Cuningas de Häme;244936630 said:
Got killed for the first time in the yellow zone, pair of gankers hunted me down... They belonged to a guild with an edgelord name and a red skull in their capes.
Luckily I was returning from the big central city so lost only my gear and mount. Bought a new mount and crafted new gear. Earned 30k from that trip even after those damn murderers.
I never travel with too much wares, those gankers being the reason. Better lose some of your stuff than all of them even if you need to travel more.
Why did you press Die? In yellow zone you cant be finished from downed state, so you cannot lose items.
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So there was some talk about the grind but I would love some more specifics. I was having a lot of fun with the game but I remember thinking- dang, ive spent the past 2-3 hours doing the same mobs, running in circles to level up my archer's bow, and that if the rest of the game was that way, it wouldnt be sustainable for me.
But I love the idea that everything is player made. The concept is really awesome.
I have like 76h in the game and grind is real, but a lot of it depends of your specialization and knowledge of the game.
For PVP and PVE you do not have to grind a lot, actually you get to T4 quite fast, especially with some help and T4 gear is enough for both activities unless you start doing like T6+ dungeons, though i'm not that far so dont know.
But for earning a lot of Silver you need to specialize in something and gathering is real grind. You will get to T3 in no time, which allows for extracting basic T4 resources, but grind for T4 and later is really hardcore.
It probably took me 12-15 hours of straight grind to get to T4 Skinnig tools (42k fame to 30% so you can use learning points to speed it up) and T5 requires 153k fame for 30%.
Grind for tools wouldnt be bad if you would have to have T4 tools to even efficient farm in yellow zones that T5 and T5 tools are required in Red zones so VI and VII.
Which means that game's design basically locks you up in safer zones in doing the same stuff over and over without any ability to do PVP for countless of hours.
Progression would feel way better if tools would just level while they are doing normal activities, even if it took a long time.
At least for me there is nothing more annoying that being forced to be doing stuff i dont want to just to be able to do stuff i want. And thats how grind felt to me.
Fortunately at least for Skinning i'm over this period, but it took a lot of time.
Ps. Playing solo is also soul crushing. Definitely game is designed around really nice structured groups. The groups do not have to be big, like 4 people can be fully sustainable and find their own niche, but playing solo and even duo is really hard and something annoying.
Though this is not a bad thing in general. EVE Online is/was the same.