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Title: Akai Katana
Genre: Horizontal Scrolling Shooter
Platform: Xbox 360
Developer: CAVE
Publisher: Rising Star Games
Players: 1 or 2
Rating: T for Totally Awesome
Release Date: May 11th (Europe) | May 15th (North America)
Official Website: http://www.risingstargames.com/game.aspx?sku=akai-katana-xbox-360
Price: £29.99 / $39.99
Genre: Horizontal Scrolling Shooter
Platform: Xbox 360
Developer: CAVE
Publisher: Rising Star Games
Players: 1 or 2
Rating: T for Totally Awesome
Release Date: May 11th (Europe) | May 15th (North America)
Official Website: http://www.risingstargames.com/game.aspx?sku=akai-katana-xbox-360
Price: £29.99 / $39.99
About:
Experience sensory overload with CAVE's latest addition to the shoot-em-up arena, Akai Katana.
Set in a parallel world resembling Japan's Taisho period, the people have discovered the powerful Blood Swords. Requiring human sacrifices to unleash their immense destructive power, these swords have been used by the empire to crush neighbouring countries. However, all the bloodshed and power gained through sacrificing close family members has made some of the swordsmen reconsider. With new fighter planes and the powered up swords at their disposal, this small band of rebels now fight back against the tyrannical empire.
Created specifically with the Xbox 360 in mind, Akai Katana is the first CAVE release to feature horizontal combat in sumptuous HD and eye-watering full 16:9 support.
Prepare for a new definition of 'bullet-hell'!
Set in a parallel world resembling Japan's Taisho period, the people have discovered the powerful Blood Swords. Requiring human sacrifices to unleash their immense destructive power, these swords have been used by the empire to crush neighbouring countries. However, all the bloodshed and power gained through sacrificing close family members has made some of the swordsmen reconsider. With new fighter planes and the powered up swords at their disposal, this small band of rebels now fight back against the tyrannical empire.
Created specifically with the Xbox 360 in mind, Akai Katana is the first CAVE release to feature horizontal combat in sumptuous HD and eye-watering full 16:9 support.
Prepare for a new definition of 'bullet-hell'!
Trailers:
Akai Katana USA Trailer
Akai Katana Pilot Training: Orientation
[JP] Akai Katana Shin PV2
[JP] Akai Katana Shin PV1
Akai Katana Pilot Training: Orientation
[JP] Akai Katana Shin PV2
[JP] Akai Katana Shin PV1
Reviews:
http://www.metacritic.com/game/xbox-360/akai-katana-shin
9 out of 10 shooting game reviews are terrible and you shouldn't read them.
9 out of 10 shooting game reviews are terrible and you shouldn't read them.
Modes:
Origin (aka Arcade)
A direct port of the original arcade release. In this mode, the main mechanic is cancelling enemy bullets and turning them into gold. To do this, you must first collect energy from enemies in plane form. You'll then be able to enter Ninja Mode (aka nenshin), in which the ship transforms into the ninja character, and its two shot types (spread and focused) are replaced by an offensive and a defensive mode. In offensive mode, the character fires an extra powerful shot. In defensive mode, your character becomes invulnerable and will begin to reflect all enemy bullets. To turn the bullets into gold, you must destroy an enemy with your offensive shot - when you do so, all bullets near the defeated enemy will be converted into gold that will begin to circle your character. You must then wait a few seconds for the gold to increase in value (up to a maximum of 10,000 points each) before returning to plane form to collect it. You can only have up to 256 pieces of gold circling your character at any one time, so there will be lots of switching back and forth in a high scoring run.
Slash (aka Shin)
This mode is a complete reinvention of the arcade game. The playing field is now 16:9, character balance has been adjusted, many bullet patterns have been altered, and there is an extra stage and boss. The invincibility and bullet reflection mechanics have been removed as well, and in their place is the ability to build up and unleash a wave of gigantic katanas. Once launched, they will do massive damage to everything in their path, all the while causing enemies to shed tons of scoring items. There is also a chaining meter (similar to the Dodonpachi games) that increases the value of the gold as your hit count increases.
Climax (aka Zetsu)
The "unlimited" version of the arcade game. This mode has the same mechanics as the arcade game, but it includes all of the changes and additional stage from Slash mode. There is also no limit to the amount of gold you can have circling your character at any one time, so you can really go all out with scoring opportunities here.
Strategy:
Unfortunately, no one has put together a comprehensive guide for the game, but there are a few discussion topics around that have some good information in them:
http://shmups.system11.org/viewtopic.php?t=36910
http://shmups.system11.org/viewtopic.php?t=40730
http://www.cave-stg.com/forum/index.php?topic=1351.0
http://shmups.system11.org/viewtopic.php?t=36910
http://shmups.system11.org/viewtopic.php?t=40730
http://www.cave-stg.com/forum/index.php?topic=1351.0
GAF Leaderboards:
Origin:
Type 1
- 301,775,117 - ALL - iconoclast
- 162,268,300 - ALL - adversesolutions
Type 2
- 308,612,760 - ALL - iconoclast
- 119,100,188 - ALL - adversesolutions
- 71,254,464 - 4 (Boss) - danmaku
- 35,873,293 - 4 - DimmuBurgerKing
Type 3
- 369,215,790 - ALL - iconoclast
- 309,002,272 - ALL - adversesolutions
- 40,061,979 - 3? - meppi
Climax:
Type 1
- 881,441,947 - ALL - iconoclast
- 267,935,290 - 6 - danmaku
Type 2
- 795,737,397 - ALL - iconoclast
- 244,678,354 - 5 - danmaku
- 147,361,214 - 5 - DimmuBurgerKing
Type 3
- 829,889,399 - ALL - iconoclast
- 350,531,604 - ALL - adversesolutions
- 320.462.983 - 6 - danmaku
- 143,017,457 - 5 - meppi
Slash:
Type 1
- 2,513,583,324 - ALL - iconoclast
- 853,358,609 - ALL - adversesolutions
Type 2
- 3,117,198,720 - ALL - iconoclast
- 518,983,480 - ALL - adversesolutions
- 168,216,786 - 4 - DimmuBurgerKing
Type 3
- 2,291,700,693 - ALL - iconoclast
- 350,531,604 - ALL - adversesolutions