: 22 hrs. 02 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.18 - UNKNOWN 9 AWAKING
Playtime: 13 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.19 - Layers of Fear
Playtime: 05 hrs. 15 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.20 - CONTRA: OPERATION GALUGA
Playtime: 06 hrs. 22 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.21 - AI LIMIT
Playtime: 46 hrs. 52 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.22 - Persona 5 Scramble: The Phantom Strikers
Playtime: 35 hrs. 47 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.23 - Xenoblade Chronicles X Definitive Edition
Playtime: 65 hrs. 32 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.24 - The First Beserker Khazan
Playtime: 55 hrs. 32 mins.
My Rating: 16 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.25 - Venus Vacation PRISM - DEAD OR ALIVE Xtreme
Playtime: 07 hrs. 15 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.26 - ENOTRIA: The Last Song
Playtime: 14 hrs. 14 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.27 - The Punisher The Arcade Game
Playtime: 02 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.28 - X-Men: Children of the Atom
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.29 - Marvel Super Heroes
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.30 - X-Men vs. Street Fighter
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.31 - Marvel Super Heroes vs. Street Fighter
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.32 - Marvel vs. Capcom: Clash of Super Heroes
Playtime: 01 hrs. 30 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.33 - Marvel vs. Capcom 2: New Age of Heroes
Playtime: 02 hrs. 25 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.34 - Grime
Playtime: 42 hrs. 35 mins.
My Rating: 16 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.35 - A Tale of Paper: Refolded
Playtime: 01 hrs. 32 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.36 - UNSOULED
Playtime: 04 hrs. 30 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.37 - Rusty Rabbit
Playtime: 30 hrs. 22 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.38 - Capcom vs. SNK Millennium Fight 2000 PRO
Playtime: 01 hrs. 22 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.39 - Capcom vs. SNK 2: Mark of the Millennium 2001
Playtime: 01 hrs. 20 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.40 - Capcom Fighting Evolution
Playtime: 01 hrs. 20 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.41 - Street Fighter Alpha 3 UPPER
Playtime: 01 hrs. 25 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.42 - Power Stone
Playtime: 02 hrs. 15 mins.
My Rating: 12 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.43 - Power Stone 2
Playtime: 02 hrs. 35 mins.
My Rating: 15 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.44 - Project Justice
Playtime: 03 hrs. 45 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.45 - Star Gladiator 2: Nightmare of Bilstein
Playtime: 02 hrs. 35 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.46 - Claire Obscur Expedition 33
Playtime: 12 hrs. 15 mins.
My Rating: 12 out or 25
Completed: unFinished Single Player
Version: PlayStation 5

Game No.47 - Blades of Fire
Playtime: 9 hrs. 45 mins.
My Rating: 15 out or 25
Completed: unFinished Single Player
Version: PlayStation 5

Game No.48 - Scar Lead Salvation
Playtime: 11 hrs. 45 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.49 - NEVA
Playtime: 2 hrs. 55 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.50 - Ninja Combat
Playtime: 1 hrs. 35 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Neo Geo AES

Game No.51 - Battle Arena Toshinden
Playtime: 1 hrs. 35 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.52 - Battle Arena Toshinden 2
Playtime: 1 hrs. 35 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.53 - Battle Arena Toshinden 3
Playtime: 2 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.54 - Elden Ring Night Reign
Playtime: 22 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.55 - Sengoku
Playtime: 2 hrs. 15 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Wii

Game No.56 - WUCHANG FALLEN FEATHERS
Playtime: 98 hrs. 28 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.57 - Yasha Legends of The DemonBlade
Playtime: 06 hrs. 15 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.58 - Stellar Blade
Playtime: 71 hrs. 32 mins.
My Rating: 19 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.59 - Lost Soul Aside
Playtime: 32 hrs. 10 mins.
My Rating: 19 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.60 - Daemon X Machina: Titanic Scion
Playtime: 41 hrs. 17 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.61 - Cronos The New Dawn
Playtime: 29 hrs. 18 mins.
My Rating: 15 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.62 - Silent Hill f
Playtime: 09 hrs. 34 mins.
My Rating: 08 out or 25
Completed: Finished Single Player
Version: PlayStation 5
 
Last edited:
Game No.1 - Monster Hunter Rise
Playtime: 102 hrs. 12 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.2 - Dragon Age The Veilguard
Playtime: 35 hrs. 45 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.3 - BLACK MYTH : WUKONG
Playtime: 99 hrs. 55 mins.
My Rating: 02 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.4 - UFO Robot Grendizer: The Feast of the Wolves
Playtime: 10 hrs. 16 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.5 - VED
Playtime: 06 hrs. 12 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.6 - SHADOWS OF THE DAMNED HELLA REMASTERED
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.7 - RESIDENT EVIL VII GOLD
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.8 - FREEDOM WARS REMASTERED
Playtime: 55 hrs. 15 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.9 - Tokyo Xanadu eX+
Playtime: 21 hrs. 46 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.10 - Infinity Strash: Dragon Quest The Adventure of Dai
Playtime: 05 hrs. 45 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.11 - Dungeons & Dragons: Tower of Doom
Playtime: 01 hrs. 30 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 3

Game No.12 - Dungeons & Dragons: Shadow over Mystara
Playtime: 03 hrs. 15 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 3

Game No.13 - P.N.03
Playtime: 01 hrs. 46 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: Nintendo GameCube

Game No.14 - EVOTINCTION
Playtime: 10 hrs. 40 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.15 - DYNASTY WARRIORS: ORIGINS
Playtime: 30 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.16 - Monster Hunter Wild
Playtime: 28 hrs. 30 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.17 - QUANTUM ERROR
Playtime: 22 hrs. 02 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.18 - UNKNOWN 9 AWAKING
Playtime: 13 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.19 - Layers of Fear
Playtime: 05 hrs. 15 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.20 - CONTRA: OPERATION GALUGA
Playtime: 06 hrs. 22 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.21 - AI LIMIT
Playtime: 46 hrs. 52 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.22 - Persona 5 Scramble: The Phantom Strikers
Playtime: 35 hrs. 47 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.23 - Xenoblade Chronicles X Definitive Edition
Playtime: 65 hrs. 32 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.24 - The First Beserker Khazan
Playtime: 55 hrs. 32 mins.
My Rating: 16 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.25 - Venus Vacation PRISM - DEAD OR ALIVE Xtreme
Playtime: 07 hrs. 15 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.26 - ENOTRIA: The Last Song
Playtime: 14 hrs. 14 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.27 - The Punisher The Arcade Game
Playtime: 02 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.28 - X-Men: Children of the Atom
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.29 - Marvel Super Heroes
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.30 - X-Men vs. Street Fighter
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.31 - Marvel Super Heroes vs. Street Fighter
Playtime: 01 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.32 - Marvel vs. Capcom: Clash of Super Heroes
Playtime: 01 hrs. 30 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.33 - Marvel vs. Capcom 2: New Age of Heroes
Playtime: 02 hrs. 25 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.34 - Grime
Playtime: 42 hrs. 35 mins.
My Rating: 16 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.35 - A Tale of Paper: Refolded
Playtime: 01 hrs. 32 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.36 - UNSOULED
Playtime: 04 hrs. 30 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.37 - Rusty Rabbit
Playtime: 30 hrs. 22 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.38 - Capcom vs. SNK Millennium Fight 2000 PRO
Playtime: 01 hrs. 22 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.39 - Capcom vs. SNK 2: Mark of the Millennium 2001
Playtime: 01 hrs. 20 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.40 - Capcom Fighting Evolution
Playtime: 01 hrs. 20 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.41 - Street Fighter Alpha 3 UPPER
Playtime: 01 hrs. 25 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.42 - Power Stone
Playtime: 02 hrs. 15 mins.
My Rating: 12 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.43 - Power Stone 2
Playtime: 02 hrs. 35 mins.
My Rating: 15 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.44 - Project Justice
Playtime: 03 hrs. 45 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.45 - Star Gladiator 2: Nightmare of Bilstein
Playtime: 02 hrs. 35 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.46 - Claire Obscur Expedition 33
Playtime: 12 hrs. 15 mins.
My Rating: 12 out or 25
Completed: unFinished Single Player
Version: PlayStation 5

Game No.47 - Blades of Fire
Playtime: 9 hrs. 45 mins.
My Rating: 15 out or 25
Completed: unFinished Single Player
Version: PlayStation 5

Game No.48 - Scar Lead Salvation
Playtime: 11 hrs. 45 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.49 - NEVA
Playtime: 2 hrs. 55 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.50 - Ninja Combat
Playtime: 1 hrs. 35 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Neo Geo AES

Game No.51 - Battle Arena Toshinden
Playtime: 1 hrs. 35 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.52 - Battle Arena Toshinden 2
Playtime: 1 hrs. 35 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.53 - Battle Arena Toshinden 3
Playtime: 2 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 1

Game No.54 - Elden Ring Night Reign
Playtime: 22 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.55 - Sengoku
Playtime: 2 hrs. 15 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: Nintendo Wii

Game No.56 - WUCHANG FALLEN FEATHERS
Playtime: 98 hrs. 28 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.57 - Yasha Legends of The DemonBlade
Playtime: 06 hrs. 15 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.58 - Stellar Blade
Playtime: 71 hrs. 32 mins.
My Rating: 19 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.59 - Lost Soul Aside
Playtime: 32 hrs. 10 mins.
My Rating: 19 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.60 - Daemon X Machina: Titanic Scion
Playtime: 41 hrs. 17 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.61 - Cronos The New Dawn
Playtime: 29 hrs. 18 mins.
My Rating: 15 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.62 - Silent Hill f
Playtime: 09 hrs. 34 mins.
My Rating: 08 out or 25
Completed: Finished Single Player
Version: PlayStation 5
Game #3 BMW.
Rating 02/25 is correct or mistake?
 
31: Devil May Cry 4 11 hours

DMC 4 is really fun. Nero's gameplay clicks with me far more than Dante's does. That grab is so much fun, that I think he became my favorite character.

32: Heretic 21 hours

I was really hoping that the Heretic/Hexen games would get remasters and then they did! This one was more enjoyable than Doom 2 but not as much as Doom 64. Still have to go back for the expansions.

33: Solasta: Crown of the Magister 57 hours

Solasta was fun, if not a little generic? I liked the story, at least what there was, but four generic pcs with dialogue altered by personality traits didn't do it for me. More often then not, the dialogue just came off as wonky.

34: Warhammer 40k Boltgun 20 hours

Now this game is a ballbuster. It took me months to get out of the last arena of level three in episode 1 but I did it. I'm also insane and beat the game on Exterminatus. The bosses suck, especially the last one. Still need to do the dlc.

35: Devil May Cry 5 11 hours

This game made me realize I don't really like playing as Dante, and when I do its basic bitch Trickster and Rebellion. Stinger is just too good and I hate not having a closing option. Nero is still fun as hell, though I wish you could cycle through your devil arms rather than needing to lose them to move on to the next one. V is fun, though I found myself just sorta button mashing with him.

36: Digimon Story Time Stranger 55 hours

Time Stranger is good. Very good. I do miss the battle system from CS/HM and screw Bandai for paywalling good exp gain. That said, the story was a lot of fun and the roster had some great additions. Ending didn't hit as hard as HM's but I don't think a lot of endings can.

37: Iconoclasts 16 hours

Pretty good platformer/metroidvania. Some annoyances here and there but nothing egregious.

38: Cartoon Network Battlecrashers 6 hours

This was a game. I went in expecting something like Turtles in Time, Shredder's Revenge or Scott Pilgrim and I got low effort slop. Almost no story, short levels, a few very annoying enemy types, etc. I can't complain too hard though, I only paid like a buck fifty for it.

39: Guacamelee! Super Turbo Championship Edition 14 hours

I like this game. It's fun, has fun abilities and I love the luchador/mexican culture theme. The challenge portion of the game can go screw itself. I beat this a few years ago but never got around to getting the true ending, which I got this time.

40: Doom 3 BFG 8 hours

I had more fun than I thought I would revisiting Doom 3. I beat this as a kid years ago on the xbox using cheats. Threw it on veteran and had a blast. Games a little cheap with enemy spawns, especially those damn spiders and locust babies. Final few levels got aggravating, but I don't think that detracts too much from it. Need to go back for the two expansions.
 
54) Strike Suit Zero: Director's Cut (Xbox Series X)

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A pretty fun, short-lived space flight shooter that leans more towards arcade than sim (your ship will gain the ability to turn into a Zone of the Enders' style mecha after some plot). I think it's worth a playthrough on a sale, since there aren't many games like this in general today and this one is actually fun to play, keeps you on your toes, and feels great to control all in the package of codec conversations with anime-esque voice acting.

The difficulty settings are broken though, so beware. Easy is Normal. Normal is Hard. Hard is Brutal.

Rating: B-


After playing my final Games for Gold game and unsubbing, I decided to finally tackle some of my backlog on Xbox. I figured it was time for me to finally try the WW2 Call of Duty games.

55) Call of Duty 2 (Xbox Series X Backwards Compatibility)

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Infinity Ward made a pretty fun, almost arcadey-style, WW2 shooter that has some pretty great setpieces and feels more 'loose' in how you get to play compared to the later games in the franchise. The reason this isn't an A is because there are a few missions where the difficulty spikes to almost brutal levels (I'm sure people can guess which famous moments those are) and at one point I had to look up how to actually beat one level (based around an enemy ambush) because I checkpointed to being shot over and over and I couldn't figure out where the shot was coming from within the few seconds they gave me before death.

Frustrating, but not enough for me to put down the game, because Call of Duty in general just has very solid gameplay and campaigns with variety that genuinely try to provide the player fun at 60 or near 60fps.

Rating: B-

56) Call of Duty 3 (Xbox Series X Backwards Compatibility)


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This was before Treyarch became the juggernaut that eventually carried this franchise, however the foundation was put into place with this title (and the Original Xbox game Big Red One). There is a definite step up from CoD 2 here, in-game cutscenes, more memorable characters, cinematic flair, with more of a movie-like feeling with the mood and music as well. The same gunplay present in CoD 2 also exists here, but with some slight tweaks to the aiming, grenades, and melee. Still no sprint though as it wasn't quite introduced yet in the franchise (and gaming in general).

Unfortunately, Treyarch decided to commit the usual sins of old shooters with this one, along with adding in unnecessary quick time events for certain objectives. Enemies who will target the player over any other companion NPC, obvious spawn boxes, and quite a few levels containing spawn boxes that are unlimited in the supply of enemies. This culminates to a mission about halfway through the game where you are having to interact with 3 critical QTE sequences during multiple firefights with terrible cover, and the firefights cannot be won because the enemies endlessly spawn.

Due to this, the game goes from being brilliantly fun to annoyingly cheap, again and again. The checkpointing makes this 3x worse, since now they have designated checkpoint spots and if you die, you go back.

Don't bother playing this on anything above normal. Maybe hard mode if you're a masochist, but veteran will 100% make you want to throw your controller.

Rating: C

57) Call of Duty: World at War (Xbox Series X Backwards Compatibility)


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A fascinating game. This is Treyarch again, but this time the game is post-Modern Warfare, which is when the big shift in tone, intent, and gameplay happened. Because of this, what you have is a WW2 game that is encased in a shell of a Modern Warfare-esque experience. From the mission intros (which now mirror MW's style), to the more 'modernized' voice acting direction (where these sound more like modern soldiers), modernized music, modernized color grading, etc. It just goes to show how easily someone can make WW2 look and feel vastly different with a few personal artistic choices and changes. Sprint is here, setpieces are much better and have way more variety, and everything feels much more larger than life.

Kiefer Sutherland and Gary Oldman both voice the two most important characters in the game (there are two separate "campaigns" that you follow) and they both do a great job. Again though, the line delivery is modernized, so they aren't trying to speak like old 1940s soldiers, but instead talk with the cadence of modern day soldiers who are somehow fighting in a 1940s war.



I think the one negative is that there are a few missions on the Japanese campaign that have rather large and random difficulty spikes. Since the checkpointing is designated like CoD 3, this can end up in frustrating moments of lost progress due to one mistake. Otherwise, it's a pretty fun game that's still worth checking out to this day for how different it is to it's peers.

Rating: B+

I lastly wanted to point out, I like the fact that each of these WW 2 games focused on entirely different moments within the war and not only that, they add so much old footage and told the context of each. It makes each one feel like they are filling in the blanks to history rather than retelling the same famous tales over and over.
 
Game 71

Grimm's Hollow - 100% Complete

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This is a very short and free, but pretty good little RPG. The battle system uses the golf swing mechanic, the art is cute pixel art and drawings, nothing especially great but it has a consistent style. There's some pretty decent battle music in here as well. The story is basically goes: A girl and her brother eat dirt and the sister who has become a reaper is trying to help her brother, now a ghost, back to the land of the living.

Game 72

Final Fantasy IX - Finished playthrough

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I've played this before and never finished it. At the time I found the game ran off the rails and lost interest in it. I decided to hunker down and finish it as I've gone through all the Final Fantasy games over the last few years, up to Final Fantasy X. This game took the series back to its roots after the more sci-fi heavy Final Fantasy VIII. Mages in pointy hats, magic and/or steam power, wooden airships, castles, crystals, alternate worlds, etc. The main cast (Zidane, Garnette, Steiner, Vivi) in the game is very strong with plenty of character interactions building them up throughout the game. Other characters like Amarant or Quina just seem to be there. It was hard to care about a character that just ran around looking for something to eat. The world itself is also really nice to explore with plenty of unique locations full of things to discover. This remaster is unfortunately barely that. Some CG has clearly been reworked with more detail, but it has been mixed in with original quality CG. Everything is still 3:4 meaning there are bars on the sides of the screen throughout the game. Player character models have been improved, but most NPCs appear to be the old models. The pre-rendered backgrounds follow this pattern. with varying degrees of blur to the point some things are hard to even make out, making much of the game appear even worse than it did on the Playstation. Then there's the map, entirely featureless but for some reason the game runs at about 12fps on the map like it did on the Playstation. What wasn't changed was the music, which was pretty good for the most part, with plenty of memorable tracks including the fully voiced game ending and possibly my favorite overworld map music in a Final Fantasy game. I'm definitely glad I finally went back and finished this game, but I really do wish the remaster had actually been a comprehensive upgrade to the original Playstation game.
 
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41. Call of Cthulhu 7/10
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While not the best game it was still much better than expected. Of course there were some boring parts but still a fun game. As a Lovercraft fan I enjoyed playing it.

42. Raiden III x Mikado Maniax 10/10
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I can remember playing Raiden games when I was still in school. It's not as hard as similar games. The game is short but I enjoyed every minute playing it. There aren't any cut scenes just pure gameplay. Game run fine on my pc I didn't encounter any bugs or crashes.

43. The Dark Pictures Anthology The Devil Inside Me 3/10
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This is basically Wokeness the video games. Here you have all the tropes left wing people love. The director is an old white man who mistreats his employies. Yeah, yeah it is always old white man who are at fault. The employies are of course a diverse cast to fullfill some quota. We have a mixed race couple, lesbians, people with mental problems. All left wings check boxes are checked. Most of the game felt like running in circles, also playing a game about mass murders made me sick. Just not my thing. This was in my opinion the weakest of the games from season one.

44. Tales of Xillia 2 8/10
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I played Tales of Xillia some years ago so unfortunatly I couldn't remember the whole story. Sometimes it was a little hard followng the story for me. I loved the colourful graphics it felt like a breath of fresh air compared to today's games which are often look grim and samey. Nevertheless it was a fun game one of my favourite Tales games.

45. Garou: Mark of the Wolves 7/10
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I was bored and had nothing better to do than playing this game. For me as a fan of old fighting games it was fun. Of course it's pretty barebones compared to today's games but still worth playing.
 
#11 - Mafia II: Definitive Edition (2011/2020) - PC


I was playing Mafia I, but it's more punishing and I have to play on my office PC since it doesn't support controllers (although I saw there's a setting in Steam Input, I'll try it).

I decided to play Mafia II, considering the story isn't necessarily a continuation. He had played Mafia II before, but hadn't progressed much. The last time I tried it, the game was extremely buggy, I believe due to incompatibilities with Windows 11. But when the remasters came out, I got them because I already had the game in my library, so I played the remaster, which ran smoothly, although it had some graphical bugs, like the smoke effect, which I believe ran below 30 fps, and some small objects that had a certain oscillation around them. Speaking of bugs, one of the strangest was the game suddenly dropping to 30 fps, seemingly forced vsync. I didn't monitor this, but it was annoying. Luckily, it wasn't frequent; it must have happened about three times during the game.

The game is very good, the characters are memorable, the soundtrack is excellent, the game is also quite beautiful, and with RTX HDR, the colors pop on the screen. However, the game is very short; just when things start to get interesting, the story progresses too quickly and the game ends. Even the ending feels incomplete. I saw there are some DLCs, I'll check them out later.
 
As someone who also played those games recently, I'd assume the next step would be to mix the foreground/background switching of Risky's Revenge along with the Metroidvania nature of the recent game. It would make for very complex level design but I think it's possible.

I think since this series isn't like a huge seller, they just inch forward a bit in innovation as to not alienate their entire base, so combining elements of two past titles would be the best move.
That's certainly a possibility. I think they need some sort of innovation in level design rather than just be a generic MV like Seven Sirens. The problem with inching forward is you don't really gain new fans that way and eventually your old fans move away. Hence why I'm hoping for something more bold. But maybe that's just me. My general rule is to accept one non-innovative sequel from a game I like. Making the same thing over and over starts to become old.

But anyway...

40. Minit (1h, ★★★★) A weird amalgam of Majora's Mask (time loop), Link's Awakening (simple graphics and swordplay), and the original Zelda (focus on exploration), and I like it. The game's gimmick is that you automatically die every minute, but it's a clever one. You are very rarely told where to go or clear signposting of what to do. This is dangerous in most games, because it can make a gamer feel lost and feel like moving in the wrong direction. But here, you always know that you are less than 60 seconds away from some progress, some accomplishment. Even seeing a new screen is a reward. Creating a new shortcut is huge, since it may give you more time per cycle to complete real tasks rather than merely walking. And with the semi-open progression system, where there are multiple tantalizing strings that pull you in different directions, each bit of progress is uncovering something truly unknown, but known to be just a small minute away from the next new unknown. It's a perfect motivator to go out there and find it, to get just a little further.

41. Planet of Lana (4h, ★★★) It's like Inside, only with color. And not being a nihilistic crapsack universe. That alone makes it better. Admittedly, it's still just a walking simulator, but the occasional puzzles were reasonably well done (albeit never too challenging). The introduction of a "pet" also helped. With these games there's only so much the main character can do, and so having a companion keeps puzzle complexity up, as well as made for more interesting stealth sections. Still not my preferred genre, but it was a pleasant diversion.

42. Alwa's Awakening (6h, ★★) This is a very NES-style Metroidvania, and it's alright. To be honest, I thought the second one was better. And unfortunately, there's not enough unique about the two to recommend playing both. They are similar in structure and with similar movement/powers. The main hook for these games is being generally open and with little signposting of where to go, allowing for a true sense of exploration. If you want to try that, try Alwa's Legacy. But if you really like it, there's nothing wrong with playing both.

43. Legend of Nayuta: Boundless Trails (17h, ★★★) Once I got past the terminally slow, boring, and lengthy intro (I really wish I knew there was a fast forward button at that time), this was quite fun. It's been a few years since I played Ys Origin (the only other Falcom isometric ARPG I've played), but I think this wasn't quite as good as Origin? The camera felt a little too zoomed in here, making it hard to see what's going on. But really, besides that and a few other minor annoying spots, this felt good. Your basic sword combos plus the fairy's magic made for a satisfying flow of combat, often resulting in the magic staggering a foe before the killing combo. And while there is a lot of padding here, thankfully it's all optional. So while it's a reasonably long game, it still feels tightly focused throughout.

44. The Legend of Zelda: A Link to the Past (5h, ★★★★) Hasn't changed in the past 34 years. Don't you all feel old?

45. Divine Dynamo Flamefrit (2h, ★) This was an April Fools game that was made into a full title, and sadly it shows. It seemed neat, with an interesting gameplay hook of being able to burn the foliage for extra damage, and boss battles taking place in a first person perspective. Unfortunately that first mechanic was a one level thing that wasn't even cleverly implemented, and the boss battles are long, repetitive, and not exactly thrilling. It's clearly half baked, which also shows in being so short and feeling like it's missing a level (even with the expectation that it's short!), but honestly unless they spruced the game up it's better that way. Gets it over with faster. Sadly, a disappointing outing from Inticreates.
 
My WW2 journey continues... (with a bonus WW1 entry)

Starting out, I just want to say that GAF lied to me. And so did EA....

58) Battlefield V (Xbox Series X)

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Based on all of the ranting about this game on the forum, I was expecting a campaign with the woman from the trailer. You know, the one with the prosthetic limbs...



I was expecting to be able to do some cool tricks or something with them, like Snake in MGSV...

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But guess what, that lady doesn't exist in the campaign. She is just a multiplayer skin (I think). Honestly I don't care enough to check because my goal with these games was to experience the campaigns. Nothing in the campaign even has a cutscene of such a fast and chaotic of a feeling like in the trailer. That's not necessarily a bad thing. Battlefield has it's own pacing that is clearly different than CoD. The campaign in this game actually continues what Battlefield 1 starts as some sort of quasi-sequel, but with slight tweaks on gameplay mechanics.

It tries to tell touching stories, and like BF 1, some of them stick with you and are memorable, and some are just okay, and one usually falls a bit flat. This one expands on the gameplay from one of the chapters in BF 1 (the one that was a bit like an open area stealth/action experience) and makes 3 out of 4 chapters play in that manner. The one chapter that mainly takes place in a vehicle is the most interesting chapter narratively, as you're actually playing from a perspective that not many WW2 games would dare to make you play, and they actually try to make you sympathize with that perspective from a certain standpoint of 'why?'

Aside from all of that, I like the creativity and open nature of the missions. The only thing that's kind of a negative is that once you're spotted, it feels like the entire area is aware of you. That kind of feels old school but it is manageable. Also a slight second negative is that this checkpointing is old school as well. You could spend 20 minutes working on an objective and even get halfway there with the list of things to do, but if you die, you go back. All the way back to the beginning of that objective. It felt like artificial lengthening at times.

Rating: B-

59) Call of Duty: WW2 (Xbox Series X)

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An interesting thing happens here. Sledgehammer creates the closest thing Cally of Duty ever had to a Battlefield campaign. Destructible environments, vehicles, and all, but with the benefit of CoD's speed and aiming system. It genuinely surprised me, in a good way. It also provides some difficulty by requiring you to use unit actions and pick up health packs. However, it's all modernized in a smart way. The production values on this game are incredible, and the story that's there is really well told as you follow this single unit throughout their adventure to it's inevitable messy end.

One odd thing I have to point out is the fact that while the cutscenes and gameplay have amazing synergy and blending between both, the cutscenes are 30fps and then it snaps to 60 post-transition. While it is a smooth transition, you can definitely feel the sluggish framerate when it goes back into 30fps. However it wasn't too big of a bother to be annoying. One thing I'll give this game over the others is that it tries very hard to keep itself grounded. No weird future tech like CoD Vanguard and the two BF games (all 3 of them had some optical attachments and other attachments that felt a bit too modern for the era).

What CoD WW2 ends up being is the best of both worlds and a very worthwhile campaign experience.

Rating: A-

60) Call of Duty: Vanguard (Xbox Series X)

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Sledgehammer also ends up creating this campaign. It sort of loses that movie-like luster due to most devs slowly moving away from post-processing effects this generation. So it still looks great but doesn't have that extra oomph of that filmic-nature like the WW2 game. I like the story that's told here, but sadly it's too short. Also, it feels like the female member of the group of protagonists was supposed to be the protagonist of this game due to her gameplay being not only entirely different, but also the best gameplay in the game compared to everyone else who goes through a typical 'walk down the path and shoot' style of level. Maybe they didn't feel confident about it, but they give her enough levels to satisfy I guess.

This game is fun, story is good, but it's just a bit too short. Sadly this can easily be cleared in a light afternoon and might be one of the shortest CoD games I've played so far (I heard the new MW3 is even shorter?)

Rating: B

61) Battlefield 1 (Xbox Series X)

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Pretty much the good and bad from what I said about Battlefield V above, however these chapters are much more memorable than BFV's. Two in particular, the italian and the pilot, are both top notch when it came to telling engaging and intriguing stories. This one also has more gameplay and vehicle variety than BFV which is odd.

My one negative was that there were two frustrating missions, one of them had you run back and forth to the same location twice, which just seemed like busywork.

I liked the interesting guns and the experimental machines and creations of WW1 that you get to play with. More games should explore this era because there are also other stories and parts of the world which can be highlighted that not many know about compared to WW2.


Rating: B+
 
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Game 22 - World of Final Fantasy Maxima - Nintendo Switch
This has been sitting in my backlog for many years now. I didn't have anything else to play for a while, so I could finally tackle longer game of the past. This game mixes Final Fantasy with Pokémon-style monster collecting, but has enough twists of it's own not to be considered a rip off. I wouldn't say I loved it, but found enough enjoyment from my time with it. I just always find it difficult in these kinds of games to find a balanced group to commit to. I can never tell which monster grow powerful, and which are worthless.

Game 23 - Megaman X6 - Nintendo Switch
I had read all the warnings about this game, and I have to agree, the stage design is terrible in this game. It's tolerable in the Legacy Collection if you are using Rookie Hunter Mode, but I know I would have raged had I played this without it.

Game 24 - Megaman X8 - Nintendo Switch
Sime claim this game was a return to form for Megaman X. I wouldn't go that far, as the same kinds of insta-kill traps litter some stages, making it very frustrating to play. At least on easy mode I could reach the end credits quite fast, but that mode does not give you an actual ending.
 
Games 73 - 79

Salamander, Salamander II, Salamander III, Life Force, Gradius, Gradius II, Gradius III - Completed playthrough in each.

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Salamander was a pretty cool shoot-em-up that starts as a side-scroller but can switch to a top-down layout from stage to stage. They're the typical formula for the genre, fight small ships while making your way to a boss fight, with stages getting harder as you go. As the series progressed the visuals kept delivering, I remember seeing so many shots of the games in magazines growing up. Life Force is basically a reskinned Salamander where all the enemies and bosses have been altered to look like biological creatures (My shots of Salamander and Life Force are both from the ending in each game, the planetoid is replaced with the cyclops creature and the starfield with "biology"). As you near the end of Life Force, many of the environments and enemies are straight up taken from Salamander with no alterations, almost as if they figured "fuck it, good enough".

Gradius is pretty well-known, but I didn't have quite as much fun with these games, the first is a little rough which is understandable. The second game was a bit better, with more interesting bosses and levels, then the third game had all the cool boss fights but felt a bit too long. they're all good games, just nothing I'm clamoring to run through again right away.

Game 80

Final Fantasy XII: The Zodiac Age - Captured all Espers, completed all but the final Hunt, uncovered the entire map.

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This is a game I've always been interested in playing but never got around to. I didn't know too much about it other than it ditched the random battle system in favor of a real-time battle system. This game seems like the template for the Xenoblade Chronicles series, which are among my favorite RPGs. While the world is much more segmented than in Xenoblade Chronicles, it definitely feels similar while exploring. Creatures around the word can be aggressive or timid, you can accidentally or deliberately drag other enemies into fights. Even the art style is somewhat familiar, going for a more realistic look for both character and creature designs. Even the name for Humans, (Humes vs Homs) was similar. While this game is missing a lot of things Xenoblade Chronicles excels at (like being able to jump off a cliff, fall a mile, and landing in a massive lake), I think this turned out to be one of my favorite games in the Fina Fantasy series, I love Balthier (the self-proclaimed leading man) and Fran, basically Han Solo and a way hotter version of Chewbacca in this universe's version of the Millennium Falcon. The protagonist Vaan is a clueless teenager that you feel never really fully tunes in throughout the game, shown by his playfulness around his childhood friend Penelo and how innocently he views all the world's issues as basically black or white. The battle system was a lot of fun, especially playing around with Gambits. Some people dislike the system, but I found it fun to play with. You basically have a bunch of "if-then" commands at your disposal that you can attach to your party. If an ally gets poisoned for example, the character can be set to use an antidote automatically. There are several different gambits you can set up simultaneously, it gets pretty complex as you unlock new options. Of course, this game is loaded with Final Fantasy bullshit. Bosses that cast every status affliction possible simultaneously while restricting magic and being immune to physical attacks, instant death spam, dungeons that spike in difficulty and battles that can last hours. I managed to get all the espers, level up into the 90s, completed every hunt but one and uncovered every section of the map. I skipped out on the last two super bosses with millions of hit points and battle times creeping into double-digit hours to complete. I don't hate myself nearly enough for that kind of thing. What I did play I thoroughly enjoyed, even when things got a little rough.
 
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Game 81

Duke Nukem Forever + The Doctor Who Cloned Me - Finished Playthrough

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I came out of this game a little confused. Since the day it released, all I've heard about this game is that it's a piece of shit and not worth playing. I have played games way worse than this, I've played FPS games way worse than this and I've played well-received fps games that I thought were worse than this. Hell, I've played industry darlings that I'd play this over any day. The visuals are just okay even for a 2011 release, that being said, the game is full of mirrors and reflective surfaces that actually work and can be broken. The environments are full of destructible geometry like pillars and walls. The game covers a huge area from Vegas to a highway through the desert to the Hoover Dam with a ton of fun locations throughout. The gameplay is average fps fare, but I never had any issues with it despite quite a lot of jumping and platforming. The game is also full of interactive set pieces like a working pinball game or a whack a mole machine for example. Interacting with these things and winning at them increase your health. They all control well too. The other thing the game threw at me that I didn't expect was things like drivable vehicles. One of the times you get shrunk down you get to drive an RC car through a casino using furniture and signs as ramps to traverse the place, later in the game you drive a monster truck with manually activated 4-wheel steering. The vehicles drive much better than those in Half-Life 2 and are certainly more intuitive than the controls for the Warthog or Borderland's buggies. The gunplay is on the weak side, mostly due to a small assortment of weapons and enemy types, but even then, it's not like there are only two guns like one review mentioned back in the day. The humor in the game is completely idiotic. It's crude, in your face and doesn't pretend to be clever which is what I wanted when I bought the game for $1.50. Duke is a relic, and the game doesn't apologize for it. I went into this game expecting absolute trash and it turned out I really had a lot of fun with this game. I will say it did feel like a game that probably should have released earlier than it did.

Edit - I discovered I owned the DLC for this, so I ran through it too. Same review as the main game basically. Tons of goofy, fun stuff but with a few new items, weapons, vehicles.
 
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41.PICROSS S NAMCO LEGENDARY editionSwitch29 hours8/10Pac-Man Picross.
42.Pokemon Legends Z-ASwitch50 hours8/10Great game. Better than Arceus IMO. Still prefer the mainline Pokemon games.
43.RAGEPC20 hours6/10It's a fun game. Very rough around the edges and too many guns. You can see it reaching for greatness at times. Doesn't quite get there.
44.Strikers 1945 IIPC6 hours10/10One of the best shmups ever. So god damn fun.
45.BALLxPITPC41 hours10/10Slow start but once it gets rolling (no pun intended) holy cow. Dopamine overload. Can't wait for DLC.
 
62) Sonic Colors Ultimate (Xbox Series X)

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Took a small break from shooters to play some Sonic. This time I decided to check out the ultimate edition of Colors. My opinion of this game remains the same regardless of additions and changes. It introduces a really unique set of powers/creatures to the Sonic universe that carry through to other future games, which I consider a good thing. The bad thing here is that they hadn't quite nailed the platforming and run feel for 3D Sonic just yet (IMO it was perfected in Sonic Generations) and they decided not to tweak this for the ultimate edition so it's just 'good enough' but not quite at the heights it should be.

Overall, fun and worth it on a deep sale with maybe some of those mods out there that tweak things to be better.

Rating: B-


Now back to war games...

63) Battlefield: Bad Company (Xbox Series X Backwards Compatibility)

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The game that people reference all the time when it comes to Battlefield, especially console owners. Has it aged well? Well, not quite. The controls are pre-CoD with some baffling decisions and with not any way to change them (like gas and brake on vehicles assigned to LT and LB). I found the protagonists to be interesting enough, but the story and motivations itself seemed lackluster and drawn out a bit too long.

The part where it ages comes from the scenario/mission design and the braindead A.I. Both enemy and teammate A.I. are atrociously bad with almost "lightgun shooter" levels of standing still stupidity as you move around while shooting. However, when they are in vehicles they are sniping missiles and tank shells with 95% accuracy across entire forests and mountains. Nearly every mission is 'go blow up these three objects' over and over and over again, even though they give you a playground of weapons, vehicles, and other objects to use. There were also a few missions in the middle where the difficulty suddenly spiked really high (multiple tanks and vehicles shooting at you) and then that hellish difficulty randomly goes away afterwards. The final boss just ends up being annoying due to being a helicopter that maneuvers fast enough to dodge rockets at almost point blank.

This culminates in a game where my feelings were mixed on the entire experience since the narrative and characters simply aren't strong enough to hold up the rest that I had issues with, and I had half-fun. Half-fun means a half-grade.

Rating: C

64) Battlefield: Bad Company 2 (Xbox Series X Backwards Compatibility)

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Every issue I had with the first one, improved. Storytelling, tightened and improved. Characters(including secondary), more memorable. Shooting controls, post-CoD greatness but with that added Battlefield personality. Enemy A.I., more deadly and improved. Still a tiny bit "lightgun shooter" in style sometimes but the enemies at least will run and jump to cover most of the time. This time we're following along through multiple locales, similar to an Indiana Jones/Uncharted game where we are trying to uncover a mystery object and stop a threat. Twists and turns happen along the way.

This game constantly impressed me again and again and again. Scenario design is varied and great, locale variety is great, setpieces are great. Some of this stuff really wowed me because I was wondering 'how the hell did the PS360 pull this off?' considering this is the closest thing to an early XBO/PS4 game in scope, effects, and look. The game was just plain fun and cool. I also really liked the soundtrack which nailed that action/adventure movie-style feeling it was going for.

Composer Mikael Karlsson did a fantastic job.





The only two negatives are the fact that the game has a bit of a rough start in the first couple of missions before it ramps up, and secondly the checkpointing at times can be brutal. Since the checkpoints are at set points, you could spend a large amount of time fighting and nearly get there, but then be taken out by a random rocket or sniper. It wasn't a big enough of a deal to really annoy me heavily, but it did bum me out for a few parts in the second half of the game.

I'd recommend this campaign for so many reasons. It really takes you on a ride and continues to up the ante in a way that makes sense, and it does it all in a fair way where you are able to use whatever loadout you want. I really like the fact that the Battlefield franchise treats the rocket launcher like a regular weapon instead of a special narrative moment. That is a peak example of the type of fun it wants to bring to the player, and Bad Company 2 campaign fulfills the rest of that fun experience.

Rating: A-
 
Game 82-84

God Eater Resurrection, God Eater 2: Rage Burst and God Eater 3 - Finished all story missions in each

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God Eater Resurrection

This game has so many optional missions it would take hundreds of hours to finish them all, the main story itself is the same. I went into this game expecting a 10-hour long game and that's about how long it should have been. There are only a handful of arenas in the game, a handful of monster types (with multiple variations) and a handful of voiced lines of dialog. It all gets incredibly repetitive. To pad this out even more the enemies are all sponges and fighting them (unless using massively overpowered weapons) is always just a war of attrition. I did like the characters, though I expected a little more character development and there's really nothing offensive about this game, it's just a lot of the same thing for way too long. I see this as the kind of game a kid would have gotten for their birthday and played for months because it's the only game they had, but with a massive backlog I can't justify 100%'ing this one.

God Eater 2: Rage Burst

As with the first game, this game has a ton of content, but uses very few locations to play in. To make things worse, half of the locations, monsters and weapons are lifted directly from the first game right down to where the item pickups are in the locations. This means you're not going to be seeing a lot of new stuff. What you do get is a lot more tweaking for your characters and a lot more upgrades as you progress. This is a very grindy game and like the first I can see this game being something you might stick with forever to 100%. While I did enjoy the new characters, the new story arc, and the new gameplay elements, none of them were enough for me to endlessly grind so I ended up just cheating with some mods. Instead of needing to collect an item a dozen times to craft, I only had to collect each item once. Saved me about 40 hours of grinding and made the game less repetitive. I just have so many more games I want to play, and 46 hours was plenty for this on

God Eater 3

Take everything I said about 2 and apply it to this. This game introduces a ton of new mechanics layered over the previous games. This means a ton of customization to your character's actions which keeps the game interesting despite still boiling down to a constantly repeating gameplay loop. While the previous games were remasters of PSP games, this was a PS4 game, so everything looks an order of magnitude better (interestingly though, the flashbacks are all done with PSP-era models and visuals despite those scenes and many assets not actually appearing in previous games, a cool touch). There are now a ton of great looking explosive and particle effects, and the action is considerably sped up. I still cheated so I wouldn't have to grind for pickups, but I had nothing but fun fighting the various Aragami in the game using all the new team up mechanics. I really hope this series continues with God Eater 4. At this point I'm highly invested in the characters from the first two games, and just much in the characters from this one and really want to see them all meet to conclude this story.
 
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This game has so many optional missions it would take hundreds of hours to finish them all, the main story itself is the same. I went into this game expecting a 10-hour long game and that's about how long it should have been. There are only a handful of arenas in the game, a handful of monster types (with multiple variations) and a handful of voiced lines of dialog. It all gets incredibly repetitive. To pad this out even more the enemies are all sponges and fighting them (unless using massively overpowered weapons) is always just a war of attrition. I did like the characters, though I expected a little more character development and there's really nothing offensive about this game, it's just a lot of the same thing for way too long. I see this as the kind of game a kid would have gotten for their birthday and played for months because it's the only game they had, but with a massive backlog I can't justify 100%'ing this one.
I came to a similar conclusion you did, it far overstayed it's welcome and isn't really worth the 100%.

If it helps, so far I've been liking part 2 better as it seems to have much better story pacing and better dialogue interactions with it's main characters, almost in the vein of a Persona game. Almost. I'll see how it ends up when I eventually finish the game.
 
More Sonic, more Battlefield.

65) Sonic Lost World (Steam Deck)

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This is a tough one. Technically, I was wrong in my earlier post. I now believe this is the best 3D Sonic has ever controlled, with Sonic Generations being a very close second. Let me explain.

They have added a run button to this game. That run button, oddly enough, fixes the issue I have had with most 3D Sonic games, which is the ramp-up in speed when running. Now, instead of feeling it out like other 3D Sonic games and sometimes making mistakes due to that, you can fully control his speed for more precision movement by switching back and forth between the light jog and run, which means better and more precise jumps as well.

Sonic Generations solved this problem it's own way, by making sure it had very tight level design that flowed really well, so that you wouldn't feel out of control. And thus we enter my biggest problem with Sonic Lost World, the level design. This game takes heavy inspiration from Mario Galaxy. The floating planets/areas, the challenges presented in them, it's very clear. I'd argue even the inclusion of a run button is taken from Mario, specifically the 2D ones. The problem is that Sonic Team/Dimps did not understand the design philosophy behind Mario Galaxy. They emulated it, but don't understand it.

So what you have is a game that feels like a mess to navigate through, has no sense of actual connective tissue, and at times actively tries to throw you in the wrong direction. Due to this glaring issue, I was torn on what to rate it. I'm not saying the full game's level design is a mess, but around 50% of it is. It actually gets better in the second half as they start tightening up the paths, which is odd to me because that means they knew how bad the first half was. But it's just so fun to control and play as Sonic in this game that it raises the rating back up for me. Also, as usual, great music and moments that match that music in Sonic. Their composers consistently knock it out of the park. Some standouts:





There's humor and irony to life, and the sad but funny thing here is that Sonic Team/Dimps finally figured out the best control scheme for Sonic but put that control scheme in a game with half-disjointed, sometimes awful, level design. It controls so well though, so so well...that I have to give the rating a bonus for that.

Rating: B-

66) Battlefield 3 (Xbox Series X Backwards Compatibility)


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I liked this game as a cool modern-style cinematic shooter and they cleaned it up well visually on the Series X. It has a good variety of locales, scenarios, and a fun story to follow along with, though you are jumping into the shoes of different people this time around as the story unfolds itself. However, it starts to run into a problem early on, which is visibility. I'm not sure if this is purposeful or not, but due to the amount of effects, smoke, etc. including the fact that the friendlies and enemies all sort of blend together visually with the game since it's primary tone is blue and brown, you get multiple situations where it is nearly impossible to tell where someone is or where they are shooting from until they shoot you first, which leads to very frustrating situations.

Now this wouldn't be a big problem but it combos with the fact that the checkpointing in this game can be brutal. You'll be fighting through multiple firefights and happen to take a random shot from the side, above, or below, or some other odd angle and you get a couple of seconds to figure out where they shot you from or you're dead. When you're dead, you go back. Way back. This happens multiple times while you're already in a firefight with someone in front of you. And it's not like I'm playing this like Halo. I'm taking cover, using angles, leaning, etc. but what use is cover if the game decides to spawn an enemy in an area where you're suddenly open?

Due to the combination of bad visibility mixed with high potential to die and brutal checkpointing, a game that should have been an easy A ends up being brought down a few notches.

Rating: B-

67) Battlefield 4 (Xbox Series X)


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The good things I said above about Battlefield 3 holds with the game and in addition they add the multiple weapon loadout boxes per mission like Bad Company 2 and a neat 'command' feature for your squadmates. However there are three things off about this game.

1) The spawn boxes are broken...or something. There were multiple times where I would clear out a room, and suddenly an enemy spawned right behind me and I'm taking fire from an area that should not have anyone in it since there's one door and I'm looking in the direction of that door. Or there were other moments where I moved too fast for the game or managed to step into the next area accidentally during a firefight and suddenly, I'm seeing enemies pop-in out of nowhere in front of me or behind me on the radar. It's odd padding.

2) Your squadmates do fake damage. There were multiple times where I'm behind cover, shooting at someone who is 5 ft in front of me who's also behind cover, and one of my buddies is next to them unloading everything into their side and the enemy doesn't flinch. Nor do they take any less bullets for me to kill them. The enemies also don't really shoot at them. Just me. The old "Player one must die" basic level of enemy a.i. It made me realize that this is essentially a solo experience masked as a squad experience. Once I realized that, I adjusted how I played to be more aggressive.

3) The scenario writing is a bit too goofy. I specifically mean the fact that there were multiple times where your protagonists would either be next to an explosion and be under rubble, or be next to an explosion that knocks them into water, or an explosion happens which rattles the main characters and then someone in the narrative comes up from behind and knocks them out to lead to the next scene. It happened so many times that I felt like it could be made into a drinking game. Again it was a moment where it felt like the cutscene director was emulating someone, like maybe Michael Bay, but not understanding the philosophy behind Michael Bay. There are other ways to provide impact and it felt like they didn't know any other way than these three types of ways.

Other than those three issues, this game had really cool campaign scenarios and setpieces, great controls, and weapons, that felt really grand and lived up to that modern Battlefield experience.

Rating: B+
 
Game No.63 - Vigil: The Longest Night
Playtime: 30 hrs. 15 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.64 - Ninja Gaiden 4
Playtime: 08 hrs. 10 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.65 - The Complex
Playtime: 01 hrs. 36 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 4

Game No.66 - Litt;e Nightmares 3
Playtime: 03 hrs. 15 mins.
My Rating: 16 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.67 - Dead Reset
Playtime: 04 hrs. 25 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.68 - Dagon Complete Edition
Playtime: 02 hrs. 15 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.69 - Full Metal School Girl
Playtime: 20 hrs. 15 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.70 - The House of The Dead 2 Remake
Playtime: 02 hrs. 32 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch

Game No.71 - Majogami
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch
 
46. Once Upon a Katamari 7/10
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It's not a bad game but not as good as some of the other Katamari games. The king of Cosmos is no funny in this game maybe the developers of the game were afraid to make jokes to not hurt people's feelings. Some of the levels were awesome other boring and the game ends abruptly. I'm a little disappointed I was expecting a slightly better game.

47. Hyrule Warriors Age of Imprisonment 6/10
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I loved the first Hyrule Warriors game it was my favourite game on the Switch. But this game was a total disappointment. Nearly every character is some shit furry. It not a bad game but it's not fun playing if you don't care about nearly all characters. Clearly this game was made for the modern audiences. I just finished playing the main story and stopped after that. The game would have been more fun if you played as Ganondorf kicking the furries asses.

48. Kingdom Hearts Birth by Sleep 8/10
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It was fun but a little repetive having to finish it with all three characters. The melding commands thing was too complicated and never explained in any of the tutorials that well. I had to look up online how to get some of the abillities. I had fun playing it even though it's not my favourite of the Kingdom Heart games I prefered the first two mainline titles.
 
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25. Kirby Super Star (SNES) - Played this a ton over the years and never finished it. Just wanted to play through the entire thing and mark it off my list.

26. Dragon Quest III HD-2D Remake - Didn't love this one. Beginning to think I just don't vibe with Dragon Quest games.

27. The Lone Ranger (NES) - This game rules and is one that I've never played. I wrote about it a bit in an NES thread on here. It mixes things up with overhead, first person, and side scrolling gameplay. Feels very ambitious for NES.

28. Resident Evil Code Veronica X (PS3) - Not a fan of this game at all. It feels considerably more difficult than other games in the series and has maybe the worst story of the RE games I've played. The difficulty doesn't ramp up tension either. It's just a frustrating experience imo. I also bought the Revelations games and I plan on playing those soon.

29. Lumines Arise (PC) - Maybe my GOTY. It's tremendous. Only wish I could play it in VR.
 
Game 51 - Trails in the Sky 1st Chapter (PS5) - 143h 14m
Beat 23/11/2025 - my score: 10/10

What a game! One of the best jrpgs I've ever played. Highly recommended.

Next title: Simon the Sorcerer Origins, so I should achieve 52 games this week.
 
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Game No.71 - Majogami
Playtime: 10 hrs. 10 mins.
My Rating: 18 out or 25
Completed: Finished Single Player
Version: Nintendo Switch
How was Majogami, other than being an 18/25? I've been kinda down on Inticreates lately, but this one looks interesting. Or at least I think it looks interesting; it's hard to tell what's going on just by seeing a quick video.

But moving on...

46. Berzerk Boy (5h, ★★) Level design matters. When I first started playing, it was awesome. A fun, fast paced Mega Man clone (actually, more of a Gunvolt clone) with a unique moveset and at least the promise of interesting ideas. Then those ideas went nowhere. Levels were the same, over and over. Enemies were the same. The only thing that changes was getting new abilities, which were generally less fun than the one you started with and only served to frustrate as you tried to switch between them. Perhaps the clearest example of this is that every three levels, your home base would be invaded in the exact same manner with the exact same enemies, none of which offered any challenges. I think the point was to give you a safe opportunity to try your new moves, but honestly it felt like a waste of time. It's not as bad as I'm making it out to be, to be honest. But this is perhaps the biggest letdown after a great first 30 min that I've had for quite some time.

47. Astalon Tears of the Earth (9h, ★★★★) Level design matters! It's a Metroidvania, which means combat, movement, and exploration. Combat and movement are NES-style: very basic, very simple. So what good is the game? Well, it has some elements of a rogue-like; you ALWAYS start at the very beginning after you die, and dying is the main way to upgrade your health or attack or whatever. But before you roll your eyes, it's a fixed level and all switches get saved. Which is where the level design comes in. Rather than exploring for tons of pointless collectibles, the map tends to wind around in little loops that end in a switch opening up a shortcut. Given the game is NES-hard (especially at the onset), opening up each of these little shortcuts is an accomplishment on its own. Also, rather than simplistic exploration, there are a lot of alternate paths and the critical path is often unclear. But that's not frustrating either, since if you reach a dead end after a ton of exploring, oh well, just die, upgrade, and go back to the beginning, and go in a new direction. And the game can hide a ton of secrets, because you will be seeing some rooms multiple times and thus can lead to clever hidden routes. So despite the very basic movement and combat, I never tired of exploring the heights and depths of the tower.

48. Elechead (2h, ★★) Level design matters. At first, it's a pretty cool puzzle platformer. Your little robot acts as an energy source that can charge up the environment, resulting in either hazards or helps. Eventually, you get the ability to throw your head (the electrical charge), expanding the puzzling possibilities. This is all well and good. It's all one continuous world but mostly linear... until the end. Then you are given hints that you need to go all the way back to the beginning. Which doesn't sound bad, except when you don't play the game in one continuous session and then forget the hints when you get back to it, leaving you pointlessly lost for no reason. It's hard to blame the game for this, but it was an odd design decision. Also, it's pretty short, which could be an issue for some.

49. Assassin's Creed Syndicate (18h, ★★) Level design matters. Look, we all know Ubislop is a thing. It's not just about a giant map filled with pointless distractions and collectathons. The issue is nothing ever changes. The challenges you face at the beginning of the game are essentially the same as those at the end. The environments are the same, the enemies are the same, the strategies are the same. Sure, the stealth sections may get harder with less room to maneuver, but that's it when it comes to increasing levels of challenge. I get that Ubisoft wants to make their realistic playground and show off what Victorian London looks like. And if you're playing for that reason, I'm sure that helps. But endless street after endless street of buildings and parks make for a boring playground to actually play a game in. At least Black Flag had some variance with naval combat.
 
My 52nd game of the year... Insaniquarium Deluxe lol


2025 Challenge
Demon Hunters GIF by Firefly Bazaar


I'm sure I'll still finish a few more games in the next few weeks
 
2025 Part II (finally hit the character limit right at 52 games lol)

Game 52 - Insaniquarium Deluxe - PC / Steam - Completed Nov 26th, 2025
I have a huge amount of nostalgia for this game - I used to play it with my kids back when this game was new and my kids were little. My daughter, especially, loved the game because she liked fish, wildlife, and aquariums. Played through it on Steam on the Steam Deck, for old times sake (I think the game has long since been delisted) but it played nicely and the smaller touchscreen was a fun and interesting new way to enjoy this game.

Game 53 - Dispatch - PC / Steam - Completed Nov 27th, 2025
This game wasn't even on my radar, and at first I wasn't totally sold on it. I wasn't sure about the episodic nature of the game, so I waited until all the episodes were released before picking it up. I was an idiot, this game is incredible. In fact, I think this one will actually topple Expedition 33 as my top game of the year - which I wouldn't have thought was possible. This game had humor in spades, loads of charm, a great voice cast, stellar sound design, and fun gameplay. Decisions felt like they mattered (some of the possibilities shown at the end were like... well outside how my game played out). A full on 10/10 experience.

Game 54 - Megabonk - PC / Steam - Completed Dec 1st, 2025
Been playing this in short spurts for the last month or so, and it's a pretty solid Survivors-like game set in a 3D environment. The game is obviously obnoxiously meme-y, but has some interesting quirks that make it a fun entry into the genre. I especially liked the verticality of the levels, and how power ups could give you higher jumps, double-jumps, etc. that let you traverse the terrain more smoothly than it would be on a 2D plane like VS. Lots of stuff to unlock and level up (I did most of these!) but some of the challenge modes are straight up bullshit.

Game 55 - Dragon Quest II HD-2D Remake - PC / Steam - Completed Dec 4th, 2025
Like most iterations of Dragon Quest II, this never quite reached the heights of the first or third game in the series for me. While it did feel like a solid conclusion to the Erdrick trilogy, and a fantastic homage to the original game, it felt pretty "by the book" for me most of the time. It was great seeing the game's characters and locations in beautiful HD-2D pixel art, and the voice cast was incredible. I've just personally never cared much for the second game (even back on the NES games), and this rendition barely did much to move the needle on that unfortunately.
 
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30. Contra: Operation Galuga - Super short game that I ran through fairly easily. This one isn't nearly as hard as other Contras imo. The visuals and levels feel generic to me. I would have preferred Wayforward went with 2D sprites on this one, but maybe they were on a modest budget. The gameplay is still solid though and faithful to Contra and that's what matters. Nice to see Konami hasn't forgotten this franchise. I just wouldn't pay more than $10 for this one.
 
And done.

Game 52 - Simon the Sorcerer Origins (PS5) - 08h 53m
Beat 29/11/2025 - my score: 7/10

Edit; once again:

Game 53 - Simon the Sorcerer Origins (PS5) - 02h 14m
Beat 30/11/2025 - my score: 7/10

After 1st playthrough I missed 2 trophies to achieve platinum and decided to play again.
 
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31. Star Fox 2 - Another one that I wanted to knock off my list. I don't think this game is bad by any means, but it's ideas aren't fleshed out enough and it almost feels like an incomplete game. Extremely easy and there was no challenge. Being able to switch between the air and ground ship is really cool and everything runs smooth for what looks like a technically impressive SNES game. I just wish there was more to it. This one obviously needed more time in development and I can see why Nintendo cancelled it at the time.


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32. Welcome House (PS1 English Translation) - Welcome House is a puzzle adventure game set in a seemingly abandoned mansion with tank controls and fixed camera angles like Resident Evil. The similarities end there. It's colorful, cartoony with slapstick humor, and has no combat. Very short game at about 2 hours, but I had fun with it. I'm trying to dig into more import stuff on older systems. So if anyone has any recommendations, send them my way.
 
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Atomfall
is a first-person shooter adventure game with an open world and RPG elements.
Here's a brief summary of my experience with the game, divided into positives and negatives

positives
+Good graphics, especially the environments.
+The atmosphere of the game is engaging.
+It has some cool ideas, like the metal detector device that works just like it does in real life.
+You can inspect your weapon to check the ammo, and this applies to every weapon, something like.

Negatives
-The AI is completely nonexistent and frankly the worst I've seen in years, it's laughable.
-You'll spend most of your time running across the map because fast travel is very limited. The world doesn't encourage exploration, enemies respawn, which makes traversal even more annoying.
-Combat is slow, clunky, and not smooth at all… simply put, the combat is bad.
-The quest log is a mess, you can't tell the order of quests or where you're supposed to go most of the time.
-Some areas are large but have no maps, and the mission marker only shows the location of the objective without helping you figure out the path, unlike other games.
-Character models look bad.
-No enemy variety.

My score: 6.0/10


1- the last guardian (PS5) My score 9.0/10
2- atomfall (gamepass pc) My score: 6.0/10
 
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Game 25 - Dragon Quest HD-2D Remake - Nintendo Switch 2
I have loved Dragon Quest ever since I first played the series in the early 2000's and since then many other JRPG's have moved to other direction and become more action oriented. Dragon Quest is one of the few that still holds on to it's roots, and that's why this remake is so welcome. It makes all previous versions of Dragon Quest obsolete and plays marvelously. If not for DK, this would be my game of the year. This first game some added story beats, bit is mostly just as you remember it.

Game 26 - Dragon Quest II HD-2D Remake - Nintendo Switch 2
See above. This one adds much more to the table, new abilities, new playable character, undersea world and post game. I had 20 hours of fun with the first game, and 50 more hours with this one.

Game 27 - Doomsday Warriors - SNES
I only played this because I wanted to beat third game this month, and found this buried in the SNES Classics app on Switch. A blatant Street Fighter 2 clone, that's not very fun to play.
 
How was Majogami, other than being an 18/25? I've been kinda down on Inticreates lately, but this one looks interesting. Or at least I think it looks interesting; it's hard to tell what's going on just by seeing a quick video.
its more platformer then action game; and I'm not a fan of those. I like the goofy natural of the game; the art, and music so all in all a good fun game (imho).

Game No.72 - THE Devil Within
Playtime: 20 hrs. 25 mins.
My Rating: 24 out or 25
Completed: Finished Single Player
Version: PlayStation 5

Game No.73 - Archetype Arcadia
Playtime: 16 hrs. 13 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 4

Game No.74 - Never Ending Nightmare
Playtime: 16 hrs. 13 mins.
My Rating: 20 out or 25
Completed: Finished Single Player
Version: PlayStation 4

Game No.75 - The FEAR (ザ・フィアー)
Playtime: 05 hrs. 11 mins.
My Rating: 22 out or 25
Completed: Finished Single Player
Version: PlayStation 2

Game No.76 - Shinobi Art of Vengeance
Playtime: 10 hrs. 02 mins.
My Rating: 05 out or 25
Completed: Finished Single Player
Version: PlayStation 5


Final: 76 Games
 
Game 85-87

Turok: Dinosaur Hunter, Turok 2: Seeds of Evil, Turok 3: Shadow of Oblivion - Completed playthrough in each

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Turok: Dinosaur Hunter

I tried to play Turok earlier this year on Project64. It would freeze anytime I entered a portal, so I had to drop it. It was also stuck at 30fps so I grabbed it on Steam to take better advantage of my PC's capabilities. This game holds up really well, especially with better framerates and draw distances. The gameplay is super-fast and fluid with camera effects that make Turok feel even faster than he actually is. The level design in this game was really good, with stages that crisscrossed over themselves with incredible verticality. Considering the age of this game it's actually pretty impressive what it did on the N64. The PC version updates a few things like the HUD and introduces widescreen which is also welcome. It also has a new soundtrack alongside the N64 version. I'd say nine times out of ten I preferred the N64 version, as the PC versions were a lot quieter and lacked the punch of the N64 tracks. The weapons in the game are great, with a decent variety ranging from your common handgun to a nuclear ray. Bosses were fun to fight too, though they're limited in pattern they make up for it by just looking awesome. All in all, this was a fun trip down memory lane. I remembered most of the secrets, only managed to get lost a couple times but thanks to the fantastic overlayed map I was never lost for long. I found the platforming, which is imprecise yet touchy, to be much easier than on the N64, likely due to dual analog controls vs using the C-buttons. I'll probably play this one again someday.

Turok 2: Seeds of Evil

This game on the N64 ran at such a terrible framerate I never got past the first stage; I'd always get a headache. Once again on modern hardware the game is super fluid and lightning fast. Like the first game your movement is slick and quick and the platforming has been polished so you never doubt where you're landing. A series of platforms in this game is easy to navigate. Turok 2 adds a ton of new weapons, again ranging from simple to crazy sci-fi stuff. You even get to ride one of the armed triceratops from the first game. The dismemberment system makes for some chunky, gory deaths and the number of enemy types has gone up. Each area of the game has a very unique feel to it including caverns, a spooky graveyard, a bug hive and a spaceship. Unfortunately, despite all the fun new stuff added, this game overstays its welcome with labyrinthian levels that sometimes feel like they'll never end, I enjoyed finding my way around for the most part, but the second level took me an entire day to navigate. Finding required items can often be a challenge as well because of the sheer number of intersections in the maps. The overlayed map returns from the first game but in many stages the color-coding for warp points and doors is gone, making the map hard to decipher. Often the map won't fill out in an area so when you return to explore for secrets you might think you haven't explored an area that simply didn't fill out. The music was decent but lacks the hard hits of the first game's soundtrack regardless of whether you choose the N64 or PC versions. While I did enjoy this game and took the time to find all the extras, I don't think I'd do it again.

Turok 3: Shadow of Oblivion

I have no idea how Iguana went from Turok to Turok 2, to this. Gone are the intricate level designs that intersect and loop around, replaced with A to B stages. Gone is the fast movement and great camera sway, replaced with magic carpet-smooth movement. Gone is the map, because you wouldn't use it even if it was there. Gone is the fast-paced drum-heavy soundtrack, replaced almost entirely with a generic soldier man soundtrack. Gone are the relatively clever enemies that would run around and try to flank you, replaced with either stationary enemies or kamikaze creatures. The boss fights in this game were fun, with many using the environments in the fight (you fight a giant cyclops crab monster in a dock and need to finish it off by dropping a submarine on it). The game does add more new weapons, but frankly almost none of them are useable in combat. The standard shotgun can tank just about any enemy type and weapons like the Cerebral Bore take way too long to fire, so you'll be relying of a handful of weapons most of the time. The game lets you choose to play as big-boob Danielle or manlet Joshua. They both have different abilities, Danielle gets a grappling hook to reach high places, Josh can crawl through vents and ventriloquist fart like Clown does when he tricks people into thinking I farted, which I didn't. This game isn't bad, but it didn't feel like a Turok game.

Game 88

Forsaken Remastered - Completed Playthrough

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It's not a Turok game, but the remaster was done by the same studio, Nightdive using their Kex engine. Like the Turok ports the game runs perfectly. This is a pretty unique game, I think there are just a handful of games that play like this. Descent and Everspace come to mind. Twin-stick flying games that allow you to strafe and ignore up and down are tricky at first, you'd be forgiven to say they control sloppily. But if you stick with them something crazy happens, you get better at the controls and start questioning why all games with anti-gravity or space flight don't control this way. Blasting through narrow corridors at high speed sideways while firing precisely feels really great and the pace in this game rarely lets up. Accompanying the mayhem are some really well-designed levels ranging from ancient temples to Area 51, to derelict ships and more. Each stage feels unique and everything was fun to explore. The soundtrack is comprised of sheer lunacy in music form with all types of music, instrumentation and the odd screaming people. While the game is a remastered N64 game, it's actually a decent looking game considering that fact. Unfortunately, the game suffers a huge spike in difficulty around the halfway point and between timers and enemy spam in a lot of rooms I was pending more time picking myself off the ground than I was having fun. The same goes for the bosses, while none were "hard" the later boss fights amounted to 3D bullet hell which took a lot out of the fights.
 
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Didn't think I would make the challenge but I did it! Here we go!

41: Grim Legends 2: Song of the Dark Swan 6 ish hours

A simple hidden object game. Wasn't too long and gave my brain a decent challenge.

42: Endless Fables Dark Moor 4 and a half hours

Same as the last.

43: Endless Fables Shadows Within 7 hours

Screw this game. Softlocked me two separate times in a row at the same spot. Took me way long than it needed to to finish it.


44: Ultimate Marvel Vs Capcom 3 hours

I suck at fighting games. I got all the character endings in the original, so I got the new ones and called it a day.

45: Spirit Hunter: Death Mark 31 hours

Great vn/adventure game, maybe a little obtuse and the third chapter can be frustrating if you don't know a quirk of Japanese. Shout out to CrimsonTide for his generous contests.

46: Digimon Survive 115 hours

Got the true ending, might go back for the others. Really good story, I just wish it had a better balance between VN and srpg.

47: Tales of Xillia Remastered 53 hours

Got this as a birthday present, had a blast. Putting the grade shop at the start was a great move, though I might've made it a little too easy for myself.

48: Midnight Suns 92 hours

I liked it. Wish it was a little more serious and less mcu/high school movie. Blade's cool. He's less cool when he ropes me into a book club to get close to his crush like its some kind've romcom anime.

49: Crow Country 3 hours

I wanted to play this for a while and finally got a chance to. Wasn't too hard, though I did play on normal. Great little game. Hope to see more of it from the dev. Give me all the low poly survival horror games.

50: Hollow Knight 43 hours

I like metroidvania's. I'm getting a little tired of them being so sadistic. I got the basic ending. Might go back for the other base game endings. I have no drive to take on the challenge endings.

51: Tales of Graces f

Also got this as a birthday present. This one was probably the longest its taken me to finish a tales game, at about 70 hours. I still need to finish the Lineages and Legacy epilogue, though I think I'm gonna take a long break before doing so.

52: Assassin's Creed

Finished this today. No time, since it was on the ps3 but I'm gonna say about 15ish hours. Games a little repetitive, and the ending sequence made the combat so unfun I wanted to break my ps3 controller.

I'm probably gonna try and finish some dlcs that have piled up before the years end. This has been a blast and helped me at least make a dent in my backlog.
 
55: Metroid Prime 4 - Switch 2 - Beat 12/9

I found this to be really enjoyable. It wasn't perfect, but it was definitely my 2nd favorite of the Prime games. It wasn't truly a backlog game, but it was nice to finally have a new game that didn't go directly in the "play later" pile.
 
Game 89

Resident Evil 4 + Separate Ways - Completed Playthrough

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I went into this expecting to not like it as much as the original version, but while some things were changed, notably a lot of missing goofy stuff I've quickly grown to love about this franchise, there are some significant improvements added to the game that I found offset those changes. For starters, and this is a big one for me, the QTEs are basically gone. I hated them. What is left are extremely simplified and you have all the time in the world. So the biggest negative I have about this game is that certain areas and things have been removed from the game, an example is the entire lava/fire section and the robot chase. While the fortress was massively toned-down, the robot is sort of still there, it's about 1/4 the size and acts as a flamethrower in a small area. Outside that, the game is fantastic, just like the original the action rarely lets up, but does give you those calm moments where you can look around for secrets. The remake adds to the environmental storytelling with new set pieces and beautifully done cinematic sequences that really add to the experience. There are changes made to Ashley, some good, some bad. I did not like that she kept giving me tips on what to do, especially at the speed she did. I don't want the solution to something a second after walking into a room, it's never a good idea. On the flip side, no more screeching "LEON" every time there's an enemy in the room. As you progress, Ashley's demeanor towards Leon changes from cautious to enamored which is felt through the dialogue. So basically, for each thing I felt was worse about the remaster, there were things that were better. In terms of visuals, this game is pretty, the time-of-day changes, weather effects and lighting are top-notch, marred only by slight shadow flickering regardless of settings. The RE engine ran impressively even at high settings the game runs at a rock-solid framerate despite my aging hardware and no DLSS options. My hardware was running cool the entire time.

The Separate Ways DLC was really good and actually adds to the full package. The DLC runs parallel to the main game following Ada around the same environments as Leon, only there are new sections. Many areas I thought were missing from the main game are included like the laser grid section and accompanying lab, there's also a Tyrant-like boss that chases you through the facility. Several sections of the main game appear before Leon has gone through them; an example is when the building Luis and Leon are defending is getting overrun. Ada fights an El Gigante to keep it from attacking the building Leon and Luis are fighting in. You cross paths with Leon several times, often choosing to watch him instead of interacting. The DLC really fleshes out her apparent feelings for Leon. The DLC also spends a lot more time with Luis as you help him prepare a medication to subside the effects of the Las Plagas. Ada gets new weapons as well like an explosive crossbow and she gets a grappling hook which allows her to travel much more quickly than Leon could. Her soundtrack is also unique, sounding more Bond-like to go with her profession.
 
It's almost the end of the year! And with that, some additions to the hall of fame in first post. Don't forget to toss me a DM if you need me to update yours 🖖

 
challenge completed!

NameDurationDateScorePlatform
1Indiana Jones and the Great Circle60 hrs9-January-202581.85PC
2Horizon Forbidden West54 hrs8-February-202578.7PC
3Horizon Forbidden West Burning Shores16 hrs14-February-202578.8PC
4Doom Eternal Ancient Gods Part 28 hrs17-February-202583.1PC
5Alan Wake 2 Night Springs3 hrs1-March-202576.2PC
6Alan Wake 2 The Lake House4 hrs2-March-202577.65PC
7Black Myth Wukong80 hrs16-March-202581.25PC
8Mullet Mad Jack6 hrs18-March-202572.1PC
9Assassin's Creed Shadows130 hrs12-April-202574.6PC
10Avowed75 hrs11-May-202579.95PC
11Poly Bridge 262 hrs13-May-202574.95PC
12Necromunda Hired Gun8 hrs15-May-202557.25PC
13Doom The Dark Ages30 hrs24-May-202579.75PC
14Star Wars Outlaws43 hrs7-June-202581.3PC
15Star Wars Outlaws Wild Card4 hrs7-June-202574.6PC
16Star Wars Outlaws A Pirate's Fortune4 hrs9-June-202574.75PC
17Rematch100 hrs26-June-202573.5PC
18Jusant5 hrs28-June-202567.65PC
19Streets of Rage2 hrs31-July-202571.9Mega Drive
20Donkey Kong Country2 hrs1-August-202571.65SNES
21Streets of Rage 22 hrs2-August-202573.8Mega Drive
22Super Mario World6 hrs8-August-202581.15SNES
23Super Mario World 2 Yoshi's Island9 hrs11-August-202580.3SNES
24God of War Ascension12 hrs19-August-202577.6PS3
25Portal with RTX3 hrs23-August-202583.6PC
26God of War Chains of Olympus6 hrs26-August-202579.1PS3
27God of War Ghost of Sparta8 hrs29-August-202581.85PS3
28After Us12 hrs25-September-202573.75PC
29Pumpkin Jack8 hrs25-September-202573.8PC
30Shrek6 hrs28-September-202563.7Xbox
31Remember Me24 hrs2-October-202581.25PC
32Assassin's Creed Shadows Claws of Awaji10 hrs7-October-202575.9PC
33Avatar Frontiers of Pandora30 hrs12-October-202564.05PC
34Avatar Frontiers of Pandora The Sky Breaker7 hrs14-October-202564.41PC
35Avatar Frontiers of Pandora Secrets of The Spires7 hrs16-October-202567.95PC
36Beyond Good & Evil - 20th Anniversary Edition14 hrs21-October-202585.45PC
37Assassin's Creed Odyssey - The Fate of Atlantis23 hrs28-October-202583.2PC
38The Outer Worlds 268 hrs15-November-202580.1PC
39Keeper4 hrs22-November-202580.2PC
40Hearthstone5 hrs30-November-202583.5PC
41Clair Obscur: Expedition 3342 hrs2-December-202586.5PC
42Unpacking3 hrs3-December-202580.25PC
43Pizza Tower12 hrs5-December-202568.9PC
44The Abandoned Planet6 hrs6-December-202576.6PC
45Routine7 hrs7-December-202583.3PC
46Winter Burrow10 hrs8-December-202572.85PC
47Astro's Playroom3 hrs8-December-202572.4PC
48Astro Bot11 hrs12-December-202580.2PC
4912 hidden rams1 hrs13-December-202560.5PC
50Dispatch8 hrs14-December-202585.75PC
51Until Dawn8 hrs19-December-202581PC
52Marvel Rivals150 hrs19-December-202586.4PC
 
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Game 54 - Kingdom Come Deliverance II (PS5) - 69h 34m
Beat 20/12/2025 - my score: 9/10

Probably my last game this year. Great title, but not as great as first.
 
Game 90

Dark Souls Remastered - Completed Dark Lord playthrough

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I played this game back when it released on the Xbox 360, I didn't get far before dropping it because between overtime and other things I kept losing track of where I was going and where I'd already been. This time I dedicated my time to it and ended up really enjoying the game.

This game is a filter, you start out with no direction, no explanations and no idea what you're supposed to do. The game is a simple game of try something until it works. It's not an easy game, but as you progress it levels out as you figure out how things work. The same can be said of the combat, rolling around might work for a lot of enemy types, but sometimes you just need to run in and stab things. In my 50-hour run I only ran into a couple spots where I had major issues (Bed of Chaos is a piece of shit) but even then, it was just a matter of trying things until something worked. Things like enemy ambushes and traps are not as big of a problem as you would think given how often people bring them up. There are ambushes and monsters waiting around many corners, but most enemies telegraph their attack and just like you, they're committed to every move they make so simply being patient allows you to surmount basically every challenge the game presents.

The star of this game is absolutely the world itself. This might be the most well-designed map I've ever played. The game has no in-game map and while you'd be forgiven for thinking that it was a dumb choice, you quickly discover the map would be completely pointless and actually take away from the exploration. Any time I needed to get somewhere I was able to remember how to get there because the world is so easy to navigate and all the individual locations are very memorable. I was discussing it with my brother who described it really well, the map is basically stacked like wafers, and you have interconnecting shafts, elevators and channels running through the wafers connecting it all. There are no warp gates, no teleportation (You eventually unlock fast travel between bonfires but frankly it isn't really necessary) and there are no loading points, the entire map is completely seamless (save for the painted world where you get sucked into a massive painting). Even the worst areas of the game for traversal require you to stumble around finding your way but in the end reward you for sticking it out with tons of secret areas, hidden boss fights, hidden characters and interactions. The story and lore in this game are fun to uncover, you're basically in a world going to ruin and all the inhabitants are just trying to survive and not succumb to madness, lose their minds and go hollow. Throughout the game you meet many people who you later have no choice but to kill as they lose their humanity. Backtracking in this game is incredibly rewarding as returning to even obscure, out of the way areas will often present you with a rare item, interaction or even a huge hidden boss fight. Even using a guide for mop-up to make sure I didn't miss anything important I would read "Go to ____" and every time I not only knew exactly where they were referencing, but exactly how to get there no matter where I was at the time.

My biggest gripes with this game is the inability to pause, the UI and the physics engine. Obviously not being able to pause is stupid. The doorbell rings, progress lost. Gotta take an emergency dump because you decided to eat McDonalds? Hope I don't come back to "You died". I get that the game is meant to be played online for invasions and it was a design choice meant to "keep the tension up", but it was actually just annoying not being to stop the game to take care of other things. The UI in the game is horribly optimized, carrying 4 of the same sword gives me four individual swords in my inventory, so digging through my bottomless box takes longer than it should. Moving equipment around is also set up poorly. It didn't take long to figure everything out, but it shouldn't have taken any time to figure out. The physics in the game are twitchy, movement and traversal are very basic and even when this game released movement felt janky. The camera buries itself in geometry making it impossible to look around at times and often the camera would move itself violently around geometry causing your character to instantly change direction, occasionally leading to a trip off the edge of a cliff or off a narrow platform. I think this game really only needs a couple of tweaks to fix a majority of its issues, but I have this feeling that if they ever fully remade this game, they'd mess up a lot more than they would fix.
 
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Done! I doubt I'll do this next year, but 2 years in a row down. And yes, this challenge has done a number on my backlog. So now I need to pause a year or two and let that backlog build up again.

50. Lysfanga The Timeshift Warrior (8h, ★★★) An isometric action game with the unique hook. Basically, fights take place in arenas with a very short time limit, such that it is impossible to complete. However, you have multiple attempts, and each time you "die" the actions of your previous run still persists via an echo/clone/ghost, such that eventually there's a dozen of you running around slaying all the baddies. This progresses from the simple examples (use your first life to kill the enemies on the top path, use your second life on the bottom path) to basic puzzles (use your first life to distract an enemy with a shield, then second life to attack from behind to avoid the shield while its fighting your echo) to pure chaos VERY quickly. The chaos can be a net negative admittedly (honestly, my last few lives each time was just trying to find where the stragglers were, because I cannot keep 12 cycles and 30 enemies in my brain at all times; there's no pausing once you start to think things through). That said, it's still fun to rip through the hordes, and boss fights, while being relatively easy, were quite fun with this system. And while I didn't bother, it's clear that high level play is very possible if you do want to seriously route your attacks, and the game rewards this with plenty of optional time trials.

51. Picross S6 (40h?, ★★★) First of all Jupiter, this is the 6th one on the Switch. Do we really still need THAT many 5x5 and 10x10 puzzles? None of these require any brain power, and take longer to cycle through the start and win screens than it does to play (at least the 5x5 ones). But other than that, a nice collection! I was initially disappointed that there are only a few really large puzzles, but Jupiter seems to have these 15x15 puzzles down to a science. There were a lot of them that seemed to just string you along with only a few squares that could be certainly checked or crossed off, which opened up one square somewhere else, which opened up one square somewhere else, etc. So there were quite a few that stretched the brain a bit. The "Mega" Picross rules were also a unique approach for me that did require rethinking the rules. The only downside there is that I had a much larger tendency to make mistakes just by misreading the clues, but that's my fault. Also, Beethoven was nice. They should do more of that.

52. Blade Chimera (7h, ★★★) Team Ladybug's first original Metroidvania, and it's pretty good. As is typical for them, they have a unique health recovery mechanic. This time, you have two weapons (typically a gun and a sword, depending on your style) that do the bulk of your damage, but also a magic attack for modest damage and platforming that will recover your health. This often makes for great risk/reward gameplay, but the problem here is that the game also lets you warp at any time to any location. So challenging gauntlet style hallways become trivial as you can always warp back to a save room, recover your health, and warp back with barely any progress lost. And since enemies respawn any time you exit/enter a room, you can also go back and forth to fully recover your health at any time. So the design decisions didn't really mesh, unfortunately, leading to some problems with basic combat. But other than that, it does enough right. The bosses are fun, the exploration is better than Team Ladybug's done in the past, and the weapon variety is cool. I think I like it better than Deedlit in Wonder Labyrinth, but not as much as Touhou Luna Nights.


Random statistics:
Games I replayed vs Games I played for the first time: 16 replays, 36 new
Games from 2025 I played: 1! And it was the last one! So it wins my 2025 GOTY by default. The two sweetest words in the English language. Dee-fault!
Five star games I played for the first time - Zero! Awww... but not surprising. I don't give those out a lot.
Four star games I played for the first time - Two! Batman Arkham City and Astalon Tears of the Earth. OK, only two is disappointing. It did seem down this year.
Three star games I played for the first time - Thirteen! So that was good. Ultimately, that makes 15/36 new games I tried successful. I suppose that's not a bad ratio.
Number of sidescrollers played: 25! Not even half? I thought it'd be more...
System I played the most games on: Switch, with 36
System I played the second most games on: PC (well, laptop), with 16
System I played the third most games on: Nokia N-Gage, with 0. Tied with a few other consoles as well, I guess.
 
Game 1-Room Number 9(2020)-PC via GPD Win Max-Beaten on January 5
-I was seeking out horror visual novels and came across this one. This was an interesting game and one I wasn't expecting. It came to an abrupt ending which I wasn't a fan of. 7/10

Game 2-The Legend of Zelda Echoes of Wisdom(2024)-Switch-Beaten on January 8
-This is only the second Zelda game I have beaten with Minish Cap being the other one. What a fun game this was. I would have preferred to have Link like controls for Zelda but echoes were definitely interesting and grew on me as the game progressed. 9/10

Game 3-The Legend of Zelda Link Between Worlds(2013)-3DS-Beaten on January 12
-Now this was a fun game! I liked it better than Echoes. Zelda is really growing on me. 9/10

Game 4-The Complex(2020)-PC via Steam Deck-Beaten on January 12
-This was an ok interactive movie about a pharmaceutical company that tested their drugs on people who then died as a result. Very average. 6/10

Game 5-Nightbook(2021)-PC via Steam Deck-Beaten on January 13
-This was another FMV game and was not nearly as good as The Complex. It had horror vibes which I was excited about but it was quite boring actually. 4/10

Game 6-Bloodshore(2021)-PC via Steam Deck-Beaten on January 13
-Yet another FMV game and I really enjoyed this one. It was basically about a reality tv show where people played battle royale for a money prize. I haven't been feeling to well the last few days and these games are perfect for that situation.7/10

Game 7-The Gallery(2022))-PC via Steam Deck-Beaten on January 13
-This was an interesting FMV game. It had a decent story and actually had two versions of the same story with different actors and done in different time periods. Wish the stories were different though as it's almost exactly the same. 6/10

Game 8-I Saw Black Clouds(2021)-PC via Steam Deck-Beaten in January 14
—I continue my FMV game marathon and this one was pretty good. I love horror and this one was meant to be a bit scary. None of these fmv games are great but there is something about them that are interesting to play. Maybe it's just different. 7/10

Game 9-A Highland Story(2023)-PC via Steam Deck-Beaten on January 16
-I both loved and hated this game. It's such a relaxing and fun game with beautiful music. You goal is to get to your Uncle's lighthouse on the sea. To get there you have to climb through mountains. It's very relaxing at times. Now the extremely frustrating part is the map system is terrible. I wasted hours trying to find where to go next. 8/10

Game 10-The Isle Tide Hotel(2023)-PC via Steam Deck-Beaten in January 17
-Another FMV game and this one was by far my least favorite. I thought the story was boring and it just didn't really go anywhere. 3/10

Game 11-Who Pressed Mute on Uncle Marcus(2022)-PC via Steam Deck-Beaten on January 18
-This was my favorite of all the FMV games I have been playing recently. It actually has more game components and is actually funny. It's was a good time even though it forces you to play through the game several times to figure out the murder mystery. 8/10

Game 12-Donkey Kong Returns 3D(2013)-3DS-Beaten on January 18
-Damn this was a hard game. It has to be the hardest game I have ever played and beaten. It was super fun though too but sooooo frustrating! 8/10

Game 13-MIA and the Dragon Princess(2023)-PC via Steam Deck-Beaten in January 19
-This was just a very average FMV game. Played through it twice to get different ending. Near the bottom of all my FMV games I've played recently. 5/10

Game 14-Escape Goat(2012)-PC via Steam Deck-Beaten on January 19
-This was a really fun but also a very challenging puzzler(find the key, get out of the room). I enjoyed my time with it. 7/10

Game 15-Super Mario 3D Land(2011)-3DS-Beaten on January 20
-What a fun game this was! I absolutely love the 3D effect and really wish 3D never left. I haven't beaten many Mario games but I will definitely look into playing more. 9/10

Game 16-The Shapeshifting Detective(2018)-PC via Steam Deck-Beaten on January 20
-Of all the FMV games I've played this month, this was by far my favorite one. It was much more of a game and I really liked the murder mystery. Wish the other games were set up like this one. 9/10

Game 17-Ten Dates((2023)-PC via Steam Deck-Beaten on January 21
-I loved Five Dates several years back and this one is just as good. This is my last short FMV game that I got in a cheap FMV bundle last year. Might look into some other ones soon. 8/10

Game 18-The Haunting of Joni Evers(2025)-PC via ROG Ally-Beaten on January 25
-This was a pretty good light horror mystery kind of similar to Gone Hone and What Remains of Edith Finch and others games like that. If you like those kind of games, look into this. 7/10

Game 19-Kirby's Triple Delixe(2014)-3DS-Beaten on January 26
-This was a really fun platformer. Not as good as Mario 3D Land but still solid. The final boss was kind of hard and I hate bosses that go through various versions and you have to beat it like five times before it's over. A bit annoying but it felt good to finally beat it. 7/10

Game 20-Intent Tales(2025)-PC via ROG Ally-Beaten on January 27
-This was a very brief visual novel that I would not recommend. 3/10

Game 21-Final Fantasy VII Reirth(2025)-PC via ROG Ally-Beaten on February 15
-I loved parts of this game and really didn't like other parts. It is a beautiful game with beautiful music and seeing some of my all time favorite characters is just so nostalgic. I can not stand Cait Sith. His chapter was terrible and he just doesn't fit into this world. I also hate games where the final boss has to be beaten over and over again and in this game it's like six times. Not a fan of that. Overall though, great game. 8/10

Game 22-Just a To the Moon Series Beach Episode(2024)-PC via Steam Deck-Beaten on February 16
-This series always hits me hard. Very good and emotional. This was brief but the ending was excellent. 9/10

Game 23-Lost Records Bloom and Rage Tape 1(2025)-PC via ROG Ally-Beaten on February 23
-I really enjoyed this game. It has the same vibes of the Life is Strange games. The music was phenomenal and I loved the look of the game as well. I am not a huge fan of games that make you take pictures so that was not my favorite part of this game but it was more interesting than most. Look forward to Tape 2. 8/10

Game 24-Binary Domain(2012)-PC via Steam Deck-Beaten on March 7
-I have a huge fondness for the PS360 generation. I prefer linear stories like this game. This was a pretty great game. Really enjoyed the Gears of War style gameplay. 7/10

Game 25-Butchers Creek(2025)-PC via ROG Ally-Beaten on March 14
-I really liked this short horror game. It has old school graphics(with VHS filter on) and was just had great atmosphere and music. Now the combat was very clunky and I wish it had better controller support but it was still a really good time. 7/10

Game 26-The Legend of Heroes Trails from Daybreak 2(2025)-PC via ROG Ally-Beaten on April 21
-What a game to mark halfway to 52. I have beaten every single Trails game and the series continues to just be so light and fun. Bring on the next one. 10/10

Game 27-Lost Records Bloom and Rage Tape 2(2025)-PC via ROG Ally-Beaten on April 27
-I really enjoyed this game overall. It was a bit sluggish in the Ally but still very playable. Good interesting mystery. 7/10

Game 28-Clair Obscur Exhibition 33(2025)-PC via PC Game Pass on ROG Ally-Beaten on May 10
-I loved this game. Shorter RPG's are definitely a good thing as they never get boring, especially when the story and music is as good as it is in this game. Wish the map was a bit better but it worked. 10/10

Game 29-1000XResist(2024)-PC via Steam Deck-Beaten on May 15
-I started playing this game last summer and quit after an hour as it just wasn't catching my attention. Decided to play and finish it and just don't understand the love for this game. I mean it wasn't bad it was just so confusing and kind of boring and I love games that are story focused. Finding your way around was quite difficult at times as well. Majorly overrated in my opinion. 6/10

Game 30-Out of Sight(2025)-PC via ROG Ally-Beaten on May 25
-This was a nice little surprise horror game in the same vein as Little Nightmares. It was about a little girl who had her eyes ripped out and her teddy bear that serves as her eyes when she is carrying him. You are trying to escape from a mad woman who kidnapped you and have to solve puzzles to get out of some of the rooms. It was very atmospheric and a great three hours. 8/10

Game 31-Until Then(2024)-PC via Steam Deck-Beaten on June 7
-What a wonderful, moving adventure/visual novel game this was. By far the most emotional I've ever been ins game even though I would have preferred a happy ending. 10/10

Game 32-A Space for the Unbound(2023)-PC via Steam Deck-Beaten on June 11
-This game about a year before Until Then and it's almost as good. I didn't like it at first but it really grew on me with each chapter. Loved the last half of this game especially. Very sad game. 9/10

Game 33-Last Time I Saw You(2024)-PC via ROG Ally-Beaten on June 13
-Another great little side scrolling story focused adventure game. Loved it. 9/10

Game 34-Sagebrush(2019)-Switch-Beaten on June 15
-This was an interesting brief walking simulator about a girl being in a cult and the challenges of trying to get out. Lasted about two hours. Had a decent time. 7/10

Game 35-Undying Flower(2025)-PC via ROG Ally-Beaten on June 15
-This was one of the saddest, strangest and depressing games I've ever played and does have a happy ending thank God. Basically a walking simulator with some basic puzzles. 7/10

Game 36-Mafia Definitive Edition(2020)-PC via ROG Ally-Beaten on June 20
-What an awesome game this was. While the driving wasn't my favorite and the shooting was decent, it was the story that drove this game. One of my favorite stories in a game ever and had an incredible ending. 10/10

Game 37-World's End Club(2021)-Switch-Beaten on June 22
-This game did not get a great reception especially coming from the minds of the people that made Dangonrompa but I still really enjoyed the characters and story of this game. 7/10

Game 38-Doom Eternal(2020)-PC via ROG Ally-Beaten on June 24
-I really enjoyed this game once I started using cheats. It was way too hard for me at first. I started playing Doom The Dark Ages and liked that one so much more but I went back to this as I wanted to beat it first and with heat codes, this became amazing. Now for the DLC of this game. 8/10

Game 39-Doom Eternal The Ancient Gods Part I(2020)—PC via ROG Ally-Beaten on June 24
-This was a pretty good dlc and I really enjoyed it. More Doom. Now on to part II. 8/10

Game 40-Doom Eternal The Ancient Gods Part II(2021)-PC via ROG Ally-Beaten on June 25
-Again, more Doom Eternal which is a great thing. 8/10

Game 41-Sniper Elite 5(2022)-PC via ROG Ally-Beaten on June 26
-I absolutely love these Sniper Elite games. The slo-mo on the snipe kills is just so satisfying. Now for the dlc missions. 9/10

Game 42-Sniper Elite Five Season Pass 1(2022)-PC via ROG Ally-Beaten on June 26
-More Sniper Elite and this time I got to stab Hitler in the back-literally. 9/10

Game 43-Sniper Elite 5 Season Pass 2(2023)-PC via ROG Ally-Beaten on June 26
-Again, more Sniper Elite goodness. 9/10

Game 44-Gotham Knights(2022)-PC via ROG Ally-Beaten on June 29
-So I played this on the Steam Deck when it first came out and thought it was a bit bland and it just did not run well on the Deck. The ROG Ally runs it perfectly and it is a beautiful game. Had a lot of fun with this one and may go back to it to play more side missions in the future. Great game that is overlooked in my opinion. 8/10

Game 45-Sniper Elite Resistance(2025)-PC via ROG Ally-Beaten on June 30
-Love these Sniper Elite games. Only have Sniper Elite 2 Remastered to play now and then may look into the Ghost Warrior games. This was another great addition and look forward to the next game in the series.

Game 46-Beacon Pines(2022)-PC via Steam Deck-Beaten on July 1
-Loved this little adventure, mystery, story book game that had Stranger Things vibes. Never played anything like it and really hope this developer goes back to this style of game because it's great. 10/10

Game 47-Marvels Avengers(2020)-PC via ROG Ally-Beaten on July 2
-Had a really good time with this superhero action game .I just focused on the single player campaign and thought it was quite entertaining. Looking forward to the dlc story missions. 8/10

Game 48-Marvels Avengers Taking Aim DLC(2020)-PC via ROG Ally-Beaten on July 2
-Really liked this dlc. This is a really fun action game in the Marvel Universe. 8/10

Game 49-Marvels Avengers Future Imperfect DLC(2021)-PC via ROG Ally-Beaten on July 3
-Again, I am really enjoying this game. Great have and slash action game with super powers included. 8/10

Game 50-Marvels Avengers War for Wakanda(2021)-PC via ROG Ally-Beaten on July 3
-This was a pretty good dlc. I didn't like it as much as the others as I'm not a Black Panther fan but still really enjoyed it. 7/10

Game 51-High on Life(2022)-PC via ROG Ally-Beaten on July 5
-I loved this humorous, first person shooter. It was hilarious and the gameplay was fun and the talking guns were all great, especially Kenny and Gus. Gus was voiced by JB Smoothe, the guy that played Larry David's roommate in Curb Your Enthusiasm. I didn't know this when I started playing but knew instantly when I first got Gus and he started talking. Love this game. Now on to the dlc. 10/10

Game 52-High on Life DLC High on Knife(2023)-PC via ROG Ally-Beaten on July 6
-This was a great dlc that was just as much fun as the main game. It was pretty short and I missed Kenny but it was a great time. 9/10
 
Game 53-Suicide Squad Kill the Justice League(2024)-PC via ROG Ally-Beaten on July 9
-Another super hero game that did not get great a great reception that I had a blast with. Some would say this game isn't worth it for $10. I would say those people are crazy. This was a great time. Played the single player story only. 8/10

Game 54-Super Mario Land(1989)-Gameboy-Beaten and on July 11
-I love retro games but don't play them very often. This game was a pretty good Mario game. I'm sure it was incredible in 1989 in a handheld. Today? Just a Ilnice little hour long Mario experience. 7/10

Game 55-Pentiment(2022)-PC via Steam Deck-Beaten on July 13
-This game had its ups and downs. I thought it was very boring for the first hour or so but then started liking it after the murder mystery kicked in. I really liked the rest of Chapter 1 and all of Chapter 2. Chapter 3 was kind of boring. Overall, I liked this adventure game but I do think many people would find it really boring. 7/10

Game 56-Super Mario Land 2 Six Golden Coins(1992)-Gameboy-Beaten on July 14
-Now this is what a sequel is supposed to do. It's longer, worlds are bigger, you can backtrack and go left, better graphics and music. What an improved game. Really enjoyed this Mario game. 9/10

Game 57-Horizon Forbidden West(2024)-PC via ROG Ally-Beaten on July 20
-Loved the first game and loved this one just as much. Beautiful graphics and works, great music and gameplay and an interesting story. Now for the dlc Burning Shores. 10/10

Game 58-Horizon Forbidden West Burning Shores DLC(2024)-Beaten on July 21
-This was some great dlc. Loved that they moved away from the main side characters and changed it up with a new location and side main character. Great fun! Great final boss as well. I focused on the main story missions mostly but I definitely see myself going back sometime and playing side quests now that the main story is over. 10/10

Game 59-Luto(2025)-PC via ROG Ally-Beaten on July 27
-What an absolutely crazy horror experience! It was tense and definitely messed with your mind on numerous occasions. Kind of like PT where you keep going through the same areas over and over as things change. This game had more areas and changed environments but you always went back to the bathroom to start. I won't spoil how it messes with your mind but it's pretty cool. 9/10

Game 60-Among Ashes(2024)-PC via ROG Ally-Beaten on July 29
-Another awesome horror indie! Between Luto and this game, I am amazed at the creativity of the games. At one point in this game, you are playing a game, with in a game, within a game. And it all works so well. Great vibe and music. The chase scenes were so intense. Loved this game. 10/10

Game 61-Last Report(2025)-PC via ROG Ally-Beaten on July 29
-This was another pretty good little indie horror game .Not as good or long as the previous two games I played but still a game with good atmosphere. You play as a park ranger that is stationary the entire game as you do paperwork. As time goes on, weird things start to happen. Interesting game. 7/10

Game 62-Ys X Nordics(2024)-PC via ROG Ally-Beaten on August 5
-Loved this game! I wasnt a fan of the ship travel and combat at first but as the game went on, it got better. Good story and characters. Just a fun time as Ys is just the perfect compliment to Falcom's Trails games. I still liked Ys IX better. 9/10

Game 63-My Friendly Neighborhood(2023)-PC via ROG Ally-Beaten on August 6
-I really like the premise of this game. Crazy Sesame Street type characters coming after you after you are sent in to shut them down. It's a survival horror game but it's not scary but does have that scary type atmosphere. The major issue I have with this game are the puzzles. Without a guide, I don't know if I would have ever beaten this game. And the loading! Lots of loading everytime you go between rooms and that happens constantly. 6/10

Game 64-Bramble The Mountain King(2023)-PC via Steam Deck-Beaten on August 7
-What a surprisingly great horror game in a similar style of Inside, but more of a 2.5D perspective. I actually like it a lot better than Inside. Great atmosphere, graphics, music and just so so dark. 10/10

Game 65-and Roger(2025)-PC via ROG Ally-Beaten on August 11
-This game hit me hard. I wasn't following it at first but once I did it became the first game that ever made me tear up. My mom died from this disease so it became very personal to me. It is very short. Like an hour. But what a powerful hour. 10/10

Game 66-Amnesia The Dark Descent(2010)-PC via Steam Deck-Beaten on August 13
-I think I went into this one with too huge of expectations. If I played this in 2010 when it first came out, I'm sure I would have been floored by this game. But in 2025, it just good. It's pretty scary but the puzzles are crazy hard and the story is confusing. I still enjoyed it for sure but like I said, expectations were through the roof. 7/10

Game 67-Amnesia the Dark Descent DLC Justine(2011)-PC via Steam Deck
-This was a really good dlc let down by the fact that you couldn't save. Very frustrating. I got very close to the end three times and then got killed. I watched the ending via YouTube because I was not going to waste any more time doing the same things again only to die again(probably). I consider it finished as I got within five minutes or so of finishing it three times. As frustrating as that was, I can still respect the designers decision to do this because it is only like an hour to finish the entire dlc, and it is dlc. But this format just isn't for me. I'm too old to waste time playing it over and over just to complete it. Such great atmosphere and it was definitely tense I will give them that. 6/10

Game 68-Amnesia A Machine for Pigs(2013)-PC via Steam Deck-Beaten on August 16
-I really enjoyed this game a lot and liked it a lot more than Dark Descent. It's about a seven hour game which is the perfect length of a horror game in my opinion. The music and atmosphere was outstanding and loved that they had some outdoor environments on this game. The thing that makes this game better than Dark Descent to me is there are far fewer puzzles and the puzzles make more sense and it's scarier. I also really disliked the creature from the first game. It did bring some intense moments but I didn't find them fun. The pigmen were just scarier. Just hearing them in the background was scary. The one thing that brings this game down a point is the crazy amount of ladders. Constant up and down ladders in the last 1/3 of the game. Ladders just are not fun. And sooo slow. 9/10

Game 69-Amnesia Rebirth(2020)-PC via ROG Ally-Beaten on September 6
-So now I've played the first three Amnesia games and this one is my second favorite after Machine for Pigs. This game has some major ups and downs. Loved parts of it but I feel the underground areas with the puzzles got to be too much. It became a chore. I also hate how they went back to how lighting works in the first Amnesia. Please give me unlimited lighting options. I just don't find that fun at all having to search for matches and oil constantly. It ruins the game. But there were some really great parts as well. The environments and the music were great. 7/10

Game 70-Carrion(2020)-PC via GPD Win-Beaten on September 7
-This game was a blast but also extremely annoying. The graphics, music, playing as a monster and eating people, and overall gameplay are all so great. But.. and it's a big but, the absence of any sort of map is infuriating. It wasn't bad at first but as the game went on, I wasted at least two hours just trying to figure out where to go. If it had a map this would be a ten. Still a lot of fun! 8/10

Game 71-Carrion The Greatest Time of the Year DLC(2022)-PC via ROG Ally-Beaten on September 8
-This was a Christmas themed dlc for Carrion. It was more of the same but with Christmas lights and some festive music. It was ok but after all the wasted time from not having a map, I think I Am burned out on the game. 6/10

Game 72-Knock on the Window(2025)-PC via TOG Ally-Beaten on September 14
-This was a brief little horror game that had a vhs video asthetic. It was quite interesting but also rough around the edges. It lasted about 90 minutes or so. 6/10

Game 73-Cronus The New Dawn(2025)-PC via ROG Ally-Beaten on September 30
-I really liked this horror game. The environments, the gunplay and story were all really good. It definitely gave off Dead Space vibes. One of my favorite in horror games this year for sure. 9/10

Game 74-Silent Hill f(2025)-PC via ROG Ally-Beaten on October 5
-As I get older, I think my taste in horror games is changing. I love horror walking simulators where the story is the focus and then games like Dead Space and Cronus, where there is great atmosphere and good combat. Silent Hill f falls in the PS2 era type horror games. For some I'm sure that is great but for me, obtuse puzzles that take a long time to figure out and below average combat just isn't that fun. While there are parts that I really liked, overall it wasn't anywhere close to as good as Silent Hill 2 Remake or Cronus. 7/10

Game 75-Alien Rogue Incursion Evolved Edition(2025)-PC via ROG Ally-Beaten on October 9
-I love the Alien series and I thought this game was pretty darn good. I guess it was just part one of a series. Anyway, loved the graphics and the music was exceptional. It originally was a VR game so I do feel it was felt a bit generic overall compared to non-VR games. But in was just excited to see a first person shooter horror game. I think they go so well with the genre and wish we'd see more of them 7/10

Game 76-Little Nightmares 3(2025)-PC via ROG Ally-Beaten on October 13
-I've seen some negativity about this game but it really enjoyed it. To me it's very similar to the two previous games which is a good thing. Loved the atmosphere of this game. I didn't play it multiplayer which is an option. It was about five hours long so it's pretty brief. Great game for October. 8/10

Game 77-Silent Hill 4 The Room(2004)-PS2-Beaten on October 19
-The atmosphere of the PS2 Silent Hill games are unmatched when it comes to horror. Having a safe space in your apartment was really cool and then as you play things between the two worlds start overlapping. The music and the environments were awesome. One negative for me were the puzzles. The crazy, nonsensical puzzles of the PS2 era were definitely there and without a guide, who knows if I would have had the patience to complete it. But overall, great horror game. 9/10

Game 78-Dispatch Episode 1(2025)-PC via ROG Ally-Beaten on October 22
-I loved episodic games and am so glad they are back. Thought episode one was a really good start. Love The Boys show and this seems to be somewhat similar as far as having superheroes who work for an organization that fight crime. Great start and am looking forward to episode two. 9/10

Game 79-Dispatch Episode 2(2025)-PC via ROG Ally-Beaten on October 23
-Another really good episode. Really liking the characters and the voice acting is superb. The big issue is how short each of the first two episodes have been-about 45 minutes or so. I do think they want each episode to be like a tv episode. All I know is I am really enjoying the game and it's over way too quickly. 9/10

Game 80-Double Dragon Revive(2025)-PC via ROG Ally-Beaten on October 24
-Needed a break from my horror marathon of the past two months and this game did the trick. Was it great? No, but it was a decent four hour romp of beating up baddies. I played it single payer and it would be a lot more fun coop I'm sure. Very average but average can be fun. 6/10

Game 81-Haunting Ground(2005)-PS2–Beaten on October 26
-What to say about this game? Parts of it I really liked. I liked the environments and the music. The story was pretty good and it was interesting having a dog tag along with you(when he actually listened to my commands that is). The frustrating part was the ridiculous puzzles. It's what I hate about PS2 horror games and feel that horror games have improved so much in that area over the years. The save system was ok but would prefer automatic saves or being able to save ant any time. It's frustrating to die and have to replay the same 20 minutes over and over. If it wasn't for a guide, I don't know if I would have ever finished it. But in the end, I still enjoyed it and am glad to have played a classic horror game. 7/10

Game 82-Tormented Souls(2021)-PC via ROG Ally-Beaten on October 28
-I really liked this game even though it hit parts of older survival horror games that drive me crazy. The graphics, environments, music and story were all great. This really was a love letter to old school horror games. But the two things that drove me crazy about this game was the constant backtracking and the ridiculous puzzles. Overall though, very well made old school survival horror game. Hoping the sequel fixes some of my issues with the game but I'm guessing they want these games to be like that which I can respect. 7/10

Game 83-Dispatch Episode 3(2025)-PC via ROG Ally-Beaten on October 29
-After really enjoying the first two episodes, I found this one to be a bit boring. I'm not a fan of the part of the game where I dispatch superheroes out to solve crimes. This is more of a strategy portion of the
game I just find it dull. Anyway, I'm still excited to play more episodes. 6/10

Game 84-Dispatch Episode 4(2025)-PC via ROG Ally-Beaten on October 29
-This was better than last episode but it is losing my interest overall. I like the visual novel and story but the strategy part of the game is just not fun for me at all and it feels like it goes on forever. I'll play the entire series as now I'm halfway through but these two episodes weren't great. The next two come out next Wednesday. 7/10

Game 85-Signalis(2022)-PC via Steam Deck-Beaten on November 1
-I have mixed emotion about this game. I loved the music and sounds of the game. I liked the monsters and the tension that they brought to the game. The graphics were cool but I would have preferred more realistic graphics as it hurt the horror aspect of the game. The puzzles were ok and the save points were pretty good and easy to access for the most part. I didn't like the constant backtracking and the lack of a map for a portion of the game. As far as the story? It was nonsensical to me. I did not follow it at all. Glad I experienced it though as it's considered a great game by many. 7/10

Game 86-Tiny Tina's Assault on Dragon Keep One Shot Adventure(2021)-PC via Steam Deck-Beaten on November 2
-This was the first Borderlands universe game that I've completed(outside of the Telltale game) and it was a good time. I've dabbled in all of them but lose interest so having a shorter game was perfect for me. It was funny, chaotic and beautiful. A very good time. 8/10

Game 87-Dispatch Episode 5(2025)PC via ROG Ally-Beaten on November 5
-The story of this episode was really good. Just love the look and vibes of this game. The voice acting is so good as well. But, it had a lot of the dispatching of superheroes strategy part of the game which I just find to be completely boring. 7/10

Game 88-Dispatch Episode 6(2025)-PC via ROG Ally-Beaten on November 6
-This was another good story episode but my dislike for the strategy part of the game and the hacking minigame continues. 7/10

Game 89-Hard Reset Redux(2016)-PC via ROG Ally-Beaten on November 8
-This was an extremely fun fps that just throws enemies at you as you go through the levels. I would consider it kind of like a Serious Sam game. It had a cyberpunk atmosphere with a heavy metal soundtrack and the destructible environments(not everything) was a great addition. By the end of the game I was getting tired of the same types of enemies but overall, what a fast, fun and frenetic game. 8/10

Game 90-Burnhouse Lane(2022)-PC via ROG Ally-Beaten on November 9
-Wow. I absolutely loved this game. It's a side scrolling horror adventure game. It had beautiful graphics and music and such an interesting story. It was so dark, depressing and sad. The only thing I didn't like about this game was that some of the puzzles were quite challenging without using a guide but that is minor. Still one of my favorite games I've played this year and I look forward to the other Harvester games soon. 10/10

Game 91-Painkiller(2025)-PC via ROG Ally-Beaten on November 11
-While this game was a lot of fun, I am still very disappointed in it. I played through all nine raid levels that can be played single player and while the graphics, music and gun play were all great, there was no story mode which would have been so much fun. I still had a good time blasting zombies, but such a miss overall. 6/10

Game 92-Dispatch Episode 7(2025)-PC via ROG Ally-Beaten on November 12
-The story is getting really interesting and can't wait to finish the game with episode 8 tomorrow. Still not a fan of the dispatch part. 9/10

Game 93-Dispatch Episode 8(2025)-PC via ROG Ally
-Beaten on November 13
-I really liked this game a lot and really hope there is a sequel. This was a great return to episodic games and I hope there are more to come. I kind of miss the days of looking forward to a specific day of the week because a favorite tv show was on and this gave me that. Loved Wednesday's the last month. I never liked the dispatching parts. I found them boring and confusing but I can forgive that part of the game as everything else was great. 9/10

Game 94-As Long as you are Here(2025)-PC via ROG Ally-Beaten on November 14
-This was a very short game(90 minutes or so) about an older persons struggle with dementia. It really hit me hard as my mother had dementia and it ultimately stripped her life away. This game was quite realistic as far as what happens to the person with dementia and well as the impact on the persons adult children. This game made me quite sad as my mom passed a way in 2017 and wish I could see her one more time. 10/10

Game 95-Ys vs Trails in the Sky Alternative Saga(2025)-PC via ROG Ally-Beaten on November 15
-This game was a remake of the PSP version which did have a fan translation back in 2021 but never got around to playing that. I have beaten every Trails game(outside of this one and the Gagharv trilogy) and most Ys games so I was really excited to play this. This game was a fun four hour hack fest. It had combat like the Ys games(Ys 7 specifically) so I loved that part of the game. I also loved the crossover characters from both games. The story was not really the focus here but am glad that there was a story mode and it was ok. There are other modes including online play but I just focused on the story mode which is what I was interested in. This game is not and rpg bit fighting game in the same vein as Powerstone. I had a fun time with it. 7/10

Game 96-Rudolph the Red Nosed Reindeer(2025)-PC via ROG Ally-Beaten on November 16
-My family decorated Christmas this week and also went to the Pentatonix concert last night so I've been feeling festive. I love holiday based games and enjoyed the Grinch game a year or so ago. I decided to pick up this game and I have to say I enjoyed it quite a bit. Most of my enjoyment revolved all round the Christmas atmosphere and music but the gameplay was decent. It's definitely aimed and kids as it follows the classic cartoon. It was a fun five hours of Christmas cheer. 7/10

Game 97-The Cat Lady(2012)-PC via Steam Deck-Beaten on November 21
-After beating Burnhouse Lane earlier this month, I knew I wanted to play the other three games that Harvester Games made. The Cat Lady is the first in a trilogy of games. This game was very dark and depressing but also very interesting. I didn't like it as well as Burnhouse Lane, but that game is a newer, better version of The Cat Lady and are similar in many ways. If you want a completely different style of horror based games, definitely check these games out. 8/10

Game 98-Downfall(2016)-PC via Steam Deck-Beaten on November 22
-After beating The Cat Lady yesterday, I had to go right into the sequel and it did not disappoint. I liked this one better. It was mostly a very similar, a side scrolling depression horror puzzle game. Loved how they tied this and The Cat Lady together by the end. Hoping the final game does that as well which I'm going to start here soon. 9/10

Game 99-Lorelai(2019)-PC via Steam Deck-Beaten on November 23
-What an awesome game and my favorite one in this trilogy of games. The graphics, music and controls were so much better than The Cat Lady and Downfall. It was also nice to have the game be full screen and have controller support finally. Along with Burnhouse Lane, this series is excellent and I will definitely keep a look out for this developers games in the future.10/10

Game 100-Red Dead Revolver(2004)-PS2-Beaten on November 24
-The predecessor to the Red Dead Redemption games and one that is nowhere near as good. It's a third person shooter that is mostly linear and set in the Wild West. It was a fun time even though it was pretty basic. 6/10

Game 101-Fable Anniversary(2014)-PC via Steam Deck-Beaten on November 29
-I had a pretty good time with this game even though I can definitely tell it came from the original Xbox generation. I was on the second to last level and got stuck in the game as I didn't have a healing spell I needed to heal a character and could do nothing about it. The issue was I had to fight a boss character and any damage done to the NPC resulted in death and game over. I tried 20 times to get past it but couldn't. I'm not starting over so I'm considering it done. Very frustrating. 7/10

Game 102-Fable 2(2008)-Xbox 360-Beaten on December 2
-I loved this game. It was alot of fun and much better than the first game. Loved the music and the entire vibe of the game. Can't wait to play Fable 3 next. 9/10

Game 103-Fable 2 DLC Knothole Island(2009)-Xbox 360-Beaten one December 2
-This was more Fable 2 so it was pretty good. Nothing special but fun. 8/10

Game 104-Fable 2 DLC See the Future(2009)-Xbox 360-Beaten on December 2
-This was an interesting brief dlc that again, was more Fable 2. Being on Fable 3. 8/10

Game 105-Horses(2025)-PC via ROG Ally-Beaten on December 7
-This game was banned from Steam and Epic. While it has really dark themes, nothing bad is ever shown, but you still understand what's happening. But is it a good game? It's hard to say. There's barely any sound in the game and what there is is annoying. The story is nothing special, and the graphics are meant to be old school but I still didn't like them. But I played through it and had an ok time. Someone looking for a true horror game, this isn't really scary at all, just messed up. 6/10

Game 106-Fable 3(2011)-PC via ROG Ally-Beaten on December 10
-This was my favorite Fable game. That may not be most people's opinion but I just felt it was the most polished game in the series and a lot of fun. A month ago I hadn't beaten any of the Fable game and now I've beaten all of them. It feels good to have played the entire series now and I look forward to Fable 4 in 2026. 9/10

Game 107-Spider-Man Shattered Dimensions(2010)-PS3-Beaten on December 13
-This was a pretty good game. It was a linear boss rush game basically where each level had a different boss from the Spider-Man universe and you fight enemies until you eventually get to the final boss scene. You do usually face off against the boss several times throughout the level with one final showdown at the end. Another interesting thing about this game is that is that you play as four different Spider-Man's that rotate each level. It kept things fresh. I had a good time with it. 7/10

Game 108-Spiderman Web of Shadows(2008)-PC via ROG Ally-Beaten on December 17
-This game had ups and downs. The swinging around as Spidey was fun and felt good, but the story wasn't great and most of the missions were pretty basic. Not nearly as good as Shattered Dimensions in my opinion. 6/10

Game 109-Absolum(2025)-PC via ROG Ally-Beaten on December 18
-This was a fun game once I used assist mode. I am not a fan of rogulikes. I find the gameplay fun but going back and redoing the same areas over and over is just not something I look for in games. Assist mode allowed me to have fun and move forward instead of backward. 7/10

Game 110-Death Stranding 2 On the Beach(2025)-PS5-Beaten on December 20
-Wow, wow, and wow.An absolute masterpiece by Kojima in every single way. Let me start with the graphics. The best looking, acted and voice acted game of all time. So so good. The music is the absolute highlight of this game. When you hit a beautiful landscape in the game and the music kicks in, it's just so beautiful and emotional. The story can be confusing at times but loved it overalll, especially the last five hours or so. It all ties together well. The traversal, which some might find boring, I find thrilling. It's like a puzzle to figure out how I'm going to cross that mountain range. This is a Kojima game so expect lots of cutscenes, especially at the end. Some may not like that but I loved it. It's also super goofy at times which is funny and reminds you it is a videogame I'm watching and listening to the music for the credits as I type this which I never do. Such good music . It took me about 42 hours to beat this game and loved every minute of it. A masterclass in gaming and by far, my favorite game in 2025 and and can say with confidence, of all time. I'm sad it's over. I'm not an emotional person but this game is the first game that ever brought tears to my eyes. 10/10
Addendum: This also has one of the best villains of all time-The guitar playing Higgs played by Troy Baker. Such a good villain and great boss fights with him as well throughout the game.

Game 111-Spiderman Edge of Time(2011)-PS3-Beaten and on December 22
-This game was ok. I really liked the story and the hand to hand combat. It felt great. The web swinging was pretty good as well but limited as the entire game was inside a big factory complex. The worst part of the game was the many parts where you were falling down(kind of flying) a huge tunnel trying to avoid on obstacles in your way. It was infuriating as it was hard to avoid many of the obstacles. I still had a lot of fun with it but it has some flaws. 6/10

Game 112-The Amazing Spiderman 2(2014)-PC via ROG Ally-Beaten on December 23
-This game doesn't get great reviews overall but I had a really fun time with it. It was the best of the Spiderman games I've played recently. It had good swinging mechanics and combat, a decent story and fun boss fights. It was about six hours so not long but I am fine with that. 8/10
 
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