Shubh_C63
Member
How about make a full fledged game first, make people fall in love with it AND THEN work on adding things into your game as GAAS.
It's ok to take some time after your initial release. Case in point, DIVISION 2.
Rather than trying to release barebone product with the main Menu screen looking like a PS-Store page.
It's ok to take some time after your initial release. Case in point, DIVISION 2.
Rather than trying to release barebone product with the main Menu screen looking like a PS-Store page.