According to Kotaku, there is an voluntary resignation program at Ubisoft right now.

A company I do contract work for has done something similar where they made offers to long term employees to "retire" with the not so subtle suggestion that if they don't accept they might be part of the "downsizing" plans in the near future. The company was doing quite badly financially but they've managed to turn things around since.
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Voluntary resignation or other programs like that comes with financial incentives.
Yup.

Voluntary layoffs are beneficial for those affected workers too because often they'll have some flexibility when to leave. Unless the company has a very rigid voluntary layoff situation where they want all of them gone on the same day, each person can often negotiate a last day like submission date + 60 days, or let me to work till XXX date or something like that. The company should also be more flexible if anyone needs to skip out one day for an interview.

But if you are at the mercy of an outright firing, it can come out of nowhere and who knows what they offer you.

When I got laid off long time ago in a restructuring, they gave me like 3 months lead time, told me the exact date and paid me a supplemental pay out on top of my normal severance for sticking around to smooth things out. My boss also said anytime I need to leave for an interview go ahead. I got a new job about a month after my last day which was a better job and paid like $20k more + a better bonus. And since I got those payouts, I actually made money off it. I was off a month waiting for the new job to start, but got the equivalent of about 3-4 months extra pay.
 
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The corp I work at has had such a program for years and it's more successful than ever. I don't think it's such a big deal on its own, it's a pretty common practice.
 
Pity about Massive, Avatar and Star Wars were average games, but the Snowdrop engine is great. Hopefully they get better writers and designers while the engine developers stay on.
 
Why?

They had the massive success of AC:Shadows.

Everyone is safe cause that made a crazy profit and was beloved.

That's what journalist told me.
You cut costs and on stable revenue your profit goes up. EPS goes up, which makes share price goes up. Execs get a nice bonus, investors are happy. Fuck the employees.
 
The AC brand manager was fired. you don't fire people who make profits, unless they are criminal offenders, like other execs at Ubisoft.
He wasn't fired he left due to internal politics around the restructuring.

If the game failed you would be seeing similar things to what you're seeing here. Ubisoft's issues are very deep and way too numerous for a single hit to carry them back to safety.
 
Mind blowing they funded Gayvatar and Sheboss Wars over a AAAA Division 3 they should have been working on this whole time. The extortive royalties alone made those guaranteed failures from day 0.


I saw this earlier and was very confused

Also is this the first time we've seen them confirm The Division 3? They are by far the best modern Ubisoft games, but I'm sure a new one will be a hellish GaaS


Yeah, that's the first TD3 I've seen. Good to know they're working on it - loved 1 and 2. Fingers crossed it's along those lines and not just a straight cash grab to keep Ubisoft afloat.

I want Division 3 to be set in San Francisco where the main character looks out at the cityscape, filled with trash, vandalized buildings, shambling homeless, looted stores, feces everywhere, and says "huh, looks nicer now than before the virus!" :P

I would love a new Division, but I have little faith they will keep it to a soloable looter shooter experience not riddled with microtransactions, timed MP events, and general obnoxious fuckery.
 
Update: Redlynx is also targeted. According to their website, the studio will fire about 60 employees.


Mod of War Mod of War , could you please update de title to include the new info?
 

According to Kotaku, there is an voluntary resignation program at Ubisoft right now.

After the Tencent deal,
It has nothing to do with Tencent, the program has been there since over a couple years ago, it's something publicly mentioned multiple times by Ubisoft.

Instead of making huge layoffs, they have been slowly reducing their manpower in this less aggresive way company wide (not in specific studios): they renew less people with temporary/contractor/freelance jobs, replace less people who retires, moves away, etc. Plus also incentivize voluntary resignation / early retirements, when open job positions they prioritize people from other Ubisoft studio who wants to move there, they fire a slightly higher amount of people in their yearly apparisal meetings, very small layoffs in a few specific teams, etc.

As I remember they achieved the target they had regarding costs reduction for the last year or the other one before, but decided to expand it a bit more.

Update: Redlynx is also targeted. According to their website, the studio will fire about 60 employees.
The link doesn't say they will fire 60 people. It says they are proposing to reduce in maximum 60 people. It can end being 10 people who voluntarily leave, don't get renewed, etc.

And wouldn't be something that would happen in a single day. Ubisoft has been taking years for that initiative. So maybe that reduction they make it across a year or two, as has been in the other case of the other studios who have been doing it for a while.
 
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Update: Redlynx is also targeted. According to their website, the studio will fire about 60 employees.


Mod of War Mod of War , could you please update de title to include the new info?
Haven't played a Trials game since the 360. Crazy they're still around.
 
ryan reynolds hd GIF


Why?

They had the massive success of AC:Shadows.

Everyone is safe cause that made a crazy profit and was beloved.

That's what journalist told me.
It was bullshit. Shadows underperformed I think. The biggest clue was them splitting up Ubisoft but this one is a big one too. The first clue was "number of players." There have been many clues.
 
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They can't even fire people right. Unless you think the entire staff is shit, you should be a little more selective.
Good point.

This kind of thing isn't responsible and can backfire terribly, like say when all your best people (the smartest of the bunch) duck off and leave all the mids and numpties holding the bag for you.
 
Good point.

This kind of thing isn't responsible and can backfire terribly, like say when all your best people (the smartest of the bunch) duck off and leave all the mids and numpties holding the bag for you.
I guess they wouldn't be in this position if they had even a shred of common sense. A randomly selected GAF member with dictatorial control would have done better with Ubisoft over the last decade. Easily. They had an infinite gold glitch and still fucked it up.
 
Good point.

This kind of thing isn't responsible and can backfire terribly, like say when all your best people (the smartest of the bunch) duck off and leave all the mids and numpties holding the bag for you.
Yes, if it's a blanket offer.

But it seems like it's only for certain people. If they are smart, they'd only offer to it shitty or redundant employees.

I've heard instances where blanket offers backfired. Too many people took it. So they ended up having to rehire back new people. A lot of the longtimers took it as expected, but they didnt think a lot of younger people would too. I guess the offer was really good. That was info from people from one of my old jobs, since I had already left on my own for another job.
 
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