The game deserved a much higher Metacritic rating compared to other AAA games. I can't see why some of those reviews have been scoring so low. I acknowledge their subjective complaints if they get too annoyed by the design choices, but in relation to other games, Alien: Isolation excels in so many different ways that I wouldn't hesitate to call it a brilliant example of experimentation and execution of atmosphere in an otherwise stagnated landscape of AAA video game offerings.
The end section of this game is super difficult.
Medical section is the most terrifying part of the game, hands down. The game gets less scary as you go on, in my opinion.
You have to lean back and hold your breath separately. The Alien still gets you if you do both sometimes though.
No, it doesn't kill Androids. I guess it can't detect their heartbeat. The Androids do say funny shit when the Alien is next to them though.
Agreed, medical section is actually my favorite as it keeps you on your toes the most. Once you get the flamethrower and can keep the alien at bay the tension definitely goes down. Also I don't know if it was a bug but after the medical section I didn't see the alien for probably a good hour of gameplay it was kinda weird. I actually missed the sucker's company lol. Game just felt like a ho hum stealth shooter without it around.
Agreed. One section took me about 45 minutes to get through because it was such a small area with almost no hiding places and the alien would just not leave for more than 10 seconds at a time.
Do not read this if you haven't beat or are about to beat the game.
Two Xenos and plenty of instant kill Facehuggers in combination with what is essentially a useless motion tracker.
Agreed. One section took me about 45 minutes to get through because it was such a small area with almost no hiding places and the alien would just not leave for more than 10 seconds at a time.
Did they fix the choppy cutscenes on the PS4 with any patch or anything? Or any word on it?
It gets better. I haven't finished the game so I can't speak for all of it, but so far those first sections with the alien have been the worst. In later levels, as long as he didn't know I was around, he spent a lot of time up in the ceiling and I only saw him a few times. I haven't had to flame him yet - did flambé a human though.
Noisemakers, man. Setting it to normal doesn't help with him cornering you somewhere.Argh, hope you're right. It keeps cornering me into this one room and never leaves. As soon as I leave the locker it comes running back. I might have to set the game to normal.
Argh, hope you're right. It keeps cornering me into this one room and never leaves. As soon as I leave the locker it comes running back. I might have to set the game to normal.
Bravo Creative Assembly, Bravo.
Well, you've done what many thought impossible. You've created an instalment in the franchise that stands as arguably better than any of the film sequels. I mean sure, Aliens was great, but it wasn't exactly a tonal masterpiece, rather a solid popcorn action flick with an interesting expansion on the Xenomorph life cycle. Everything about Alien: Isolation (so far - been playing it for 2 day but still haven't finished it yet) is just perfect. The alien is convincing and terrifying, the game mechanics are all extremely fine tuned, and it's mind boggling that it has taken an art style heavily rooted in the late seventies to show just what the new gen of consoles are capable of visually. The music and sound design are utterly breathtaking. In summary: Thank you, Creative Assembly, for finally giving a film masterpiece the game that it deserves. If you don't rack up the awards for this then there is just no justice in the world.
Are there two upgrades to the ion torch?
Argh, hope you're right. It keeps cornering me into this one room and never leaves. As soon as I leave the locker it comes running back. I might have to set the game to normal.
Those of you who've played both Amnesia: The Dark Descent and Alien: Isolation, how would you compare the two?
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Mission 11 is more intense? D: I'm on 10 now and I'm nearing a breaking point ;~;Hmmm after the intensity of mission 10 you would think they would give you a bit of a relaxing level. Nope, even more intense than the last.
You think a Predator game of this caliber could work?
You think a Predator game of this caliber could work?
Dense jungles and stuff. This engine could do it.
I hope this game sells well financially or is at least (but most importantly) remembered historically as not only an obvious labor of love with really great examples of superb artistry and craftmanship, but also as the best Alien video game that has ever (yes, ever!) been made.
Predator's never really been big on horror though.
It would be neat to see a Halloween with Micheal Myers styled like this game.
I've been telling them to leave, whenever I'm able to. I did try and attract the Alien to one lady in particular, but she sprinted down the hallway I was going down and ended up getting the Alien on my tail D:Man, you can be a real monster towards the other survivors in this game. You can lure an alien into attacking a group of NPCs and use the ensuing massacre to run towards the objective. I had to burn 3 guys alive with a flamethrower once.
I guess humans are the real aliens.
You think a Predator game of this caliber could work?
Dense jungles and stuff. This engine could do it.
Try hiding other places. It weirdly doesn't see you hiding under most tables unless it's a few feet away looking straight at you, for instance.Being so fucking careful sneaking around to find Morley's key card, and i'm still getting found in lockers. About 10 attempts. Goddamn this shitty checkpoint. Yes i'm holding my breath. Never got caught before this.
Try hiding other places. It weirdly doesn't see you hiding under most tables unless it's a few feet away looking straight at you, for instance.
Being so fucking careful sneaking around to find Morley's key card, and i'm still getting found in lockers. About 10 attempts. Goddamn this shitty checkpoint. Yes i'm holding my breath. Never got caught before this.
There's at least one room beforehand.Was it even possible to get caught by the alien before this, or do you mean by androids/humans?
Was it even possible to get caught by the alien before this, or do you mean by androids/humans?
Agreed, medical section is actually my favorite as it keeps you on your toes the most. Once you get the flamethrower and can keep the alien at bay the tension definitely goes down. Also I don't know if it was a bug but after the medical section I didn't see the alien for probably a good hour of gameplay it was kinda weird. I actually missed the sucker's company lol. Game just felt like a ho hum stealth shooter without it around.
Fuck. I just finished mission 10. Welp, I guess tomorrow's play sessions is gonna get off to an interesting start.Hmmm after the intensity of mission 10 you would think they would give you a bit of a relaxing level. Nope, even more intense than the last.
I was actually thinking that yesterday when I was playing. There are so many horror franchises that could do games with the same mechanics as this and have it work really well.Predator's never really been big on horror though.
It would be neat to see a Halloween with Micheal Myers styled like this game.