I don't disagree with the facts that you present. But your analysis of those facts is just speculation.Sathsquatch said:We already had a one console environment during the NES era. During that time, Nintendo controlled third parties with an iron fist. They withheld technical information about their console from third parties so that their games would look better than other games. Their dominance was strong enough at the beginning of the 32-bit era that they tried to prevent games from moving to CDs by making a cartridge based system, in large part to protect themselves from piracy. I doubt many developers would be happy if one company was dominant as long as Nintendo was and began to use their influence to protect their own interest at the expense of others.
We also had a one console environment during the Atari period. Videogames like Pacman were a cultural phenomenon, but Atari's poor stewardship of the gaming industry and their dismal quality control nearly annihilated the gaming industry. If Nintendo had not just happened to be entering the market just as Atari collapsed, the games industry would have been doomed. A one console environment assumes that the party in control of the industry will never make any critical mistakes that would ruin the business.
Today, we are reaping the benefits of the competition between the first parties. Sony initially drove down the cost of games, advanced multi-media integration into consoles, made games mainstream by appealling to young adults rather than young children, and empowered third parties. Microsoft was willing to sell an extremely powerful console at a ridiculous loss, continue to try to explore the potential of online gaming, and have made a concerted effort to create better middleware to make game development easier. Nintendo is about to try to change the way that we control games, possibly for the better. I doubt that any one of these companies would have done all of these things had they had monoplistic control of the industry.
I could just as easily speculate that Sony didn't enter the field to compete with Nintendo and to take away their marketshare, but to create a whole new market and to expand the number of gaming customers. Certainly, we can show that they did this.