an xbox 30% more powerful than a playstation, what do you think about that ?

That would be all fine and good, but again ... people want software first and foremost. Focus on the games not on theoretical power levels. The idea that a more powerful Xbox console would be some kind of solution to their market issues is just not accurate.
 
It's a meaningless difference. Twenty years ago that might of mattered. Look where we are now. The difference with each generation is getting harder to notice. Few people will care. It'll just be like having an unmoddable PC that's costs the same as a regular PC. But without the software flexibility.
 
Doesn't matter to me I'm not investing in that ecosystem anymore and they still don't get some of the games I want to play. I'm fine with my PS5 Pro honestly and don't need anything better. I honestly been trying to decide if I'll even bother with a PS6.
 
Power does not guarantee victory. Take Ps5 versus Xbox series X or even Ps1 versus N64 or Ps2 versus Xbox OG as examples.

A decent hardware that can consistently run 60fps at 4k with RTGI, with no need to choose between quality and performance mode, will suffice for next generation for me. For me it's the exclusives what matters most.
 
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rumors point out that the new Xbox will be more powerful than the PS6


I've been following the spec leak since the beginning and I haven't heard of this, not even once.

Where did you hear about this "rumor", about it being more powerful than the PS6?

Can it be more powerful? Sure. So can the PS6. We don't have clock leaks for the Xbox and CU count or even what arch the GPU will be on the PS6, yet, let alone it's clocks.

What's the source of this rumor that you posted in the OP?

Quoted for the new page.
 
If you care about power you own a PC.
They had the most powerful console this gen and what did it help?

Isn't that similar to saying pc gamers don't care about power because not everyone bought a RTX 5090?

Price to performance will play a bigger role than just being most powerful. If Xbox (or PlayStation) releases a truly powerful console, sure, it will sell less than a mainstream budget console just like high end gaming rigs sell less than budget gaming PCs. None of that means that people do not care about power. It means there are more people that are restricted by income.
 
sounds sexy

but if sony starts pulling ahead with PSSR, that 30% wont matter much
and if a multiplat is released on pc, thatll still be the best place to play it

Having multiple market places is a bigger factor. 30% extra power in day and age of upscaling isnt as exciting. But surely is welcome.

Both will have upscaling. Xbox will support FSR4, PS6 will support that and PSSR 2 (maybe both will merge together before this).
 
"Just more power" is boring AF considering game graphics already look pretty damn good these days.

The actual appeal of the next-gen Xboxes are the PC-like openness they could bring and marrying that with console-like optimizations, ease-of-use QOL and UI.

The drawbacks of the next-gen Xboxes are that they'll be running some version of Windows, and that it's a Microsoft initiative. Quite frankly, MS are going to screw something critical up majorly, I just don't know what it is yet. Which is why I trust Valve a lot more to make the "consolized PC" thing a tangible, viable reality, even if they'll take a bit longer to get around to it.
 
You predict a $1200 price tag and 30% advantage in processing power for the next Xbox.

But what about the PS6 price tag? If it costs $700, then it will be a no-brainer for the mass market.
 
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You predict a $1200 price tag and 30% advantage in processing power for the next Xbox.

But what about the PS6 price tag? If it costs $700, then it will be a no-brainer for the mass market.
I don't think 700 is a no brainer for the mass market. It will be too much for many people and definitely too much for an impulse buy or just 1-2 games.
 
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You predict a $1200 price tag and 30% advantage in processing power for the next Xbox.

But what about the PS6 price tag? If it costs $700, then it will be a no-brainer for the mass market.
I'm sure Sony target is $599 Digital only with an option to buy Disc drive. That is a good number. Let see what magic Cerny can do with Ps6 design to achieve that price point, but still with a very good performance.

But as I said, hardware capabilities does not matter too much. It's, 50 percent for the performance and 50 percent for the exclusives.
 
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I don't think 700 is a no brainer for the mass market. It will be too much for many people and definitely too much for an impulse buy or just 1-2 games.
We'll have only three gaming platforms on Earth:
  1. Switch 2 ($450)
  2. PS6 ($700)
  3. Xbox ($1200)
The Xbox is the obvious outsider due to the price.
 
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Outside of an absolute devotion to Gamepass or just being a fanboy you'd have to be foolish to continue investing in Xbox at this point, especially at the prices that would support the level of power that we're talking about in this hypothetical platform. They clearly have no fucking clue what they're doing. You're better off getting literally anything other platform with it's own exclusives and playing whatever Xbox games of theirs you want since they're basically 3rd party at this point.
 
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We'll have only three gaming platforms on Earth:
  1. Switch 2 ($450)
  2. PS6 ($700)
  3. Xbox ($1200)
The Xbox is the obvious outsider due to the price.
Given these prices, i would actually expect people to avoid buying consoles for as long as possible, sticking to playing on the old generation consoles, maybe spending a bit more, and then switching to PC or using streaming services.

I think $599 would be the maximum price for a PS6, and some also have to add the cost of the disc drive.
 
Much like the PS5 Pro, a marginal improvement over the hardware I have right now is not enough to move me. I'm happy with playing games at 1440/60. 4k/60 would be great, but inevitably what is going to happen is shit like path and ray tracing will continue to be forced where they don't belong thereby killing image quality and performance.
 
I know I am not part of the masses with this statement but for my console games give me all the power I can get

Heck I would be all over a 5090 level console to play games like GTA 6
In theory I am with you, however monetarily I'm not quite there.

I'm in the GPU no higher then $600 camp, and the consoles are best at $499 price point (I was okay with the PS5 Pro because I only paid $350 after trade in).
 
sounds sexy

but if sony starts pulling ahead with PSSR, that 30% wont matter much
and if a multiplat is released on pc, thatll still be the best place to play it

PSSR won't be available on PS6. What will be available will be more like FSR5 or 6, the result of a collaboration with AMD... but Cerny himself has already said that it will be free software and accessible to third-party manufacturers and AMD partners. ML resolution scaling techniques won't be a differentiating factor because they will all come with their own hardware for those purposes. Possibly a more differentiating factor will be the hardware for ray tracing and the speed and amount of VRAM.


About the OP issues.....These are all rumors and speculation based on these leaks, and things will/can surely change.
The most interesting thing is that XBONext is set to launch a year or more earlier and still manage to have hardware as competent as or better than the PS6... in exchange for being a premium-priced product. If it's also capable of moving games from PC stores (as well as optimized games from the Xbox Store)... it's a very curious and interesting situation to see.
 
This is an xbox
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and this is an xbox
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and this is an xbox
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Given these prices, i would actually expect people to avoid buying consoles for as long as possible, sticking to playing on the old generation consoles, maybe spending a bit more, and then switching to PC or using streaming services.

I think $599 would be the maximum price for a PS6, and some also have to add the cost of the disc drive.
Ps6 has to go for $599 DE and $650 with disc drive to make it more reachable for the mass market. While PSP next gen, must have price point close to SW2.

Those with Ps5 pro are lucky. Ps5 pro will be future proof and has decent capabilities up to next gen era due to PSSR and FSR 4 integration in the future and developers are more use to it.
 
Given these prices, i would actually expect people to avoid buying consoles for as long as possible, sticking to playing on the old generation consoles, maybe spending a bit more, and then switching to PC or using streaming services.
I don't get your logic. You are complaining about console prices yet you assume that people somehow will migrate to the overpriced pc-shit or streaming services that nobody in the Solar System takes seriously!

Ghosts What GIF by CBS
 
Nobody knows PS6 GPU specs yet. The only thing we can reasonnably assume is that Magnus will have 2 more CPU cores, which will matter in CPU limited games only or uncapped games with VRR.

But we know nothing about the GPU or the bandwidth of PS6 and even the specs for Magnus are not 100% certain.
 
I don't get your logic. You are complaining about console prices yet you assume that people somehow will migrate to the overpriced pc-shit or streaming services that nobody in the Solar System takes seriously!

Ghosts What GIF by CBS
At €700, you're already in a price range where you could consider a mid-range PC, and you also save quite a bit of money on free online services, cheaper games, and input devices.
 
I don't get your logic. You are complaining about console prices yet you assume that people somehow will migrate to the overpriced pc-shit or streaming services that nobody in the Solar System takes seriously!

Ghosts What GIF by CBS

Generally people should be willing to pay more for a PC than a closed ecosystem console. At that point, the question becomes to what degree is this a console and to what degree is it a $1200 PC with Xbox sticker.

BTW this thread title lowered my IQ points just to read it
 
Nobody knows PS6 GPU specs yet. The only thing we can reasonnably assume is that Magnus will have 2 more CPU cores, which will matter in CPU limited games only or uncapped games with VRR.

But we know nothing about the GPU or the bandwidth of PS6 and even the specs for Magnus are not 100% certain.
Cerny is still cooking and it is two, Ps6 and PSP next gen.
 
Considering Xbox hardware is pretty much dead, if i was MS i would indeed make a 1000$ powerfull console targeting the hardcore players. Just need to keep it in a small form factor to go on a shelve under the TV. They tried having a low budget console with the seriously ass and that didnt worked, so might as well go for something close to a living room PC but with a console OS and form factor for easy use from the couch.
 
I'm sure Sony target is $599 Digital only with an option to buy Disc drive. That is a good number. Let see what magic Cerny can do with Ps6 design to achieve that price point, but still with a very good performance.

But as I said, hardware capabilities does not matter too much. It's, 50 percent for the performance and 50 percent for the exclusives.
Sony would be foolish to sell the PS6 without a disc drive. Even if most consumption is digital, most people still prefer having the option for physical discs, and in some countries, physical media is still very important when it comes to video games.
 
Sony would be foolish to sell the PS6 without a disc drive. Even if most consumption is digital, most people still prefer having the option for physical discs, and in some countries, physical media is still very important when it comes to video games.
Sony did it in 2020 and succeeded.
🤷
 
Although Xbox hardware business is almost dead, the Xbox division is like Jason, rumors point out that the new Xbox will be more powerful than the PS6 , however the price will be without subsidy, that is, $1200 and up. This made me think about the extent to which processing power is important.

I'll avoid citing extreme examples like the Neo Geo AES or 3DO, where the technology was impressive but the price definitely reduced them to niche consoles.

The PS5 Pro is the best example. The best it can offer compared to the PS5 is running quality mode at 60fps. The PS5 runs performance mode at 60fps. In practice, we're going from 1440p60 to 4K 60fps. So, even though the Xbox is more powerful, the difference would only be a higher number in the dynamic resolution range.

Having the most powerful console (even if it's 30% powerful) is good because 90% of games are multiplatform.

A true strategy of having the most powerful console is similar to the strategy of having the least powerful console. That is, it's necessary to offer many exclusive games to take advantage of the difference, as third-party developers won't do it, so having a powerful console is a thankless strategy.

Higher R&D costs
Higher subsidies
Higher spending on games


more powerful 30%, what do you think about it?
Doesn't mean much if a lot of third party games have screen tearing.
 
Sony would be foolish to sell the PS6 without a disc drive. Even if most consumption is digital, most people still prefer having the option for physical discs, and in some countries, physical media is still very important when it comes to video games.
I agree. I also prefer physical disc. I hope there will be two choices, which I expect will happen. Ps6 DE and Ps6 with Disc drive.
 
Forget it.
For Xbox to win globally they need a console with boobs that gives blowjobs.

The only real chance Xbox has is if they forget about Europe/Asia and focus solely on America and play dirty.
If they make a console that is red, white and blue, with stripes and stars, call it LibertyBox and do marketing saying "True Americans only play on LibertyBox" to appeal to Americans overpatriotism, they might have a chance there.
 
Both will have upscaling. Xbox will support FSR4, PS6 will support that and PSSR 2 (maybe both will merge together before this).
right, and my point is if PSSR starts really kicking FSR's ass, xbox's extra hardware grunt wont matter as much.
upscaling can be so powerful.

PSSR won't be available on PS6. What will be available will be more like FSR5 or 6, the result of a collaboration with AMD... but Cerny himself has already said that it will be free software and accessible to third-party manufacturers and AMD partners. ML resolution scaling techniques won't be a differentiating factor because they will all come with their own hardware for those purposes.
can you provide any sources?
wasnt too long ago cerny was saying things like "Looking back at the four years since we started this project, I'm so glad that we made the time-intensive decision to build our own technology [PSSR]. Results are good, and just as importantly we've learned so much about how AI can improve game graphics."

if PSSR outperforms FSR, highly doubtful sony'd give it to xbox, esp if PSSR specializes in RT performance, which cerny has hinted at for future iterations.
and clearly not all ML upscaling performs the same (fps and IQ).
 
I don't believe these leaks. Sorry.

I think they'll make a PC in console shell and it'll have trouble running games well since PC games aren't optimized to the metal and need brute forcing to run well. And you ain't doing brute forcing for $1200.

MS can only rely on being first on the market. But they're doing this far too late, the launch should've happened last Nov, if they get 1 year extra Sony can go "Next generation starts when we say it starts".
 
right, and my point is if PSSR starts really kicking FSR's ass, xbox's extra hardware grunt wont matter as much.
upscaling can be so powerful.


can you provide any sources?
wasnt too long ago cerny was saying things like "Looking back at the four years since we started this project, I'm so glad that we made the time-intensive decision to build our own technology [PSSR]. Results are good, and just as importantly we've learned so much about how AI can improve game graphics."

if PSSR outperforms FSR, highly doubtful sony'd give it to xbox, esp if PSSR specializes in RT performance, which cerny has hinted at for future iterations.
and clearly not all ML upscaling performs the same (fps and IQ).

At this point in time FSR4 destroys PSSR1. Cerny wants to reach FSR4 quality with PSSR2 in 2016 (for current Pro). I doubt future version of PSSR will look better than FSR.

In the future I think both technologies will merge together, there is no point of two separate Ai upscalers when both companies are collaborating (Amethyst).
 
rumors point out that the new Xbox will be more powerful than the PS6
The Xbox was way more powerful than the PS2 and the XSX was a bit more powerful than the PS5.
Even when the PS3 was more powerful than the 360, did it take a few years to see the power difference in actual games.
It isn't about more power, a better graphic and so on.
Microsofts only good run was the 360, because the console came earlier, was cheaper, with many great exclusive games etc.
And why should MS plan to realease a 1200 $ console, when the gamers don't buy a 600 $ console?
You can get a good gaming pc for that amount of money and access to the sony PS6 games, because sony will continue with releasing their games on PC.
 
right, and my point is if PSSR starts really kicking FSR's ass, xbox's extra hardware grunt wont matter as much.
upscaling can be so powerful.

ML upscaling will always depend on the type of hardware you include and how you configure it to run it at the lowest cost. Image upscaling won't have the same impact because all console/hardware/GPU will already be prepared for it much more than today.

can you provide any sources?
wasnt too long ago cerny was saying things like "Looking back at the four years since we started this project, I'm so glad that we made the time-intensive decision to build our own technology [PSSR]. Results are good, and just as importantly we've learned so much about how AI can improve game graphics."

if PSSR outperforms FSR, highly doubtful sony'd give it to xbox, esp if PSSR specializes in RT performance, which cerny has hinted at for future iterations.
and clearly not all ML upscaling performs the same (fps and IQ).
You have the same official presentation of the Amatyst project and the interview with Cerny. In it, he confirms that all the results of this collaboration will be open source to third-party manufacturers and AMD partners. What Sony will try to do is create a hardware configuration that allows this upscaling technique to be better optimized on PS6.

As I said, in the next generation, the differences will come more from the hardware for ray tracing, the amount and speed of VRam, and the use of AI in general than ML upscaled resolution.
 
Being more powerful is only a compelling sales argument if the price is similar.
If you wanted to pay $1200+ to have better performance than on a playstation you've been able to do so for a long time on PC.
 
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