An Exclusive Look At Need for Speed Carbon on the Wii

unexpected nice screenshots and unsual control, wow !

http://gonintendo.com/?p=7122

http://ncroal.talk.newsweek.com/default.asp?item=240153

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Well, I'm suprised it looks better than a N64 game. At least one 3rd party dev team is putting some effort into the graphics department.
 
mysticstylez said:
I thought the Wii was supposed to provide a simpler gaming experience? How is this simpler than using a 360 controller?

Its up to each individual company what they want to do with it, nintendo bieng the only sane wii developer at the moment it seems; maybe sega
 
The third setup looks pretty sweet. I always wanted to choose my speed and not always hit the pedal to the metal. This was possible on PS2's dual shock controller due to it's pressure sensitive buttons (which allowed me to cruise nice and slow on a motorcycle in Vice City :D). Except this time it's easier to choose your speed because instead of carefully watching how much you press you just move your hand around.

mysticstylez said:
I thought the Wii was supposed to provide a simpler gaming experience? How is this simpler than using a 360 controller?
The second setup looks pretty simple to me, like Excite Truck.
 
Probationsmack said:
Its up to each individual company what they want to do with it, nintendo bieng the only sane wii developer at the moment it seems; maybe sega

Well I don't think anyone expected EA to be the ones to perfect it! They definitely seem to have overcomplictaed things there - I wouldn't know which to choose and to be perfectly honest - and this is not a bash - would definitely rather use a standard controller for games like this. That aside, they should have chosen one control method and stuck to it.

Will all Wii games like this support the classic controller?

yilmazz said:

OK, but I don't want all my Wii games stretched on my HDTV. Only 480p support is one thing I have finally accepted, but no widescreen support leaves me scratching my head - there should be an option as there has been on PS2 and Xbox games for the last 5 years.
 
option 2 looks like the best initial setup - like excite truck. I imagine the other setups allow for more experienced players to have analogue steering and acceleration/braking, should they wish to do so.

yilmazz said:
My arm hurts from only simulating the 90 degree acceleration thing. :(

sounds like you have physical problems

article said:
LaPierre's team worked closely with Nintendo of America on additional the controller configurations. "People like options, and we felt motivated to provide them," he says. "We found three that worked and 20 that didn't." He also added that EA's most recent focus group on this title preferred the Wii version to those on PS3 and 360 because "when they were in control, they felt like they were in control, and when they were out of control, they felt like they were out of control."
 
Probationsmack said:
Heres one, you accelerate with the a button and steer with the control stick! I think it would work!

Maybe this way is more *gasp* fun? Not saying it is or isnt, just asking :) Also it seems like there are more degress of control versus just pressing a button.
 
pswii60 said:
Well I don't think anyone expected EA to be the ones to perfect it! They definitely seem to have overcomplictaed things there - I wouldn't know which to choose and to be perfectly honest - and this is not a bash - would definitely rather use a standard controller for games like this. That aside, they should have chosen one control method and stuck to it.

Will all Wii games like this support the classic controller?
Whats bothering me, is the lack of using twoor more wiimotes.

Why not utilize two of them during single, or two player? One stick could be the steering, and other the gas and brake.


I personally am interested in the new ways to play, thus the whole point of the Wii, and its controller. I dont want to play the game with a stick, and a damn button, like I have for the past 10+ years.

Go buy the other versions. FFS already.

Every Wii game should also come with a very broad range of controll options.
 
Doc Holliday said:
Maybe this way is more *gasp* fun? Not saying it is or isnt, just asking :) Also it seems like there are more degress of control versus just pressing a button.

Well the second control scheme looks "fun", being the excitetruck knockoff it is, everything else is simultaneously contrived and convoluted.
 
Probationsmack said:
Im actually a big wii enthusiast, but convoluted control schemes piss me off
I understand, but cmon now. The whole point of the Wii is to change how we have all played games. What you want is exactly how every driving game since whenever.

I'd be pissed had it controlled that way. I'll reserve judgment on how it feels untill I actually play it, but at least EA is thinking outside of the norm.

Just as long those bastards dont include spyware with this game I'm cool.
 
moku said:
Whats bothering me, is the lack of using twoor more wiimotes.

Why not utilize two of them during single, or two player? One stick could be the steering, and other the gas and brake.


I personally am interested in the new ways to play, thus the whole point of the Wii, and its controller. I dont want to play the game with a stick, and a damn button, like I have for the past 10+ years.

Go buy the other versions. FFS already.

Every Wii game should also come with a very broad range of controll options.

Well Wiimotes don't come cheap and I think there are enough control schemes in the game already without adding further complication like that!
 
pswii60 said:
Well Wiimotes don't come cheap and I think there are enough control schemes in the game already without adding further complication like that!
Yeah but the option would be cool. Gamers all play games just a touch differently, why not give them a HUGE amount of choices?

Include the old way for all those who, for some reason buy a Wii, and want it.

No reason not to.
 
Multiple controller configurations? Nice graphics?

NFSC interest +5


Though, I would have preferred Ridge Racer...
 
mysticstylez said:
I thought the Wii was supposed to provide a simpler gaming experience? How is this simpler than using a 360 controller?
If Wii games were all simple, people would complain about that too.

Also, NFS is a very straightforward racing franchise. How much more simplistic do you want it to be? That second control option seems incredibly simple. Tilt to turn, press a button for throttle. Does that seem hard to you?
 
mysticstylez said:
The 2nd control scheme looks the best, but the others just seem too complicated.

pswii60 said:
They definitely seem to have overcomplictaed things there - I wouldn't know which to choose and to be perfectly honest.

are you guys serious? what is complicated about pointing the wiimote at the screen to accelerate and titling the stick or nunchuck itself to turn? it's full analog control for both steering and acceleration in a completely obvious and easy to pick-up manner

let me repost a quote from the article

LaPierre's team worked closely with Nintendo of America on additional the controller configurations. "People like options, and we felt motivated to provide them," he says. "We found three that worked and 20 that didn't." He also added that EA's most recent focus group on this title preferred the Wii version to those on PS3 and 360 because "when they were in control, they felt like they were in control, and when they were out of control, they felt like they were out of control."
 
Chris Remo said:
If Wii games were all simple, people would complain about that too.

Also, NFS is a very straightforward racing franchise. How much more simplistic do you want it to be? That second control option seems incredibly simple. Tilt to turn, press a button for throttle. Does that seem hard to you?

I'm referring to the other controls schemes. They require you to be able to pat your head and rub your stomach simultaneously if you want to be successful with them.
 
mysticstylez said:
I'm referring to the other controls schemes. They require you to be able to pat your head and rub your stomach simultaneously if you want to be successful with them.
So don't use those...? Also, the Newsweek guy apparently prefers the one in the third picture the best, and that appears to be the most complicated.
 
"LaPierre's team worked closely with Nintendo of America on additional the controller configurations. "People like options, and we felt motivated to provide them," he says. "We found three that worked and 20 that didn't." He also added that EA's most recent focus group on this title preferred the Wii version to those on PS3 and 360 because "when they were in control, they felt like they were in control, and when they were out of control, they felt like they were out of control."

This focus group tells you something right off the bat. Even though the other two had better graphics(No doubt) the group who played, perfered the Wii version becuase of the controlls.

Interesting to say the least.

I think alot of peoples attitudes will change once they get thier paws on the thing. I hope mine will. I worry alot about it bieng confusing, and ruining some gametypes as well, but excited about actually playing a game, wich I've played the same way for what seems like eons, a different, and hopefully a better, and more fun way.
 
MrSardonic said:
are you guys serious? what is complicated about pointing the wiimote at the screen to accelerate and titling the stick or nunchuck itself to turn? it's full analog control for both steering and acceleration in a completely obvious and easy to pick-up manner

let me repost a quote from the article

Focus groups ftw. How does one become part of a focus group anyway?
 
moku said:
"LaPierre's team worked closely with Nintendo of America on additional the controller configurations. "People like options, and we felt motivated to provide them," he says. "We found three that worked and 20 that didn't." He also added that EA's most recent focus group on this title preferred the Wii version to those on PS3 and 360 because "when they were in control, they felt like they were in control, and when they were out of control, they felt like they were out of control."

This focus group tells you something right off the bat. Even though the other two had better graphics(No doubt) the group who played, perfered the Wii version becuase of the controlls.

Interesting to say the least.

I think alot of peoples attitudes will change once they get thier paws on the thing. I hope mine will. I worry alot about it bieng confusing, and ruining some gametypes as well, but excited about actually playing a game, wich I've played the same way for what seems like eons, a different, and hopefully a better, and more fun way.



I hope my stance on it changes too when I get to play it, cause right now I'm just simulating some of these control schemes and they just don't seem comfortable to me.
 
mysticstylez said:
I'm referring to the other controls schemes. They require you to be able to pat your head and rub your stomach simultaneously if you want to be successful with them.

no, they don't. it's like saying people can't drive cars because they have to press on an pedal with their foot and turn a wheel with their hands
 
MrSardonic said:
no, they don't. it's like saying people can't drive cars because they have to press on an pedal with their foot and turn a wheel with their hands


So you tell me that if you got in a car right now, and had the Wiimote and Nunchuk instead of a steering wheel and pedal, you wouldn't have a rough time driving?
 
mysticstylez said:
So you tell me that if you got in a car right now, and had the Wiimote and Nunchuk instead of a steering wheel and pedal, you wouldn't have a rough time driving?

put the crack pipe down please
 
WTF is so complicated about this? You either play it like Excite Truck or add the nunchuck and accelerate/brake with the remote (analog>digital for driving games) and steer with the nunchuck--by tilting or using the control stick, your choice. Christ...

I'm referring to the other controls schemes. They require you to be able to pat your head and rub your stomach simultaneously if you want to be successful with them.

No they dont. Steering with the nunchuck and accelerating/braking with the remote is no more complicated than steering with the PS2's left stick and accelerating/braking with the right one. That's how I play TOCA 3 because analog gas/brake with the shoulder buttons is ass. People just like to act like it is because your hands are independent instead of joined like when using a standard controller.
 
You ****ing people.


If this were nintendo putting those controls options it'd be all "ooh innovative" "ooh fun" "ooooh versatility" "ooooh jizz on my face".



<---goes back to the ot.
 
mysticstylez said:
Well you are the one who compared it to driving a car.

yes, and the point went totally over your (crack) head

Cauliflower of Love said:
You ****ing people.

If this were nintendo putting those controls options it'd be all "ooh innovative" "ooh fun" "ooooh versatility" "ooooh jizz on my face".

what are you talking about? the only people complaining are those who mistakenly think the other options are some insanely complex setup. i'm glad to see these other options and i'd like to try them out. EA seem to be putting some effort into their Wii games
 
Cauliflower of Love said:
You ****ing people.


If this were nintendo putting those controls options it'd be all "ooh innovative" "ooh fun" "ooooh versatility" "ooooh jizz on my face".



<---goes back to the ot.

But...but...
 
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I am all about this control setup right here because this is how I actually drive my car. Left hand to steer, the right hand "shifts" so to speak as you push it down, and if you need to stop you haul back in the remote like you're pulling the E-Break.

**** yes. Intrest in this game just skyrocketted.
 
Looking at the control options I'm hoping that each button can be customized to have whatever function the gamer wants...because otherwise each otpion seems to have pointless button changes in the different setups.

see how "look back" seems to make its way around the dpad in each screen for the different options. Nitrous also moves around to different buttons for no real reason.

also, option2 (the excitetruck one), looks simply enough for basic driving, but having the hold B while pressing other buttons to access some of the other functions is something that will probably push me onto trying option3 instead.

Probationsmack said:
Did EA buy activision?

no i'm just retarded
 
Chris Remo said:
Despite Ubisoft's volume, when it comes to multiplatform franchise games, EA seems to be doing a hell of a lot better on Wii.
I agree. Madden Wii is an excellent example.

They certainly are taking the Wii a lot more seriously than the DS at first...
 
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