A Compilation of Hilarious Animations in Mass Effect Andromeda

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I mean if you have to go through 10 hours of mediocrity to get to a good game that is not good game design and definitely not worth my $60. I dunno, I feel kind of like when Batman vs Superman came out... Just so underwhelmed after being pretty excited.

Well, I can't say for myself if I will hate the first 10 hours or not. I did not play the trial, but I do have the game pre-ordered and installed. I guess I will just have to see for myself and am very anxious to do so.
 
Well, I can't say for myself if I will hate the first 10 hours or not. I did not play the trial, but I do have the game pre-ordered and installed. I guess I will just have to see for myself and am very anxious to do so.

Regardless of everything. I adore the ability to trial games. So good for consumers.
 
Best passed out drunk animations ever:

RuFfLyX.gif

bwhaha, thanks for sharing XD
 
So is default fem Ryder slowly starting to become so unintentionally derpy that it is adorable and you can't help but to ultimately like her? I actually can sort of see that, now that a few of you have mentioned it. Same goes for Peebee.

I'm definitely playing the game with default Sara Ryder. Peebee can hit the bricks though.
 
Obviously I haven't finished the game but conceptually it's a terrible cop out for me.

Not saying you're wrong but I'm not really clear as to what you mean. With or without
SAM
is kind of irrelevant. IIRC
they're all trained as pathfinding scouts as a part of Alec's team, Cora's obviously his number two but cares more about getting pathfinding done than playing politics with his decision.
 
I would LOVE to see them get a AAA budget. Just have someone come in and be like. Lets knock this one out. And see what happened. No promises it would rock. Just would love to see it.
Spider getting 100mil for a game would be a sign the end times are near lol

I always keep an eye on their releases but never buy anything because reasons (I feel that I'd end up not playing the games and I don't like to buy games I won't play). The only game I've played from them is Of Orcs and Men and I loved it. They have the potential to be the next CDP Red but well, maybe some day a producer will notice.

Feel the hate floooow through you

-_-
 
I should have added "easily." I know that most, if not all, games will have the good guys winning against the bad guys, but that doesn't mean all bad guys are automatically a threat I care about. By having us completely destroy a whole legion of Kett before we even get a good glimpse of their leader they're already made out to be barely a threat. Even when looking at Saren as the big bad of ME1 which, yeah he is (it's been a while since I played it), he's still shown as a threat to the player character directly. Your point about Sovereign is a plot hole that one thinks off after the fact, it doesn't affect ME1's actual threat in Saren nor does it affect his big chilling speech near the end; it's such a minor point whereas the issues with the Kett are clear from before Mission 1.

Fixing the Kett is an incredibly easy fix; just have the big bad Kett Leader come in and shoot your dad before running off. The prologue felt like it tried way too many things; it should have done three things: 1) Introduced and made you care about your dad/his sacrifice and 2) Introduced and made you want to defeat the Kett whilst establishing them as a substantial threat OR introduced the Remnant Vaults. Everything else should be done later; Cora, Liam, the Remnant Vaults, none of them needed to have time dedicated to them in the first mission.

We get a glimpse of their leader yes but we don't face him face to face (not til later). As for saying my point of Sovereign is something I think of after the fact nope. I thought that on Ilos as the Protheans were speaking about how they hid from the Reapers. As for Saren being shown as threat to the PC directly yes he is but you don't face him on Eden Prime. You face his minions the Geth (just like in MEA you don't face the Archon you face his minions). It's a minor point because it doesn't bother you which is fair enough that doesn't mean it didn't bother other people.

And why would he not kill you in that scenario? That's the issue with having the big bad kill your X right in front of you. It makes no sense for him to leave you alive to be a pain in his ass later. Especially if he's there to witness your father transferring SAM. (since that'd pretty much have to happen immediately after he got shot/stabbed/whatever). Once your father was dead the rest of you would be easy kills/captures. There's no reason to leave you alone.

And the Kett and Remnant vaults were introduced at the same time because the vaults were why the Kett were there. Honestly I find your issues with the Kett to be relatively minor. It's just a difference in opinion.
 
We get a glimpse of their leader yes but we don't face him face to face (not til later). As for saying my point of Sovereign is something I think of after the fact nope. I thought that on Ilos as the Protheans were speaking about how they hid from the Reapers. As for Saren being shown as threat to the PC directly yes he is but you don't face him on Eden Prime. You face his minions (just like in MEA you don't face the Archon. You face his minions). It's a minor point because it doesn't bother you which is fair enough that doesn't mean it didn't bother other people.

And why would he not kill you in that scenario? That's the issue with having the big bad kill your X right in front of you. It makes no sense for him to leave you alive to be a pain in his ass later. Especially if he's there to witness your father transferring SAM. (since that'd pretty much have to happen immediately after he got shot/stabbed/whatever). Once your father was dead the rest of you would be easy kills/captures. There's no reason to leave you alone.

And the Kett and Remnant vaults were introduced at the same time because the vaults were why the Kett were there.

The plot hole with Sovereign wasn't something I personally thought of at the time, and his presence was enough to not make me care about it. If a villain/threat feels threatening whether their plan is 100% foolproof doesn't matter.

You don't face Saren directly, but he works actively against you and takes a role in the events on Eden Prime. For Archon you just get a random cutscene after you've already killed a bunch of his guys of him... failing to do something. Again, not threatening at all.

As for how they could have Archon kill the dad just have a random lightning strike or whatever seperate him from the good guys before he can get to them. If you want to keep the sacrifice just have Archon shoot Sara/Scott instead. There are even other alternatives to "just shoot them"; Archon could shoot the main character's ship down before escaping, he could trigger something that causes the PC's or their dad's helmet to break; anything that directly affects the player. If your first glimpse of your main bad guy has nothing to do with the main characters at all (unlike Saren who leads Shepherd to Eden Prime in the first place) then I just find that to be quite poor writing overall.
 
The plot hole with Sovereign wasn't something I personally thought of at the time, and his presence was enough to not make me care about it. If a villain/threat feels threatening whether their plan is 100% foolproof doesn't matter.

You don't face Saren directly, but he works actively against you and takes a role in the events on Eden Prime. For Archon you just get a random cutscene after you've already killed a bunch of his guys of him... failing to do something. Again, not threatening at all.

As for how they could have Archon kill the dad just have a random lightning strike or whatever seperate him from the good guys before he can get to them. If you want to keep the sacrifice just have Archon shoot Sara/Scott instead. There are even other alternatives to "just shoot them"; Archon could shoot the main character's ship down before escaping, he could trigger something that causes the PC's or their dad's helmet to break; anything that directly affects the player. It's just poor writing to me personally.

Which is fair but that doesn't mean that held true for everyone. I thought he was an idiot because he was an immortal robot trying to rush shit that'd take him centuries anyway and only caused himself more frustration.

Oh I agree the cutscene was off. I knew it's purpose (to show that he was interested in how your father got the vault open) but it was odd placing.

All of that seems contrived and poor writing to me. As for Archon shooting the main character's ship down. Okay. So why is he running away after that? The storms are over after your father hacks the vault. There's no reason for him to flee. If anything if the Archon was actually there he'd attempt to capture your father. (This of course could cause your father's death but then leads to the same it's stupid for him to leave Scoot/Sara after they get SAM problem). Introducing the Archon to the scene causes more plotholes than it solves.

If your first glimpse of your main bad guy has nothing to do with the main characters at all (unlike Saren who leads Shepherd to Eden Prime in the first place) then I just find that to be quite poor writing overall.

? Your first glimpse of the Archon has him displaying interest in what your father did with the vault (and what you can do now that SAM is apart of you) how is that not related to the main character?
 
Obviously I haven't finished the game but conceptually it's a terrible cop out for me.
Why? I personally thought it was fine. Every Pathfinder
has a SAM.
With it's capabilities that allows them to be pretty exceptional and with Ryder
being compatible I thought it made sense. Direct communication with SAM on the battlefield through the implant (not that everyone know that though) and the ability to change profiles (multiple sets of combat abilities) due to SAM, it's clear people in the Pathfinder position are regarded as above the average soldier. Can see dad Ryder visibly glowing and switching powers in-game when they're storming the alien structure during first contact.

The biggest thing is that Ryder lacks the experience the old man had,
which does lead to a lot of people doubting her, as seen on the Nexus. But they are desperate, and have been for 14 months. Not to mention Cora's partially against the decision. But she knew and respected dad Ryder for a long time, so she'll help Ryder.
 
It makes no sense for him to leave you alive to be a pain in his ass later.

Hybris. God complex. Doesn't give a fuck. Even tells you that everyone you love is going to die, cause what are you going to do about it?

Everything you use to travel, live and fight is technology he made and wants you to have.

Such an amazing villain.
 
Hybris. God complex. Doesn't give a fuck. Even tells you that everyone you love is going to die, cause what are you going to do about it?

Everything you use to travel, live and fight is technology he made and wants you to have.

Suck an amazing villain.

Oh you mean the Reapers lul. Yeah the Kett aren't the Reapers. Plus he actually shows a nice amount of competence in a later mission I'd hate for that to be negated by earlier stupidity.
 
SOMEONE MAKE A FEMRYDER APPRECIATION THREAD.


Oh you mean the Reapers lul. Yeah the Kett aren't the Reapers. Plus he actually shows a nice amount of competence in a later mission I'd hate for that to be negated by earlier stupidity.

Oh shit I fucking misread. Sorry, continue without my random inputs.
 
Well, I can't say for myself if I will hate the first 10 hours or not. I did not play the trial, but I do have the game pre-ordered and installed. I guess I will just have to see for myself and am very anxious to do so.

Yeah, hope the best for you but to me this is not a finished game. The "trial" felt like a beta run.
 
Oh shit, if Karak isn't digging it, that's the final straw.

The man has impeccable taste.

Reviewers can release reviews tomorrow? I secretly hope it can scrape by some jank (I love the Gothic/Rise series... JAAAAANK, but yeah, it's writing is the best). I will be thoroughly depressed if this is another DA 2 for Bioware.

Mid/Big budget Sci-Fi RPGs are few and far these days.

I guess Cyberpunk releasing in 2022 will have to save us if this flops.
 
Reviewers can release reviews tomorrow? I secretly hope it can scrape by some jank (I love the Gothic/Rise series... but yeah, it's writing is the best). I will be thoroughly depressed if this is another DA 2 for Bioware.

Mid/Big budget Sci-Fi RPGs are few and far these days.

Well if this is your preferred genre their is no lack of it recently, March gave us Horizon and Nier.
 
Well if this is your preferred genre their is no lack of it recently, March gave us Horizon and Nier.

More action/adventure than RPG for me. Admittedly I do still need to play Horizon, but looking at all the review videos I have it's not quite at the level of depth of something I want from ME.

The choose your own adventure/avatar style RPG. Not many devs do them as they require a lot of work, so often we do rely on the likes of Bioware. Which is soul crushing when Bioware fuck up as they do at times, always with the high highs, low lows.
 
More action/adventure than RPG for me. Admittedly I do still need to play Horizon, but looking at all the review videos I have it's not quite at the level of depth of something I want from ME.
You've played the trial right? Don't expect "depth" from Andromeda.
 
More action/adventure than RPG for me. Admittedly I do still need to play Horizon, but looking at all the review videos I have it's not quite at the level of depth of something I want from ME.

The choose your own adventure/avatar style RPG. Not many devs do them as they require a lot of work, so often we do rely on the likes of Bioware. Which is soul crushing when Bioware fuck up as they do at times, always with the high highs, low lows.

That is true. Honestly I just hope CDPR becomes big enough to handle multiple games at once and deliver them in a timely manner because Cyberpunk definitely fits that mold you have described, Bioware is a lost cause for me.
 
I don't have EA access, so sadly no. What was it, 10 hours of play? Bit disappointing if it's lacking in depth over 10 hours.

Yeah, 10 hours and it felt just so... Not good. That's the only words I can use to describe it so please if you are still deadset on it at least temper your expectations.


That is true. Honestly I just hope CDPR becomes big enough to handle multiple games at once and deliver them in a timely manner because Cyberpunk definitely fits that mold you have described, Bioware is a lost cause for me.

I'd say let's wait and see since Andromeda is by a side studio but Inquisition was straight garbage so who knows anymore. Bioware might be just another casualty of EA.
 
That is true. Honestly I just hope CDPR becomes big enough to handle multiple games at once and deliver them in a timely manner because Cyberpunk definitely fits that mold you have described, Bioware is a lost cause for me.

Yeah, CDPr are sheer class. It takes them time but they put out such high quality work. TW3 with the two expansions, and fully patched, may end up being the game of the generation for me. Until Cyberpunk hits :P

I just love Sci-Fi as well. Traditional fantasy like TW3 is a bit over-done, although it's not to blame because TW is an established franchise and was simply carrying on from its roots. As much as I wouldn't have said no to a TW4, I'm happy they're on a new IP, and it's Sci-Fi!

Detroit will be Sci-Fi, but it's a David Cage game, so more technical insanity, depth, not so much.

Yeah, 10 hours and it felt just so... Not good. That's the only words I can use to describe it so please if you are still deadset on it at least temper your expectations.

I'm definitely getting it, because it's ME, but I'm waiting to see reviews for how soon I get it. No issues waiting a bit of time.

I doubt it will be that much of a car crash I run to the hills. Probably just undercooked, unfinished and possibly some worse writing than before.
 
What? Andromeda if nothing else is significantly "deeper" of an RPG than its predecessors.

How? Because they added crafting and little XP bars? It doesn't feel more RPG than the other games. Just more of the same but with the typical additions.
 
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