VoteForPedro
Member
I will buy this game.
I will not play this game.
I will not play this game.
How long is the demo?
not very long. maybe half an hour. but it cuts to a couple of sections further in. the game isn't actually as linear as it appears in the demotrinest said:How long is the demo?
Depends if you have the balls to finish it or not, took me about 20 minutes probably, died twice.trinest said:How long is the demo?
mikespit1200 said:How does this game run on the Mac side? Pulling down the demo on my Macbook Pro 9600M Gt.
Nigthmares ARE awesome. High 5Ruuppa said:Went to sleep, and woke up about 15 minutes later to some fantastic nightmares. This happened about 6 times during the night.
Awesome
http://www.frictionalgames.com/forum/forum-31.htmlTeppic said:Game doesn't work.
Yes, I know. I got some weird pictures in their test. Too bad you must register there to post anything.wmat said:
Is there any specific way to turn on surround sound? There were 3 audio options, but none of them mentioned 5.1/7.1, so I just left it on "Audio for Speakers", or whichever the first option was.Zeliard said:Man.
The game's minimalist design is so damn effective. The fact that there are so few actual enemies, but that you're always aware that something horrific might pop out, just makes the entire damn thing so tension-filled. This game is incontrovertible proof that in the horror genre, less is more. The sound! If you are not playing this game with headphones or a surround system, you are not doing it right, I promise you.
Fuck, just hearing footsteps that aren't your own is enough to get your heart racing. And random doors creaaaaaaaaking opening by themselves, beckoning you.
RocketDarkness said:Is there any specific way to turn on surround sound? There were 3 audio options, but none of them mentioned 5.1/7.1, so I just left it on "Audio for Speakers", or whichever the first option was.
Are you playing in the dark with headphones? If not, give that a try. If you are... well, that sucks. :lolLM4sure said:I guess I'm about an hour in thus far. So far it's okay. It's not exactly scary. I paid $20 for this?! Next time I'll try the demo before purchasing.
LM4sure said:I guess I'm about an hour in thus far. So far it's okay. It's not exactly scary. I paid $20 for this?! Next time I'll try the demo before purchasing.
I didn't get any weird pictures on their test, and I still can't play the game. It won't detect all problems.Teppic said:Yes, I know. I got some weird pictures in their test. Too bad you must register there to post anything.
Zeliard said:Perhaps those $60 console shooters might be more your speed.
You have to go into this game with the right mindset and environment and, to some extent, the right gear. If you're playing this in a well-lit room with sounds coming out of your tiny stereo speakers, you are missing out on a large part of the experience.
That is not the proper sound set up for any horror game. Horror games need a proper 5.1+ setup or a nice set of headphones to be appreciated.LM4sure said:I did turn off the lights, but yes, I have tiny stereo speakers and don't own a decent set of headphones. Are there enemies that will actually attack you in this game? I keep seeing them off in the distance and then I run toward them to try and kill them but they vanish.
Kill them how?LM4sure said:I did turn off the lights, but yes, I have tiny stereo speakers and don't own a decent set of headphones. Are there enemies that will actually attack you in this game? I keep seeing them off in the distance and then I run toward them to try and kill them but they vanish.
Yeah, really. Did you try to throw rocks at them or something?Crescendo170 said:Kill them how?
BobsRevenge said:Yeah, really. Did you try to throw rocks at them or something?
BobsRevenge said:haha, Borderlands is definitely not a good experience to precede Amnesia with. That game is way too lighthearted and Amnesia is all about soul-crushing fear striking your viscera as if it were a tuning fork and vibrating your entire body.
around 8-10 hoursDespera said:Nobody finished the game yet?
How long is it!? I want to know now!
They will actually get up in your face and kill you if you let them, however.Zeliard said:Well LM, that's basically the whole point of the game. It's irrelevant how many enemies there actually are because the idea is that you're never supposed to feel very safe, and the game makes you feel like an enemy could pop up at any time. The actual amount of encounters are low and that's what keeps the sense of terror of the unknown high. The fact that they're rare means you never really know when they'll come up.
These don't work like the enemies in most games. Not only can you not fight them, but you can't even look at them without your character literally starting to go insane. They don't function like the enemies in 99% of games, in this case offering the player no sense of empowerment from dispatching them with big guns or whatnot. These things are meant to make you run the hell away.
Yasae said:They will actually get up in your face and kill you if you let them, however.
Despera said:Nobody finished the game yet?
How long is it!? I want to know now!