Pong-first multiplayer.
Actually, multiplayer goes at least as far back as Tennis for Two in 1958.
http://en.wikipedia.org/wiki/Tennis_for_two
Pong-first multiplayer.
First video game with a vocal soundtrack was Psycho Soldier by SNK.
Actually, multiplayer goes at least as far back as Tennis for Two in 1958.
http://en.wikipedia.org/wiki/Tennis_for_two
Die Hard Arcade (1995) was the first modern useage of QTE's in a video game, well before Shenmue (1999) popularised them and the coining of the term.
Some think games like Dragon's lair were the first instances of QTE's but I don't think they count.
OK first commercial multiplayer then.
Call call though.
Not the first commercial multiplayer game either; that would be the Magnavox Odyssey, which predates Pong by five months.
There are a bunch of FMV games before then that should count, though, like Ninja Hayate, Time Gal, Road Avenger, etc. Many of those were released for the PC Engine and Sega CD in the early 90s, and I believe some also included button prompts.
So I don't think Die Hard Arcade can be considered the first game with QTEs.
Die Hard Arcade (1995) was the first modern useage of QTE's in a video game, well before Shenmue (1999) popularised them and the coining of the term.
Some think games like Dragon's lair were the first instances of QTE's but I don't think they count.
I dream that you guys will put together all of these firsts, and then dissect modern games, showing where their gameplay originally comes from. So, something like CoD would include, first FPS, first jumping, first health pack, first deployable health pack, etc. Like DNA or a family tree of some kind. Surely someone could visualize this well.
Once all the heavy lifting was done, you could produce the entire genome of each game that comes out, based entirely on various game play elements.
is it true that the original legend of zelda was the first game that let you save your game without a password?i heard it somewhere...
is it true that the original legend of zelda was the first game that let you save your game without a password?i heard it somewhere...
I dream that you guys will put together all of these firsts, and then dissect modern games, showing where their gameplay originally comes from. So, something like CoD would include, first FPS, first jumping, first health pack, first deployable health pack, etc. Like DNA or a family tree of some kind. Surely someone could visualize this well.
Once all the heavy lifting was done, you could produce the entire genome of each game that comes out, based entirely on various game play elements.
Looking this up on Wikipedia, the thing used 16mm film on two separate projectors?In 1973 Nintendo introduced the Laser Clay Shooting System, played in bowling alleys. It was huge and used an overhead projector to display moving targets. It was reduced in size and released as the Mini Laser Clay in 1974 with the first appearance of Wild Gunman. The first Wild Gunman used full-motion video with live action footage, way before the arcade and NES game we all know and love.
https://www.youtube.com/watch?v=qmdOHmnbYHw
The thing's probably super rare now, seeing how unreliable film would be in an application like this. Still, I'm goddamned amazed at how they managed to do FMV before file storage formats were a thing.Wikipedia said:It consisted of a light gun connected to a 16mm projection screen. Full-motion video footage of a Wild West gunslinger was projected onto the screen and when his eyes flashed, the player needed to draw and shoot. If the player was fast enough, the projection would change to that of the shot gunman falling down, otherwise it would show the gunman drawing and firing his gun. If the player won, then they would face off against several more gunslinger opponents.
What was the first game with regenerating health, and a cover system?
As far as I know, Killzone 2 is the first game to use a first person cover system.
Looking this up on Wikipedia, the thing used 16mm film on two separate projectors?
The thing's probably super rare now, seeing how unreliable film would be in an application like this. Still, I'm goddamned amazed at how they managed to do FMV before file storage formats were a thing.
After opening, Nintendo encountered several problems that were fixed by Genyo Takeda, who had just joined the company. Something terribly wrong occurred and without Takeda's help the opening day could have been a disaster. The programming of the system had a glitch that resulted in it not registering the player's actions. In order to fix the problem, Takeda went behind the screen and personally controlled the clay pigeons and delete them when customers shot at them. He also had to raise the score when a user successfully shot at a pigeon. After the day was over they managed to get everything under control.
And another insane thing regarding the first Laser Clay System, taken from nitnendo.wikia.com:
First First Person - Shooter Maze War circa 1974
First God game - Populous - 1989
First Real Time Strategy - Herzog Zwei - 1989
First 3D driving sim - Hard Drivin - 1989
Full Spectrum Warrior - 2004 first game where you can take a college back to a medical location to be tended to, also the first game for the masses to be used by the military for helping soldiers.
First 8bit home console - NES
First 16bit home console - TurboGrafx-16
Comanche was the first commercial flight sim to use Voxel technology.
First 8bit home console - NES
First 16bit home console - TurboGrafx-16
First 32bit home console - Amiga CD 32
A few points here.
#1: Herzog Zwei was not the first RTS.
That would be Stonkers (ZX Spectrum, 1983): http://en.wikipedia.org/wiki/Stonkers
#2. Utopia (Intellivision, 1981) is turn-based, but allows you to make as many actions as you're able to within a time limit, making it a proto-RTS.
#3 The idea of God games goes back at least as far as Hamurabi from 1968: http://en.wikipedia.org/wiki/Hamurabi . Also, Utopia, mentioned above, is basically a God game with timed turns.
#4 Hard Drivin' was not the first polygonal racing game. That would be Namco's Winning Run from 1988: https://www.youtube.com/watch?v=G01FZUtIMX0
#4 Hard Drivin' was not the first polygonal racing game. That would be Namco's Winning Run from 1988: https://www.youtube.com/watch?v=G01FZUtIMX0
What was the first RPG that let you import your saves from the previous game?
What was the first RPG that let you import your saves from the previous game?
#4 Hard Drivin' was not the first polygonal racing game. That would be Namco's Winning Run from 1988: https://www.youtube.com/watch?v=G01FZUtIMX0
Bungie's Marathon and 3D Realm's Rise of the Triad share the claim on "first rocket jump". They released on the same day.
Gears of War was the first game to actually have something to say.
First secret character
Alright, I'll admit it...I don't get the reference. Could anyone clue me in?
I think SMB arcade was the first game with scrolling maps rather than single screen maps
That depends entirely on how "3D" is defined.
For example, Star Ship for the Atari 2600 (1977) could also be considered "3D": https://www.youtube.com/watch?v=t2XmthOEEgo
Escape from the Mindmaster (Atari 2600, 1982) could be considered 3D too: https://www.youtube.com/watch?v=6Yf430Ls7Ew
First 8bit home console - NES
Was Alley Cat the first game to have a feline protagonist?
It was also a feature in Quake 3 (both are id Tech 3 games).