I ran the biggest AW fansite on the web for a couple years, so I think it's safe to say that IAWTP.
What a lot of AW fans don't realize is that the (underutilized, imo) creation aspects of the title is what continued to drive AW fandom, even years after the game was released. My site had over 1200 custom maps that people had sent in, including entirely new campaigns. Long after all 20 (or 30, in AW2) War Room maps had been S-ranked, there was a hardcore group of fans making "War Room+" scenarios that were possible to beat, but more of a challenge than even the hardest map in the game offered up.
The process was sped along by a little app that allowed maps to be made right on your PC with just a mouse.