Shubh_C63
Member
How about make a full fledged game first, make people fall in love with it AND THEN work on adding things into your game as GAAS.
It's ok to take some time after your initial release. Case in point, DIVISION 2.
Rather than trying to release barebone product with the main Menu screen looking like a PS-Store page.
				
			It's ok to take some time after your initial release. Case in point, DIVISION 2.
Rather than trying to release barebone product with the main Menu screen looking like a PS-Store page.
 
	 
				 
 
		 
 
		 
 
		 
	 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 Honestly, it's this sort of sensible thinking that would baffle the industry. Their thinking is " all there cashes are belong to us" .it's just how it's extracted, either voluntarily, or rectally.
 Honestly, it's this sort of sensible thinking that would baffle the industry. Their thinking is " all there cashes are belong to us" .it's just how it's extracted, either voluntarily, or rectally. 
 
		 
 
		 
 
		 
	 . Btw theres also Rise of the Ronin coming up, and between 2017-2024 there was also Death Stranding, Days Gone, Ghosts of Tsushima, Dreams and Detroit: Become Human, so its actually 9 brand new IPs in 7 years.
. Btw theres also Rise of the Ronin coming up, and between 2017-2024 there was also Death Stranding, Days Gone, Ghosts of Tsushima, Dreams and Detroit: Become Human, so its actually 9 brand new IPs in 7 years. 
 
		 
	 
 
		 
 
		